text map: the party is in a narrow hallway that is in the shape of a L. the goblin has been staying out of the fight. Branch and Gimble are on the stairs in the hallway leading down to the two rooms. There is two bandits in the room. Gerrack is in the room close to the door. Misty is next to Gerrack and blocking the door way preventing the bandits and the goblin from escaping. Sildar is infront of Misty between the two bandits. Gniff is on the far side of the room, the two bandits are not blocking the party from moving around in the room.
Misty goes into the room and attacks RB4 (OOC: dealing 3 damage)
Sildar is up
Sildar moves into the room and attacks RB4
Attack 1: 20
Damage 1(if it hits): 6
Attack 2: 11
Damage 2(if it hits): 6
Gimble is up
Health Updates: The Party: Misty 9/16 HP, Gniff 3/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 3/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 2 has taken 5 damage, Red Brand Bandit 4 has taken 13 damage.
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
text map: the party is in a narrow hallway that is in the shape of a L. the goblin has been staying out of the fight. Branch and Gimble are on the stairs in the hallway leading down to the two rooms. There is one bandit in the room. Gerrack is in the room close to the door. Misty is next to Gerrack and blocking the door way preventing the bandit and the goblin from escaping. Sildar is infront of Misty next to the remaining bandit. Gniff is on the far side of the room, the bandit is not blocking the party from moving around in the room.
Sildar attacks RB4 (OOC: dealing 6 damage) and kills him.
Gimble is staying out of the fighting. (OOC: if you are using the hide action give me a stealth roll)
Gniff is up
Health Updates: The Party: Misty 9/16 HP, Gniff 3/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 3/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 2 has taken 5 damage, Red Brand Bandit 4 is dead.
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
text map: the party is in a narrow hallway that is in the shape of a L. the goblin has been staying out of the fight. Branch and Gimble are on the stairs in the hallway leading down to the two rooms. There is one bandit in the room. Gerrack is in the room close to the door. Misty is next to Gerrack and blocking the door way preventing the bandit and the goblin from escaping. Sildar is infront of Misty next to the remaining bandit. Gniff is on the far side of the room, the bandit is not blocking the party from moving around in the room.
Gniff takes a defensive stance.
Branch is up
Health Updates: The Party: Misty 9/16 HP, Gniff 3/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 3/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 2 has taken 5 damage
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
This post has potentially manipulated dice roll results.
Branch will move so he can see the bandit, trying to keep about 10 ft away from him and will cast thorn whip ans a spiky vine shoots from his sleeve Attack: 24 Damage: 4
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Bardic Inspiration is just someone believing in you, and I believe in you
Branch will move so he can see the bandit, trying to keep about 10 ft away from him and will cast thorn whip ans a spiky vine shoots from his sleeve Attack: 24 Damage: 4
With both of those attacks the Bandit goes down. all hostile enemies have been defeated and we are out of combat. Everyone, except Gimble, is in the room with 4 bandit corpses and a single goblin in the room. the goblin is beat up and barely moving. (OOC: what is everyone doing?)
Health Updates: The Party: Misty 9/16 HP, Gniff 3/15 HP, Branch 11/14 HP, Gerrack 3/17 HP, Gimble 3/15 HP
NPC: Sildar Hallwinter: 15/27 HP
(OOC: date July 24th. time 12:51 p.m. [reminder the party hasn't had their second meal of the day, not that i am suggesting you have it now].)
