The tortle gets in his chortle at the Inn Keeper's expense, and the Old woman laughs with him.
(5:00) In the darkening light, the old woman pulls the curtains back on her windows, letting in purple moonlight through stained glass. Many of the plants and fungi around the room begin to glow and extend out, filling the room with vibrant neon colors. Blues, yellows, greens, all the natural colors of the dark covered, water grown, dirt world. She shuts the door, locking it. Turning around, her hands flow to the floor in a mystical motion. The plants begin to sway and follow her movement, like trained dancers waving ribbons.
She stops and they return to vibrant still being.
“Its completely possible.” she glances over and says evenly to Elisha, Genesh and Irenia listening carefully.
The alchemist admits that the connection to the Underdark is a solid possibility. If this was the first Drow settlement, it tracks that they evolved into Wood elves at some point after they abandoned whatever tunnels they were in.
“There's something else as well.”
It would make good sense that the Elves currently living in the area come from Drow as they are much more connected with all aspects of nature instead of just growth as normal Wood elves.
“But that would have been thousands of years ago. Also, we would have noticed things other than elves coming out, and we would know where those entrances were. And why would they just up and leave town for a settlement not even a days ride awa--”
The innkeeper interrupts,
“Maybe the Elves did notice other things, and do know where those entrances are. And maybe that's why they packed up and left.”
(5:30) A little while later, when the group had time to consider that thought for a moment, Genesh got to ask about his river treasure. The alchemist's eyes went wide and she closed his hands over it. She told him it was something to be greatly protected and that trading it to someone is as good as giving your life's purpose away. There are literal hordes of mystic nature lovers who'd happily sell you their own and several of their family member's souls just to hold the stone, let alone have it.
“Should you seek that path, find yourself a druid.”
She remarks that the one she spoke to today will not be returning. The other woman was the last human druid still operating in these woods and as of today she has confirmed she no longer feels safe. There are Elven druids that do, but they all live in that town down the river.
"Maybe one of them will, but definitely not her, not even for that pocket sized miracle of yours."
Elisha responds: "Yes all of this is very curious and we should keep it in the back of our minds. I am sorry to lead us off track of why we are here....the fire that destroyed you inn, the missing 'investor' and the arguing man and woman. what information do either of you have that might be able to help us? Also,since there is no inn to stay in....what does everyone think about going back to the man and woman's house to stay for the evening?"
The alchemist's shrugs her shoulders, and regrets that she doesn't have anymore information. The innkeep rattles off a few known facts, and then a few changes in the story.
The night of the fire
(10:00 PM)
The investor was the man out of breath. He was so because he was running from a man on a horse. He sat him in the window and fed him, then tended to the soup, hoping such a vagrant would not come here.
(11:00)
Obviously, the innkeeper immediately thought he knew who the second man was when he strolled up on a horse.
The trouble was, the man in the window was looking North, and the man with the horse approached from the South. If you weren't listening, in the Storm, with untrained ears not used to the weather, of course you wouldn't have heard the horse ride up. And so, the man did not turn for the sound of the horse. Nor for the sound of the door, nor for the sight of the man who walked in.
But the Innkeeper didn't know that at first, he figured maybe the man recognized the different horses. Its not such a strange talent around here.
So, the angry man walked to the fire, drank his liquor, and sat down murmuring curses about a someone getting away.
Getting away? So he was the thief!
The Innkeep was in a bit of a pickle. Right now, if he did nothing, nobody was getting hurt. Maybe they'd both be so far up their own ego that they wouldn't notice each other and end up leaving.
(12:00 Midnight)
Both of them had nodded well off to sleep, and the constant storm bade the Innkeeper to tend the fire longer than usual. Its never good to be up so late in the woods, especially bright and glowing in a storm, it attracts everything that can be found. Sure as silver, a might gust blew the damned door open waking the man at the window. He sprung to his feet and cursed the foul day he had. Luckily the other man stayed asleep. Unluckily, the other man saw his cloak walking to the door and recognized him. He flew into a rage, and the innkeeper tried to restrain him. Following in line with his recent string of bad like, his efforts then woke the other man, and the three began a brawl.
At some point after that, he faintly recalls, someone threw something through a window. It landed in the fireplace and exploded. After that, things caught fire, the wind came in, and the place burned to the ground in under three hours.
At the Alchemist's shop
(5:30 PM)
“It was odd because, while we were all fighting, I don't remember anyone tossing anything but their fists or feet.”
