Ruik moves carefully to the northwestern tunnel and keeps an eye on the tunnel and the slits. He'll position himself so he's mostly behind the corner to look around the corner utilizing some cover.
"Done with scouting,"Ola shook her head. "Did not expect those little monsters to be so patient and outwait the battle in the centre. Won't happen again." "And thanks for saving me". She looked at the NW entrance with disgust: "I ... can watch over that one if Ruik is needed or just wait here." She needlessly carefully moved to the entrance where she was killed yet again and peered inside, looking and intently listening.
OOC: If she dies for good - I am done with unconventional characters and will roll some nauseating cliche like drow sorceress or something!
There does not seem to be anything else within this tunnel, aside from icy shrapnel and goblin body parts. The tunnel simply ends after twenty feet at the wall.
Room Description:
The cavern forms the shape of a sideways H, with tunnels in the northwest and southwest corners of the room, and closed wooden doors in the northeast and southeast corners - the southwest tunnel being your entrance into this room, and the northwest tunnel ending in a wall with multiple holes in it.
"This is all pretty shite, the little buggers all hiding behind walls. Not really coming out to be squashed." he complains. "Ima gonna move up front, be the big meat shield and finally get a whack at one." he says before moving up next to Sylyra. He stands a few feet behind as to not distract him but is happier to be closer to a point of impact.
Arnald follows Sylyra and Uragum to the southeast door. Seeing that he's not needed for close combat, he sheathes his sword and draws his longbow and notchs an arrow.
With one last look down the southwestern tunnel, Zelra takes out her dagger and goes to pick up the dagger the goblin threw out of her hand ages ago that she totally forgot about before stealthily making her way towards the southeast door, preparing to go in when everyone else is ready.
As the combat subsides, and danger is no longer present, Otger eases up as he says, "That was some quick thinking Zelra, pulling Ola away from danger. And Ruik, your power is stunning. Those goblins were dealt with quickly thanks to you. Now, let us go on about exploring the rest of this place."
Otger shuffles as best he can over to Sylyra, "We will make it through this, they are only goblins after all."
Ola stopped play a hero (usually defined as someone who gets others killed) and, since Ruik was covering NW, remain in the south quarters, keeping an eye on SW entrance but moving a bit closer to SE and preparing her crossbow.
Uragum flexed is fingers and looked at the other. "Can we surprise and stab? Tell me we can surprise and stab..." He says with excitement and looks at them all. Seeing some slight confusion he elaborates. "That's where, before they are aware of us, we bust down the door and all rush in, surprise. We then kill them before they have a chance to react, stab. If we do it right quick, they wont have time to scramble for a hostage or what not."
This post has potentially manipulated dice roll results.
As the others burst in the room, Sylyra holds out his free hand and speaks words in druidic, causing a magical flame to appear in his palm. Spying whichever goblin appears to have been the one to cause the cry of pain he heard earlier, he tosses the flame at the creature. (If he needs to move into the room to close the distance to 30 feet, he does.)
Action: produce flame and hurling the flame: 14, damage: 6 fire damage
With all pretenses gone and the door kicked in, Uragum rush in with glee. Sneaking was getting boring and his large form wasn't suited for it, but a scrap, he was use to that. He searched for the nearest goblin residing himself to stab it with his bladed gauntlet.
Uragum is going to stab at the nearest goblin if he can make it there with his 30 ft speed.
lAttack: 21 Damage: 6
If he cant make it to melee one, he will move as close as he can and cast frostbite again DC con 13 for 6
This post has potentially manipulated dice roll results.
DM Screen:
5 6 7 8 7 26
3/4 3/11 8/8 8/8 3/3 26/26
The door opens to a narrow hallway. As you round the bend together into a larger cavern beyond, and spring your attack, you take in the scene around you, finding that the lighted pebble is no longer needed; the large room beyond is lit by torches.
The room itself is better furnished than the previous rooms, with some serviceable tables and chairs, some palatable food and drink, and even a larger chair sitting on a granite slab at the far end. Several passages lead out of the room deeper into the cave.
Five goblins stand around the room, all looking for direction from a large bugbear. Two large cages at the back of the room hold eleven prisoners that match Millivent's description of those taken from the peat bog. In addition, a human dressed in black underclothing, the kind you would typically wear under armor, is caged with them.
Pebble Damage: 4 Dagger vs. Goblin: 24
Zelra and Uragum are the first to reach the goblins. Surprised as they are, the creatures scatter stay steadfast. The lack of scattering surprises the pair, and though Zelra is able to scratch a goblin, both she and Uragum extend too far, leaving a wide opening to be attacked. Luckily, the creatures are scrambling to draw their scimitars, and they quickly correct their fighting posture.
Arnald, Ola, and Sylyra each fire missiles at the group of enemies, but surprised by the location of the cages, have to send them wide to avoid firing into a prisoner. As fate would have it, Otger manages to find a target with the pebble he was simply throwing for light: A goblin's eye. The creature lets loose a wail of pain.
OOC: All of the enemies were surprised! Once Ruik has acted during this first round, I will roll initiative to see if the party gets another round of attacks before the enemies do.
Ruik moves carefully to the northwestern tunnel and keeps an eye on the tunnel and the slits. He'll position himself so he's mostly behind the corner to look around the corner utilizing some cover.
"Done with scouting," Ola shook her head. "Did not expect those little monsters to be so patient and outwait the battle in the centre. Won't happen again." "And thanks for saving me". She looked at the NW entrance with disgust: "I ... can watch over that one if Ruik is needed or just wait here." She needlessly carefully moved to the entrance where she was killed yet again and peered inside, looking and intently listening.
OOC: If she dies for good - I am done with unconventional characters and will roll some nauseating cliche like drow sorceress or something!
Meili Liang Lvl 5 Monk
Dice
There does not seem to be anything else within this tunnel, aside from icy shrapnel and goblin body parts. The tunnel simply ends after twenty feet at the wall.
Room Description:
See my profile for all my PbP threads!
Sylyra steps up to the southeast door and presses his ear against it, listening for noises beyond.
"This is all pretty shite, the little buggers all hiding behind walls. Not really coming out to be squashed." he complains. "Ima gonna move up front, be the big meat shield and finally get a whack at one." he says before moving up next to Sylyra. He stands a few feet behind as to not distract him but is happier to be closer to a point of impact.
Arnald follows Sylyra and Uragum to the southeast door. Seeing that he's not needed for close combat, he sheathes his sword and draws his longbow and notchs an arrow.
Campaigns:
DM - Waterdeep Dragon Heist PbP
Sylyra Perception: 22
For Sylyra:
With your ear pressed to the door, you hear the distinct sound of a goblin shout, followed by a human scream.
See my profile for all my PbP threads!
"Here! Here!" Sylyra says in a loud whisper to get everyone's attention. When they look, he waves them over. "Someone's being hurt in here!"
With one last look down the southwestern tunnel, Zelra takes out her dagger and goes to pick up the dagger the goblin threw out of her hand ages ago that she totally forgot about before stealthily making her way towards the southeast door, preparing to go in when everyone else is ready.
Stealth: 16
As the combat subsides, and danger is no longer present, Otger eases up as he says, "That was some quick thinking Zelra, pulling Ola away from danger. And Ruik, your power is stunning. Those goblins were dealt with quickly thanks to you. Now, let us go on about exploring the rest of this place."
Otger shuffles as best he can over to Sylyra, "We will make it through this, they are only goblins after all."
Stealth: 2
Ola stopped play a hero (usually defined as someone who gets others killed) and, since Ruik was covering NW, remain in the south quarters, keeping an eye on SW entrance but moving a bit closer to SE and preparing her crossbow.
Meili Liang Lvl 5 Monk
Dice
Uragum flexed is fingers and looked at the other. "Can we surprise and stab? Tell me we can surprise and stab..." He says with excitement and looks at them all. Seeing some slight confusion he elaborates. "That's where, before they are aware of us, we bust down the door and all rush in, surprise. We then kill them before they have a chance to react, stab. If we do it right quick, they wont have time to scramble for a hostage or what not."
"Yes, yes, whatever," Sylyra says impatiently (still speaking in a loud whisper). "Hurry! Go!"
Zelra chuckles at Sylyra's impatience and kicks down the door, repeating what she did last time and rushing the first goblin she sees.
Movement: Max 30ft towards Goblin.
Action: Dagger Attack against Goblin. (If she doesn't reach them, she'll throw her daggers)
To Hit: 6 Damage: 6 Piercing Damage
Bonus Action: Dagger Attack against Goblin.
To Hit: 23 Damage: 1 Piercing Damage
(If she throws her daggers) Free Action: Drawing Shortsword
Otger will throw his glowing stone at the first enemy he sees in the room. "Let there be light!" Otger says as he throws the small stone.
Action: Attack, stone throw: 20
OOC: I'll leave the samage to you DM, I don't think it would do any as it was more of a pebble then a stone. Haha, just wanted to light the room.
If there is a gobling in her line of sight, Ola will shoot
Attack: 11 Damage: 3
Meili Liang Lvl 5 Monk
Dice
If there is a goblin in his line of sight, Arnald will shoot
Attack: 11
Damage: 5
Campaigns:
DM - Waterdeep Dragon Heist PbP
As the others burst in the room, Sylyra holds out his free hand and speaks words in druidic, causing a magical flame to appear in his palm. Spying whichever goblin appears to have been the one to cause the cry of pain he heard earlier, he tosses the flame at the creature. (If he needs to move into the room to close the distance to 30 feet, he does.)
Action: produce flame and hurling the flame: 14, damage: 6 fire damage
With all pretenses gone and the door kicked in, Uragum rush in with glee. Sneaking was getting boring and his large form wasn't suited for it, but a scrap, he was use to that. He searched for the nearest goblin residing himself to stab it with his bladed gauntlet.
Uragum is going to stab at the nearest goblin if he can make it there with his 30 ft speed.
lAttack: 21 Damage: 6
If he cant make it to melee one, he will move as close as he can and cast frostbite again DC con 13 for 6
DM Screen:
5
6
7
8
7
26
3/4
3/11
8/8
8/8
3/3
26/26
The door opens to a narrow hallway. As you round the bend together into a larger cavern beyond, and spring your attack, you take in the scene around you, finding that the lighted pebble is no longer needed; the large room beyond is lit by torches.
The room itself is better furnished than the previous rooms, with some serviceable tables and chairs, some palatable food and drink, and even a larger chair sitting on a granite slab at the far end. Several passages lead out of the room deeper into the cave.
Five goblins stand around the room, all looking for direction from a large bugbear. Two large cages at the back of the room hold eleven prisoners that match Millivent's description of those taken from the peat bog. In addition, a human dressed in black underclothing, the kind you would typically wear under armor, is caged with them.
Pebble Damage: 4
Dagger vs. Goblin: 24
Zelra and Uragum are the first to reach the goblins. Surprised as they are, the creatures scatter stay steadfast. The lack of scattering surprises the pair, and though Zelra is able to scratch a goblin, both she and Uragum extend too far, leaving a wide opening to be attacked. Luckily, the creatures are scrambling to draw their scimitars, and they quickly correct their fighting posture.
Arnald, Ola, and Sylyra each fire missiles at the group of enemies, but surprised by the location of the cages, have to send them wide to avoid firing into a prisoner. As fate would have it, Otger manages to find a target with the pebble he was simply throwing for light: A goblin's eye. The creature lets loose a wail of pain.
OOC: All of the enemies were surprised! Once Ruik has acted during this first round, I will roll initiative to see if the party gets another round of attacks before the enemies do.
See my profile for all my PbP threads!