(OOC: quests in the spoiler below)
(OOC: quests and quest thread reminder: completed quest needing turn in/reward: cleared goblin cave report it to someone in the city. Gniff has the directions/locations for the three locations to report. the three locations are City Hall, the City Guard Barracks, and Emberhorn Palace. [reward: 25 gold from Harbin Wester the Princess' Steward] {Currently in progress.} 1/main quest: Find Gundren Rockseeker for Greg Greenspear. Gundren's location is likely at the Goblin Castle or the Goblin Castle is the best place to look for that information. [reward: 600 gold from Mr. Chin] 2/secondary quest: Sildar wants the party to find the Red Brand Bandit base and wipe them out. Sildar would appreciate it if the party brought him along when the party takes out the bandits. Mr. Chin told Gimble to let the authorities to take care of the bandits. Greg told the party he heard that Carp Alderleaf might know where the Red Brand Bandit base is. [reward: 200 gold from Sildar. and 50 gold from Harbin Wester.] 3/secondary quest: The Princess' Steward wants the Orc Raiders who have been raiding the towns north of the capital to be wiped out. He will reward anyone who brings back proof of their destruction [reward: 100 gold from Harbin Wester the Princess' Steward] 4/secondary quest: The Emberhorn Kingdom is struggling to negotiate with centuar tribes across the kingdom over land disputes. Convince the Princess or her steward to participate in the negotiations. [reward: ???] 5/side quest: Try joining the Fists of Justice Adventuring Guild [reward: Fists of Justice membership] 6/side quest: Investigate Thornton's Shop and Exchange [reward: ???] 7/side quest: Investigate Sister Garaele [reward: ???] 8/side quest: Bring the lionshield coster's crates to the lionshield coster shop. this quest has grown increasingly difficult due to the party's poor reputation. [reward: 50 gold per crate] Alternative: tell other interested people about the lionshield coster crates location. Alternative 2: Investigate Linene Graywind for possible Red Brand Bandit connection. Telling Harbin Wester about the Lionshield Coster has started Alternative 2 for the quest.)
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
"I only dare summon upon Silvanus one more time for this day. I can provide a prayer of healing to any who wish it. I am loathe to suggest it but I feel we need to consider a rest," the good natured halfling looks exhausted but keeps an up beat smile.
“I don’t think it wise, but I really don’t think we’re gona have a choice either,” says Gimble woth am exhausted and worn expression on his face as he slumps onto a bed. “I wouldn’t mind some healing either cuz I don’t have any more potions.”
"With all the noise we have made, resting will only give them the time they need to either escape or to dig in even harder." Misty says with a frown. She glances to Sildar. "What do you suggest as the local official with us? Do we rest here, leave and rest somewhere more safe, or do you think those options are unwise?" She would include the others in the group, making the last more of a question to the group at large than just to Sildar.
Gerrack will kneel next to the goblin and apply his healing kit to it, trying to bind some of its wounds.
@ Gerrack, the goblin despite his wounds appears to be stable so there is no need to use the healing kit (OOC: if you would like to roll a medicine check to see if the healing kit use could heal the goblin a bit you could.)
@ Gimble and Misty, On the bandit corpses you find 7 gold and 5 silver, 4 short swords, 4 studded leather armor, 4 red brand bandit disguises. If searching the room (can be after looting the bodies) you both find 3 gold and 3 silver, a black eye patch, a bag of gemstones, and a key.
"With all the noise we have made, resting will only give them the time they need to either escape or to dig in even harder." Misty says with a frown. She glances to Sildar. "What do you suggest as the local official with us? Do we rest here, leave and rest somewhere more safe, or do you think those options are unwise?" She would include the others in the group, making the last more of a question to the group at large than just to Sildar.
@ everyone, Sildar: (to the party) "You all look a little rough. Perhaps we should fall back and rest. The only problem with that is the bandits will be aware that someone has come and attacked their base." Sildar stops and thinks for a moment. "If we are to fall back and recover. we would want to take these corpses with us. that way there won't be any sign of intruders. the bodies in the big room can be explained by that monster we slayed. As for the noise we made, there was noise when we were sneaking up to this room, perhaps its wishful thinking but the other bandits may not be aware of our intrusion yet. If you are feeling bold enough we could try sleeping in these beds while wearing make shift disguises, but that is really risky."
@ everyone, (OOC: what is everyone doing?)
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
This post has potentially manipulated dice roll results.
"You are right Sildar, and I think we could really put some of these uniforms to work for us on our return. So, one or so of us can use them when we come back and say they found intruders. It may help us get a bit of advantage once or twice," Gniff says as he uses Cure Wounds (7) on Gimble. "You may have to lead us out of here stealthily and it is better you are hale and hearty in case."
Misty moves forward and strikes whatever bandit she can...
Attack: 24 Damage: 11
Round 4
Initiative Order: Gimble, Red Brand Bandit 4, Gniff, Branch, Gerrack, Red Brand Bandit 2, Misty, Sildar.
(OOC: the battle map is in the link in the spoiler.)
Red Brand Bandit Base
text map: the party is in a narrow hallway that is in the shape of a L. the goblin has been staying out of the fight. Branch and Gimble are on the stairs in the hallway leading down to the two rooms. There is two bandits in the room. Gerrack is in the room close to the door. Misty is next to Gerrack and blocking the door way preventing the bandits and the goblin from escaping. Sildar is infront of Misty between the two bandits. Gniff is on the far side of the room, the two bandits are not blocking the party from moving around in the room.
Misty goes into the room and attacks RB4 (OOC: dealing 3 damage)
Sildar is up
Sildar moves into the room and attacks RB4
Attack 1: 20
Damage 1(if it hits): 6
Attack 2: 11
Damage 2(if it hits): 6
Gimble is up
Health Updates: The Party: Misty 9/16 HP, Gniff 3/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 3/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 2 has taken 5 damage, Red Brand Bandit 4 has taken 13 damage.
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Gimble will stay hidden at the back letting the big boys and girls do their thing.
“To many captains are never a good thing,” he thinks to himself.
Round 4
Initiative Order: Gimble, Gniff, Branch, Gerrack, Red Brand Bandit 2, Misty, Sildar.
(OOC: the battle map is in the link in the spoiler.)
Red Brand Bandit Base
text map: the party is in a narrow hallway that is in the shape of a L. the goblin has been staying out of the fight. Branch and Gimble are on the stairs in the hallway leading down to the two rooms. There is one bandit in the room. Gerrack is in the room close to the door. Misty is next to Gerrack and blocking the door way preventing the bandit and the goblin from escaping. Sildar is infront of Misty next to the remaining bandit. Gniff is on the far side of the room, the bandit is not blocking the party from moving around in the room.
Sildar attacks RB4 (OOC: dealing 6 damage) and kills him.
Gimble is staying out of the fighting. (OOC: if you are using the hide action give me a stealth roll)
Gniff is up
Health Updates: The Party: Misty 9/16 HP, Gniff 3/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 3/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 2 has taken 5 damage, Red Brand Bandit 4 is dead.
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Gimble Stealth 19
Gniff was grateful he was receiving some backup. He drew in his spear and prepared to Dodge any further attacks.
Round 4
Initiative Order: Gimble, Gniff, Branch, Gerrack, Red Brand Bandit 2, Misty, Sildar.
(OOC: the battle map is in the link in the spoiler.)
Red Brand Bandit Base
text map: the party is in a narrow hallway that is in the shape of a L. the goblin has been staying out of the fight. Branch and Gimble are on the stairs in the hallway leading down to the two rooms. There is one bandit in the room. Gerrack is in the room close to the door. Misty is next to Gerrack and blocking the door way preventing the bandit and the goblin from escaping. Sildar is infront of Misty next to the remaining bandit. Gniff is on the far side of the room, the bandit is not blocking the party from moving around in the room.
Gniff takes a defensive stance.
Branch is up
Health Updates: The Party: Misty 9/16 HP, Gniff 3/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 3/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 2 has taken 5 damage
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
When he gets the chance, Gerrack will go after RB2 with everything he's got:
Attack: 12
Damage: 11 bludgeoning
Bonus Attack Talons: 17
Damage: 6slashing
(Gerrack has 3/ 17 HP left)
Branch will move so he can see the bandit, trying to keep about 10 ft away from him and will cast thorn whip ans a spiky vine shoots from his sleeve
Attack: 24 Damage: 4
Bardic Inspiration is just someone believing in you, and I believe in you
With both of those attacks the Bandit goes down. all hostile enemies have been defeated and we are out of combat. Everyone, except Gimble, is in the room with 4 bandit corpses and a single goblin in the room. the goblin is beat up and barely moving. (OOC: what is everyone doing?)
Health Updates: The Party: Misty 9/16 HP, Gniff 3/15 HP, Branch 11/14 HP, Gerrack 3/17 HP, Gimble 3/15 HP
NPC: Sildar Hallwinter: 15/27 HP
(OOC: date July 24th. time 12:51 p.m. [reminder the party hasn't had their second meal of the day, not that i am suggesting you have it now].)