He chalks it up to three tired angry men fighting, one of whom was drunk, and leaves the rest up to an accident. He doesn't even remember what he did after, he just remembers sitting in front with the guards as it burned down. The only remaining items he posses above ground now are several iron crates. Fortunately, they are always lying on-top the basement doors for just such an occasion and easy access for storage. They are covered in ash, unrecognizable to most, but he knows what they are.
“Luckily, nobody else's stuff got damaged. I can rebuild, but damn that hungry man and his bum friend! They both ran off before the fire even really got going!”
You are all left to consider the information as they bid you good evening. Elisha and Irenia leave to the two story house. It is dark already, and painfully cold. The silence in the trees is unbroken,
Genesh thanked the alchemist as he returned to the gemstone to his pouch, "I appreciate learning more about the Pike's Pearl, it sounds a bit overwhelming and something that in all likelihood I am completely unworthy of... perhaps if it is so prized by druids then it should be in a druid's care, not mine so until I run across a druid to give it to I will do my best to try to keep it safe."
The tortle listened carefully to the innkeeper closely thinking that either he (Genesh) didn't read the report properly or was just confused regarding certain details... or there are some inconsistencies to sort out, something the tortle will ponder but remained silent and says nothing keeping his thoughts and notions to himself.
Jack, banker and jewel-seller, dwarf-friend, former soldier
After he finishes his conversation with Jack, Olwer leaves the shop to the abandoned house near the edge of the woods.
Walking down the dark street, he tugs his cloak close against the wintry chill.
He first goes inside and finds the best room in the house for sleeping. After inspecting the bed and bedclothes for bugs, he plunks his travel bag down to claim his place. Next, he checks doors, window latches, and the like, making sure the room is reasonably secure.
If Tyriel is still in the house, Olwer informs the warrior that he's going to gather firewood from the fuel stack (if there is one).
If clean water is on hand in a rain barrel or from a nearby well, he fills a jug.
And if anything good to eat remains in the pantry, he will take food for the party's supper tonight (he has his own rations, but one gets tired of eating nothing but hardtack, salted fish, and dried fruit). Any useful household items, like candles or twine, he takes note of for possible later use.
He then adds Jack's name to his list and waits for the others to return.
Elisha will enter the house and find the sitting room. He will wait for the others so they can have a meeting of the minds before everyone turns in for the evening.
((Just as a brief update, the various home repairs are ongoing which has been extremely hectic, took time away from work and now I am playing catch up on work things while the home remains a construction zone. Still not sure on my ETA of when I'll have time to return to regular posting, but the game is not forgotten, just extremely busy and stressed at the moment. Again, apologies. I don't want to slow progress of the game for everyone involved, so feel free to do whatever is needed for the story - bot my character, create a scenario where they are pulled away temporarily, whatever you feel is best to progress the game. I am hopeful all this will pass and things will return to normal.))
Olwer and then Aishela a short time after decide to leave the village as well. The town's people close up, the dim purple light of the alchemists open door, and the orange glow of the lamp lantern the only breaks in the dim moonlight of winter.
(5:45 PM)
Irenia, Olwer, Aishela, and, Elisha have all turned in for the evening, bunking in the second story of the suspects house. Tyriel is waiting once again just outside the door, possibly unsure of where Genesh was. He spoke briefly with Olwer earlier and he informed Tyreil of the day's news, and that he would be gathering firewood. Tyreil watched him do so then finish and return to bed. The house was well farmed from the wood stove in the kitchen, its pipes reaching a well made chimney leading out of a steel formed roof.
By 5:45 PM Genesh had turned up and slowly approached the suspect's house where Tyriel was waiting just outside the door, "good evening Tyriel, has everyone turned in already?" The tortle asked politely making small talk before going on inside the house.
Later the tortle will have some dinner and made sure that everyone was inside and that the ground floor was locked up nice and tight. He will speak with any of his companions and shares whatever information he is able to and find out what everyone has been up to or found out regarding the case. If they want to take turns standing watch then Genesh will gladly take his turn to help out.
As the night wore on seeing that there were four people already seeking to bed down up on the second floor Genesh decided that he would just bunk down in front of the fireplace on the ground floor as to not overcrowd things upstairs. Putting his pack and gear just out of the way but in easy reach, Genesh lay down on his belly in front of the fireplace and withdrew into the safety and comfort of his shell to go to sleep...
Genesh had arrived and found that while not everyone had fallen asleep, spots were claimed, and, settling for the night had begun. Candles lit for reading, blankets pulled closed for warmth, and, the smell of hot liquid running over shredded herbs flowed through the air. It was a calm night inside. The fireplace well stocked by Olwer, it continued like this for hours.
