(I'd like to roll a deception check to see if Bo can mask her horror at realizing that this job will take her far from where she feels she"needs" to be)
Deception: 6
At the same time (Bo grunts and nods at Dao's reply)
You aren't fooling him, and shoot's you a glance of suspicion "something wrong, Bo?"
Thoradin looks expectantly at Dao, waiting for him to continue, when he doesn't Thoradin says Alright then ye have telled us the job but ye neglected to mention what be our compensation. I'd have to shave me beard if'n I worked for free. Bad for business that is.
Thoradin looks expectantly at Dao, waiting for him to continue, when he doesn't Thoradin says Alright then ye have telled us the job but ye neglected to mention what be our compensation. I'd have to shave me beard if'n I worked for free. Bad for business that is.
Dao looks at you with a smug grin. He extends his right arm out and ignites his plasmatic claws. slowly "tearing the air" making a small portal to an obscure pocket realm. he reaches into the tear and pulls something out from the other side. A bloated felt back what jingles when shook, indicating there is a large sum of money inside of it. once the bag is on his side of the tear, the whole seals up and he tosses the bag in front of Thoradin, spilling some of the coins onto the floor... "1000, EACH... 500 now, and 500 when the job is done."
Thoradin looks expectantly at Dao, waiting for him to continue, when he doesn't Thoradin says Alright then ye have telled us the job but ye neglected to mention what be our compensation. I'd have to shave me beard if'n I worked for free. Bad for business that is.
Dao looks at you with a smug grin. He extends his right arm out and ignites his plasmatic claws. slowly "tearing the air" making a small portal to an obscure pocket realm. he reaches into the tear and pulls something out from the other side. A bloated felt back what jingles when shook, indicating there is a large sum of money inside of it. once the bag is on his side of the tear, the whole seals up and he tosses the bag in front of Thoradin, spilling some of the coins onto the floor... "1000, EACH... 500 now, and 500 when the job is done."
Treenja comes out from hiding. “I’m not sure of the others, but I will accept your offer. If possible, can we get a map to where we be needing to go?”
Dao nods, and then has Aeoh hand Treenja their spare map. "Here's a map of the Lower Continent" You'll notice the Lost Land is to the side, that's because it's actually far north east of The Valley of Giants"
Thoradin looks expectantly at Dao, waiting for him to continue, when he doesn't Thoradin says Alright then ye have telled us the job but ye neglected to mention what be our compensation. I'd have to shave me beard if'n I worked for free. Bad for business that is.
Dao looks at you with a smug grin. He extends his right arm out and ignites his plasmatic claws. slowly "tearing the air" making a small portal to an obscure pocket realm. he reaches into the tear and pulls something out from the other side. A bloated felt back what jingles when shook, indicating there is a large sum of money inside of it. once the bag is on his side of the tear, the whole seals up and he tosses the bag in front of Thoradin, spilling some of the coins onto the floor... "1000, EACH... 500 now, and 500 when the job is done."
Bo flustered and feeling a fool at being called out can only stammer out "S-S-Sorry... it's nothing" as she looks away silently admonishing herself for attempting to her first lie in ages at at time like this.
Thoradin looks at the coins critically, picking them up and biting one before saying Aye, that'll do. When are ye wanting us to depart? I assume sooner rather than later.
Seeing how flustered Bo is getting, Thoradin's stern face softens a bit and says Relax lass, there nay be a one o'us who wishes ye harm. Yer gonna need to be of tougher stuff on the road. I can see ye gots strength in ye, just be sure to let it out for air from time to time. Grafftier blesses them who've got a bit o'fire in their bellies.
Turning to Dao he says Let the lass alone, we've all be havin' secrets. If'n we were all well adjusted, squeaky clean souls I doubt we'd be taken on jobs like this.
Thoradin looks at the coins critically, picking them up and biting one before saying Aye, that'll do. When are ye wanting us to depart? I assume sooner rather than later.
