Captured by the drow! You wouldn’t wish this fate upon anyone, yet here you are — locked in a dark cave, the cold, heavy weight of metal tight around your throat and wrists. You are not alone. Other prisoners are trapped in here with you, in an underground outpost far from the light of the sun. Your captors include a cruel drow priestess who calls herself Mistress Ilvara of House Mizzrym. Over the past several days, you’ve met her several times, robed in silken garments and flanked by two male drow, one of whom has a mass of scars along one side of his face and neck. Mistress Ilvara likes to impress her will with scourge in hand and remind you that your life now belongs to her. “Accept your fate, learn to obey, and you may survive.” Her words echo in your memory, even as you plot your escape.
Some of you have been here for several days, some of you have been here just a couple. You each wear iron slave colors and manacles all connected to an iron belt by a short chain. This leaves you a small range of movement to complete tasks but you are otherwise considered restrained. Something is keeping you from casting magic in and around the pen. All of your equipment has been taken from you, including any money, trinkets, or magical items you might have had.
Spellcasters: you can only cast the spells you came prepared with and can’t change them out without your focus or spellbook, and you can’t cast anything that requires material components (or your focus or spellbook). Spells can only be cast outside the slave pen, and if any of the guards catch you doing so you are beaten and starved for the rest of the day
.
Several other prisoners are trapped in the hard stone pen with you that you’ve gotten to know a little over time. They are as follows.
Buppido is a derro who seems to be friendly enough despite the circumstances. He’s easy to talk to, and fairly talkative himself. He also comes off as incredibly intelligent.
Derendil is a large, hulking quaggoth (who you have all seen as drow slaves around the prison camp). He looks menacing, but speaks fluent, eloquent elvish. And in fact, says he is an Elvish prince polymorphed by an evil wizard trying to take over his kingdom. He seems every bit the princely type except when he gets stressed. You won’t like him when he’s stressed.
Eldeth is a shield dwarf that retains a stubborn sense of optimism and pride. She insists she will get out and return to her home in Gauntlgrym. She also isn’t afraid to stand up to the guards if they get too violent in their torture. She also tends to avoid the other “dark dwellers” and suggests that anyone from the surface do the same less they corrupt you with their evil ways.
Jimjar seems to care little for his circumstances making light of everything. The deep gnome's devil-may-care attitude can be a little grating at times, but he also tends to keep spirits up with a good wager every now and then. And boy does he like to wager. He’ll bet you the pants right off you if you’re not careful.
Ront is one bully of an orc, living up to most stereotypes of his people. He’s quick to throw insults of those who show weakness, but as soon as the guards come around looking for a bit of “fun” he’s quick to back off and kiss ass.
Sarith, like your captors, is a drow. He keeps to himself and usually doesn’t interact with anyone unless spoken to first and even then he’d rather not. Supposedly he’s in here for murder, but he has his doubts about that.
Shuushar is a kuo-toa but unlike the rest of his people he abhors violence with the fiber of his being, considering himself an awakened pacifist. He spends most of his days in quiet contemplation and meditation, but is always willing to offer comfort if people need it, or words of wisdom.
By far the strangest of your fellow prisoners, Stool is a myconid sprout who wishes only to return to the safety of its grove. Despite its obvious fright, it does manage to prove useful by establishing a link with its spores amongst all the prisoners allowing you all to communicate despite language barriers.
Topsy and Turvy are a pair of svirfneblin twins who, for the most part, keep to themselves. Though Topsy is willing to talk to others, where her brother just mutters things to her that she’ll repeat for him if he needs to communicate. Despite being the same race the twins avoid Jimjar giving him weird looks.
These are the people you have spent the past several days with and will spend the forseeable future with. You know that a contingent from Menzoberranzan is on its way to take you back to the drow city and sell you into slavery. In the meantime Ilvara and her guards force you to do menial labor, pointless chores, and disgusting tasks.
Rain is sitting against the cave wall wondering what the other prisoners did for fun to alleviate their boredom. Giving a deep sigh, she tilts her head up to stare at the cave ceiling or what she can see of it. " 99 stalagmites of rock on the ceiling, 99 stalagmites of rooock~" she begins to sing for the entertainment of herself and possibly the other prisoners without being as loud as to attract the guards should there be any.
Zvaere is communicating with Stool, reassuring it that things will get better and eventually they will all be home again. Then he goes over to the cave wall farthest from the guards and contemplates his Giant Might. Looking at the space he's in, and the shackles on him, to see if enough space is available to use it.
