Two of the wolves sprint sprinting towards you (north), but then suddenly they veer west — off the path — and plug into the darkness of the trees. A third wolf does the same except it veers east.
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement) Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement) Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage. Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss. Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west. Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west. Dire Wolf #4 [??][31/31][8]: Moves 59’ north, east. Shake [18][18/18][7]: Miranda [15][23/23][6]: Gabriel [16][28/28][4]: Dire Wolf #5 [??][37/37][3]: Raxin [13][24/24][3]:
Shake remains in hiding and backs away (West) from the wolves by 20 feet. But seeing that the wolves are not too close he will put away his rapier and shield and draw his shortbow (if he cannot draw his shortbow and do everything else than he will wait for next turn to draw it). As a bonus action he will cast Bardic Inspiration (cannot find tooltip) on Fintan (giving her an extra 1d6 that she can roll on a 20 roll).
Shake lets his bardic inspiration find its way on the wind to Fintan.
"Flame on hot Fintan, and cast your magic true. Hit those wolves so hard that they won't have a clue."
As a bonus action Miranda will Hunters Mark the alpha wolf. She will ready her attack with the trigger being the alpha is within 5 feet of a party member (to trigger sneak attack)
Attack: 25 Damage: 9+7 for HM+SA
Rollback Post to RevisionRollBack
"Fiction is the lie through which we tell the truth." A Camus
Shake remains in hiding and backs away (West) from the wolves by 20 feet. But seeing that the wolves are not too close he will put away his rapier and shield and draw his shortbow (if he cannot draw his shortbow and do everything else than he will wait for next turn to draw it). As a bonus action he will cast Bardic Inspiration (cannot find tooltip) on Fintan (giving her an extra 1d6 that she can roll on a 20 roll).
Shake lets his bardic inspiration find its way on the wind to Fintan.
"Flame on hot Fintan, and cast your magic true. Hit those wolves so hard that they won't have a clue."
DM Note: Drawing, or stowing can be done as part of an action, but drawing and stowing will cost a whole action. So, you can draw the bow, but not fire it.
As a bonus action Miranda will Hunters Mark the alpha wolf. She will ready her attack with the trigger being the alpha is within 5 feet of a party member (to trigger sneak attack)
Attack: 25 Damage: 9+7 for HM+SA
[Whoo dice are loving Miranda.]
You're holding a ranged attack with your longbow correct?
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement) Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement) Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage. Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss. Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west. Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west. Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east. Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -> Fintan. Use an object: Stow rapier, draw shortbow. Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage. Gabriel [16][28/28][4]: Dire Wolf #5 [??][37/37][3]: Raxin [13][24/24][3]:
As a bonus action Miranda will Hunters Mark the alpha wolf. She will ready her attack with the trigger being the alpha is within 5 feet of a party member (to trigger sneak attack)
Attack: 25 Damage: 9+7 for HM+SA
[Whoo dice are loving Miranda.]
You're holding a ranged attack with your longbow correct?
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement) Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement) Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage. Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss. Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west. Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west. Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east. Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -> Fintan. Use an object: Stow rapier, draw shortbow. Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage. Gabriel [16][28/28][4]: Dire Wolf #5 [??][37/37][3]: Raxin [13][24/24][3]:
Gabriel is up...
Ranged attack on Alpha as soon as it is within 5 feet of a party member - to trigger sneak attack. It was charging at Fintan (and I thought I remembered that someone else is up beside her). The assumption is that it will move within 5 feet of one of my allies to attack - either Fintan or whoever is beside her.
Admitedly, I'm basing that on what I remember of the map. That map is so large it won't load on my phone screen.
Rollback Post to RevisionRollBack
"Fiction is the lie through which we tell the truth." A Camus
As a bonus action Miranda will Hunters Mark the alpha wolf. She will ready her attack with the trigger being the alpha is within 5 feet of a party member (to trigger sneak attack)
Attack: 25 Damage: 9+7 for HM+SA
[Whoo dice are loving Miranda.]
