Class: Rogue (The Revived(if allowed; Assassin if not)
Background: Knight of the Order
Backstory: A warm yet often broody man.
Before he was Lazarus Goodnight, the man that he would become was a proud knight of the Aundairian Royalty, charged with giving his life to their service. Raised up from the slums, he trained hard to get to where he was. Utilizing his skills, he managed to join the knightly order that served under the Aundairian Royal family, finally having a purpose in his life, he was happy there. However, he would quickly meet his untimely end on the battlefield during the great war, and his journey ended....or so you'd think.
Lazarus recalls the first time he opened his eyes. He was in pain, on a large field where the rotting and rusting bodies of flesh and machines laid. Unsure where he was, or even who he was, he gathered what he could from that place then set out to the world. Lucky enough for him, even if he didn't remember what or who he was, his body never forgot, and his skills with a blade served him well. Soon enough, he found himself drawn in with a group of adventurers. He felt a calmness from their companionship, like a part of something he lost was being slowly filled. He would protect his friends, even if it cost him everything.
Ambre had been involved in her father's work since the time she was able to hobble around on two legs. What time she didn't spend in his workshop watching him work she spent watching her mother enchant the works her father made while something was brewing in the back of the house. That smell is something that she will always remember, herbs and medicine. Loud noises too, some coming from her father's workshop and other coming from the same brew stands her mother used to brew her potions. Meeting countless adventurers in her life, old, weary ones who'd been on the road for most of their lives to bright eyed, eager ones who were getting ready for the journeys ahead, Ambre's view of the world has left her with a wanderlust to see what the world has to offer her. She wasn't quite old enough for her dreams of seeing the world on her own terms, she did become more invested in her parent's work. Soles need to be stitched into their shoes, she was on it. Mom needs someone to help her make sure some items stay still while she's enchanting them, don't worry about it. While the kids her age were outside playing, Ambre was much more interested in the ins and outs of her parents work.
Years passed, and months after Ambre turned 20, her father fell ill. Nothing any doctors did made him better. A few months later he died. Ambre stayed next to him until his hand fell limp and the only one still holding on was her. Things seemed to change after that. Ambre took over her father's work, and part of her mother's work in an effort to help her with her own mourning. But everything she did, according to the guild masters that she had grown up with, just wasn't as good as her father's. It was still good, they would tell her, just at the level of what her father could make. After a year of this, she approached the guild masters. She understood that she was progressing the way they wanted her to, but she didn't feel like she was free to pursue the things she wanted to. Instead, everyone expected her to be just like her father. So she was leaving, just for a little while. Just until she could figure out what she wanted to do with her life, and until she figured out how she could do things without being overshadowed by her father. They were surprised, expecting her to want to stay, continue the legacy her father had made for her.
But Ambre's mind was made up. She was going out into the world, explore every inch she could, and make the tools she needed to survive on her own. So with her mother's blessing, and with many promises to not stop writing letters to her, Ambre set off on her own. Never looking back until she could convince herself that she was worthy to return home and prove to the guild masters that she might be her father's daughter, but she is capable of everything he wanted for her and more.
Five Years later and Ambre's explorations have made her noticed by many in the alchemist community, and she makes it a habit to share what she does know in exchange for lessons in things she doesn't know. She's still not sure if it's what her father would have wanted for her, but out of that tiny village where people didn't know her father she flourished.
(I'm still working out the kinks so this might not be the final one)
Additional Gear:
Uncommon Magic Items
Bag of Holding
Goggles of Night
Rare Magic Items
Iron Bands of Binding (Pending Approval)
Other Misc Purchases:
One Coral gemstone worth 100 gp for Homunculus Servant infusion
Ability scores: 14 14 17 9 13 13
Before he was Lazarus Goodnight, the man that he would become was a proud knight of the Aundairian Royalty, charged with giving his life to their service. Raised up from the slums, he trained hard to get to where he was. Utilizing his skills, he managed to join the knightly order that served under the Aundairian Royal family, finally having a purpose in his life, he was happy there. However, he would quickly meet his untimely end on the battlefield during the great war, and his journey ended....or so you'd think.
Lazarus recalls the first time he opened his eyes. He was in pain, on a large field where the rotting and rusting bodies of flesh and machines laid. Unsure where he was, or even who he was, he gathered what he could from that place then set out to the world. Lucky enough for him, even if he didn't remember what or who he was, his body never forgot, and his skills with a blade served him well. Soon enough, he found himself drawn in with a group of adventurers. He felt a calmness from their companionship, like a part of something he lost was being slowly filled. He would protect his friends, even if it cost him everything.
Ability scores: 16 12 16 16 14 17
Name: Ambre Rotz
Race: Human, Variant (Prodigy Feat)
Class: Artificer (Alchemist)
Background: Guild Artisan
Backstory:
Additional Gear:
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Ability scores: 10 8 14 13 14 16
I see this is closed. Has everyone been selected/notified?
(not me XP)
Group is started yes.
Did you send PM ?
If so ... Damn it ... ;-)
i know, i was looking forward to it. There seems to be a very a high demand for these games and a very low number of games being run.
Just keep applying to games when they pop up. You are going to be turned down more often then naught unfortunately.
Koda Kalashtar Samurai Eberron - The lost Laboratories