You see lormon waiting on a stool looking at different ways to escape, starts to stretch out his body the beat he can. Do we know how many guards are on patrol
Rain is sitting against the cave wall wondering what the other prisoners did for fun to alleviate their boredom. Giving a deep sigh, she tilts her head up to stare at the cave ceiling or what she can see of it. " 99 stalagmites of rock on the ceiling, 99 stalagmites of rooock~" she begins to sing for the entertainment of herself and possibly the other prisoners without being as loud as to attract the guards should there be any.
Performance Check 7
While the guard doesnt seem to notice, the large orc named Ront, picks his head up and looks at you for a moment, before seeming to lose interest. The Deep gnome jimjar however starts to hum along, probably hoping he can give you a decent melody to follow.
Zvaere is communicating with Stool, reassuring it that things will get better and eventually they will all be home again. Then he goes over to the cave wall farthest from the guards and contemplates his Giant Might. Looking at the space he's in, and the shackles on him, to see if enough space is available to use it.
It doesnt look like, given the size of the cave, that you would be able to do so safely.
You see lormon waiting on a stool looking at different ways to escape, starts to stretch out his body the beat he can. Do we know how many guards are on patrol
12 perseption
There's 2 drow guards walking back and forth across from the cell you guys are being kept in. Thats pretty much all the ones you can see, but you know there's many many more at this outpost.
As you all are looking around and doing your best to preoccupy yourselves from the boredom, you hear one of the guards call out "we will need 6 of you to report to Mistress Ilvara for a work detail. Stand back from the door. And you hear them start to approach. None of the other prisoners seem to be moving just quite yet.
This post has potentially manipulated dice roll results.
Rain stands and cracks her neck before looking at Jimjar. " Thank you" she says with a smile. She then wonders if she could gather any information on the way to the mistress as she can still understand the drow should they stop speaking in common or have yet to.
( Rain knows undercommon and deep speech as a sage)
The warforged sitting near the back of the cell, stood when he noticed the other occupants getting up he began walking over to the door in silence watching for the guards.
The warforged stepped back according to the guards orders, he figured for the time being doing what they wanted was for the best until he figured out how to escape.
Rain stands and cracks her neck before looking at Jimjar. " Thank you" she says with a smile. She then wonders if she could gather any information on the way to the mistress as she can still understand the drow should they stop speaking in common or have yet to.
( Rain knows undercommon and deep speech as a sage)
Perception Check 19
(You look around and listen carefully fpr a moment and ypu can hear the guards approaching, as well as someone else further off walking towards the cell as well.)
As you all stand, the guards get closer to the door, beating on it with the handles of their short swords before opening the heavy iron gate. Both have their hand crossbows drawn and have them at the ready just in case.
You then hear a feminine voice coming from further up the cavern. Kneel you worms! Kneel for the great mistress Ilvara of house Mizzrym.
The voice is that of the one you all have come to loathe in your time here. Though, she usually doesnt busy herself with handing out the assignments herself. Regardless, you do know she is rather serious more than likely about the kneeling. What are you guys doing?
Rain falls gracelessly to the ground with limbs spread out and says, " Spare me O great mistress Ilvara of house Missery- I mean Mizzrym for if I were to kneel any farther, I will become one with the cave floor".
Lupus looks to Rain and then to Ilvara then back to Rain and whispers "That display isn't necessary, you dont want their attention on you." he says, his voice full of a reverb like tone, he turns to the drow. "I will kneel not out of loyalty or fear but because there is no other choice" he than kneels. He turns to the others in the cell. "I would do as they say drow historically have short tempers and unlike me you all experience pain."
The gate opens and you all see Ilvara as she enters, a look of pure arrogance on her face as she looks down her nose at all of you. She smiles slightly, looking first at Rain and then Lormon. She walks over to Rain first, thumping the scourge in her hand against her opposite palm. Just so you know, little human, Menzobarezzan is where you'll be enslaved. But here.. she says with a harder louder snap of the scourge, is where we break you. I think you and a few others can clean my chambers for me today. It'll help me keep an eye on you new arrivals. She says before pointing to all of you as well as the dwarf Eldeth. The rest of you can help carve the rocks into dipictions of spiders, though such worthless species like you could never hold a candle to a drow carving.
With that zhe then stops in front of Rain and looks at him for a second. But your fate will be different from theirs. She says, grabbing you by the chin, I'll sacrafice you myself on a alter to Lolth. This will be your last days, surface elf, enjoy them as best you can. With that she releases you, then spins on her heels and walks back out the gate, ordering the guards to watch the others as she is joined by one of the drow elite warriors.
(During his stay in the dungeon, Ag has managed to gather up some of the smaller bits of dirt on the floor to keep on his person. If his captors stole his entire woolen underclothing (where weren't necessarily in the best of shape), he has managed to "borrow" a few tiny bits of one of the other prisoners' matted woolen rags.)