(9:00 PM)
The lone sentinel stood watch as the candles are extinguished, and the the low murmurs of talks and mutterings in the house went silent. It was now bitterly cold, the pain extending beyond the nose and toes to the very bones beneath them when exposed. The moonlight, once so bright and clear, now becoming obstructed by thin grey clouds slowly gaining weight with each tick of the clock.
(10:00 PM)
A light rain is falling in this frigged forest. The smoke from the chimney the only break in all of the greys and blues of the night stormy sky. His armor sopping wet and limbs nearly frostbitten, he remained at his post.
(11:00 PM)
The rain stopped, but the clouds haven't left. The moonlight won't come back and there is darkness about the woods. He is alone here, in this place. If he did call for help, would they hear it? Yes, they would. Nothing to worry about.
(12:00 Midnight)
A silence had fallen over the area for nearly half an hour.
The wind blowing, trees swaying, and crunch of the leaves under the foot of small animals had utterly ceased.
Tyreil sat in this silence, slowly nodding in and out of sleep.
After his meditation Elisha will walk downstairs and outside to Tyreil and say: "Friend...go inside and warm yourself around the fire. I will take watch"
Snug as a bug in a rug the tortle Genesh slept soundly, lightly snoring inside his shell assuming when it was time for his turn on watch duty someone would wake him up.
Irenia will settle for a quick two-hour trance. Once she is finished, she is going to look through the house. She makes sure not to disturb her companions.
Rollback Post to RevisionRollBack
I have an intelligence of six, I know what I'm doing.
Tyriel is sick. Its obvious that standing out here for so long has not done him well, and he should go inside.
When he does, after about five seconds you also notice that there's god knows how many things jumping around you in the darkness.
You are almost positive they are Elves, and you are certainly positive they are actively engaged in the pursuit of something that is evading them expertly. They stop when they notice you looking at them and peer with white eyes from the trees. They blink, acknowledge that you are not a threat, and move on deeper into the wood after their quarry.
The rest of the night is uneventful. There are several hours of just wind blowing, rustling in the dead branches, and the soft on and off rain that never seemed to turn back into a storm or dominate the night sky.
At 3:00, the rain stopped.
At 4:00 people started waking up. the Alchemist wandered into the forest, the guards walked around the area briefly, and the tailor's son ran up with some baked goods and coffee.
At 5:00 AM, Day broke. The Alchemist walked back into town and bid you good luck on your investigation.
By 6:00, Everyone has woken up, the town has started its day, and the falls of hammers on sawed wood can be heard in the distance. Tyriel informs you all that he'll be heading back to Port for awhile. He shares everything he had learned or thought, then departs for the canoe station in the morning light, thanking Irenia for saving him. There is a soft breeze, and he pulls tight the now dry clothes he had hung next to Olwer's eternal fire.
Before you relieved Tyriel, there was a bit of time where you looked about the house.
(9:00-11:00) trance
(11:00-12:00) Searching about the house.
(11:00) you searched the upstairs and generally found it difficult to find anything. There were just too many sleeping people about and there wasn't really much up here to begin with. At
(11:30) you made your way downstairs and started looking about the fireplace.
It was the one place that had been ignored, and for good reason. The only thing about its humble form, was a painted white wooden mantle surrounding it, and a carved wooden horse atop that. Walking over to inspect it, you lift it up and see two folded pieces of paper, so thin, they did not even raise the statue.
The first note was addressed to the woman from an admirer criticizing someone's ability to provide for her. The second was her interested correspondence.
The admirer speaks in a rigid, formal, very direct way. The woman speaks equally so. They agree someone cannot provide, and plan to meet.
At around 12:00 you finished reading the letters, place them into your pocket, or wherever, and immediately noticed Tyriel looked like he might actually die. Perhaps that and the sudden realization that Elves are always about at night, distracted you enough that thoughts of these events don't sink in till morning after he leaves.
Irenia must share this with the group, nobody knows you found the notes. For reference, these are about the size of two book marks. Very thin, compact, short messages.
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Irenia is going to listen to the Alchemist's answer to Elisha's question.
I have an intelligence of six, I know what I'm doing.
The tortle gets in his chortle at the Inn Keeper's expense, and the Old woman laughs with him.
(5:00) In the darkening light, the old woman pulls the curtains back on her windows, letting in purple moonlight through stained glass. Many of the plants and fungi around the room begin to glow and extend out, filling the room with vibrant neon colors. Blues, yellows, greens, all the natural colors of the dark covered, water grown, dirt world. She shuts the door, locking it. Turning around, her hands flow to the floor in a mystical motion. The plants begin to sway and follow her movement, like trained dancers waving ribbons.
She stops and they return to vibrant still being.
“Its completely possible.” she glances over and says evenly to Elisha, Genesh and Irenia listening carefully.
The alchemist admits that the connection to the Underdark is a solid possibility. If this was the first Drow settlement, it tracks that they evolved into Wood elves at some point after they abandoned whatever tunnels they were in.
“There's something else as well.”
It would make good sense that the Elves currently living in the area come from Drow as they are much more connected with all aspects of nature instead of just growth as normal Wood elves.
“But that would have been thousands of years ago. Also, we would have noticed things other than elves coming out, and we would know where those entrances were. And why would they just up and leave town for a settlement not even a days ride awa--”
The innkeeper interrupts,
“Maybe the Elves did notice other things, and do know where those entrances are. And maybe that's why they packed up and left.”
(5:30) A little while later, when the group had time to consider that thought for a moment, Genesh got to ask about his river treasure. The alchemist's eyes went wide and she closed his hands over it. She told him it was something to be greatly protected and that trading it to someone is as good as giving your life's purpose away. There are literal hordes of mystic nature lovers who'd happily sell you their own and several of their family member's souls just to hold the stone, let alone have it.
“Should you seek that path, find yourself a druid.”
She remarks that the one she spoke to today will not be returning. The other woman was the last human druid still operating in these woods and as of today she has confirmed she no longer feels safe. There are Elven druids that do, but they all live in that town down the river.
"Maybe one of them will, but definitely not her, not even for that pocket sized miracle of yours."
Elisha responds: "Yes all of this is very curious and we should keep it in the back of our minds. I am sorry to lead us off track of why we are here....the fire that destroyed you inn, the missing 'investor' and the arguing man and woman. what information do either of you have that might be able to help us? Also,since there is no inn to stay in....what does everyone think about going back to the man and woman's house to stay for the evening?"
Irenia raises an eyebrow. "I suppose we could stay there if they don't mind."
I have an intelligence of six, I know what I'm doing.
Elisha chuckles and say's: "well they are not there to complain and if they do come back they can answer some questions."
The alchemist's shrugs her shoulders, and regrets that she doesn't have anymore information. The innkeep rattles off a few known facts, and then a few changes in the story.
The night of the fire
(10:00 PM)
The investor was the man out of breath. He was so because he was running from a man on a horse. He sat him in the window and fed him, then tended to the soup, hoping such a vagrant would not come here.
(11:00)
Obviously, the innkeeper immediately thought he knew who the second man was when he strolled up on a horse.
The trouble was, the man in the window was looking North, and the man with the horse approached from the South. If you weren't listening, in the Storm, with untrained ears not used to the weather, of course you wouldn't have heard the horse ride up. And so, the man did not turn for the sound of the horse. Nor for the sound of the door, nor for the sight of the man who walked in.
But the Innkeeper didn't know that at first, he figured maybe the man recognized the different horses. Its not such a strange talent around here.
So, the angry man walked to the fire, drank his liquor, and sat down murmuring curses about a someone getting away.
Getting away? So he was the thief!
The Innkeep was in a bit of a pickle. Right now, if he did nothing, nobody was getting hurt. Maybe they'd both be so far up their own ego that they wouldn't notice each other and end up leaving.
(12:00 Midnight)
Both of them had nodded well off to sleep, and the constant storm bade the Innkeeper to tend the fire longer than usual. Its never good to be up so late in the woods, especially bright and glowing in a storm, it attracts everything that can be found. Sure as silver, a might gust blew the damned door open waking the man at the window. He sprung to his feet and cursed the foul day he had. Luckily the other man stayed asleep. Unluckily, the other man saw his cloak walking to the door and recognized him. He flew into a rage, and the innkeeper tried to restrain him. Following in line with his recent string of bad like, his efforts then woke the other man, and the three began a brawl.
At some point after that, he faintly recalls, someone threw something through a window. It landed in the fireplace and exploded. After that, things caught fire, the wind came in, and the place burned to the ground in under three hours.
At the Alchemist's shop
(5:30 PM)
“It was odd because, while we were all fighting, I don't remember anyone tossing anything but their fists or feet.”
He chalks it up to three tired angry men fighting, one of whom was drunk, and leaves the rest up to an accident. He doesn't even remember what he did after, he just remembers sitting in front with the guards as it burned down. The only remaining items he posses above ground now are several iron crates. Fortunately, they are always lying on-top the basement doors for just such an occasion and easy access for storage. They are covered in ash, unrecognizable to most, but he knows what they are.
“Luckily, nobody else's stuff got damaged. I can rebuild, but damn that hungry man and his bum friend! They both ran off before the fire even really got going!”
You are all left to consider the information as they bid you good evening. Elisha and Irenia leave to the two story house. It is dark already, and painfully cold. The silence in the trees is unbroken,
Genesh thanked the alchemist as he returned to the gemstone to his pouch, "I appreciate learning more about the Pike's Pearl, it sounds a bit overwhelming and something that in all likelihood I am completely unworthy of... perhaps if it is so prized by druids then it should be in a druid's care, not mine so until I run across a druid to give it to I will do my best to try to keep it safe."
The tortle listened carefully to the innkeeper closely thinking that either he (Genesh) didn't read the report properly or was just confused regarding certain details... or there are some inconsistencies to sort out, something the tortle will ponder but remained silent and says nothing keeping his thoughts and notions to himself.
After he finishes his conversation with Jack, Olwer leaves the shop to the abandoned house near the edge of the woods.
Walking down the dark street, he tugs his cloak close against the wintry chill.
He first goes inside and finds the best room in the house for sleeping. After inspecting the bed and bedclothes for bugs, he plunks his travel bag down to claim his place. Next, he checks doors, window latches, and the like, making sure the room is reasonably secure.
If Tyriel is still in the house, Olwer informs the warrior that he's going to gather firewood from the fuel stack (if there is one).
If clean water is on hand in a rain barrel or from a nearby well, he fills a jug.
And if anything good to eat remains in the pantry, he will take food for the party's supper tonight (he has his own rations, but one gets tired of eating nothing but hardtack, salted fish, and dried fruit). Any useful household items, like candles or twine, he takes note of for possible later use.
He then adds Jack's name to his list and waits for the others to return.
Elisha will enter the house and find the sitting room. He will wait for the others so they can have a meeting of the minds before everyone turns in for the evening.
Irenia will do the same as well.
I have an intelligence of six, I know what I'm doing.
((Just as a brief update, the various home repairs are ongoing which has been extremely hectic, took time away from work and now I am playing catch up on work things while the home remains a construction zone. Still not sure on my ETA of when I'll have time to return to regular posting, but the game is not forgotten, just extremely busy and stressed at the moment. Again, apologies. I don't want to slow progress of the game for everyone involved, so feel free to do whatever is needed for the story - bot my character, create a scenario where they are pulled away temporarily, whatever you feel is best to progress the game. I am hopeful all this will pass and things will return to normal.))
(5:30 PM)
Olwer and then Aishela a short time after decide to leave the village as well. The town's people close up, the dim purple light of the alchemists open door, and the orange glow of the lamp lantern the only breaks in the dim moonlight of winter.
(5:45 PM)
Irenia, Olwer, Aishela, and, Elisha have all turned in for the evening, bunking in the second story of the suspects house. Tyriel is waiting once again just outside the door, possibly unsure of where Genesh was. He spoke briefly with Olwer earlier and he informed Tyreil of the day's news, and that he would be gathering firewood. Tyreil watched him do so then finish and return to bed. The house was well farmed from the wood stove in the kitchen, its pipes reaching a well made chimney leading out of a steel formed roof.
It was dark and cold out here, alone.
By 5:45 PM Genesh had turned up and slowly approached the suspect's house where Tyriel was waiting just outside the door, "good evening Tyriel, has everyone turned in already?" The tortle asked politely making small talk before going on inside the house.
Later the tortle will have some dinner and made sure that everyone was inside and that the ground floor was locked up nice and tight. He will speak with any of his companions and shares whatever information he is able to and find out what everyone has been up to or found out regarding the case. If they want to take turns standing watch then Genesh will gladly take his turn to help out.
As the night wore on seeing that there were four people already seeking to bed down up on the second floor Genesh decided that he would just bunk down in front of the fireplace on the ground floor as to not overcrowd things upstairs. Putting his pack and gear just out of the way but in easy reach, Genesh lay down on his belly in front of the fireplace and withdrew into the safety and comfort of his shell to go to sleep...