Seeing how flustered Bo is getting, Thoradin's stern face softens a bit and says Relax lass, there nay be a one o'us who wishes ye harm. Yer gonna need to be of tougher stuff on the road. I can see ye gots strength in ye, just be sure to let it out for air from time to time. Grafftier blesses them who've got a bit o'fire in their bellies.
Turning to Dao he says Let the lass alone, we've all be havin' secrets. If'n we were all well adjusted, squeaky clean souls I doubt we'd be taken on jobs like this.
Dao looked to the Dwarf, and too a moment to think things over "Fair enough, as for when you should depart... I recommend you you leave as soon as you can... It' a good few days travel from here to XI... and there's no telling when the next boat or Zeppelin to Halius will be"
Thoradin nods and says I can leave on the morrow. I just need to get me forge settled and make an offering to bless our journey.
Looking around at the others he says And what of you lot? Is leaving on the morrow acceptable? He reaches into his many pocketed apron and pulls out a small vial with some seeds that he pops in his mouth and begins chewing, rather noisily.
Hello all, I'd love to join if you'd have me. Is it ok for me to edit the rest of this post as I go? I'll just roll the stats, perks, drawbacks and fears to begin with, so I at least know what the RNG gods have in store for me.
Name : (First) (Last [Optional])
Race & Class: (If Homebrew, let me know first)
Age: (keep to official books unless I say otherwise or if homebrew)
Alignment: (Your Moral compass if you please)
Zodiac: (choose an Animal from the Chinese Zodiac, do not pick one someone else has chosen)
Stats 121213131510
Perk: 1
Shortcoming: 7
Fear: 84
Background: (tell your character's backstory here)
(link your sheet at the bottom)
Rollback Post to RevisionRollBack
Drow enthusiast Lover of lore and magic. -The White Crow-
Hello all, I'd love to join if you'd have me. Is it ok for me to edit the rest of this post as I go? I'll just roll the stats, perks, drawbacks and fears to begin with, so I at least know what the RNG gods have in store for me.
Name : (First) (Last [Optional])
Race & Class: (If Homebrew, let me know first)
Age: (keep to official books unless I say otherwise or if homebrew)
Alignment: (Your Moral compass if you please)
Zodiac: (choose an Animal from the Chinese Zodiac, do not pick one someone else has chosen)
Stats 121213131510
Perk: 1
Shortcoming: 7
Fear: 84
Background: (tell your character's backstory here)
(link your sheet at the bottom)
((That 84 is WAY too funny (There's a Tabaxi in the party), anyway I'll look it over hen it's done))
This post has potentially manipulated dice roll results.
Heya! Don't mind me, just a little late joiner.
Name: Quintillion "Quinn" Amakiir
Race & Class: Eladrin Bard
Age: 215
Alignment: Chaotic Good
Zodiac: Rooster
Stats: 8, 16, 10, 13, 14, 18
Perk:8 - Poly Lingual (Extra Starting Language)
Shortcoming:4 - Gluttonous (2x Food to Survive)
Fear:8Reroll: 8 Okay so I did both of these wrong, I did d10 instead of 100 q.q here's the ACTUAL one: 75 - Demonophobia (Fear of Demons)
Background:
Quintillion was born and raised in the Feywilds, a land of magic ruled by the fair folk. His family was a troupe of entertainers. He never did find out whether or not he had parents or was an orphan, but he really didn't need to. The Troupe Amakiir was all the family he needed. He learned to sing, play instruments the likes of which many humans have never seen, and even bend magical energies with the very sound of his voice. It was a joyful life, an enchanted one.
But adventure called to him, like it does to many. He couldn't simply remain in the lands of his birth! He needed to see the plains of other realms, forests and mountains and deserts. He wanted to hear the stories they had to tell, the songs they would sing to him. He found his way from the homeland of the fey to the lands of men and never looked back.
That was nearly a century ago, Quinn has learned much and more both of himself and of the lands he now calls home. But still, there are adventures to be had!
