This post has potentially manipulated dice roll results.
1. Shere 2. TB1, Krom 3. Ithleion, TB3, Frog, Gulthias Tree 4. Sir Bradford, TB2, Sharwyn, Daemyar, Garnet, Belak
Sharwyn - wisdom save - 7 If she fails, she has to use her reaction to move back 30 feet to G6.
TB1- cannot move closer to Garnet so it picks up a rock and throws it at her: Attack:4Damage:4 It will repeat its saving throw at the end of its turn: 3. (DC14).
With the twig blight still close at hand, Krom will take another chopping swing. Then he will move his spiritual weapon next to the tree's trunk and have it take a swing.
Movement: None Action: Attacks TB2 using two hands with the battleaxe, Attack: 5Damage: 3 slashing. Bonus Action: Attacks the tree with spiritual weapon, Attack: 10Damage: 10 force.
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
Krom avoids the tangled mess with ease. Krom, now shieldless, swings mightily at the twig blight but is only able to shave a sliver off of the creature! Calling forth his spiritual weapon, he bids it to attack the tree. As it connects, it slides off the bark of the tree/. It seems to pulse but no damage is taken - it's a miss!
Giant Frog - it belches a bit of putrid air - a mix of pain and frustration. It waddles 10 feet before leaping 20 feet to land in behind the structure to the east. It is behind the wall.
Gulthias Tree - The tree pulsates - it almost looks like it is breathing - but otherwise does nothing...yet.
This post has potentially manipulated dice roll results.
Strengh save: 17
Ithelion feels the vines grasping her legs, looking down she tries to force her way out. She decides to take care of it later, raising her hand as three glowing darts appear above her, the elf points at the TB1, with the three darts being launched on his direction
Spell: Magic Missile on TB1. Damage (for each dart) 4 + 2 + 4
(OOC: Thought I marked it with advantage. Thanks for the reminder Stormbringer. Advantage roll for spiritual weapon: 17, keeping the same 10 force damage.)
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
This post has potentially manipulated dice roll results.
Krom - your attack with advantage hits the tree and you feel it shudder, even from where you are. A pulse of malignant energy flows outward - almost like someone shouting underwater. You both hear and feel it, a deep bass echo.
Ithelion, your darts pelt into TB1 and scorches it into cinders. It is dead.
The giant frog, still unable to move closer to Garnet, takes a dodge action. It will try to end the fear: 19
The Gulthias Treestarts emitting a weird sound: a bit like creaking branches in the wind but a bit higher pitched, almost like a moaning...
Sir Bradford also cannot get closer to Garnet yet but ducks further inside the structure, breaking line of sight. He takes dodge action and enjoys full cover. Trying to end his fear as well: 16.
Sharwyn - hurt by Shere's spell, she holds her head and stumbles back to I4. She collects herself enough to mumble some arcane words and fling them towards Garnet. She will cast magic missile at the holy warrior, and three glowing forces of blue race towards her: 544 force damage. She stumbles to H4 and has cover now.
Daemyar - avoiding the entanglement, Daemyar takes aim at the last twig blight (TB2) with his heavy crossbow: Attack:17 Damage:11 plus sneak attack: 5. If it hits and is more than 8, the twig blight dies and is reborn as kindling...
Garnet realizes that the frog is not visible anymore, heads to H10, trying to chase down the wizard who hurt her. She is seething mad, she touches her chest and channels her deity asking for 7 points of healing, laying her hand on herself.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
[Weird - does anyone else see all the potentially manipulated dice thing? They were never there before. Huh.]
Belak jumps up from behind the structure and cries out, "Nooo! You don't know what you're doing!" And moves 20 feet to the west. He reaches into the folds of his robe and pulls out something. Chanting in Garnet's direction, he ends with a shout and a flaming sphere erupts into being a little ways in front of him. The dry ground and thorns crack and burn, and smoke curls up into the air - a madman's choice it seems. Visibility is not good and will only get worse.
He gestures towards Garnet and the flaming sphere rams into her. Garnet, make a dexterity save please.
1. Shere
2. TB1, Krom
3. Ithleion, TB3, Frog, Gulthias Tree
4. Sir Bradford, TB2, Sharwyn, Daemyar, Garnet, Belak
Sharwyn - wisdom save - 7
If she fails, she has to use her reaction to move back 30 feet to G6.
TB1 - cannot move closer to Garnet so it picks up a rock and throws it at her: Attack: 4 Damage: 4 It will repeat its saving throw at the end of its turn: 3. (DC14).
Krom, you're up!
