GM with over 20 years of experience. I have a lot of great ideas. Some of them follow through. Others don't. Please don't take offense if I disappear suddenly. I have a life, too. Sometimes I get distra...
(OOC: I'm assuming Yasmin would know about the haunting song that is sung from time to time)
Yasmin starts to look around, unsure of what caused this song. Perhaps an omen from the gods? Perhaps some sort of spirits? Regardless, she continues up the stairs, wondering what this song could be.
She recalls the rumours of the haunting elven voice, connecting it back to the song she heard. Perhaps this is the same voice?
She overhears some of the chatter, suggesting the song has changed, arising more questions to her. Why has the song changed, after it being the same for so long? Maybe this isn't even the same voice. After all, she's never heard what the song used to sound like. Perhaps this is in fact an omen from the gods?
She shakes these questions of her mind and follows Zinnadove up the stairs. Answers can wait.
With your check, you begin to understand that the elven singing spirit is something of a legend at this place. Every so often, randomly, it will sing out. It's been happening for so long that many forget when she began. The song has always been the same. Most patrons offer silence to the singing entity. This time, though, it was different. It was about the Hellriders and Elturel. (Wasn't that the place that just up and vanished in a violent *swhoosh*?)
Most tavern-goes payed it no mind, but as you go up the stairs and as the song finally ends, some of the regulars seem a little confused.
At the top of the stairs, at a long table in the middle, there's a heated game of Balder's Bones (a popular dice game) going on. Hoots and yells more loudly than they need to be assault your senses. Somebody pounds on the table, sending empty glasses of ale to the ground and rolling.
As the group of you finally emerge from the staircase, they barely notice you. But...
A woman matching Tarina's description looks up at you, curious.
Rollback Post to RevisionRollBack
GM with over 20 years of experience. I have a lot of great ideas. Some of them follow through. Others don't. Please don't take offense if I disappear suddenly. I have a life, too. Sometimes I get distra...
Zinnadove, practiced in showing emotion only when convenient, does nothing to acknowledge the game of Balder's Bones nor the ruckus the players are causing, instead she focuses on the woman she presumes is Tarina. Without pause, she leads her small group to the woman.
"Evening," Zinnadove starts, "we are looking for Tarina."
The woman (a human of 5' 6" and muscular build) looks ups. She brandishes two cutlasses at her side. A rowdy game of Balder's Bones is going on at the large table that she's at the head of. As you introduce yourself, Zinnadove, she gives you a good once over.
"Oi, a rot luck you lot are, showin' up as ya' did 'n' all," she says as she glances back at the table where one man curses loudly and slams his fist on the table. It must've been a bad roll. Some of the dice move because of it. He gets properly punched by one of the others playing. "I be Tarina," says the woman as she pounds her fist to her chest. "And who in da' hells might you lot be?" she questions.
Rollback Post to RevisionRollBack
GM with over 20 years of experience. I have a lot of great ideas. Some of them follow through. Others don't. Please don't take offense if I disappear suddenly. I have a life, too. Sometimes I get distra...
Zinnadove gives Tarina a crooked grin and starts, "We were sent by the overly friendly captain at the gate to... assist... in some business. We were advised to find you first." Zinnadove shifts her stance to allow Tarina to see the other two, though not pointing them out directly. "This is Yasmin and Sariel, my companions. We are eager to start."
Sariel looks up at Tarina with a smile. "Hello there. I assume we're in for some grunt work then" She eyes the blades at Tarina's hips, taking a small half-step behind Zinnadove. Sariel keeps one hand on her satchel, holding it tight to her, while her other rests on her scarf around her neck. 'being in a rough environment can be exciting, at least until the roughest of the group starts looking directly at you.' she thinks to herself quietly.
Tarina gives the three of you a smirk. "Oi, a good bit o' work, I'd say. But I'm "retired" (she says it with hand quotes). She places her hands on her hips, cocks her head toward you all. "Information, dearies, that's ma' business. Ol' Cap' Zodge needs me help again, aye?"She laughs out loud. "Well, I'll be drunk at sea! I'll give ya some information, but first, the grunt work."She eyes the stairs you just came from warily. "Ya see, I dinna' leave on good terms from my previous employ, if ya catch me meaning. Brutes a' coming me way. I'd be mucha' bliged' if ya help me fight em' off, an all." She claps her hands together. "So, what say ya?"
As if magically called, 4 brutish looking men come up from the stairs. Angry eyes, cutlasses at the ready. They find purchase at the top, take one look at Tarina, another at you all.
The leader, apparently - the tallest and ugliest - speaks. "TARINA! You ungrateful lit'l ****!"He points his cutlass at her. "You's a' stole that ol' ship from righ' unda' us noses! Imma' heres to makes ya's pay!"
Tarina gives you all a sidelong glance and sighs. "You in, dearies?"
DM: I guess there's a profanity filter. Well, this IS a mature themed campaign...
GM with over 20 years of experience. I have a lot of great ideas. Some of them follow through. Others don't. Please don't take offense if I disappear suddenly. I have a life, too. Sometimes I get distra...
(I see your NAT 20. Results coming soon).
Fun Fact: Last Saturday as a player, I rolled 6 NAT 20’s with my lucky “player killer” d20. Love those NATs.
GM with over 20 years of experience. I have a lot of great ideas. Some of them follow through. Others don't. Please don't take offense if I disappear suddenly. I have a life, too. Sometimes I get distra...
(OOC: I'm assuming Yasmin would know about the haunting song that is sung from time to time)
Yasmin starts to look around, unsure of what caused this song. Perhaps an omen from the gods? Perhaps some sort of spirits? Regardless, she continues up the stairs, wondering what this song could be.
She recalls the rumours of the haunting elven voice, connecting it back to the song she heard. Perhaps this is the same voice?
She overhears some of the chatter, suggesting the song has changed, arising more questions to her. Why has the song changed, after it being the same for so long? Maybe this isn't even the same voice. After all, she's never heard what the song used to sound like. Perhaps this is in fact an omen from the gods?
She shakes these questions of her mind and follows Zinnadove up the stairs. Answers can wait.
With your check, you begin to understand that the elven singing spirit is something of a legend at this place. Every so often, randomly, it will sing out. It's been happening for so long that many forget when she began. The song has always been the same. Most patrons offer silence to the singing entity. This time, though, it was different. It was about the Hellriders and Elturel. (Wasn't that the place that just up and vanished in a violent *swhoosh*?)
Most tavern-goes payed it no mind, but as you go up the stairs and as the song finally ends, some of the regulars seem a little confused.
At the top of the stairs, at a long table in the middle, there's a heated game of Balder's Bones (a popular dice game) going on. Hoots and yells more loudly than they need to be assault your senses. Somebody pounds on the table, sending empty glasses of ale to the ground and rolling.
As the group of you finally emerge from the staircase, they barely notice you. But...
A woman matching Tarina's description looks up at you, curious.
GM with over 20 years of experience. I have a lot of great ideas. Some of them follow through. Others don't. Please don't take offense if I disappear suddenly. I have a life, too. Sometimes I get distra...
Zinnadove, practiced in showing emotion only when convenient, does nothing to acknowledge the game of Balder's Bones nor the ruckus the players are causing, instead she focuses on the woman she presumes is Tarina. Without pause, she leads her small group to the woman.
"Evening," Zinnadove starts, "we are looking for Tarina."
The woman (a human of 5' 6" and muscular build) looks ups. She brandishes two cutlasses at her side. A rowdy game of Balder's Bones is going on at the large table that she's at the head of. As you introduce yourself, Zinnadove, she gives you a good once over.
"Oi, a rot luck you lot are, showin' up as ya' did 'n' all," she says as she glances back at the table where one man curses loudly and slams his fist on the table. It must've been a bad roll. Some of the dice move because of it. He gets properly punched by one of the others playing. "I be Tarina," says the woman as she pounds her fist to her chest. "And who in da' hells might you lot be?" she questions.
GM with over 20 years of experience. I have a lot of great ideas. Some of them follow through. Others don't. Please don't take offense if I disappear suddenly. I have a life, too. Sometimes I get distra...
Zinnadove gives Tarina a crooked grin and starts, "We were sent by the overly friendly captain at the gate to... assist... in some business. We were advised to find you first." Zinnadove shifts her stance to allow Tarina to see the other two, though not pointing them out directly. "This is Yasmin and Sariel, my companions. We are eager to start."
Sariel looks up at Tarina with a smile. "Hello there. I assume we're in for some grunt work then" She eyes the blades at Tarina's hips, taking a small half-step behind Zinnadove. Sariel keeps one hand on her satchel, holding it tight to her, while her other rests on her scarf around her neck. 'being in a rough environment can be exciting, at least until the roughest of the group starts looking directly at you.' she thinks to herself quietly.
Tarina gives the three of you a smirk. "Oi, a good bit o' work, I'd say. But I'm "retired" (she says it with hand quotes). She places her hands on her hips, cocks her head toward you all. "Information, dearies, that's ma' business. Ol' Cap' Zodge needs me help again, aye?" She laughs out loud. "Well, I'll be drunk at sea! I'll give ya some information, but first, the grunt work." She eyes the stairs you just came from warily. "Ya see, I dinna' leave on good terms from my previous employ, if ya catch me meaning. Brutes a' coming me way. I'd be mucha' bliged' if ya help me fight em' off, an all." She claps her hands together. "So, what say ya?"
As if magically called, 4 brutish looking men come up from the stairs. Angry eyes, cutlasses at the ready. They find purchase at the top, take one look at Tarina, another at you all.
The leader, apparently - the tallest and ugliest - speaks. "TARINA! You ungrateful lit'l ****!" He points his cutlass at her. "You's a' stole that ol' ship from righ' unda' us noses! Imma' heres to makes ya's pay!"
Tarina gives you all a sidelong glance and sighs. "You in, dearies?"
DM: I guess there's a profanity filter. Well, this IS a mature themed campaign...
ROLL INITIATIVE
GM with over 20 years of experience. I have a lot of great ideas. Some of them follow through. Others don't. Please don't take offense if I disappear suddenly. I have a life, too. Sometimes I get distra...
(Sariel's initiative is 12)
"Well, this is a mess already..." Sariel gives a deep sigh. "Cover me."
Sariel begins to conjure magic in her palms, as she assesses the situation.
(Initiative roll: 19)
She grabs her shortsword and glances towards the group playing dice.
Initiative: 18
Zinnadove draws her daggers, getting into a defensive stance.