Fear:8Reroll: 6 Okay so I did both of these wrong, I did d10 instead of 100 q.q here's the ACTUAL one: 21 - Demonophobia (Fear of Demons)
Background:
Quintillion was born and raised in the Feywilds, a land of magic ruled by the fair folk. His family was a troupe of entertainers. He never did find out whether or not he had parents or was an orphan, but he really didn't need to. The Troupe Amakiir was all the family he needed. He learned to sing, play instruments the likes of which many humans have never seen, and even bend magical energies with the very sound of his voice. It was a joyful life, an enchanted one.
But adventure called to him, like it does to many. He couldn't simply remain in the lands of his birth! He needed to see the plains of other realms, forests and mountains and deserts. He wanted to hear the stories they had to tell, the songs they would sing to him. He found his way from the homeland of the fey to the lands of men and never looked back.
That was nearly a century ago, Quinn has learned much and more both of himself and of the lands he now calls home. But still, there are adventures to be had!
Name : TON Race & Class: Half-Orc Fighter 1 Age: 20 Alignment: NG Zodiac: Dog Stats: STR-22 DEX-13 CON-16 INT-12 WIS-13 CHA-12 Perk: Strong: +2 STR Can use two handed weapons like they are one handed with no disadvantage Shortcoming: Gluttonous (2x Food to Survive) Fear: CATS T_T
Background:
Ton was only a child when the Hell Knights attacked his town. Cedar Crest in the Neverwinter forest was small and not well known, but they came none the less. No one Knew why. Ton was hidden when the town was sacked. He hid for his life next to a cat that never blinked, never looked away from Ton as the sounds of the unimaginable echoed in the distance, until the next morning when he found that the entire town had been slaughtered,. He was left alone, the soul survivor at the age of 9.
Almost a man in his culture of Half-Orc society, he swallowed his sorrow and buried all 60 villagers in a ten day. When the first merchant came to sell his wares, as he did weekly, he found the boy exhausted, hand covered in blisters, and the small militia training area decimated. Dougs the merchant could not believe that the lad had done it himself, but there was no other explanation. He heard tales of a boy with remarkable strength in the village but had brushed it off as a prideful parent boasting.
Dougs took Ton in, watching after the boy as he grew, quite fast, into a young man-Orc. Ton became the merchant's personal body guard on expeditions and caravans, and a welcomed one at that. People often doubted the practicality of two greataxes, but were quick to silence once they saw them in action. Eventually Dougs helped ton find a mercenary band of goodly folk who Ton fought with in small skirmishes against minor evildoers and beasts.
One day, Ton was offered his own job, one that particularly interested the young Half-Orc. All he needed to see were the two words. Hell Kights.
Name : TON Race & Class: Half-Orc Fighter 1 Age: 20 Alignment: NG Zodiac: Dog Stats: STR-22 DEX-13 CON-16 INT-12 WIS-13 CHA-12 Perk: Strong: +2 STR Can use two handed weapons like they are one handed with no disadvantage Shortcoming: Gluttonous (2x Food to Survive) Fear: CATS T_T
Background:
Ton was only a child when the Hell Knights attacked his his town. Cedar Crest in the Neverwinter forest was small and not well known, but they came none the less. No one Knew why. Ton was hidden when the town was sacked. He hid for his life next to a cat that never blinked, never looked away from Ton as the sounds of the unimaginable echoed in the distance, until the next morning when he found that the entire town had been slaughtered,. He was left alone, the soul survivor at the age of 9.
Almost a man in his culture of Half-Orc society, he swallowed his sorrow and buried all 60 villagers in a ten day. When the first merchant came to sell his wares, as he did weekly, he found the boy exhausted, hand covered in blisters, and the small militia training area decimated. The Dougs the merchant could not believe that the lad had done it himself, but there was no other explanation. He heard tales of a boy with remarkable strength in the village but had brushed it off as a prideful parent boasting.
Dougs took Ton in, watching after the boy as he grew, quite fast, into a young man-Orc. Ton became the merchant's personal body guard on expeditions and caravans, and a welcomed one at that. People often doubted the practicality of two greataxes, but were quick to silence once they saw them in action. Eventually Dougs helped ton find a mercenary band of goodly folk who Ton fought with in small skirmishes against minor evildoers and beasts.
One day, Ton was offered his own job, one that particularly interested the young Half-Orc. All he needed to see were the two words. Hell Kights.
Ton walked away from the docks munching away at the cooked half a tuna he got for quickly helping the crew of the fishing boat he had taken to get here. A fine payment for such easy work for him. Though to be fair he was able to unload most of the cargo without any help and faster than any of the others had thought possible.
The first thing that cought his eye as he came in was the church. The house of his enemy's enemy. He was not much for religion, but he knew the gods hated the Hell Knights and their order as much as Ton did. He made his way chewing towards the building. Maybe they had info on the informant that he was supposed to meet, even if not, he would at the least be able to judge the cut of their jib.
Ton walked up to the door and opened it gently, respectfully. It seemed this door was made for normal sized folk and not someone almost 7 feet. He was standing straight as it I opened revealing all but his neck up. Ton hunched and scanned the inside where he saw a group..... He eyes immediately found and stopped on the Tabaxi,
"Nope!" Thundered Ton's gruff deep bass filled voice as he turned around and let the door close.
Ton then began to make his way toward the inn he was told about by the captain of the fishing ship. His sizes and twin greataxes on his back drew a few glances, pointed fingers and whispers of doubt that anyone of any size could use both of them at the same time. None of that even registered in Ton's mind. "Probably better luck at the inn" Ton thought to himself, trying to fight the slowly swelling PTSD knot swelling in his gut and mind.
Ton tossed the bones of the tuna in a waste barrel as he walked into the inn and up to the keep.
"An ale sir, if you please." Ton asked trying to summon a warm smile.
Quintillion moved through the town of Saballi with a weightless joy to his step. It was spring, afterall! The time of his birth and the season he most felt at home with. The joy of flowers in bloom, the gentleness of sunlight and the music of birds and animals coming out from their winter's rest all made homes in his heart...which made him want to sing! Which lead to him getting sidetracked at the tavern for far longer than he had originally intended.
He stumbled out of the door of the tavern giggling and snorting, sounds of music and merriment fading out with the closing of the door behind him, just in time to see the rather large form of the half-Orc move past and head to the inn "That's right! I've got business there, silly Quinn!" He set off with a skip, briskly making his way to the inn.
Quinn swept through the door, humming a tune that had gotten caught in his head all the while "oh valley of plenty...." He made his way to the side of the half-Orc and waved to get his attention "Hey there, big guy! I'm Quintillion Amakiir, but my friends call me Quinn. Well...anyone can call me Quinn, if I'm being honest. Quintillion is such a mouthful, I don't know what the Madame was thinking when she named me that. Then again she named my sister Shiva and my brother Aust so maybe she just hates me...wait am I rambling? I'm rambling."
Quinn have a melodic chuckle, the sound telling of a well trained singing voice, before setting himself back on track "You're too tall to not see, well, everything happening around you. You wouldn't have caught sight of a saurian would you? I don't know exactly what he looks like, but his name is Dao so I imagine someone wise and hunched. Probably the type to regale you with stories of the good old days and- I'm rambling again aren't I?"
Thoradin near runs into Verna on her way out. He had taken a moment to admire the stonework of the statue. Apologies lass, twas just looking at the stonework. Not bad for human work. They all inside?
He then goes in to join the others. Seeing Dao he rumbles over and takes a seat, waiting for the meeting to commence.
Dao marks his place in his book with a bookmark and puts it back in his satchel, stands up and gets off from the Statue's base to stand before the party. "We are still missing one, but I can't shake the feeling they're a no-show... So why don't we start things off proper."
Dao pauses and signals Aeoh to present the wrapped object to the party, being careful not to undo the rope binds. "We got a special thing, the croc man wants the special thing. We need to give him the special thing!" Aeoh pipes up, thinking he got the whole point across.
Dao on the other hand continued to pause for a moment before correcting hi small companion "Well, do go FURTHER into detail. An associate of mine is studying ancient saurian civilizations, The Ancestors of my *and technically his* people, on the lower continent. Recently Some people I've been working with have found something on the upper continent that may be linked to it. I need you all to take it to him." He would say before Aoeh chimed in again.
"Gotta find the croc friend, find the croc friend!"
Dao continued "Riiiight, as you might have guessed You'll know him when you see him... He's a Saurian like me, A Sarcos to be exact. And he tends to spend most of his time either in taverns or libraries. So when you arrive at your destination, The Town of Birth, you can start your search there." He paused one last time to look over the party... "Any questions?"
((something to note Aeoh only speaks Draconic))
"Seems straight-forward." Kellin says with a nod. "Do you have any information on what this thing is?" He nods to the wrapped package.
When the gold is tossed out Kellin would nod at it. "Seems like a worthy reward." He states, taking his share. He glances to the others of the make-shift company. "Shall we head to the docks straight-off or do we want to take some time to spend some of this gold?" He pauses though. "I doubt if a small community like this one has much in the way of less-common items, but there might be some items here we can buy of interest or need to some of us."
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You aren't fooling him, and shoot's you a glance of suspicion "something wrong, Bo?"
"Why do we fight? That is the question of war"
Thoradin looks expectantly at Dao, waiting for him to continue, when he doesn't Thoradin says Alright then ye have telled us the job but ye neglected to mention what be our compensation. I'd have to shave me beard if'n I worked for free. Bad for business that is.
"N-N-N-No nothing. I've just never traveled by zeppelin before" Bo replies (hoping this half truth will satisfy Dao)
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Dao looks at you with a smug grin. He extends his right arm out and ignites his plasmatic claws. slowly "tearing the air" making a small portal to an obscure pocket realm. he reaches into the tear and pulls something out from the other side. A bloated felt back what jingles when shook, indicating there is a large sum of money inside of it. once the bag is on his side of the tear, the whole seals up and he tosses the bag in front of Thoradin, spilling some of the coins onto the floor... "1000, EACH... 500 now, and 500 when the job is done."
Make a Deception Roll
"Why do we fight? That is the question of war"
Treenja comes out from hiding. “I’m not sure of the others, but I will accept your offer. If possible, can we get a map to where we be needing to go?”
Deception: 7
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Dao nods, and then has Aeoh hand Treenja their spare map. "Here's a map of the Lower Continent" You'll notice the Lost Land is to the side, that's because it's actually far north east of The Valley of Giants"
((Lower Continent Map https://drive.google.com/file/d/1Z8jZPuO9HgVfpkL1-wslSiA6mEGwL_lA/view)) ((You'll have to pardon the crudeness, an artist I am not))
Insight: 22
((He is reading you like his book))
Dao looks at you with great intent... "You're hiding something... You're lucky I need help otherwise I'd be more inclined to prod"
"Why do we fight? That is the question of war"
Bo flustered and feeling a fool at being called out can only stammer out "S-S-Sorry... it's nothing" as she looks away silently admonishing herself for attempting to her first lie in ages at at time like this.
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Thoradin looks at the coins critically, picking them up and biting one before saying Aye, that'll do. When are ye wanting us to depart? I assume sooner rather than later.
Seeing how flustered Bo is getting, Thoradin's stern face softens a bit and says Relax lass, there nay be a one o'us who wishes ye harm. Yer gonna need to be of tougher stuff on the road. I can see ye gots strength in ye, just be sure to let it out for air from time to time. Grafftier blesses them who've got a bit o'fire in their bellies.
Turning to Dao he says Let the lass alone, we've all be havin' secrets. If'n we were all well adjusted, squeaky clean souls I doubt we'd be taken on jobs like this.
Dao looked to the Dwarf, and too a moment to think things over "Fair enough, as for when you should depart... I recommend you you leave as soon as you can... It' a good few days travel from here to XI... and there's no telling when the next boat or Zeppelin to Halius will be"
"Why do we fight? That is the question of war"
Thoradin nods and says I can leave on the morrow. I just need to get me forge settled and make an offering to bless our journey.