You're holding a ranged attack with your longbow correct?
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement) Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement) Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage. Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss. Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west. Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west. Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east. Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -> Fintan. Use an object: Stow rapier, draw shortbow. Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage. Gabriel [16][28/28][4]: Dire Wolf #5 [??][37/37][3]: Raxin [13][24/24][3]:
Gabriel is up...
Ranged attack on Alpha as soon as it is within 5 feet of a party member - to trigger sneak attack. It was charging at Fintan (and I thought I remembered that someone else is up beside her). The assumption is that it will move within 5 feet of one of my allies to attack - either Fintan or whoever is beside her.
Admitedly, I'm basing that on what I remember of the map. That map is so large it won't load on my phone screen.
I think we’re on the same page. My question was more about which weapon you were using 👍
As a bonus action Miranda will Hunters Mark the alpha wolf. She will ready her attack with the trigger being the alpha is within 5 feet of a party member (to trigger sneak attack)
Attack: 25 Damage: 9+7 for HM+SA
[Whoo dice are loving Miranda.]
You're holding a ranged attack with your longbow correct?
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement) Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement) Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage. Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss. Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west. Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west. Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east. Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -> Fintan. Use an object: Stow rapier, draw shortbow. Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage. Gabriel [16][28/28][4]: Dire Wolf #5 [??][37/37][3]: Raxin [13][24/24][3]:
Gabriel is up...
Gabriel is hidden or so he thinks... is he in cover tho? (if he isnt in cover he would move to the closest cover) Gabriel will draw his crossbow from his belt and take aim at one of the 2 flanking on his side of the map so i think #2 or #3? Attack: 13 Damage: 9
ooc: tried to use the auto attack die roller didnt work had to edit sry for the warning about editing dice..
As a bonus action Miranda will Hunters Mark the alpha wolf. She will ready her attack with the trigger being the alpha is within 5 feet of a party member (to trigger sneak attack)
Attack: 25 Damage: 9+7 for HM+SA
[Whoo dice are loving Miranda.]
You're holding a ranged attack with your longbow correct?
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement) Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement) Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage. Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss. Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west. Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west. Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east. Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -> Fintan. Use an object: Stow rapier, draw shortbow. Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage. Gabriel [16][28/28][4]: Dire Wolf #5 [??][37/37][3]: Raxin [13][24/24][3]:
Gabriel is up...
Gabriel is hidden or so he thinks... is he in cover tho? (if he isnt in cover he would move to the closest cover) Gabriel will draw his crossbow from his belt and take aim at one of the 2 flanking on his side of the map so i think #2 or #3? Attack: 13 Damage: 7
ooc: tried to use the auto attack die roller didnt work had to edit sry for the warning about editing dice..
Yep, #2 and #3 moved west, or down on the map. Moved you 5ft west behind the rock for half cover.
Your crossbow fires with a thwack! The arrow flies just over the wolves heads landing somewhere unseen in the woods.
The last dire wolf (#5) darts east off the path and into the woods.
Interesting. Raxin says, paying attention to the eyes of the wolves for the first time. He readies an Eldritch blast causing his eyes to shimmer with purple flames where his irises would be as he attempts to hide with Tamsyn
21
Raxin will release his held Eldritch blast at the closest wolf, purple energy surging off of the black missile. Attack: 7 Damage: 13 He moves away from the wolves without breaking his stealth.
Interesting. Raxin says, paying attention to the eyes of the wolves for the first time. He readies an Eldritch blast causing his eyes to shimmer with purple flames where his irises would be as he attempts to hide with Tamsyn
21
Raxin will release his held Eldritch blast at the closest wolf, purple energy surging off of the black missile. Attack: 7 Damage: 13 He moves away from the wolves without breaking his stealth.
Your spell fires early and smashes into the tree in front of you. You hear an excruciating snap as the force breaks through the lower limbs sending them flying outwards in multiple directions... Luckily (since you rolled a nat 20 on stealth) you are able to run and leap behind a rock just to your northeast behind Tamsyn.
