This post has potentially manipulated dice roll results.
OOC: Understood, I misread it as the reverse, Okkar giving Nanoc advantage.
12
Despite the aid, in the chaos of furniture being battered aside and trying to avoid hitting an ally, Okkar’s shot slides off of the tough and rubbery hide of the monster.
"Better luck next time," says Nanoc, placing himself between the dwarf and the creature, shield at the ready. [No readied Attack though, just acting as a speed bump.]
Rollback Post to RevisionRollBack
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Tyrus Mountson: Lvl 3 Dwarvish Bard; Waterdeep Campaign (Dragon Heist) Nanoc the Younger: Semi-retired Lvl 2 Rogue / Level 2 Barbarian Human; The Knuckle, Mror Holds, Ebberon. The Honourable Jaden Fellan: Level 3 Human Eldritch Knight; Band of Sunswall
AKA: Phillip Berrie: writer, editor and academic thrillseeker—a little knowledge is a dangerous thing.
[OOC: Can't keep my eyes open tonight, so DM please make any necessary rolls for Nanoc running defensively as previously described and giving the Help action to Okkar when appropriate.]
Rollback Post to RevisionRollBack
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Tyrus Mountson: Lvl 3 Dwarvish Bard; Waterdeep Campaign (Dragon Heist) Nanoc the Younger: Semi-retired Lvl 2 Rogue / Level 2 Barbarian Human; The Knuckle, Mror Holds, Ebberon. The Honourable Jaden Fellan: Level 3 Human Eldritch Knight; Band of Sunswall
AKA: Phillip Berrie: writer, editor and academic thrillseeker—a little knowledge is a dangerous thing.
Trying to gauge the creature, Ilecerys makes a tentative attack.
+1 Club Attack: 21 Damage: 6
Unarmed Attack: 11 Damage: 5
The club hits, but the unarmed attack fails to get through its hide. You surmise that the creature would normally be resistant to bludgeoning damage, but magical bludgeoning damage is effective against it, and it takes 6 damage. It has now taken 11 damage.
Looks like 14 Slash, AND if a 13 will hit, then 7 Puncture as well
The first slash hits, but the second attack is a miss with a 13. The first attack does 28 damage, as the creature proves Vulnerable to Slashing Damage, and it has now taken 39 damage. Despite this, it appears to have a lot of fight left in it, and is not yet feeling the sting of the wounds, though you are certain the slash tore deep into its rubbery flesh.
Frustrated by the thing's toughness, Ilecerys tries to discern any weakness, and strikes again.
Nature: 12
+1 Club Attack: 1 + 26 Damage: 10
Flurry of Blows 1: 1 + 22 Damage: 7
Flurry of Blows 2: 3 + 20 Damage: 4
DC 12 Dex save on FOB hits or knocked prone (if possible?)
OOC: It looks like the first is a Crit - did the damage add the crit die? If so it takes 10 from that hit, 3 from the first unarmed attack and 2 from the second after resistance, for 15 damage total, bringing its damage total to 54 HP the party has reduced it by. It now looks "bloodied."
Nanoc will tell Okkar that he should stay back out of the fight and then wait until the dwarf takes his crossbow shot before Raging (Bonus Action) and Moving in to join the fight against the weakening creature with a Reckless Attack hoping to take the creature by surprise [OOC: I will assume Sneak Attack applies and hope like crazy for the Critical Hit.]
Nanoc's Attack: 25 ; Normal Damage: 24 ; Normal Sneak Attack Damage: 5 .
OOC: Understood, I misread it as the reverse, Okkar giving Nanoc advantage.
12
Despite the aid, in the chaos of furniture being battered aside and trying to avoid hitting an ally, Okkar’s shot slides off of the tough and rubbery hide of the monster.
"Better luck next time," says Nanoc, placing himself between the dwarf and the creature, shield at the ready. [No readied Attack though, just acting as a speed bump.]
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Tyrus Mountson: Lvl 3 Dwarvish Bard; Waterdeep Campaign (Dragon Heist)
Nanoc the Younger: Semi-retired Lvl 2 Rogue / Level 2 Barbarian Human; The Knuckle, Mror Holds, Ebberon.
The Honourable Jaden Fellan: Level 3 Human Eldritch Knight; Band of Sunswall
AKA: Phillip Berrie: writer, editor and academic thrillseeker—a little knowledge is a dangerous thing.
Trying to gauge the creature, Ilecerys makes a tentative attack.
+1 Club Attack: 21 Damage: 6
Unarmed Attack: 11 Damage: 5
Don’t forget to include Bless.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
[OOC: Can't keep my eyes open tonight, so DM please make any necessary rolls for Nanoc running defensively as previously described and giving the Help action to Okkar when appropriate.]
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Tyrus Mountson: Lvl 3 Dwarvish Bard; Waterdeep Campaign (Dragon Heist)
Nanoc the Younger: Semi-retired Lvl 2 Rogue / Level 2 Barbarian Human; The Knuckle, Mror Holds, Ebberon.
The Honourable Jaden Fellan: Level 3 Human Eldritch Knight; Band of Sunswall
AKA: Phillip Berrie: writer, editor and academic thrillseeker—a little knowledge is a dangerous thing.
Bless on Unarmed: 2
The club hits, but the unarmed attack fails to get through its hide. You surmise that the creature would normally be resistant to bludgeoning damage, but magical bludgeoning damage is effective against it, and it takes 6 damage. It has now taken 11 damage.
Round 1 - Enemy Turn
(Anyone can now roll Nature to try to discern the creature's resistances beyond what are already known, now)
The Giant Greed Grub performs a Multi-attack, targeting: 1 3 Evan and Galtheon once each
Bite vs Evan:
To Hit 15
Piercing Damage if a hit 6
Tail whip vs Galtheon
To Hit 22
Bludgeoning Damage if a hit 8
This is the end of the Round 1 turns, Player Character Round 2 turns are up
Evan, Round 2:
Continuing his attack, Evan keeps the Bless going and stabs again with the silvered spear.
Spear: Attack: 11 Damage: 5 Bless: 2
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Galtheon Round 2
Concentration Save: 11
Attack 2: 9 Damage: 4 (Slash); Bless: 3
Attack 2: 12 Damage: 5 (Puncture); Bless: 1
Extra Damage of same type if hit: 5
Looks like 14 Slash, AND if a 13 will hit, then 7 Puncture as well
The 13 to hit just misses, failing to puncture its natural armor.
The first slash hits, but the second attack is a miss with a 13. The first attack does 28 damage, as the creature proves Vulnerable to Slashing Damage, and it has now taken 39 damage. Despite this, it appears to have a lot of fight left in it, and is not yet feeling the sting of the wounds, though you are certain the slash tore deep into its rubbery flesh.
(( Off to bed shortly; will do a round 3 assuming Galtheon is alive... ))
Attack 1: 22 Damage: 5 (Slash); Bless: 3
Attack 2: 7 Damage: 4 (Puncture); Bless: 1
Extra Damage of same type if hit: 3
That looks a lot like 15 Slash and, if the AC is 14, then 9 puncture.
Frustrated by the thing's toughness, Ilecerys tries to discern any weakness, and strikes again.
Nature: 12
+1 Club Attack: 1 + 26 Damage: 10
Flurry of Blows 1: 1 + 22 Damage: 7
Flurry of Blows 2: 3 + 20 Damage: 4
DC 12 Dex save on FOB hits or knocked prone (if possible?)
OOC: It looks like the first is a Crit - did the damage add the crit die? If so it takes 10 from that hit, 3 from the first unarmed attack and 2 from the second after resistance, for 15 damage total, bringing its damage total to 54 HP the party has reduced it by. It now looks "bloodied."
The Nature check is enough to confirm what you have observed, and make a few logical inferences:
Damage Vulnerabilities: Slashing
Damage Resistances: Cold; Bludgeoning from Nonmagical weapons
Senses: Blindsight
Round 2
Taraven seeing that her prior spell didn't work she will cast Magic Missile (at 1st level)
Force Damage 6
With the additional 10 Force Damage, the creature has now taken 64 damage.
Nanoc's Round #2:
For what it's worth: Nanoc's Nature Roll: 20
Nanoc will tell Okkar that he should stay back out of the fight and then wait until the dwarf takes his crossbow shot before Raging (Bonus Action) and Moving in to join the fight against the weakening creature with a Reckless Attack hoping to take the creature by surprise [OOC: I will assume Sneak Attack applies and hope like crazy for the Critical Hit.]
Nanoc's Attack: 25 ; Normal Damage: 24 ; Normal Sneak Attack Damage: 5 .
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Tyrus Mountson: Lvl 3 Dwarvish Bard; Waterdeep Campaign (Dragon Heist)
Nanoc the Younger: Semi-retired Lvl 2 Rogue / Level 2 Barbarian Human; The Knuckle, Mror Holds, Ebberon.
The Honourable Jaden Fellan: Level 3 Human Eldritch Knight; Band of Sunswall
AKA: Phillip Berrie: writer, editor and academic thrillseeker—a little knowledge is a dangerous thing.