Looking around at the others he says And what of you lot? Is leaving on the morrow acceptable? He reaches into his many pocketed apron and pulls out a small vial with some seeds that he pops in his mouth and begins chewing, rather noisily.
Hello all,
I'd love to join if you'd have me.
Is it ok for me to edit the rest of this post as I go?
I'll just roll the stats, perks, drawbacks and fears to begin with, so I at least know what the RNG gods have in store for me.
Name : (First) (Last [Optional])
Race & Class: (If Homebrew, let me know first)
Age: (keep to official books unless I say otherwise or if homebrew)
Alignment: (Your Moral compass if you please)
Zodiac: (choose an Animal from the Chinese Zodiac, do not pick one someone else has chosen)
Stats 12 12 13 13 15 10
Perk: 1
Shortcoming: 7
Fear: 84
Background: (tell your character's backstory here)
(link your sheet at the bottom)
Drow enthusiast
Lover of lore and magic.
-The White Crow-
((That 84 is WAY too funny (There's a Tabaxi in the party), anyway I'll look it over hen it's done))
"Why do we fight? That is the question of war"
Heya! Don't mind me, just a little late joiner.
Name: Quintillion "Quinn" Amakiir
Race & Class: Eladrin Bard
Age: 215
Alignment: Chaotic Good
Zodiac: Rooster
Stats: 8, 16, 10, 13, 14, 18
Perk: 8 - Poly Lingual (Extra Starting Language)
Shortcoming: 4 - Gluttonous (2x Food to Survive)
Fear:
8Reroll: 8Okay so I did both of these wrong, I did d10 instead of 100 q.q here's the ACTUAL one: 75 - Demonophobia (Fear of Demons)Background:
Quintillion was born and raised in the Feywilds, a land of magic ruled by the fair folk. His family was a troupe of entertainers. He never did find out whether or not he had parents or was an orphan, but he really didn't need to. The Troupe Amakiir was all the family he needed. He learned to sing, play instruments the likes of which many humans have never seen, and even bend magical energies with the very sound of his voice. It was a joyful life, an enchanted one.
But adventure called to him, like it does to many. He couldn't simply remain in the lands of his birth! He needed to see the plains of other realms, forests and mountains and deserts. He wanted to hear the stories they had to tell, the songs they would sing to him. He found his way from the homeland of the fey to the lands of men and never looked back.
That was nearly a century ago, Quinn has learned much and more both of himself and of the lands he now calls home. But still, there are adventures to be had!
Quinn the Crimson
((You're all set and good to go))
"Why do we fight? That is the question of war"
Name : TON
Race & Class: Half-Orc Fighter 1
Age: 20
Alignment: NG
Zodiac: Dog
Stats: STR-22 DEX-13 CON-16 INT-12 WIS-13 CHA-12
Perk: Strong: +2 STR Can use two handed weapons like they are one handed with no disadvantage
Shortcoming: Gluttonous (2x Food to Survive)
Fear: CATS T_T
Background:
Ton was only a child when the Hell Knights attacked his town. Cedar Crest in the Neverwinter forest was small and not well known, but they came none the less. No one Knew why. Ton was hidden when the town was sacked. He hid for his life next to a cat that never blinked, never looked away from Ton as the sounds of the unimaginable echoed in the distance, until the next morning when he found that the entire town had been slaughtered,. He was left alone, the soul survivor at the age of 9.
Almost a man in his culture of Half-Orc society, he swallowed his sorrow and buried all 60 villagers in a ten day. When the first merchant came to sell his wares, as he did weekly, he found the boy exhausted, hand covered in blisters, and the small militia training area decimated. Dougs the merchant could not believe that the lad had done it himself, but there was no other explanation. He heard tales of a boy with remarkable strength in the village but had brushed it off as a prideful parent boasting.
Dougs took Ton in, watching after the boy as he grew, quite fast, into a young man-Orc. Ton became the merchant's personal body guard on expeditions and caravans, and a welcomed one at that. People often doubted the practicality of two greataxes, but were quick to silence once they saw them in action. Eventually Dougs helped ton find a mercenary band of goodly folk who Ton fought with in small skirmishes against minor evildoers and beasts.