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement) Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement) Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage. Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss. Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west. Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west. Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east. Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -> Fintan. Use an object: Stow rapier, draw shortbow. Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage. Gabriel [16][28/28][4]: Ranged, miss. Moves behind rock for 1/2 cover. Dire Wolf #5 [??][37/37][3]: Moves Northeast. Raxin [13][24/24][3]: Ranged spell, miss. Bangs up a tree pretty good. Hides behind rock. 1/2 cover.
Thunder suddenly crashes in the distance followed by three more howls. These new howls are too close for comfort and causes your hackles to rise as you realize they are likely coming to join the fray. There is something different about these howls as well... they are distinctly... deeper... angrier... perhaps even hungrier...
Alpha seizes the opportunity and rushes Fintan... he is struck with Mirand's arrow in the shoulder, but continues on and leaps at Fintan jaws gnashing...
Attack: 14 Damage: 13.
DM Note: Going to make Fintan's strength saving throw to keep moving: 22.
The Alpha sinks its teeth deep into Fintan's arm (causing 13 piercing damage), but the large genasi remains on her feet. The Alpha's second follows suit flanking Fintan to the east and lashing out at her with its teeth...
The second dire wolf bites Fintan in the shoulder (11 piercing damage). Dust kicks up from the road as the beast's momentum takes her to the ground with a thud....
The Werewolf Hunting Party
A furred humanoid shape traveling on all fours suddenly suddenly emerges from the south and barrels towards the party... As it approaches you can see it's body is topped by a ravening wolf’s head...
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement) Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement) Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage. Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss. Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west. Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west. Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east. Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -> Fintan. Use an object: Stow rapier, draw shortbow. Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage. Gabriel [16][28/28][4]: Ranged, miss. Moves behind rock for 1/2 cover. Dire Wolf #5 [??][37/37][3]: Moves Northeast. Raxin [13][24/24][3]: Ranged spell, miss. Bangs up tree pretty good. Hides behind rock. 1/2 cover.
Round 2:
Dire Wolf Alpha [14][7/32][21]: Attack: Bites Fintan, 13 damage. Dire Wolf #1 [14][31/36][18]: Attack: Bites Fintan, 11 damage. Knocks her prone. Werewolf #1 [??][53/53][18]: Movement: 30ft north along road. Fintan [13][16/29][17][Dis Wis Saves 50mins & Prone]: Tamsyn [15][24/24][16]: Werewolf #2 [??][66/66][14]: Dire Wolf #2 [14][31/31][10]: Dire Wolf #3 [14][24/24][9]: Dire Wolf #4 [14][31/31][8]: Shake [18][18/18][7]: Miranda [15][23/23][6]: Werewolf #3 [??][60/60][6]: Gabriel [16][28/28][4]: Dire Wolf #5 [14][37/37][3]: Raxin [13][24/24][3]:
This post has potentially manipulated dice roll results.
Fintan will rage, her hair pulling free from her braid as it goes from a crackling fire to a proper blaze. Her whole body glowing with a dangerous fiery glow. Detaching her Greataxe, she will swing for Alpha’s head.
Hit: 18
Damage: 7
+2 for damage if that hits for her rage and she now has advantage on STR checks/saves, and resistance to piercing, slashing, and bludgeoning, though she also has 5hp.
Fintan will rage, her hair pulling free from her braid as it goes from a crackling fire to a proper blaze. Her whole body glowing with a dangerous fiery glow. Detaching her Greataxe, she will swing for Alpha’s head.
Hit: 17
Damage: 14
+2 for damage if that hits for her rage and she now has advantage on STR checks/saves, and resistance to piercing, slashing, and bludgeoning, though she also has 5hp.