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Strength save against entangle: 16
With the twig blight still close at hand, Krom will take another chopping swing. Then he will move his spiritual weapon next to the tree's trunk and have it take a swing.
Movement: None
Action: Attacks TB2 using two hands with the battleaxe, Attack: 5 Damage: 3 slashing.
Bonus Action: Attacks the tree with spiritual weapon, Attack: 10 Damage: 10 force.
Be excellent to each other, and roll for initiative dudes!
Krom avoids the tangled mess with ease.
Krom, now shieldless, swings mightily at the twig blight but is only able to shave a sliver off of the creature! Calling forth his spiritual weapon, he bids it to attack the tree. As it connects, it slides off the bark of the tree/. It seems to pulse but no damage is taken - it's a miss!
Giant Frog - it belches a bit of putrid air - a mix of pain and frustration. It waddles 10 feet before leaping 20 feet to land in behind the structure to the east. It is behind the wall.
Gulthias Tree - The tree pulsates - it almost looks like it is breathing - but otherwise does nothing...yet.
Ithelion, you're up!
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Frog wisdom - 12
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Strengh save: 17
Ithelion feels the vines grasping her legs, looking down she tries to force her way out. She decides to take care of it later, raising her hand as three glowing darts appear above her, the elf points at the TB1, with the three darts being launched on his direction
Spell: Magic Missile on TB1. Damage (for each dart) 4 + 2 + 4
See above. The frog is behind cover.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
From where you are you could get one of the twig blights.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
( oh sorry XD 1 sec gotta change the atk to TB1
Lol, you can't see her either - dissonant whispers - she had to react backwards!
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
( i saw it, guess edit didn't make it on time to hide my mistakes
ooc: Krom needs to roll one more time to hit with his spirit hammer he had advantage due to my spell.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(OOC: Thought I marked it with advantage. Thanks for the reminder Stormbringer. Advantage roll for spiritual weapon: 17, keeping the same 10 force damage.)
Be excellent to each other, and roll for initiative dudes!
Krom - your attack with advantage hits the tree and you feel it shudder, even from where you are. A pulse of malignant energy flows outward - almost like someone shouting underwater. You both hear and feel it, a deep bass echo.
Ithelion, your darts pelt into TB1 and scorches it into cinders. It is dead.
The giant frog, still unable to move closer to Garnet, takes a dodge action. It will try to end the fear: 19
The Gulthias Tree starts emitting a weird sound: a bit like creaking branches in the wind but a bit higher pitched, almost like a moaning...
Sir Bradford also cannot get closer to Garnet yet but ducks further inside the structure, breaking line of sight. He takes dodge action and enjoys full cover. Trying to end his fear as well: 16.
Sharwyn - hurt by Shere's spell, she holds her head and stumbles back to I4. She collects herself enough to mumble some arcane words and fling them towards Garnet. She will cast magic missile at the holy warrior, and three glowing forces of blue race towards her: 5 4 4 force damage. She stumbles to H4 and has cover now.
Daemyar - avoiding the entanglement, Daemyar takes aim at the last twig blight (TB2) with his heavy crossbow: Attack: 17 Damage: 11 plus sneak attack: 5. If it hits and is more than 8, the twig blight dies and is reborn as kindling...
Garnet, you're up!
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
TB2 dies, giant frog is still affected by Garnet, but Sir Bradford is not any longer...
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
(Just carrying forward map so I can see where everyone is.)
A wizard is never late, nor is he early, he arrives precisely when he means to.
Garnet moves 10 feet south and strikes at the frog.
Long sword : Attack: 29 Damage: 14
She shouts out, “Please, heal me Krom!”
A wizard is never late, nor is he early, he arrives precisely when he means to.
Unfortunately that’s not accurate!
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
here
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Garnet realizes that the frog is not visible anymore, heads to H10, trying to chase down the wizard who hurt her. She is seething mad, she touches her chest and channels her deity asking for 7 points of healing, laying her hand on herself.
A wizard is never late, nor is he early, he arrives precisely when he means to.
[Weird - does anyone else see all the potentially manipulated dice thing? They were never there before. Huh.]
Belak jumps up from behind the structure and cries out, "Nooo! You don't know what you're doing!" And moves 20 feet to the west. He reaches into the folds of his robe and pulls out something. Chanting in Garnet's direction, he ends with a shout and a flaming sphere erupts into being a little ways in front of him. The dry ground and thorns crack and burn, and smoke curls up into the air - a madman's choice it seems. Visibility is not good and will only get worse.
He gestures towards Garnet and the flaming sphere rams into her. Garnet, make a dexterity save please.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons