Andúlra finishes her meal and packs the three stones carefully into her bag. "Alright, let's go. Tick Tock you are to go first. We are going to the temple. Remember the pass without trace only lasts an hour so we need to get there as soon as we can." Andúlra casts the spell pass without trace
Then she whispers to Tick Tock, "Go my friend walk softly towards the temple"
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Plunge Into The Underdark: Teagan (Level 5 Elf Druid)
Legerdemain: A Little Hocus Pocus: Kiera (Level 3 Human Sorcerer)
The entire party moves towards the temple along the buildings dodging groups of shambling dead as you move. So far you manage to remain undetected now outside of the tarven at 6 you pause as Brida whispers to Andulra that NOW is the time to set the golem loose and for them to wait for the initial disruption before losing their spells. From this vantage on the other side of the tavern there is 10 different undead medium size humanoids and one of the two undead trolls just outside the temple steps.
Tick-tock takes off at a steady pace, it's not exactly a run but it's faster than his lumbering pace. Moving forward 60ft ahead of the group he reaches the well as most undead now swarm him.
Seeing this the group needs to roll initiative!
Brida 3
Aldaryn 10
OOC: Andulra don't forget to roll for the golem now as well as your self!! If you want to stay hidden as you cast please roll another stealth check too as you move towards the temple. Saaberas you're welcome to stealth too.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
This post has potentially manipulated dice roll results.
From behind the tavern Andurla casts thunderclap laying a wave of sound into the medium undead with a collective CON save 23; undead troll CON save 22 against wave both succeed the wave of noise having no effect.
Saaberas you're up!!
Aldaryn's on deck.
Brida's moved to the candlemaker's house apart from the group but with Aldaryn at her side.
This post has potentially manipulated dice roll results.
Saaberas you arrive there unseen. Aldaryn then holds his attack action allowing Brida to move to the edge of the building and then yell out to the swarm of undead 30ft away from beside the candlemaker's house. "I command you by the light of Chauntea you be cleansed from this place," she exclaims channeling divinity with her chard symbol of Chauntea. All undead in the area must beat a DC Wiz save of 15. The swarm wiz 8; undead troll wiz save 3 if the fail they are rebuked and run from the area frighten and terrified by the cleric's holy voice voice!
The ten undead medium humanoids burst into flames on the spot but the undead troll moves to face the direction of Brida's voice! Aldaryn however springs into action loosing an arrow from his longbow 20 fora critical hit taking 10 points of piercing damage!!
This post has potentially manipulated dice roll results.
Saarebas, using all 40 feet of his movement, will run out to D8 with the Javelin of Lightning he'll aim it at the Priest at K2 and speaks the command word "Molniya" which is Orc for Lightning as he releases it.
The Orc at E7 and the Priest between I and H (and between 3 and 4) must make a DC 13 Dex ST and take 12 Lightning Damage.
If the Javelin Hits the Priest at K2 takes the lightning damage plus the damage from the javelin.
Javelin: Attack: 15 Damage: 5
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Andúlra finishes her meal and packs the three stones carefully into her bag. "Alright, let's go. Tick Tock you are to go first. We are going to the temple. Remember the pass without trace only lasts an hour so we need to get there as soon as we can." Andúlra casts the spell pass without trace
Then she whispers to Tick Tock, "Go my friend walk softly towards the temple"
OOC: I still need a stealth roll for you and Tick-Tock!
Brida's 17 + 10 = 27
Aldaryn's 8 + 10 = 18
Brida follows behind Andulra and the golem, Aldryn stays in the middle and they move out of the tower with Andulra and the golem leading they way.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Saarebas will take up the rear.
Stealth: 21 + 10 = 31
OOC: Basically Saaberas just disappeared... lol
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Stealth 19 +10= 29
Tic Tock stealth -1 +10= 9
The entire party moves towards the temple along the buildings dodging groups of shambling dead as you move. So far you manage to remain undetected now outside of the tarven at 6 you pause as Brida whispers to Andulra that NOW is the time to set the golem loose and for them to wait for the initial disruption before losing their spells. From this vantage on the other side of the tavern there is 10 different undead medium size humanoids and one of the two undead trolls just outside the temple steps.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Andulra whispers for Tic Tock to stop. She walks up to him and whispers, “Tic Tock I want you to run at the temple and scare the Undead.”
“Ok, Brida once they are startled lets let it RIP!”
Tick-tock takes off at a steady pace, it's not exactly a run but it's faster than his lumbering pace. Moving forward 60ft ahead of the group he reaches the well as most undead now swarm him.
Seeing this the group needs to roll initiative!
Brida 3
Aldaryn 10
OOC: Andulra don't forget to roll for the golem now as well as your self!! If you want to stay hidden as you cast please roll another stealth check too as you move towards the temple. Saaberas you're welcome to stealth too.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Initiative: 20
OOC: Barbaians Stealthing. Blasfemy I should rage into everything right ;)
Initiative 20 Andulra
initiative 19 Tic Tock
stealth 4 +10=27 Andulra
Andulra whispers to Brida,” Let’s do it!”
She casts the spell thunderclap
Thunder damage 8
Constitution saving throw or take 2d6 thunder damage
OCC: when I fixed Tic Tocks initiative it messed the rest of the rolls up. I’m not sure why.
From behind the tavern Andurla casts thunderclap laying a wave of sound into the medium undead with a collective CON save 23; undead troll CON save 22 against wave both succeed the wave of noise having no effect.
Saaberas you're up!!
Aldaryn's on deck.
Brida's moved to the candlemaker's house apart from the group but with Aldaryn at her side.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Saarebas will attempt to stealth and dart across the street towards the back of the building next to the temple.
Stealth: 16 + 10 = 27
Saaberas you arrive there unseen. Aldaryn then holds his attack action allowing Brida to move to the edge of the building and then yell out to the swarm of undead 30ft away from beside the candlemaker's house. "I command you by the light of Chauntea you be cleansed from this place," she exclaims channeling divinity with her chard symbol of Chauntea. All undead in the area must beat a DC Wiz save of 15. The swarm wiz 8; undead troll wiz save 3 if the fail they are rebuked and run from the area frighten and terrified by the cleric's holy voice voice!
The ten undead medium humanoids burst into flames on the spot but the undead troll moves to face the direction of Brida's voice! Aldaryn however springs into action loosing an arrow from his longbow 20 fora critical hit taking 10 points of piercing damage!!
TOP of the round!!
Andulra you're up!
Saab's on deck!
OOC: Map is coming!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
OOC: Afe any of the undead CR 1/2 or lower because then they’d be instantly destroyed.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
OOC: The unmarked building
The noise of the thunderclap brings 3 priests from their guard stations inside the temple. They emerge of the steps.
Priests 12 8 21
New initiative order at the top of next round
Priest 1
Andulra
Saab
Priest 2
Al
Priest 3
Golem
Brida
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Andulra take her long bow and aims for the priest on the stairs K2 and releases her arrow.
Bow 12
damage 7
HITS! Damage noted.
Saab you're up!
Al's on deck, next is golem, then Brida. Sorry I forgot the golem Andulra! Then we'll start new round with priests added to the mix!!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Saarebas, using all 40 feet of his movement, will run out to D8 with the Javelin of Lightning he'll aim it at the Priest at K2 and speaks the command word "Molniya" which is Orc for Lightning as he releases it.
The Orc at E7 and the Priest between I and H (and between 3 and 4) must make a DC 13 Dex ST and take 12 Lightning Damage.
If the Javelin Hits the Priest at K2 takes the lightning damage plus the damage from the javelin.
Javelin: Attack: 15 Damage: 5