The wolves slightly recoil as you "flame on" allowing you the needed room to stand and attack. Your lift your axe and swing it overhead. The large blade meets with the Alpha's neck and cleaves its enormous head clean off its shoulders before it even has a chance to squeal... the head rolls in front of its second who barks at you with mixed emotions. The body remains standing for a moment and spurts blood on you which dissolves from your body heat, then collapses to the ground to join its head which now stares up at you with a blank expression and lolling tongue. You grin at the head in grim satisfaction.
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement) Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement) Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage. Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss. Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west. Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west. Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east. Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -> Fintan. Use an object: Stow rapier, draw shortbow. Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage. Gabriel [16][28/28][4]: Ranged, miss. Moves behind rock for 1/2 cover. Dire Wolf #5 [??][37/37][3]: Moves Northeast. Raxin [13][24/24][3]: Ranged spell, miss. Bangs up tree pretty good. Hides behind rock. 1/2 cover.
Round 2:
Dire Wolf Alpha [14][0/32][21]: Attack: Bites Fintan, 13 damage. Dire Wolf #1 [14][31/36][18]: Attack: Bites Fintan, 11 damage. Knocks her prone. Werewolf #1 [??][53/53][18]: Movement: 30ft north along road. Fintan [13][16/29][17][Dis Wis Saves 50mins & Prone]: Rage, Tamsyn [15][24/24][16]: Werewolf #2 [??][66/66][14]: Dire Wolf #2 [14][31/31][10]: Dire Wolf #3 [14][24/24][9]: Dire Wolf #4 [14][31/31][8]: Shake [18][18/18][7]: Miranda [15][23/23][6]: Werewolf #3 [??][60/60][6]: Gabriel [16][28/28][4]: Dire Wolf #5 [14][37/37][3]: Raxin [13][24/24][3]:
Tamsyn will move her spiritual weapon to the next closest wolf and attack again.
Attack: 10 Damage: 5
Seeing the new werewolves show up, she grimaces and clutches her necklace, murmuring softly to cast guiding bolt at the closest werewolf.
Attack: 22 Damage: 15
Your spiritual weapon swings floats into the air and swings down on the wolf near Fintan, but it misses and hits the Alpha's body sending more ichor spraying at Fintan instead.
A flash of light leaves your hand and streaks toward the werewolf nearing Fintan. It strikes the beast and explodes with a burst of tiny lights. The wolf lets out a loud grunting sound as it begins to sparkle.
Put your spoiler here.
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement) Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement) Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage. Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss. Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west. Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west. Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east. Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -> Fintan. Use an object: Stow rapier, draw shortbow. Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage. Gabriel [16][28/28][4]: Ranged, miss. Moves behind rock for 1/2 cover. Dire Wolf #5 [??][37/37][3]: Moves Northeast. Raxin [13][24/24][3]: Ranged spell, miss. Bangs up tree pretty good. Hides behind rock. 1/2 cover.
Round 2:
Dire Wolf Alpha [14][0/32][21]: Attack: Bites Fintan, 13 damage. Dire Wolf #1 [14][31/36][18]: Attack: Bites Fintan, 11 damage. Knocks her prone. Werewolf #1 [??][38/53][18][Guiding Bolted]: Movement: 30ft north along road. Fintan [13][16/29][17][Dis Wis Saves 50mins & Prone]: Rage, Melee attack Alpha, 16 damage. Tamsyn [15][24/24][16]: Bonus Action: Spiritual Weapon, Miss. Action: Guiding Bolt, Werewolf #1. Werewolf #2 [??][66/66][14]: Dire Wolf #2 [14][31/31][10]: Dire Wolf #3 [14][24/24][9]: Dire Wolf #4 [14][31/31][8]: Shake [18][18/18][7]: Miranda [15][23/23][6]: Werewolf #3 [??][60/60][6]: Gabriel [16][28/28][4]: Dire Wolf #5 [14][37/37][3]: Raxin [13][24/24][3]:
Rollback Post to RevisionRollBack
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Two of the wolves sprint sprinting towards you (north), but then suddenly they veer west — off the path — and plug into the darkness of the trees. A third wolf does the same except it veers east.
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement)
Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement)
Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage.
Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss.
Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west.
Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west.
Dire Wolf #4 [??][31/31][8]: Moves 59’ north, east.
Shake [18][18/18][7]:
Miranda [15][23/23][6]:
Gabriel [16][28/28][4]:
Dire Wolf #5 [??][37/37][3]:
Raxin [13][24/24][3]:
Shake is up...
Shake remains in hiding and backs away (West) from the wolves by 20 feet. But seeing that the wolves are not too close he will put away his rapier and shield and draw his shortbow (if he cannot draw his shortbow and do everything else than he will wait for next turn to draw it). As a bonus action he will cast Bardic Inspiration (cannot find tooltip) on Fintan (giving her an extra 1d6 that she can roll on a 20 roll).
Shake lets his bardic inspiration find its way on the wind to Fintan.
"Flame on hot Fintan, and cast your magic true. Hit those wolves so hard that they won't have a clue."
Shake - Fenris Worldsbane's Tales From the Yawning Portal: Sunless Citidal
Randy Doe - Water Deep: Dragon Heist
My Thingiverse Profile
As a bonus action Miranda will Hunters Mark the alpha wolf. She will ready her attack with the trigger being the alpha is within 5 feet of a party member (to trigger sneak attack)
Attack: 25 Damage: 9+7 for HM+SA
"Fiction is the lie through which we tell the truth." A Camus
DM Note: Drawing, or stowing can be done as part of an action, but drawing and stowing will cost a whole action. So, you can draw the bow, but not fire it.
[Whoo dice are loving Miranda.]
You're holding a ranged attack with your longbow correct?
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement)
Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement)
Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage.
Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss.
Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west.
Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west.
Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east.
Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -> Fintan. Use an object: Stow rapier, draw shortbow.
Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage.
Gabriel [16][28/28][4]:
Dire Wolf #5 [??][37/37][3]:
Raxin [13][24/24][3]:
Gabriel is up...
(from how I read it is if the Alpha moves or attacks it would activate the "trigger")
Warforged Fighter Talien
Ranged attack on Alpha as soon as it is within 5 feet of a party member - to trigger sneak attack. It was charging at Fintan (and I thought I remembered that someone else is up beside her). The assumption is that it will move within 5 feet of one of my allies to attack - either Fintan or whoever is beside her.
Admitedly, I'm basing that on what I remember of the map. That map is so large it won't load on my phone screen.
"Fiction is the lie through which we tell the truth." A Camus
I think we’re on the same page. My question was more about which weapon you were using 👍
Gabriel is hidden or so he thinks... is he in cover tho? (if he isnt in cover he would move to the closest cover)
Gabriel will draw his crossbow from his belt and take aim at one of the 2 flanking on his side of the map so i think #2 or #3?
Attack: 13 Damage: 9
ooc: tried to use the auto attack die roller didnt work had to edit sry for the warning about editing dice..
Grombrindal "The White Dwarf" (Dwarf - Wizard) - Fenris_Worldsbane's Tales from the Yawning Portal

Yep, #2 and #3 moved west, or down on the map. Moved you 5ft west behind the rock for half cover.
Your crossbow fires with a thwack! The arrow flies just over the wolves heads landing somewhere unseen in the woods.
The last dire wolf (#5) darts east off the path and into the woods.
Raxin is up...
Raxin will release his held Eldritch blast at the closest wolf, purple energy surging off of the black missile. Attack: 7 Damage: 13 He moves away from the wolves without breaking his stealth.
Warforged Fighter Talien
Your spell fires early and smashes into the tree in front of you. You hear an excruciating snap as the force breaks through the lower limbs sending them flying outwards in multiple directions... Luckily (since you rolled a nat 20 on stealth) you are able to run and leap behind a rock just to your northeast behind Tamsyn.
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement)
Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement)
Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage.
Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss.
Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west.
Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west.
Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east.
Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -> Fintan. Use an object: Stow rapier, draw shortbow.
Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage.
Gabriel [16][28/28][4]: Ranged, miss. Moves behind rock for 1/2 cover.
Dire Wolf #5 [??][37/37][3]: Moves Northeast.
Raxin [13][24/24][3]: Ranged spell, miss. Bangs up a tree pretty good. Hides behind rock. 1/2 cover.
66. 14.
53. 18.
60. 6.
Thunder suddenly crashes in the distance followed by three more howls. These new howls are too close for comfort and causes your hackles to rise as you realize they are likely coming to join the fray. There is something different about these howls as well... they are distinctly... deeper... angrier... perhaps even hungrier...
Alpha seizes the opportunity and rushes Fintan... he is struck with Mirand's arrow in the shoulder, but continues on and leaps at Fintan jaws gnashing...
Attack: 14 Damage: 13.
DM Note: Going to make Fintan's strength saving throw to keep moving: 22.
The Alpha sinks its teeth deep into Fintan's arm (causing 13 piercing damage), but the large genasi remains on her feet. The Alpha's second follows suit flanking Fintan to the east and lashing out at her with its teeth...
Attack: 19 Damage: 11 (Adv. for Pack Tactics)
DM Note: Fintan's Strength saving throw: 6.
The second dire wolf bites Fintan in the shoulder (11 piercing damage). Dust kicks up from the road as the beast's momentum takes her to the ground with a thud....
The Werewolf Hunting Party
A furred humanoid shape traveling on all fours suddenly suddenly emerges from the south and barrels towards the party... As it approaches you can see it's body is topped by a ravening wolf’s head...
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement)
Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement)
Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage.
Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss.
Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west.
Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west.
Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east.
Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -> Fintan. Use an object: Stow rapier, draw shortbow.
Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage.
Gabriel [16][28/28][4]: Ranged, miss. Moves behind rock for 1/2 cover.
Dire Wolf #5 [??][37/37][3]: Moves Northeast.
Raxin [13][24/24][3]: Ranged spell, miss. Bangs up tree pretty good. Hides behind rock. 1/2 cover.
Round 2:
Dire Wolf Alpha [14][7/32][21]: Attack: Bites Fintan, 13 damage.
Dire Wolf #1 [14][31/36][18]: Attack: Bites Fintan, 11 damage. Knocks her prone.
Werewolf #1 [??][53/53][18]: Movement: 30ft north along road.
Fintan [13][16/29][17][Dis Wis Saves 50mins & Prone]:
Tamsyn [15][24/24][16]:
Werewolf #2 [??][66/66][14]:
Dire Wolf #2 [14][31/31][10]:
Dire Wolf #3 [14][24/24][9]:
Dire Wolf #4 [14][31/31][8]:
Shake [18][18/18][7]:
Miranda [15][23/23][6]:
Werewolf #3 [??][60/60][6]:
Gabriel [16][28/28][4]:
Dire Wolf #5 [14][37/37][3]:
Raxin [13][24/24][3]:
Fintan is up...
Fintan will rage, her hair pulling free from her braid as it goes from a crackling fire to a proper blaze. Her whole body glowing with a dangerous fiery glow. Detaching her Greataxe, she will swing for Alpha’s head.
Hit: 18
Damage: 7
+2 for damage if that hits for her rage and she now has advantage on STR checks/saves, and resistance to piercing, slashing, and bludgeoning, though she also has 5hp.
Arxius, Elven Simic Hybrid Ranger in Tales from the Yawning Portal
The wolves slightly recoil as you "flame on" allowing you the needed room to stand and attack. Your lift your axe and swing it overhead. The large blade meets with the Alpha's neck and cleaves its enormous head clean off its shoulders before it even has a chance to squeal... the head rolls in front of its second who barks at you with mixed emotions. The body remains standing for a moment and spurts blood on you which dissolves from your body heat, then collapses to the ground to join its head which now stares up at you with a blank expression and lolling tongue. You grin at the head in grim satisfaction.
