Finishig your breakfast, you walk the short way towards Barthen's Provisions. Elmar Barthen is sitting in a rocking chair in front of his store, enjoying the morning and waiting for customers "welcome, friends, is there anything you need to buy today? I got some really nice ink that doesn't fade over time if you want."
Hearing that you are interested in delivering supplies to the Logger's Camp he leads you around the back and shows you two crates filled with supplies "this is what the camp needs. They are located by the river in Neverwinter wood, some 50 miles north from here. I have an ox cart to carry them. Just tell me when you plan to depart and I'll have my apprentices load them in the cart."
"Sounds like a good plan." Lia replies to Rhok. She then turns to the shop owner. "We likely will be leaving in the morning, as we have business in town this evening still."
"I'd like to buy one bag of caltrops... just in case." Lothliénsays, counting searching his pocket for the coin. "Let's not forget to go back to Adabra and get Rhok's potion!" he turns to his friends
Xarrothmakes a few practical purchases; a tent and travelling clothes.
After politely handing over the coin, the dragonborn is content to follow his comrades, smacking his lips together thinking what a loss it would be if that great cheese was indeed cut short of production...
"That is plenty of time. The cart will be loaded and waiting for you shortly after sunrise." Elmar makes a note for himself and gladly serves you with the things you want to buy.
The day goes by. Having spent the last two nights wandering in the dark, you take the opportunity to rest a bit. Most people are out working the fields or prospecting for a new ore vein. Toblen Stonehill serves you lunch at his Inn, where you overhear people getting a bit worried about the dragon, but still living their life.
As evening approaches you go to Adabra's cabin. The midwife opens the door and a puff of smoke follows her, smelling of sulfur and garlic. "Please come in" she says "the potion is almost ready." She has a half gallon bronze pot bubbling over a smoky fire "the instructions are a bit unclear about the smoke's usefulness, but the brewing time is the same and it won't hurt." She has a large leatherbound book open in a desk nearby, showing a cauldron over a smokey fire, surrounded by undecipherable handwriting.
"Once the garlic clove has burned completely it will be ready. I recommend that you drink a glass now, and save the rest for the next full moon." She looks worried about Rhok's condition "I think that it would stop you from transforming involuntarily, but it won't stop the curse completely."
Adabra smiles after Rhok drinks the first dose. "To revert this curse completely you would need to find a cleric or wizard that can use their magic to get rid of it."
Feeling safe in town, you head back to the Inn to grab a warm dinner, rabbit stew over cabbages, and have a nice sleep in a real bed for a change. The inkeeper wakes you up the next day at your request and after a quick breakfast you head back to Barthen's to grab the cart. A single read haired ox is tied to it "his name is Vincent" Elmar adds, giving the beast a rub in his neck "I expect him back safe after the trip." Vincent stay there calmly, chewing a bite of grass.
OOC: If the path to Elmar from the INN passes the Temple, Rhokwould ask the priests there when their high cleric will be returning, hoping they can fully cure him
Rhokwould scratch the Ox behind the ear familiarizing himself with the animal "We'll take good care of Vincent"
OOC: there is no temple in Phandalin. The town has been recently rebuilt over ruins. The closest thing is the shrine of luck, and the acolyte tending it is currently visiting the city of Neverwinter.
Saying goodbye to Elmar, you guide the cart out of Phandalin and north towards Neverwinter Woods. The familiar road is deserted, except for the occasional bird. You see a few clouds west of your path, but no signs of the dragon. A couple hours after leaving town, you enter the forest, going slower than usual here to make a path for the cart. Tall trees cover the sky as you go, but there is little underbrush and you continue traveling undisturbed for a mile or so. About sixty feet ahead of you, a wild boar stands in a small clearing. The boar glares at you suspiciously.
Ignoring the boar you keep travelling north towards your destination, stopping only to eat and let Vincent rest for a while until you make camp at sundown. Taking turns to keep watch, you only hear a few nocturnal animals and barely notice the waning moon over the tree canopy.
The next day passes in a similar way. Tall trees surround you, until you start hearing the water flowing ahead of you. Passing the last line of trees you see the logging camp spreading along the south shore of the river, where a dozen tents are arranged on a sandy beach. Near a dock stands a cabin with logs stacked under an awning. Older cabins close by have been torn down to leave only stone chimneys and foundations. A grim silence hangs over the camp, and you see no one around.
Xarroth'seyes narrow, "I cannot say. But what I do know is that I do not like. Stay on guard everyone. Is our owl companion able to get any further view from above?"
Lothliénmumbles a "It's weird, for sure..." in agreement with his fellows, and starts to concentrate his magic on the tip of his fingers, while he looks around for anything that moves or breathes.
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"Sounds like a good plan to me." Lia agrees. She nods to Rhok to emphasize her agreement.
Finishig your breakfast, you walk the short way towards Barthen's Provisions. Elmar Barthen is sitting in a rocking chair in front of his store, enjoying the morning and waiting for customers "welcome, friends, is there anything you need to buy today? I got some really nice ink that doesn't fade over time if you want."
Hearing that you are interested in delivering supplies to the Logger's Camp he leads you around the back and shows you two crates filled with supplies "this is what the camp needs. They are located by the river in Neverwinter wood, some 50 miles north from here. I have an ox cart to carry them. Just tell me when you plan to depart and I'll have my apprentices load them in the cart."
OOC: Barthen's store has the items under the "other adventuring gear" in the basic rules that cost up to 25 gp.
"I'm going to need to refill my bolts before we head out, would hate to run out of them against anything flying..." Rhok mentions to his companions
Currently playing: Rhok Skatu - Another Dragon at Icespire Peak
"Sounds like a good plan." Lia replies to Rhok. She then turns to the shop owner. "We likely will be leaving in the morning, as we have business in town this evening still."
"I'd like to buy one bag of caltrops... just in case." Lothlién says, counting searching his pocket for the coin. "Let's not forget to go back to Adabra and get Rhok's potion!" he turns to his friends
Xarroth makes a few practical purchases; a tent and travelling clothes.
After politely handing over the coin, the dragonborn is content to follow his comrades, smacking his lips together thinking what a loss it would be if that great cheese was indeed cut short of production...
Oh yes, don't want to forget about Lady Adabra, I'd like to get myself.....sorted out before anything else happens
Currently playing: Rhok Skatu - Another Dragon at Icespire Peak
"That is plenty of time. The cart will be loaded and waiting for you shortly after sunrise." Elmar makes a note for himself and gladly serves you with the things you want to buy.
The day goes by. Having spent the last two nights wandering in the dark, you take the opportunity to rest a bit. Most people are out working the fields or prospecting for a new ore vein. Toblen Stonehill serves you lunch at his Inn, where you overhear people getting a bit worried about the dragon, but still living their life.
As evening approaches you go to Adabra's cabin. The midwife opens the door and a puff of smoke follows her, smelling of sulfur and garlic. "Please come in" she says "the potion is almost ready." She has a half gallon bronze pot bubbling over a smoky fire "the instructions are a bit unclear about the smoke's usefulness, but the brewing time is the same and it won't hurt." She has a large leatherbound book open in a desk nearby, showing a cauldron over a smokey fire, surrounded by undecipherable handwriting.
"Once the garlic clove has burned completely it will be ready. I recommend that you drink a glass now, and save the rest for the next full moon." She looks worried about Rhok's condition "I think that it would stop you from transforming involuntarily, but it won't stop the curse completely."
"Many thanks Lady Adabra!" Rhok says and downs a glass eagerly
Currently playing: Rhok Skatu - Another Dragon at Icespire Peak
“How do we stop the curse completely then?” Lia asks, frowning at the herbalist. “I thought this potion was suppose to do that...”
Adabra smiles after Rhok drinks the first dose. "To revert this curse completely you would need to find a cleric or wizard that can use their magic to get rid of it."
Feeling safe in town, you head back to the Inn to grab a warm dinner, rabbit stew over cabbages, and have a nice sleep in a real bed for a change. The inkeeper wakes you up the next day at your request and after a quick breakfast you head back to Barthen's to grab the cart. A single read haired ox is tied to it "his name is Vincent" Elmar adds, giving the beast a rub in his neck "I expect him back safe after the trip." Vincent stay there calmly, chewing a bite of grass.
OOC: If the path to Elmar from the INN passes the Temple, Rhok would ask the priests there when their high cleric will be returning, hoping they can fully cure him
Rhok would scratch the Ox behind the ear familiarizing himself with the animal "We'll take good care of Vincent"
Currently playing: Rhok Skatu - Another Dragon at Icespire Peak
"Thank you again, Adabra." Lothlién says with a slight bow.
He also approaches the ox, patting on the shoulder. "Ready to go, everyone?". As soon as his companions agree, he leads the way.
OOC: there is no temple in Phandalin. The town has been recently rebuilt over ruins. The closest thing is the shrine of luck, and the acolyte tending it is currently visiting the city of Neverwinter.
Saying goodbye to Elmar, you guide the cart out of Phandalin and north towards Neverwinter Woods. The familiar road is deserted, except for the occasional bird. You see a few clouds west of your path, but no signs of the dragon. A couple hours after leaving town, you enter the forest, going slower than usual here to make a path for the cart. Tall trees cover the sky as you go, but there is little underbrush and you continue traveling undisturbed for a mile or so. About sixty feet ahead of you, a wild boar stands in a small clearing. The boar glares at you suspiciously.
Rhok will try to keep an eye/ear out for anything sounding off in the forest
Perception check: 16
Currently playing: Rhok Skatu - Another Dragon at Icespire Peak
Ignoring the boar you keep travelling north towards your destination, stopping only to eat and let Vincent rest for a while until you make camp at sundown. Taking turns to keep watch, you only hear a few nocturnal animals and barely notice the waning moon over the tree canopy.
The next day passes in a similar way. Tall trees surround you, until you start hearing the water flowing ahead of you. Passing the last line of trees you see the logging camp spreading along the south shore of the river, where a dozen tents are arranged on a sandy beach. Near a dock stands a cabin with logs stacked under an awning. Older cabins close by have been torn down to leave only stone chimneys and foundations. A grim silence hangs over the camp, and you see no one around.
"An empty camp?" Lia asks as she frowns at it. "What do you think happened to the workers?"
Rhok will look around for any odd tracks leading into and out of camp "not sure, odd for a camp like this to feel so empty" he answers Lia
Perception: 13
Currently playing: Rhok Skatu - Another Dragon at Icespire Peak
Xarroth's eyes narrow, "I cannot say. But what I do know is that I do not like. Stay on guard everyone. Is our owl companion able to get any further view from above?"
Lothlién mumbles a "It's weird, for sure..." in agreement with his fellows, and starts to concentrate his magic on the tip of his fingers, while he looks around for anything that moves or breathes.