One day, Ton was offered his own job, one that particularly interested the young Half-Orc. All he needed to see were the two words. Hell Kights.
Ccharacter PDF
D&D Beyond Character Sheet
Drow enthusiast
Lover of lore and magic.
-The White Crow-
((You are good to go... ow, maybe we will get 12 players after all at this rate))
"Why do we fight? That is the question of war"
Ton walked away from the docks munching away at the cooked half a tuna he got for quickly helping the crew of the fishing boat he had taken to get here. A fine payment for such easy work for him. Though to be fair he was able to unload most of the cargo without any help and faster than any of the others had thought possible.
The first thing that cought his eye as he came in was the church. The house of his enemy's enemy. He was not much for religion, but he knew the gods hated the Hell Knights and their order as much as Ton did. He made his way chewing towards the building. Maybe they had info on the informant that he was supposed to meet, even if not, he would at the least be able to judge the cut of their jib.
Ton walked up to the door and opened it gently, respectfully. It seemed this door was made for normal sized folk and not someone almost 7 feet. He was standing straight as it I opened revealing all but his neck up. Ton hunched and scanned the inside where he saw a group..... He eyes immediately found and stopped on the Tabaxi,
"Nope!" Thundered Ton's gruff deep bass filled voice as he turned around and let the door close.
Ton then began to make his way toward the inn he was told about by the captain of the fishing ship. His sizes and twin greataxes on his back drew a few glances, pointed fingers and whispers of doubt that anyone of any size could use both of them at the same time. None of that even registered in Ton's mind. "Probably better luck at the inn" Ton thought to himself, trying to fight the slowly swelling PTSD knot swelling in his gut and mind.
Ton tossed the bones of the tuna in a waste barrel as he walked into the inn and up to the keep.
"An ale sir, if you please." Ton asked trying to summon a warm smile.
Drow enthusiast
Lover of lore and magic.
-The White Crow-
Quintillion moved through the town of Saballi with a weightless joy to his step. It was spring, afterall! The time of his birth and the season he most felt at home with. The joy of flowers in bloom, the gentleness of sunlight and the music of birds and animals coming out from their winter's rest all made homes in his heart...which made him want to sing! Which lead to him getting sidetracked at the tavern for far longer than he had originally intended.
He stumbled out of the door of the tavern giggling and snorting, sounds of music and merriment fading out with the closing of the door behind him, just in time to see the rather large form of the half-Orc move past and head to the inn "That's right! I've got business there, silly Quinn!" He set off with a skip, briskly making his way to the inn.
Quinn swept through the door, humming a tune that had gotten caught in his head all the while "oh valley of plenty...." He made his way to the side of the half-Orc and waved to get his attention "Hey there, big guy! I'm Quintillion Amakiir, but my friends call me Quinn. Well...anyone can call me Quinn, if I'm being honest. Quintillion is such a mouthful, I don't know what the Madame was thinking when she named me that. Then again she named my sister Shiva and my brother Aust so maybe she just hates me...wait am I rambling? I'm rambling."
Quinn have a melodic chuckle, the sound telling of a well trained singing voice, before setting himself back on track "You're too tall to not see, well, everything happening around you. You wouldn't have caught sight of a saurian would you? I don't know exactly what he looks like, but his name is Dao so I imagine someone wise and hunched. Probably the type to regale you with stories of the good old days and- I'm rambling again aren't I?"
"Seems straight-forward." Kellin says with a nod. "Do you have any information on what this thing is?" He nods to the wrapped package.
When the gold is tossed out Kellin would nod at it. "Seems like a worthy reward." He states, taking his share. He glances to the others of the make-shift company. "Shall we head to the docks straight-off or do we want to take some time to spend some of this gold?" He pauses though. "I doubt if a small community like this one has much in the way of less-common items, but there might be some items here we can buy of interest or need to some of us."