(6:00 PM)
Genesh had arrived and found that while not everyone had fallen asleep, spots were claimed, and, settling for the night had begun. Candles lit for reading, blankets pulled closed for warmth, and, the smell of hot liquid running over shredded herbs flowed through the air. It was a calm night inside. The fireplace well stocked by Olwer, it continued like this for hours.
(9:00 PM)
The lone sentinel stood watch as the candles are extinguished, and the the low murmurs of talks and mutterings in the house went silent. It was now bitterly cold, the pain extending beyond the nose and toes to the very bones beneath them when exposed. The moonlight, once so bright and clear, now becoming obstructed by thin grey clouds slowly gaining weight with each tick of the clock.
(10:00 PM)
A light rain is falling in this frigged forest. The smoke from the chimney the only break in all of the greys and blues of the night stormy sky. His armor sopping wet and limbs nearly frostbitten, he remained at his post.
(11:00 PM)
The rain stopped, but the clouds haven't left. The moonlight won't come back and there is darkness about the woods. He is alone here, in this place. If he did call for help, would they hear it? Yes, they would. Nothing to worry about.
(12:00 Midnight)
A silence had fallen over the area for nearly half an hour.
The wind blowing, trees swaying, and crunch of the leaves under the foot of small animals had utterly ceased.
Tyreil sat in this silence, slowly nodding in and out of sleep.
After his meditation Elisha will walk downstairs and outside to Tyreil and say: "Friend...go inside and warm yourself around the fire. I will take watch"
perception: 18
Snug as a bug in a rug the tortle Genesh slept soundly, lightly snoring inside his shell assuming when it was time for his turn on watch duty someone would wake him up.
Irenia will settle for a quick two-hour trance. Once she is finished, she is going to look through the house. She makes sure not to disturb her companions.
I have an intelligence of six, I know what I'm doing.
Irenia Perception:
Tyriel is sick. Its obvious that standing out here for so long has not done him well, and he should go inside.
When he does, after about five seconds you also notice that there's god knows how many things jumping around you in the darkness.
You are almost positive they are Elves, and you are certainly positive they are actively engaged in the pursuit of something that is evading them expertly. They stop when they notice you looking at them and peer with white eyes from the trees. They blink, acknowledge that you are not a threat, and move on deeper into the wood after their quarry.
The rest of the night is uneventful. There are several hours of just wind blowing, rustling in the dead branches, and the soft on and off rain that never seemed to turn back into a storm or dominate the night sky.
At 3:00, the rain stopped.
At 4:00 people started waking up. the Alchemist wandered into the forest, the guards walked around the area briefly, and the tailor's son ran up with some baked goods and coffee.
At 5:00 AM, Day broke. The Alchemist walked back into town and bid you good luck on your investigation.
By 6:00, Everyone has woken up, the town has started its day, and the falls of hammers on sawed wood can be heard in the distance. Tyriel informs you all that he'll be heading back to Port for awhile. He shares everything he had learned or thought, then departs for the canoe station in the morning light, thanking Irenia for saving him. There is a soft breeze, and he pulls tight the now dry clothes he had hung next to Olwer's eternal fire.
Olwer first cleans up and then goes downstairs to eat breakfast and tune his dulcimer.
He shares with the others the list of names and other information he had gathered yesterday.
When Tyriel departs, Olwer wishes him well.
Irenia...
Before you relieved Tyriel, there was a bit of time where you looked about the house.
(9:00-11:00) trance
(11:00-12:00) Searching about the house.
(11:00) you searched the upstairs and generally found it difficult to find anything. There were just too many sleeping people about and there wasn't really much up here to begin with. At
(11:30) you made your way downstairs and started looking about the fireplace.
It was the one place that had been ignored, and for good reason. The only thing about its humble form, was a painted white wooden mantle surrounding it, and a carved wooden horse atop that. Walking over to inspect it, you lift it up and see two folded pieces of paper, so thin, they did not even raise the statue.
The first note was addressed to the woman from an admirer criticizing someone's ability to provide for her. The second was her interested correspondence.
The admirer speaks in a rigid, formal, very direct way. The woman speaks equally so. They agree someone cannot provide, and plan to meet.
At around 12:00 you finished reading the letters, place them into your pocket, or wherever, and immediately noticed Tyriel looked like he might actually die. Perhaps that and the sudden realization that Elves are always about at night, distracted you enough that thoughts of these events don't sink in till morning after he leaves.
Irenia must share this with the group, nobody knows you found the notes. For reference, these are about the size of two book marks. Very thin, compact, short messages.