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha[??][23/32][21]: Charges towards Fintan (Uses 50ft of movement)Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement)
Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage.
Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss.
Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west.
Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west.
Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east.
Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -> Fintan. Use an object: Stow rapier, draw shortbow.
Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage.
Gabriel [16][28/28][4]: Ranged, miss. Moves behind rock for 1/2 cover.
Dire Wolf #5 [??][37/37][3]: Moves Northeast.
Raxin [13][24/24][3]: Ranged spell, miss. Bangs up tree pretty good. Hides behind rock. 1/2 cover.
Round 2:
Dire Wolf Alpha [14][0/32][21]: Attack: Bites Fintan, 13 damage.
Dire Wolf #1 [14][31/36][18]: Attack: Bites Fintan, 11 damage. Knocks her prone.
Werewolf #1 [??][53/53][18]: Movement: 30ft north along road.
Fintan [13][16/29][17][Dis Wis Saves 50mins & Prone]: Rage,
Tamsyn [15][24/24][16]:
Werewolf #2 [??][66/66][14]:
Dire Wolf #2 [14][31/31][10]:
Dire Wolf #3 [14][24/24][9]:
Dire Wolf #4 [14][31/31][8]:
Shake [18][18/18][7]:
Miranda [15][23/23][6]:
Werewolf #3 [??][60/60][6]:
Gabriel [16][28/28][4]:
Dire Wolf #5 [14][37/37][3]:
Raxin [13][24/24][3]:
Tamsyn...
Tamsyn will move her spiritual weapon to the next closest wolf and attack again.
Attack: 18 Damage: 5
Seeing the new werewolves show up, she grimaces and clutches her necklace, murmuring softly to cast guiding bolt at the closest werewolf.
Attack: 23 Damage: 14
Rees Changeling Rogue in Tales From the Yawning Portal: Sunless Citadel
Nikya Centaur Blood Hunter in Death House Halloween Oneshot
Your spiritual weapon swings floats into the air and swings down on the wolf near Fintan, but it misses and hits the Alpha's body sending more ichor spraying at Fintan instead.
A flash of light leaves your hand and streaks toward the werewolf nearing Fintan. It strikes the beast and explodes with a burst of tiny lights. The wolf lets out a loud grunting sound as it begins to sparkle.
Put your spoiler here.
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement)
Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement)
Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage.
Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss.
Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west.
Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west.
Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east.
Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -> Fintan. Use an object: Stow rapier, draw shortbow.
Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage.
Gabriel [16][28/28][4]: Ranged, miss. Moves behind rock for 1/2 cover.
Dire Wolf #5 [??][37/37][3]: Moves Northeast.
Raxin [13][24/24][3]: Ranged spell, miss. Bangs up tree pretty good. Hides behind rock. 1/2 cover.
Round 2:
Dire Wolf Alpha [14][0/32][21]: Attack: Bites Fintan, 13 damage.
Dire Wolf #1 [14][31/36][18]: Attack: Bites Fintan, 11 damage. Knocks her prone.
Werewolf #1 [??][38/53][18][Guiding Bolted]: Movement: 30ft north along road.
Fintan [13][16/29][17][Dis Wis Saves 50mins & Prone]: Rage, Melee attack Alpha, 16 damage.
Tamsyn [15][24/24][16]: Bonus Action: Spiritual Weapon, Miss. Action: Guiding Bolt, Werewolf #1.
Werewolf #2 [??][66/66][14]:
Dire Wolf #2 [14][31/31][10]:
Dire Wolf #3 [14][24/24][9]:
Dire Wolf #4 [14][31/31][8]:
Shake [18][18/18][7]:
Miranda [15][23/23][6]:
Werewolf #3 [??][60/60][6]:
Gabriel [16][28/28][4]:
Dire Wolf #5 [14][37/37][3]:
Raxin [13][24/24][3]: