Backstory: Descended from a battleforce angel in the legion named Elsir, Nylia attempted to enlist in the legion relatively young, and the trials of the academy were harsh. However, the aasimar desired to help the legion in order to keep Ravnica a peaceful place, and so she pushed through her training and became a medic and embermage (offensive spellcaster).
Despite finding immense satisfaction in keeping order in the realm, Nylia finds the zealous attitude of the Boros excessive at times, and will often attempt to find peaceful solutions to problems outside the legion.
Elsir, her father, purposely distanced himself from Nylia in order to keep her safe from the horrors of war and combat, and doesn't currently know of her enlistment.
This post has potentially manipulated dice roll results.
Ability scores: 81514131714
Name: Michael Dawn
Race: Variant Human
Class: Artificer (battle smith)
Background: Custom Outlander
Backstory:
Michael is a nature-lover in a world-spanning city. he tries his best, using his own inventions, to help nature prosper in the city as much as he can. His companion, a feline construct the size of a mastiff, aids him in this.
If you are not allowing artificer for some reason I can redo this with a different character.
Second character option:
Name: Aglar
Race: Vedalken
Class: Cleric (knowledge) 1 / Wizard (diviner) X
Background: Sage
Backstory:
Aglar is a follower of Azuth. He has studied at the best universities in Ravnica and is sought out for his knowledge of arcane matters as well as historical ones. Often he travels through the city seeking some ancient ruin or lost tome.
Brennen - Human - Path of the Berserker Barbarian - Orzhov Representative
Brennen has been working his way up the ladder. He has a skill set uncommon to many who find themselves tangled in it: that is to say, he has hands made for killing, and a wit quick enough to do so only for advantage. Brennen is looking to make his way up the ladder, but that means working with a team, preferably outsiders to avoid competition.
Backstory: A young human scientist in Ravnica, Veena was was interested in studying the Golgori Swarm from the beginning of her career, trying to understand their connection with death and undeath. Veena became focused on studying and understanding secretive, mysterious Jarad Vod Savo, the undead elf lich who acted as Golgori Guildmaster and began to research him almost obsessively. Finding the young woman's interest amusing, Jarad offered her a small taste of his power. Taking it, more out of the curiosity that defined her life than any desire for power, Veena was absorbed into the swarm, and she found herself using her new power at Jarad's behest, manipulating the cycle of life and death for Golgori ends.
Throughout her time in the Guild, Veena has sought to maintain herself amidst the chittering buzz of the Swarm and her bond to the undead Guild Master. She is actively seeking to understand her magic better, and is looking for allies, within the Swarm or outside it, who can help her master it.
This post has potentially manipulated dice roll results.
Ability scores: 101111101011
(Yikes, can I redo those?)
Name: Sanguine Nation (birth name unknown)
Race: human (variant)
Class: Bloodhunter
Background: Folk Hero (Or Rakdos cultist)
Sanguine has an act that it's famous among some circles. Known for daring tricks with a flair of sadomasochism. Not a lot is known about the performer outside of the stage, rumors about Sanguine range from them being a soft hearted gardener to a bloodthirsty assassin but few, if any knows what lies behind their mask.
Ooooophs! Suppose to be d6's not d20's - but sure looks like a really, really potent character.
121169910
16
Okay that's a bit more reasonable (replacing the 10 with sixteen, that should be interesting)
S 16 D 11 C 12 I 9 W9 Ch 6
Kronk is an abomination, there is no other word for it. It seems a rather insane Necromancer was experimenting with mashing together different corpses and body parts. In one experiment, his last, unfortunately for him (or maybe not), he was working with the corpse of an halfling and a corpse of an ogre. Need less to say he was working 'discretely,' for fear of persecution you see, out in a very secluded wood. As it happened and thunder and lightening storm sprang up out of nowhere, putting him into a pretty foul mood; but the upshot was dramatic to say the least. Just as he cast the final parts of the spell he was struck by one fork of a bot of lightening, the other one struck the halfling/ogre mess he was working on. It appears to have killed the necromancer but at the same time transferred his life force into the mess the animated into the being called Kronk. By-the-by, for some reason unknown to himself, Kronk HATES necromancers. He has no memory of what happened, just remembers coming to in a storm next to a rather crispy corpse,
I'll have to post further detail later, the real world is calling. Hope Kronk is intriguing enough to make the cut.
Don’t know much of Ravnica. But here is Winston Bluewing! Clan locksmith, expert at bypassing any lock.... if you can’t pick it, melt it! (Proficient with Alchemist kit).
Kronk is basher pure and simple. He likes big sticks, the better to bash you with my dear. He wields a heavy, two-handed ironwood club (uses Maul Stats) as his main instrument of conversation. A bit confused about things, he is very unpredictable regarding folks he does not know. But he loves to fight. His fighting style is that a brawler, anything to win is acceptable as long as the result is a heap of pulp.
ddb.ac/characters/21602757/MUNJtI He is not quite finished, but one will get the idea. I chose half-orc as that was the closest to the thing he is.
Kronk also likes throwing hunks of iron at things.
Hello all. Looking for 5 people who would like to have a play by post guilds of ravnica game!
What to know-
Starting level 3
Rolled stats/health (minimum average health)
With the exception of changeling, no ebberron.
Ability scores: 13 11 15 12 10 9
Character Name: Nylia Vask
Race/Class: Protector Aasimar Cleric (Light)
Background: Boros Legionnaire
Guild (if relevant): Boros
Backstory: Descended from a battleforce angel in the legion named Elsir, Nylia attempted to enlist in the legion relatively young, and the trials of the academy were harsh. However, the aasimar desired to help the legion in order to keep Ravnica a peaceful place, and so she pushed through her training and became a medic and embermage (offensive spellcaster).
Despite finding immense satisfaction in keeping order in the realm, Nylia finds the zealous attitude of the Boros excessive at times, and will often attempt to find peaceful solutions to problems outside the legion.
Elsir, her father, purposely distanced himself from Nylia in order to keep her safe from the horrors of war and combat, and doesn't currently know of her enlistment.
Sheet link:
https://www.dndbeyond.com/profile/DeltaEdge27/characters/21509504
Aruzhal - Lv 1 Tempest Cleric - Planescape: Lost
I'm interested! Could I ask for any ideas on what sort of story or what initial direction you're hoping to take?
Also, this thread is tagged Private, do you want to make it Public if recruitment is open? Thanks!
Ability scores: 8 15 14 13 17 14
Name: Michael Dawn
Race: Variant Human
Class: Artificer (battle smith)
Background: Custom Outlander
Backstory:
Michael is a nature-lover in a world-spanning city. he tries his best, using his own inventions, to help nature prosper in the city as much as he can. His companion, a feline construct the size of a mastiff, aids him in this.
If you are not allowing artificer for some reason I can redo this with a different character.
Second character option:
Name: Aglar
Race: Vedalken
Class: Cleric (knowledge) 1 / Wizard (diviner) X
Background: Sage
Backstory:
Aglar is a follower of Azuth. He has studied at the best universities in Ravnica and is sought out for his knowledge of arcane matters as well as historical ones. Often he travels through the city seeking some ancient ruin or lost tome.
Sounds fun. I’m not real familiar with Ravnica, but that could be fun, too.
Ability scores: 11 17 15 15 13 17
https://www.dndbeyond.com/profile/nschrock/characters/21524151
Brennen - Human - Path of the Berserker Barbarian - Orzhov Representative
Brennen has been working his way up the ladder. He has a skill set uncommon to many who find themselves tangled in it: that is to say, he has hands made for killing, and a wit quick enough to do so only for advantage. Brennen is looking to make his way up the ladder, but that means working with a team, preferably outsiders to avoid competition.
forgot to roll health Unable to parse dice roll.
Paladin - warforged - orange
Ability scores: 14 8 10 15 12 11
Character Name: Veena Syeed
Race/Class: Undying Warlock
Background: Sage
Guild: Golgori Swarm
Backstory: A young human scientist in Ravnica, Veena was was interested in studying the Golgori Swarm from the beginning of her career, trying to understand their connection with death and undeath. Veena became focused on studying and understanding secretive, mysterious Jarad Vod Savo, the undead elf lich who acted as Golgori Guildmaster and began to research him almost obsessively. Finding the young woman's interest amusing, Jarad offered her a small taste of his power. Taking it, more out of the curiosity that defined her life than any desire for power, Veena was absorbed into the swarm, and she found herself using her new power at Jarad's behest, manipulating the cycle of life and death for Golgori ends.
Throughout her time in the Guild, Veena has sought to maintain herself amidst the chittering buzz of the Swarm and her bond to the undead Guild Master. She is actively seeking to understand her magic better, and is looking for allies, within the Swarm or outside it, who can help her master it.
Ability scores: 10 11 11 10 10 11
(Yikes, can I redo those?)
Name: Sanguine Nation (birth name unknown)
Race: human (variant)
Class: Bloodhunter
Background: Folk Hero (Or Rakdos cultist)
Sanguine has an act that it's famous among some circles. Known for daring tricks with a flair of sadomasochism. Not a lot is known about the performer outside of the stage, rumors about Sanguine range from them being a soft hearted gardener to a bloodthirsty assassin but few, if any knows what lies behind their mask.
Ability scores: 11 13 12 11 13 14
(It's like Rylentlar's but slightly higher lol)
18 32 44 24 54 39
Ooooophs! Suppose to be d6's not d20's - but sure looks like a really, really potent character.
12 11 6 9 9 10
16
Okay that's a bit more reasonable (replacing the 10 with sixteen, that should be interesting)
S 16 D 11 C 12 I 9 W9 Ch 6
Kronk is an abomination, there is no other word for it. It seems a rather insane Necromancer was experimenting with mashing together different corpses and body parts. In one experiment, his last, unfortunately for him (or maybe not), he was working with the corpse of an halfling and a corpse of an ogre. Need less to say he was working 'discretely,' for fear of persecution you see, out in a very secluded wood. As it happened and thunder and lightening storm sprang up out of nowhere, putting him into a pretty foul mood; but the upshot was dramatic to say the least. Just as he cast the final parts of the spell he was struck by one fork of a bot of lightening, the other one struck the halfling/ogre mess he was working on. It appears to have killed the necromancer but at the same time transferred his life force into the mess the animated into the being called Kronk. By-the-by, for some reason unknown to himself, Kronk HATES necromancers. He has no memory of what happened, just remembers coming to in a storm next to a rather crispy corpse,
I'll have to post further detail later, the real world is calling. Hope Kronk is intriguing enough to make the cut.
Panic is a mechanism that strengthens the gene pool.
Ability scores: 13 12 17 13 8 13
https://ddb.ac/characters/21581736/cMsugZ
Don’t know much of Ravnica. But here is Winston Bluewing! Clan locksmith, expert at bypassing any lock.... if you can’t pick it, melt it! (Proficient with Alchemist kit).
Variant Human
Rogue - Arcane Trickster
Kronk is basher pure and simple. He likes big sticks, the better to bash you with my dear. He wields a heavy, two-handed ironwood club (uses Maul Stats) as his main instrument of conversation. A bit confused about things, he is very unpredictable regarding folks he does not know. But he loves to fight. His fighting style is that a brawler, anything to win is acceptable as long as the result is a heap of pulp.
ddb.ac/characters/21602757/MUNJtI He is not quite finished, but one will get the idea. I chose half-orc as that was the closest to the thing he is.
Kronk also likes throwing hunks of iron at things.
Panic is a mechanism that strengthens the gene pool.
Is this still open for players?
Because the thread has been tagged as private.
William Brackwater: Human Fighter - The Windward Isles