Vizzini give Ulrich an unfriendly look, "Why does everyone assume Gnomes are sneaky and we all know magic? Bah on magic, let you down everytime. Numbers, numbers. Columns for gold and platinum and copper, that's what life is. This place has less than 200 people living here, maybe, maybe a bit more with the new arrivals. So, no magic potions. Not even a real doctor."
Captain of the Guard
Two doors down from the empty commissary, a door with a plaque showing to two crudely drawn, crossed swords proclaims the Captain of the Guard's office. Stepping inside, you see a spartan office, with furniture made of rough hewn wood, a rack with half a dozen spears, short swords and daggers each. Sunlight coming in through the poorly glazed windows only barely scatters the dimness. A door on the opposite side of the room in partly open and light emanates from the room, as does the sound of snoring.
Opening the door, this room is completely different. A carpet lays over the stone floor, and a couple more hang on the walls. A well-made desk and stuffed chair face you. After the clean air in the forest, this room has the tang of sweat mingled with strong spirits. The source of the snoring, reclines in the chair, his head rolled back and mouth open. His mouse brown hair is long and unkept, and he is young, very young. Young enough for you to wonder how he could grow the long goatee on his chin. On his desk is a small, opened keg, and a pewter flagon. The desk is still wet from recent spills, indicating he has not been sleeping long.
"Well, looks are very deceiving in this town, aren't they?" Georges said as he looked around the room. He seemed visibly surprised at the youthful face of the captain of the guard, and seemed to scowl a bit at the sound of his snoring and the open keg on his desk. "Is this captain even old enough to drink?"
“Does it matter?” And with a grunt, Navi would walk over to the side of the Captain, “‘ey.” She’d poke his shoulder with a piece of the exoskeleton. Not expecting an answer, she’d go louder “Ey!” and give him a kick in the shin. She’d take the bug head and shove it into his lap and then place the fossilized skull on the driest part of his desk. This would free up a hand for her to pick up a bottle from his desk to inspect it. She’d swirl it, sniff it, then take a swig before unloading the exoskeleton on his desk.
This post has potentially manipulated dice roll results.
Corum's eyes light up a little bit when he sees the alcohol Care to pass that over here a second? He asks Navi. Taking a deep gulp he wipes his mouth sighs contently and hands it back to Navi.
(Perception for anything shiny in the office 10 if he sees anything he will try and pocket it Sleight of Hand 13))
This post has potentially manipulated dice roll results.
Navi would chuckle, happy to share the Captains alcohol with Corum, and any one else who’d want to reach for it. She’d take a lap or two around the room to look around while she waited for the Captain to wake up and get his bearings. She may point some items out, but she wouldn’t pocket them. What Corum chooses to do, is up to him...
((Its a character flaw, can't remember if I mentioned when we began I kind of based this character off Tasslehoff Burrfoot from the Dragonlance Saga fantastic books if you haven't read them. But he somehow always stole things that were shiny if not valuable like shiny spoons and lockets and stuff, but never realized it. they just appeared in his bags. Thanks for being willing to help though! I appreciate it.
DM with a sleight of hand roll like that can I just take some pens or papers off his desk?))
The alcohol turns out to be a very excellent sailor's rum, sweet and smooth.
The Captain''s desk is clear of paperwork, suspiciously so. And except for the flagon and the cask there is nothing visible of value. Though wrinkled and spotted, his clothes are expensive and the buttons on his tunic style uniform are of tarnished silver. The hilt of his dagger is also silver, and the sheath decorated with engraved patterns.
At Navi's kick, the youth jerks with a high pitched, "Oww." He nearly falls out of the chair as he reaches down to his shin. "Whas mean'n of dis," he slurs.
“Vizzini directed us to you. So here we are.” Navi would stand at his desk, hands on her hips. She’d gesture to the parts she just unloaded on his desk.
"Are you alright?" Georges looked at the captain, wondering how hard Navi hit him. In all honesty, Georges didn't feel bad for him, thinking that a person of the captain's status should get hit if they'd rather drink than handle business, but he didn't let it show and gave the captain a smile.
"Also, are you supposed to be drinking at this hour? You have an entire city to help take care of."
Ulrich steps inside the room, "Well that was a bust, doe snot appear to be anything that I was describing in the town, so I guess we just hoof it back and forth to relay information. Hmmm, I will do some thinking on it and see if I can come up with something. What did I miss over here?"
As the Captain's vision focuses enough to see the heads on his desk he lets out a squeal as he tries to scramble and push his chair away. "What in da 'byss is that," he asks pointing at the Mantis head. "Gad, get it outa here!" You can see him obviously trying to keep his stomach under control.
“They’re locals.” Navi would smirk, chuckling to herself as she watches the Captain squirm. Then she’d glance back at Ulrich who just joined them. “You haven’t missed much. Just waking a drunk ‘captain’”
"LOCALS!!! You mean out thar? In the forest? Oh, Gods, Oh Gods. They aren't com'n here?" Fear is quickly sobering up the captain. "I knew this was a mistake. But, Dad said it'd be easy."
Corum clears his throat... Uhm friend how drunk are you? Don't you see that skull is just bone so it has been dead an awful long time? Also you know that this place had to have native creatures. Now look we were tasked with adventuring this land, checking it over for creatures, and making sure you good folk stay safe. I don't know if you haven't noticed but that exoskeleton looks like it might make good armor. Since we are the tip of the spear here I would like to suggest as you study this creature that you make our warrior friend here he gestures to Navi some nice armor and maybe a shield to go with it. And if we can continue bringing more of these if your artisans feel they can make good weapons from them then please see fit to outfit us accordingly.
((Can't get the text to stop being bold wanted to do more but about to punch my keyboard someone else take over please lol))
At the mention of "dad" Ulrich will look up to the sky, say a little prayer to the gods, and then just shake his head in disappointment, smiling back at Navi. "How about we go grab some of that awesome stew we had and deliver whatever "meat" is left to the cook. Then we can meet with Altaira and let her know our findings, as I believe they are wasted here. Then first thing tomorrow we can head back out for some more fun times."
Navi lets out a hearty chuckle, clearly amused with her own antics. Facing Corum and Ulrich now, she'd point with her thumb over her shoulder to the Captain, "This baby Captain's gunna be a fun one." she'd smile a broad smile. First she'd look to Corum, "A man after my own heart. I'm pro 'let's hook Navi up with new gear'." she'd nod in thanks for the suggestion and for explaining things to the captain before looking to Ulrich, "Gaining brownie points with the Chef and getting a meal before meetings. I'm game." she'd nod to him too, agreeing to all he suggested. "But one more thing." and she'd turn around to face the captain, kinda leaning in towards him, looking him up and down. "Who's yer dad?" Navi would pick the mantis skull up off his lap and tuck it under her arm.
At the mention of the captain's father and the sight of the so-called 'captain of arms' looking utterly terrified at the sight of the mantis head, Georges scoffed audibly and rolled his eyes. "Your dad clearly wanted you to be a responsible person for once, instead of doing whatever... this is." he responded, waving a hand around the room and glaring at the captain. "If you were more occupied with taking care of the town you have on this island and learning more about its surroundings instead of drinking, you would know what this creature was already. What are you even doing as the captain of arms?"
The Captain is, you begin to surmise, is completely out of his element. "Armor, well, you'd have to see a smith about armor. I think there is one here, I mean someone has to fix the spears and such. As for equipment, someone gets it from Vizzini I think. He's in charge of the warehouse's."
Turning to Georges, "Responsible? Ha, that's a laugh. This was supposed to be a quiet little place where I wouldn't embarrass him. After all, a company director can't have a worthless son."
As you discuss with the Captain, a guard enters the room. This man, you can tell with a glance is an old veteran. His face is scarred and pitted, with a particularly long scar down his check, to his lip giving it a quirk. His eyes are dark, his hair is salt and peppered, his clothes are wrinkled, and he is chewing on the stub of an unlit cigar. Unlike the other guards, he carries an old sword on his hip. "Captain Justice, everything alright here," he asks in a low gravelly voice.
"Yes, Via," Justice responds. "These people were just showing me these things. Apparently they've been out in the woods and found them. Can, can, you take them away? You know I have a lot of work to do."
Via gives the drunkard a basilisk look, and then slowly looks over the party. "Other room if you please, friends. Let him get back to his business."
In the other room, he takes up a position by the spears and leans against the wall, "Heard some adventurers arrived yesterday and lit out. Didn't think you would be back so soon, or maybe not at all. But, here you are, and been busy too."
Vizzini's
Vizzini give Ulrich an unfriendly look, "Why does everyone assume Gnomes are sneaky and we all know magic? Bah on magic, let you down everytime. Numbers, numbers. Columns for gold and platinum and copper, that's what life is. This place has less than 200 people living here, maybe, maybe a bit more with the new arrivals. So, no magic potions. Not even a real doctor."
Captain of the Guard
Two doors down from the empty commissary, a door with a plaque showing to two crudely drawn, crossed swords proclaims the Captain of the Guard's office. Stepping inside, you see a spartan office, with furniture made of rough hewn wood, a rack with half a dozen spears, short swords and daggers each. Sunlight coming in through the poorly glazed windows only barely scatters the dimness. A door on the opposite side of the room in partly open and light emanates from the room, as does the sound of snoring.
Opening the door, this room is completely different. A carpet lays over the stone floor, and a couple more hang on the walls. A well-made desk and stuffed chair face you. After the clean air in the forest, this room has the tang of sweat mingled with strong spirits. The source of the snoring, reclines in the chair, his head rolled back and mouth open. His mouse brown hair is long and unkept, and he is young, very young. Young enough for you to wonder how he could grow the long goatee on his chin. On his desk is a small, opened keg, and a pewter flagon. The desk is still wet from recent spills, indicating he has not been sleeping long.
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
"Well, looks are very deceiving in this town, aren't they?" Georges said as he looked around the room. He seemed visibly surprised at the youthful face of the captain of the guard, and seemed to scowl a bit at the sound of his snoring and the open keg on his desk. "Is this captain even old enough to drink?"
“Does it matter?” And with a grunt, Navi would walk over to the side of the Captain, “‘ey.” She’d poke his shoulder with a piece of the exoskeleton. Not expecting an answer, she’d go louder “Ey!” and give him a kick in the shin. She’d take the bug head and shove it into his lap and then place the fossilized skull on the driest part of his desk. This would free up a hand for her to pick up a bottle from his desk to inspect it. She’d swirl it, sniff it, then take a swig before unloading the exoskeleton on his desk.
just an unstable unicorn.
Corum's eyes light up a little bit when he sees the alcohol Care to pass that over here a second? He asks Navi. Taking a deep gulp he wipes his mouth sighs contently and hands it back to Navi.
(Perception for anything shiny in the office 10
if he sees anything he will try and pocket it Sleight of Hand 13))
Navi would chuckle, happy to share the Captains alcohol with Corum, and any one else who’d want to reach for it. She’d take a lap or two around the room to look around while she waited for the Captain to wake up and get his bearings. She may point some items out, but she wouldn’t pocket them. What Corum chooses to do, is up to him...
Perception: 11
(Nothing good but the booze Corum XD lol )
just an unstable unicorn.
((Its a character flaw, can't remember if I mentioned when we began I kind of based this character off Tasslehoff Burrfoot from the Dragonlance Saga fantastic books if you haven't read them. But he somehow always stole things that were shiny if not valuable like shiny spoons and lockets and stuff, but never realized it. they just appeared in his bags. Thanks for being willing to help though! I appreciate it.
DM with a sleight of hand roll like that can I just take some pens or papers off his desk?))
The alcohol turns out to be a very excellent sailor's rum, sweet and smooth.
The Captain''s desk is clear of paperwork, suspiciously so. And except for the flagon and the cask there is nothing visible of value. Though wrinkled and spotted, his clothes are expensive and the buttons on his tunic style uniform are of tarnished silver. The hilt of his dagger is also silver, and the sheath decorated with engraved patterns.
At Navi's kick, the youth jerks with a high pitched, "Oww." He nearly falls out of the chair as he reaches down to his shin. "Whas mean'n of dis," he slurs.
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
“Vizzini directed us to you. So here we are.” Navi would stand at his desk, hands on her hips. She’d gesture to the parts she just unloaded on his desk.
just an unstable unicorn.
"Are you alright?" Georges looked at the captain, wondering how hard Navi hit him. In all honesty, Georges didn't feel bad for him, thinking that a person of the captain's status should get hit if they'd rather drink than handle business, but he didn't let it show and gave the captain a smile.
"Also, are you supposed to be drinking at this hour? You have an entire city to help take care of."
"I didn't round house him guys. He's fine." Navi would cross her arms and scoff.
(lol it was barely more than a tap!)
just an unstable unicorn.
Ulrich steps inside the room, "Well that was a bust, doe snot appear to be anything that I was describing in the town, so I guess we just hoof it back and forth to relay information. Hmmm, I will do some thinking on it and see if I can come up with something. What did I miss over here?"
As the Captain's vision focuses enough to see the heads on his desk he lets out a squeal as he tries to scramble and push his chair away. "What in da 'byss is that," he asks pointing at the Mantis head. "Gad, get it outa here!" You can see him obviously trying to keep his stomach under control.
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
“They’re locals.” Navi would smirk, chuckling to herself as she watches the Captain squirm. Then she’d glance back at Ulrich who just joined them. “You haven’t missed much. Just waking a drunk ‘captain’”
just an unstable unicorn.
"LOCALS!!! You mean out thar? In the forest? Oh, Gods, Oh Gods. They aren't com'n here?" Fear is quickly sobering up the captain. "I knew this was a mistake. But, Dad said it'd be easy."
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Corum clears his throat... Uhm friend how drunk are you? Don't you see that skull is just bone so it has been dead an awful long time? Also you know that this place had to have native creatures. Now look we were tasked with adventuring this land, checking it over for creatures, and making sure you good folk stay safe. I don't know if you haven't noticed but that exoskeleton looks like it might make good armor. Since we are the tip of the spear here I would like to suggest as you study this creature that you make our warrior friend here he gestures to Navi some nice armor and maybe a shield to go with it. And if we can continue bringing more of these if your artisans feel they can make good weapons from them then please see fit to outfit us accordingly.
((Can't get the text to stop being bold wanted to do more but about to punch my keyboard someone else take over please lol))
At the mention of "dad" Ulrich will look up to the sky, say a little prayer to the gods, and then just shake his head in disappointment, smiling back at Navi. "How about we go grab some of that awesome stew we had and deliver whatever "meat" is left to the cook. Then we can meet with Altaira and let her know our findings, as I believe they are wasted here. Then first thing tomorrow we can head back out for some more fun times."
Navi lets out a hearty chuckle, clearly amused with her own antics. Facing Corum and Ulrich now, she'd point with her thumb over her shoulder to the Captain, "This baby Captain's gunna be a fun one." she'd smile a broad smile. First she'd look to Corum, "A man after my own heart. I'm pro 'let's hook Navi up with new gear'." she'd nod in thanks for the suggestion and for explaining things to the captain before looking to Ulrich, "Gaining brownie points with the Chef and getting a meal before meetings. I'm game." she'd nod to him too, agreeing to all he suggested. "But one more thing." and she'd turn around to face the captain, kinda leaning in towards him, looking him up and down. "Who's yer dad?" Navi would pick the mantis skull up off his lap and tuck it under her arm.
just an unstable unicorn.
At the mention of the captain's father and the sight of the so-called 'captain of arms' looking utterly terrified at the sight of the mantis head, Georges scoffed audibly and rolled his eyes. "Your dad clearly wanted you to be a responsible person for once, instead of doing whatever... this is." he responded, waving a hand around the room and glaring at the captain. "If you were more occupied with taking care of the town you have on this island and learning more about its surroundings instead of drinking, you would know what this creature was already. What are you even doing as the captain of arms?"
The Captain is, you begin to surmise, is completely out of his element. "Armor, well, you'd have to see a smith about armor. I think there is one here, I mean someone has to fix the spears and such. As for equipment, someone gets it from Vizzini I think. He's in charge of the warehouse's."
Turning to Georges, "Responsible? Ha, that's a laugh. This was supposed to be a quiet little place where I wouldn't embarrass him. After all, a company director can't have a worthless son."
As you discuss with the Captain, a guard enters the room. This man, you can tell with a glance is an old veteran. His face is scarred and pitted, with a particularly long scar down his check, to his lip giving it a quirk. His eyes are dark, his hair is salt and peppered, his clothes are wrinkled, and he is chewing on the stub of an unlit cigar. Unlike the other guards, he carries an old sword on his hip. "Captain Justice, everything alright here," he asks in a low gravelly voice.
"Yes, Via," Justice responds. "These people were just showing me these things. Apparently they've been out in the woods and found them. Can, can, you take them away? You know I have a lot of work to do."
Via gives the drunkard a basilisk look, and then slowly looks over the party. "Other room if you please, friends. Let him get back to his business."
In the other room, he takes up a position by the spears and leans against the wall, "Heard some adventurers arrived yesterday and lit out. Didn't think you would be back so soon, or maybe not at all. But, here you are, and been busy too."
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Corum grabs the liquor bottle and takes it with him on the way out. Thanks for your donation to our adventures he says to the "captain."