Pike moves down towards the Giant Boar, positioned to be able to strike.
The Giant Boar moves to the wall north of itt, and, rearing up on its hind legs, thrusts its horn at Leon atop the wall. Gore. Melee Weapon Attack: 15 to hit, reach 5 ft., one target. Hit: 14 bludgeoning damage.
Leon strikes back at the rhino... Greatsword. Melee Weapon Attack: 10 to hit, reach 5 ft., one target. Hit: 10 slashing damage plus 3 psychic damage. Greatsword. Melee Weapon Attack: 16 to hit, reach 5 ft., one target. Hit: 10 slashing damage plus 9 psychic damage.
Pike would instead throw javelins then if possible, those would be within range for throwing from the position you noted. May I roll for two Javelin throws?
Pike moves down towards the Giant Boar, positioned to be able to strike.
The Giant Boar moves to the wall north of itt, and, rearing up on its hind legs, thrusts its horn at Leon atop the wall. Gore. Melee Weapon Attack: 15 to hit, reach 5 ft., one target. Hit: 14 bludgeoning damage.
Leon strikes back at the rhino... Greatsword. Melee Weapon Attack: 10 to hit, reach 5 ft., one target. Hit: 10 slashing damage plus 3 psychic damage. Greatsword. Melee Weapon Attack: 16 to hit, reach 5 ft., one target. Hit: 10 slashing damage plus 9 psychic damage.
Pike would instead throw javelins then if possible, those would be within range for throwing from the position you noted. May I roll for two Javelin throws?
On her turn, Sylvara will continue running. As she passes Galin on the corner wall, she will raise her shield and yell out “Don’t attack me, we need to work together to fend off the horde of beasts.”
Action: Dash
Movement: 2 units northeast, 4 units east, then 6 units north, so the full 60ft. ((On the map link, I believe the final position is CX381))
Yuno lets out a mad laugh as she sees the Sabre-Tooth come at her. She charges at the tiger with her swords. (Moving to CK65; 20ft South from her current location) and makes two wide swings with her swords.
Longsword: 18 Dmg: 12 Sabre: 22 Dmg: 10
Forgot to roll 1d4 extra damage For Brute Force: Longsword: 2 Sabre (Rapier Reskin): 2
On her turn, Sylvara will continue running. As she passes Galin on the corner wall, she will raise her shield and yell out “Don’t attack me, we need to work together to fend off the horde of beasts.”
Action: Dash
Movement: 2 units northeast, 4 units east, then 6 units north, so the full 60ft. ((On the map link, I believe the final position is CX381))
This post has potentially manipulated dice roll results.
Lion opportunity attack on Bennin: Claw. Melee Weapon Attack: 23 to hit, reach 5 ft., one target. Hit: 4 slashing damage.
Tiger1 and Tiger2 growl as they rush Northeast. Tiger1 gets close to Kellin, just NE of Yuno Sunforge.
Giant Eagle4 (GE4) cries as its targets run around the corner to the South, and out of sight. From its vantage it can see only Bennin, so dives in that direction. As it enters Benin's reach he is allowed an attack of opportunity, do to Polearm master.
This post has potentially manipulated dice roll results.
Bennin's strike lands, and the giant Eagle falls as it's forward momentum is stopped and it cannot stay aloft. It takes 6 falling damage and lands prone.
This post has potentially manipulated dice roll results.
The Giant Scorpion (GS) tries to climb the wall. Athletics: 11
Barely able to top the wall, the giant scorpion comes down the other side and attacks Cindrus...
Claw. Melee Weapon Attack: 24 to hit, reach 5 ft., one target. Hit: 8 bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target. Claw. Melee Weapon Attack: 24 to hit, reach 5 ft., one target. Hit: 9 bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target. Sting. Melee Weapon Attack: 14 to hit, reach 5 ft., one creature. Hit: 11 piercing damage, and the target must make a DC 12 Constitution saving throw, taking 20 poison damage on a failed save, or half as much damage on a successful one.
Yuno lets out a mad laugh as she sees the Sabre-Tooth come at her. She charges at the tiger with her swords. (Moving to CK65; 20ft South from her current location) and makes two wide swings with her swords.
Longsword: 29 Dmg: 9 Sabre: 12 Dmg: 9
Forgot to roll 1d4 extra damage For Brute Force: Longsword: 2 Sabre (Rapier Reskin): 3
Long Sword Crit damage: 7 + 1
You slash into the sabertooth tiger, causing it to growl in pain as your powerful strikes leave bloody gashes in its side, cutting into vital organs, but leaving it standing still. (31 hp of damage.)
Udo will move to put his back to the corner of the arena before shooting twice at the elephant to try and distract it from his, currently, comrade in arms.
Attack: 18 Damage: 24 Attack: 10 Damage: 20
You get the attention of the elephant as the first arrow drives into it's eye, half-blinding it. It trumpets in anger. The second arrow glances off of its thick hide though and shatters against the side wall.
The Giant Eagle is struck down. Wilm glances around, and seeing others south of them, holds his position. His shadow is five feet left and ten feet up from him currently. He has it move to the top of the wall nearby, but staying within 30 feet of him.
Beset on two sides now, you strike at the lion. The first strike goes wide, as you react to the scorpion that just attacked you. The second slices in though, leaving the lion bloodied. Then you attempt to shove it back...
This post has potentially manipulated dice roll results.
Bree rushes in and slams into the giant scorpion with a series of powerful kicks and ends with a flying elbow to it's shell. Unarmed Strike. Melee Weapon Attack: 10 to hit, reach 5 ft., one target. Hit: 5 bludgeoning damage. The target must succeed on a DC 13 Constitution saving throw or be stunned until the end of the adept’s next turn. Unarmed Strike. Melee Weapon Attack: 20 to hit, reach 5 ft., one target. Hit: 8 bludgeoning damage. The target must succeed on a DC 13 Constitution saving throw or be stunned until the end of the adept’s next turn. Unarmed Strike. Melee Weapon Attack: 20 to hit, reach 5 ft., one target. Hit: 8 bludgeoning damage. The target must succeed on a DC 13 Constitution saving throw or be stunned until the end of the adept’s next turn.
Scorpion Con save: 1... 7 2... 16 3... 11
All three strikes land, the final actually cracking the scorpions shell a bit and leaving it stunned.b
Pike would instead throw javelins then if possible, those would be within range for throwing from the position you noted. May I roll for two Javelin throws?
Alternatively he could fire his longbow
Yes, go ahead with either of those you wish.
On her turn, Sylvara will continue running. As she passes Galin on the corner wall, she will raise her shield and yell out “Don’t attack me, we need to work together to fend off the horde of beasts.”
Action: Dash
Movement: 2 units northeast, 4 units east, then 6 units north, so the full 60ft. ((On the map link, I believe the final position is CX381))
Yuno lets out a mad laugh as she sees the Sabre-Tooth come at her. She charges at the tiger with her swords. (Moving to CK65; 20ft South from her current location) and makes two wide swings with her swords.
Longsword: 18 Dmg: 12
Sabre: 22 Dmg: 10
Forgot to roll 1d4 extra damage For Brute Force:
Longsword: 2
Sabre (Rapier Reskin): 2
Long Sword Crit damage: 7 + 3
Pike's attacks with Javelins:
18 -To Hit
11 - Nonmagical Piercing if a hit
25 -To Hit
9 - Nonmagical Piercing if a hit
Extra Crit Damage on the 2nd Javelin: 1 Extra Piercing
The above were Javelins thrown down at the Boar.
Both javelins strike the giant boar, injuring it, but not taking it down.
It is still up after Leon's strike as well.
Your position has been updated.
Bennin strikes at the lion before him...
Action: Attack:
Bonus action: attack with opposite end of spear.
Movement: TBD
Primary to hit: 18
Damage: 10 and 2 lightning.
Bonus attack: 12
Damage: 9 and 3 lightning.
Both strikes hit home. Lion3 is sorelyw ounded by the strikes, blood pooling under it, but it is still up.
Bennin then moves back from Lion3, waving The Rat King back with him.
Movement: 10 feet West.
Lion opportunity attack on Bennin:
Claw. Melee Weapon Attack: 23 to hit, reach 5 ft., one target. Hit: 4 slashing damage.
Tiger1 and Tiger2 growl as they rush Northeast. Tiger1 gets close to Kellin, just NE of Yuno Sunforge.
Giant Eagle4 (GE4) cries as its targets run around the corner to the South, and out of sight. From its vantage it can see only Bennin, so dives in that direction. As it enters Benin's reach he is allowed an attack of opportunity, do to Polearm master.