(OOC: quests in the spoiler below)
(OOC: quests and quest thread reminder: completed quest needing turn in/reward: cleared goblin cave report it to someone in the city. Gniff has the directions/locations for the three locations to report. the three locations are City Hall, the City Guard Barracks, and Emberhorn Palace. [reward: 25 gold from Harbin Wester the Princess' Steward] {Currently in progress.} 1/main quest: Find Gundren Rockseeker for Greg Greenspear. Gundren's location is likely at the Goblin Castle or the Goblin Castle is the best place to look for that information. [reward: 600 gold from Mr. Chin] 2/secondary quest: Sildar wants the party to find the Red Brand Bandit base and wipe them out. Sildar would appreciate it if the party brought him along when the party takes out the bandits. Mr. Chin told Gimble to let the authorities to take care of the bandits. Greg told the party he heard that Carp Alderleaf might know where the Red Brand Bandit base is. [reward: 200 gold from Sildar. and 50 gold from Harbin Wester.] 3/secondary quest: The Princess' Steward wants the Orc Raiders who have been raiding the towns north of the capital to be wiped out. He will reward anyone who brings back proof of their destruction [reward: 100 gold from Harbin Wester the Princess' Steward] 4/secondary quest: The Emberhorn Kingdom is struggling to negotiate with centuar tribes across the kingdom over land disputes. Convince the Princess or her steward to participate in the negotiations. [reward: ???] 5/side quest: Try joining the Fists of Justice Adventuring Guild [reward: Fists of Justice membership] 6/side quest: Investigate Thornton's Shop and Exchange [reward: ???] 7/side quest: Investigate Sister Garaele [reward: ???] 8/side quest: Bring the lionshield coster's crates to the lionshield coster shop. this quest has grown increasingly difficult due to the party's poor reputation. [reward: 50 gold per crate] Alternative: tell other interested people about the lionshield coster crates location. Alternative 2: Investigate Linene Graywind for possible Red Brand Bandit connection. Telling Harbin Wester about the Lionshield Coster has started Alternative 2 for the quest.)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Gerrack will kneel next to the goblin and apply his healing kit to it, trying to bind some of its wounds.
Gimble joins the group after retrieving his daggers and searching over the bandits.
“Hopefully they having some potions on them.”
Investigation 5
bMisty joins Gimble in checking the bandits.
Investigation: 14
"I only dare summon upon Silvanus one more time for this day. I can provide a prayer of healing to any who wish it. I am loathe to suggest it but I feel we need to consider a rest," the good natured halfling looks exhausted but keeps an up beat smile.
“I don’t think it wise, but I really don’t think we’re gona have a choice either,” says Gimble woth am exhausted and worn expression on his face as he slumps onto a bed. “I wouldn’t mind some healing either cuz I don’t have any more potions.”
"With all the noise we have made, resting will only give them the time they need to either escape or to dig in even harder." Misty says with a frown. She glances to Sildar. "What do you suggest as the local official with us? Do we rest here, leave and rest somewhere more safe, or do you think those options are unwise?" She would include the others in the group, making the last more of a question to the group at large than just to Sildar.
@ Gerrack, the goblin despite his wounds appears to be stable so there is no need to use the healing kit (OOC: if you would like to roll a medicine check to see if the healing kit use could heal the goblin a bit you could.)
@ Gimble and Misty, On the bandit corpses you find 7 gold and 5 silver, 4 short swords, 4 studded leather armor, 4 red brand bandit disguises. If searching the room (can be after looting the bodies) you both find 3 gold and 3 silver, a black eye patch, a bag of gemstones, and a key.
@ everyone, Sildar: (to the party) "You all look a little rough. Perhaps we should fall back and rest. The only problem with that is the bandits will be aware that someone has come and attacked their base." Sildar stops and thinks for a moment. "If we are to fall back and recover. we would want to take these corpses with us. that way there won't be any sign of intruders. the bodies in the big room can be explained by that monster we slayed. As for the noise we made, there was noise when we were sneaking up to this room, perhaps its wishful thinking but the other bandits may not be aware of our intrusion yet. If you are feeling bold enough we could try sleeping in these beds while wearing make shift disguises, but that is really risky."
@ everyone, (OOC: what is everyone doing?)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Gerrack is still attempting to aid the goblin, Medicine: 9
"You are right Sildar, and I think we could really put some of these uniforms to work for us on our return. So, one or so of us can use them when we come back and say they found intruders. It may help us get a bit of advantage once or twice," Gniff says as he uses Cure Wounds (7) on Gimble. "You may have to lead us out of here stealthily and it is better you are hale and hearty in case."
Misty would cast detect magic as a ritual on the items they found and then look around the area.