Captured by the drow! You wouldn’t wish this fate upon anyone, yet here you are — locked in a dark cave, the cold, heavy weight of metal tight around your throat and wrists. You are not alone. Other prisoners are trapped in here with you, in an underground outpost far from the light of the sun. Your captors include a cruel drow priestess who calls herself Mistress Ilvara of House Mizzrym. Over the past several days, you’ve met her several times, robed in silken garments and flanked by two male drow, one of whom has a mass of scars along one side of his face and neck. Mistress Ilvara likes to impress her will with scourge in hand and remind you that your life now belongs to her. “Accept your fate, learn to obey, and you may survive.” Her words echo in your memory, even as you plot your escape.
Some of you have been here for several days, some of you have been here just a couple. You each wear iron slave colors and manacles all connected to an iron belt by a short chain. This leaves you a small range of movement to complete tasks but you are otherwise considered restrained. Something is keeping you from casting magic in and around the pen. All of your equipment has been taken from you, including any money, trinkets, or magical items you might have had.
Spellcasters: you can only cast the spells you came prepared with and can’t change them out without your focus or spellbook, and you can’t cast anything that requires material components (or your focus or spellbook). Spells can only be cast outside the slave pen, and if any of the guards catch you doing so you are beaten and starved for the rest of the day
.
Several other prisoners are trapped in the hard stone pen with you that you’ve gotten to know a little over time. They are as follows.
Buppido is a derro who seems to be friendly enough despite the circumstances. He’s easy to talk to, and fairly talkative himself. He also comes off as incredibly intelligent.
Derendil is a large, hulking quaggoth (who you have all seen as drow slaves around the prison camp). He looks menacing, but speaks fluent, eloquent elvish. And in fact, says he is an Elvish prince polymorphed by an evil wizard trying to take over his kingdom. He seems every bit the princely type except when he gets stressed. You won’t like him when he’s stressed.
Eldeth is a shield dwarf that retains a stubborn sense of optimism and pride. She insists she will get out and return to her home in Gauntlgrym. She also isn’t afraid to stand up to the guards if they get too violent in their torture. She also tends to avoid the other “dark dwellers” and suggests that anyone from the surface do the same less they corrupt you with their evil ways.
Jimjar seems to care little for his circumstances making light of everything. The deep gnome's devil-may-care attitude can be a little grating at times, but he also tends to keep spirits up with a good wager every now and then. And boy does he like to wager. He’ll bet you the pants right off you if you’re not careful.
Ront is one bully of an orc, living up to most stereotypes of his people. He’s quick to throw insults of those who show weakness, but as soon as the guards come around looking for a bit of “fun” he’s quick to back off and kiss ass.
Sarith, like your captors, is a drow. He keeps to himself and usually doesn’t interact with anyone unless spoken to first and even then he’d rather not. Supposedly he’s in here for murder, but he has his doubts about that.
Shuushar is a kuo-toa but unlike the rest of his people he abhors violence with the fiber of his being, considering himself an awakened pacifist. He spends most of his days in quiet contemplation and meditation, but is always willing to offer comfort if people need it, or words of wisdom.
By far the strangest of your fellow prisoners, Stool is a myconid sprout who wishes only to return to the safety of its grove. Despite its obvious fright, it does manage to prove useful by establishing a link with its spores amongst all the prisoners allowing you all to communicate despite language barriers.
Topsy and Turvy are a pair of svirfneblin twins who, for the most part, keep to themselves. Though Topsy is willing to talk to others, where her brother just mutters things to her that she’ll repeat for him if he needs to communicate. Despite being the same race the twins avoid Jimjar giving him weird looks.
These are the people you have spent the past several days with and will spend the forseeable future with. You know that a contingent from Menzoberranzan is on its way to take you back to the drow city and sell you into slavery. In the meantime Ilvara and her guards force you to do menial labor, pointless chores, and disgusting tasks.
Rain is sitting against the cave wall wondering what the other prisoners did for fun to alleviate their boredom. Giving a deep sigh, she tilts her head up to stare at the cave ceiling or what she can see of it. " 99 stalagmites of rock on the ceiling, 99 stalagmites of rooock~" she begins to sing for the entertainment of herself and possibly the other prisoners without being as loud as to attract the guards should there be any.
Performance Check 7
Zvaere is communicating with Stool, reassuring it that things will get better and eventually they will all be home again. Then he goes over to the cave wall farthest from the guards and contemplates his Giant Might. Looking at the space he's in, and the shackles on him, to see if enough space is available to use it.
You see lormon waiting on a stool looking at different ways to escape, starts to stretch out his body the beat he can. Do we know how many guards are on patrol
12 perseption
While the guard doesnt seem to notice, the large orc named Ront, picks his head up and looks at you for a moment, before seeming to lose interest. The Deep gnome jimjar however starts to hum along, probably hoping he can give you a decent melody to follow.
It doesnt look like, given the size of the cave, that you would be able to do so safely.
There's 2 drow guards walking back and forth across from the cell you guys are being kept in. Thats pretty much all the ones you can see, but you know there's many many more at this outpost.
As you all are looking around and doing your best to preoccupy yourselves from the boredom, you hear one of the guards call out "we will need 6 of you to report to Mistress Ilvara for a work detail. Stand back from the door. And you hear them start to approach. None of the other prisoners seem to be moving just quite yet.
“He we go again” lormon mutters standing at the end of the cell
"Let's get this over with." Zvaere says in giant and starts walking over to the door. (FYI Zvaere looks like a human at the moment)
A small halfling steps out of the shadows...
Well, its got to be better smelling than here, maybe we can add a few folks to our little choir.
Rain stands and cracks her neck before looking at Jimjar. " Thank you" she says with a smile. She then wonders if she could gather any information on the way to the mistress as she can still understand the drow should they stop speaking in common or have yet to.
( Rain knows undercommon and deep speech as a sage)
Perception Check 16
The warforged sitting near the back of the cell, stood when he noticed the other occupants getting up he began walking over to the door in silence watching for the guards.
The warforged stepped back according to the guards orders, he figured for the time being doing what they wanted was for the best until he figured out how to escape.
(You look around and listen carefully fpr a moment and ypu can hear the guards approaching, as well as someone else further off walking towards the cell as well.)
As you all stand, the guards get closer to the door, beating on it with the handles of their short swords before opening the heavy iron gate. Both have their hand crossbows drawn and have them at the ready just in case.
You then hear a feminine voice coming from further up the cavern. Kneel you worms! Kneel for the great mistress Ilvara of house Mizzrym.
The voice is that of the one you all have come to loathe in your time here. Though, she usually doesnt busy herself with handing out the assignments herself. Regardless, you do know she is rather serious more than likely about the kneeling. What are you guys doing?
Rain falls gracelessly to the ground with limbs spread out and says, " Spare me O great mistress Ilvara of house Missery- I mean Mizzrym for if I were to kneel any farther, I will become one with the cave floor".
Lupus looks to Rain and then to Ilvara then back to Rain and whispers "That display isn't necessary, you dont want their attention on you." he says, his voice full of a reverb like tone, he turns to the drow. "I will kneel not out of loyalty or fear but because there is no other choice" he than kneels. He turns to the others in the cell. "I would do as they say drow historically have short tempers and unlike me you all experience pain."
Zvaere gets on one knee but maintains eye contact with the door and says in a perfect mimicry of lady Ilvara, "Kneeling"
Well, I suppose I could kneel, seeing as I'm already so close to the ground.
The hobbit kneels what seems to be appropriately. While you can't quite put your finger on it, it somehow also seems like he might be taking a bow...
Performance: 18
Lormon just kneel
The gate opens and you all see Ilvara as she enters, a look of pure arrogance on her face as she looks down her nose at all of you. She smiles slightly, looking first at Rain and then Lormon. She walks over to Rain first, thumping the scourge in her hand against her opposite palm. Just so you know, little human, Menzobarezzan is where you'll be enslaved. But here.. she says with a harder louder snap of the scourge, is where we break you. I think you and a few others can clean my chambers for me today. It'll help me keep an eye on you new arrivals. She says before pointing to all of you as well as the dwarf Eldeth. The rest of you can help carve the rocks into dipictions of spiders, though such worthless species like you could never hold a candle to a drow carving.
With that zhe then stops in front of Rain and looks at him for a second. But your fate will be different from theirs. She says, grabbing you by the chin, I'll sacrafice you myself on a alter to Lolth. This will be your last days, surface elf, enjoy them as best you can. With that she releases you, then spins on her heels and walks back out the gate, ordering the guards to watch the others as she is joined by one of the drow elite warriors.
The halfling rises and begins to follow Ilvara.
(During his stay in the dungeon, Ag has managed to gather up some of the smaller bits of dirt on the floor to keep on his person. If his captors stole his entire woolen underclothing (where weren't necessarily in the best of shape), he has managed to "borrow" a few tiny bits of one of the other prisoners' matted woolen rags.)
Zvaere is listening to the drow warriors/ guards speak, trying to memorize their speech patterns and voices