To hit: 21
Damage: 8 and 4 lightning.
Bennin's strike lands, and the giant Eagle falls as it's forward momentum is stopped and it cannot stay aloft. It takes 6 falling damage and lands prone.
Up Northeast, Kellin dashes West along the top of the wall. Tiger1 gets an opportunity attack...
Claw. Melee Weapon Attack: 10 to hit, reach 5 ft., one target. Hit: 11 slashing damage.
The tiger misses its strike and Kellin continues West, then casts Misty Step teleporting to the top of a wall leading South towards the tower.
The Giant Scorpion (GS) tries to climb the wall.
Athletics: 11
Barely able to top the wall, the giant scorpion comes down the other side and attacks Cindrus...
Claw. Melee Weapon Attack: 24 to hit, reach 5 ft., one target. Hit: 8 bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
Claw. Melee Weapon Attack: 24 to hit, reach 5 ft., one target. Hit: 9 bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
Sting. Melee Weapon Attack: 14 to hit, reach 5 ft., one creature. Hit: 11 piercing damage, and the target must make a DC 12 Constitution saving throw, taking 20 poison damage on a failed save, or half as much damage on a successful one.
You slash into the sabertooth tiger, causing it to growl in pain as your powerful strikes leave bloody gashes in its side, cutting into vital organs, but leaving it standing still. (31 hp of damage.)
Thea moves North along the top of the wall. Then she draws an arrow from her quiver, shoots at Tiger1, and repeats.
Movement: 30 feet north.
Action: attack Tiger1
Bonus Action: none.
Longbow. Ranged Weapon Attack: 25 to hit, range 150/600 ft., one target. Hit: 9 piercing damage.
Longbow. Ranged Weapon Attack: 24 to hit, range 150/600 ft., one target. Hit: 6 piercing damage.
Both arrows sink into the tiger's side, causing it to twist as it looks for this new threat.
You get the attention of the elephant as the first arrow drives into it's eye, half-blinding it. It trumpets in anger. The second arrow glances off of its thick hide though and shatters against the side wall.
Wilm gives Karnys a glance, then causes another of his shadows to appear. He then strikes with his great sword.
Movement: TBD
Action: Attack with Greatsword.
Bonus Action: Manifest Echo.
Attack1: 13
Damage: 14
Attack2: 18
Damage: 10
The Giant Eagle is struck down. Wilm glances around, and seeing others south of them, holds his position. His shadow is five feet left and ten feet up from him currently. He has it move to the top of the wall nearby, but staying within 30 feet of him.
Beset on two sides now, you strike at the lion. The first strike goes wide, as you react to the scorpion that just attacked you. The second slices in though, leaving the lion bloodied. Then you attempt to shove it back...
Lion athletics: 5
The lion roars in pain as it is knocked back.
Bree rushes in and slams into the giant scorpion with a series of powerful kicks and ends with a flying elbow to it's shell.
Unarmed Strike. Melee Weapon Attack: 10 to hit, reach 5 ft., one target. Hit: 5 bludgeoning damage. The target must succeed on a DC 13 Constitution saving throw or be stunned until the end of the adept’s next turn.
Unarmed Strike. Melee Weapon Attack: 20 to hit, reach 5 ft., one target. Hit: 8 bludgeoning damage. The target must succeed on a DC 13 Constitution saving throw or be stunned until the end of the adept’s next turn.
Unarmed Strike. Melee Weapon Attack: 20 to hit, reach 5 ft., one target. Hit: 8 bludgeoning damage. The target must succeed on a DC 13 Constitution saving throw or be stunned until the end of the adept’s next turn.
Scorpion Con save:
1... 7
2... 16
3... 11
All three strikes land, the final actually cracking the scorpions shell a bit and leaving it stunned.b
Ok, we are back to top of initiative. I would like everyone to review what happened this round and let me know of any questions in the OOC forum.
The map is updated here, let me know if there are any issues you spot there. I am not perfect, so there could easily be some.
https://www.dropbox.com/s/wuh84ybh1hhenyu/arena enc 1.xlsx?dl=0
Once done reviewing, I would like the following to post actions:
Karnys Ruby-Eye
Rat King
Galin Firegard
Minorae Ghaallixirn