Groups so far: Catacombs: Mallus Righteousness Airyn Tegid
FCS Crowe: Nivlen Jhoni Elelyel Elric Thurk
My guess as a DM would be that TlakShik would most likely want to assist Thurk(for reasons he may or may not choose to reveal himself) Koric's loyalties so far lie more with Jhoni and Elelyel, so i would assume he would also go to the ship with them(sorry if this part is a bit "on rails", but i gotta get everyone back in the action! lol)
Before the group departs, Thurk turns mindfully to Ai'ryn. "I know you will not believe me when i say this, but I am sorry. I am sorry for the oppression and devastion my race has caused yours. I am not proud of what I was born as, but if you give me a chance, I can show you what I have become. We are not enemies on this day, Gith. We must save this city I have come to call home, and the good people who live here. I hope i can show you the truth of my words. Meet us at Jhoni's ship when you have retrieved the weapon, and we shall see if i cant find you a bigger 'Squid' (he says the racial epitaph with a small bit of disdain in his voice) to catch.
Thurnk and the others Depart for the Crowe, exiting into city, leaving the Githyanki, the Tiefling, and the two humans at the gates to the courtyard.
Flak-Shik will accompany Thurber and head out for the Crowe. OCC More to follow a bit later today.
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Panic is a mechanism that strengthens the gene pool.
Righteousness offers to take point, since he has highest defense and barring any silhouettes, should be able to weather the storm of traps likely down below.
(Oh if only we had our monk, our rogue, or our barbarians)
Elelyel walks along the left side of the staircase, looking ariund to make sure the enemies are in front of them. As she does, she sees the halfling running to them. Recognizing him from Mool's, she nods as she sees his crossbow.
"Range attacks will do us well. But we are in a race against the fire as well. Will you accept aid in traveling?"
Elelyel walks along the left side of the staircase, looking ariund to make sure the enemies are in front of them. As she does, she sees the halfling running to them. Recognizing him from Mool's, she nods as she sees his crossbow.
"Range attacks will do us well. But we are in a race against the fire as well. Will you accept aid in traveling?"
“Yes, of course. I’m sorry that I am slowing us down.”
As Thurk approaches him, Ai'ryn's eyes flash angrily. "How dare this wretched creature think he has any right to speak to one of my kind." he thinks to himself. As the mindflayer speaks, something about his tone, his body language, and his words ring a different note than any experience he has had with an illithid in the past. "Can it be? Can one have independence from the hive mind? Or is this some sort of trick?" As Thurk turns away, Ai'ryn slightly relaxes his stance. He heads towards the stairwell, and as he's about to step down pauses for just a moment, looking back into the room. He shakes his head as if to clear it, then heads to the catacombs.
Once at the bottom, he nods at Righteousness' offer to take point.
"I'm best at range, both for my own survival and for assisting with enemies. If we come up to a group though, I suggest everyone get behind me lest ye be burned with those against us."
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"Mark": Goliath Paladin - Shipwrecked on Fugue: A Journey of Self-Discovery Razil Trympan: Tiefling Warlock - The Tower of Zenopus
Tlak-Shik thinks to Thurk It is a good thing that Ai'ryn does not know that most of my kind find his folk rather, mmm, tasty He looks to the others heading toward the Crowe, "I am better at sky-open fighting, stone veins constrict. Necessary not, but better much do I like," he swings his gythka carefully. "Hmm, still troll poison, maybe chance will give it back to evils eating at city."" It is hard to read any expression with a Thri-kreen, but perhaps his tone is sufficient to carry his utter conviction that the party is indeed bound to contest the evil without, and now, within Androll's Rock.
"What getting are we at floating house?"
Rollback Post to RevisionRollBack
Panic is a mechanism that strengthens the gene pool.
(OOC: Are we doing average for HP, or rolling? Also character added to campaign)
OOC:Thanks for adding. Max HP = Max total HitDice, Roll for current HP gained on level up...does that make sense? Thank you for bringing that up, i forgot to mention it when you all leveled.
At the stairs to the temple, Koric joins Mallus, Righteousness, and Ai'ryn in the stairwell. As the tiefling leads the way through the door, the four of you(Tegid is still topside) see a 20 foot wide circular room with a single plain stone dias in the center of the room. Resting on the dias are a few copper and silver coins, a wreath made of leafless willow boughs, and a few drawings on paper that look as though drawn by a child. The room appears to be a sort of shrine to the departed, perhaps those entombed in the rooms to the east. There is a nondescript double door on the west side of the room. Three unlit torches adorn the walls.
Tlak-Shik thinks to Thurk It is a good thing that Ai'ryn does not know that most of my kind find his folk rather, mmm, tasty He looks to the others heading toward the Crowe, "I am better at sky-open fighting, stone veins constrict. Necessary not, but better much do I like," he swings his gythka carefully. "Hmm, still troll poison, maybe chance will give it back to evils eating at city."" It is hard to read any expression with a Thri-kreen, but perhaps his tone is sufficient to carry his utter conviction that the party is indeed bound to contest the evil without, and now, within Androll's Rock.
"What getting are we at floating house?"
Thurk responds" Not getting, but creating. You shall see, my... friend." The last word comes hard to the barbarian's mind, as if he is not used to thinking it.
(OOC: Are we doing average for HP, or rolling? Also character added to campaign)
OOC:Thanks for adding. Max HP = Max total HitDice, Roll for current HP gained on level up...does that make sense? Thank you for bringing that up, i forgot to mention it when you all leveled.
(OOC: Just to clarify - My max HP would be 20 (d8 Hit Die +2 Con bonus), which I could get after a long rest, but my current HP since we just leveled will be 10+1d8+2 ?)
Rollback Post to RevisionRollBack
"Mark": Goliath Paladin - Shipwrecked on Fugue: A Journey of Self-Discovery Razil Trympan: Tiefling Warlock - The Tower of Zenopus
This post has potentially manipulated dice roll results.
On his way down, Ai'ryn off-handedly says out loud:
"I know Mool had given a map - please tell me that it wasn't one of those that chose to head to the boat held on to it."
Hesitantly, Ai'ryn looks around the room. He considers lighting the torches, then noticing the ritualistic nature of the room decides against it. Before entering, he tries to recall any rites or steps that should be performed in a situation like this.
Religion:15
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"Mark": Goliath Paladin - Shipwrecked on Fugue: A Journey of Self-Discovery Razil Trympan: Tiefling Warlock - The Tower of Zenopus
This post has potentially manipulated dice roll results.
As the remainder of the group heads to the docks, They find themselves with several readily noticeable Groups of Goblins(Minions), each with a lieutenant of one sort or another in between them and their destination. One of the goblins in the near them looks about, almost a bored look on it's face. It doesnt seem to notice you...yet. How would the members of the group like to proceed?(e.g., are you blantantly walking past, running toward the docks, charging the goblin, performing some crazy skill check based action your DM hasnt thought about at all(LOL) ,etc). Thurk is walking down the stairs toward the dock with no apparent concern for the nearby enemies. His milky eyes are focused on Jhoni's ship.
rolling for number of goblin minions in nearest group:5
For brevity: Goblin minion stats(these won't change, might as well give em up front):
AC13
1 HP
+0 to hit 1d6 slashing(goblin weaponry) damage on hit
25 xp each
Goblin Minions are Always accompanied by a Lieutenant of goblinoid descent, typically a Hobgoblin or Bugbear.
(OOC: Are we doing average for HP, or rolling? Also character added to campaign)
OOC:Thanks for adding. Max HP = Max total HitDice, Roll for current HP gained on level up...does that make sense? Thank you for bringing that up, i forgot to mention it when you all leveled.
(OOC: Just to clarify - My max HP would be 20 (d8 Hit Die +2 Con bonus), which I could get after a long rest, but my current HP since we just leveled will be 10+1d8+2 ?)
Hesitantly, Ai'ryn looks around the room. He considers lighting the torches, then noticing the ritualistic nature of the room decides against it. Before entering, he tries to recall any rites or steps that should be performed in a situation like this.
Religion:12
You recognize this for what it is, a small place of offering things in memory of loved ones lost. It reminds you of a memorial service your parents once took you to when you were a child. You wonder if you ought to leave an offering yourself?
"A memorial chamber - a place to pay our respects."
Ai'ryn approaches the dais, bows his head and thinks of those that were just recently lost in the battle with the venom troll, as well as any that may be lost in the fires currently ravaging the city. He reverently places 5 silver, 1 for each of the group, onto the podium, then returns to the group.
Rollback Post to RevisionRollBack
"Mark": Goliath Paladin - Shipwrecked on Fugue: A Journey of Self-Discovery Razil Trympan: Tiefling Warlock - The Tower of Zenopus
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Flak-Shik will accompany Thurber and head out for the Crowe.
OCC More to follow a bit later today.
Panic is a mechanism that strengthens the gene pool.
Koric -> Catacombs
(You should probably remove the recruiting tag on the forum)
Righteousness offers to take point, since he has highest defense and barring any silhouettes, should be able to weather the storm of traps likely down below.
(Oh if only we had our monk, our rogue, or our barbarians)
Lowtown Docks:
Elelyel walks along the left side of the staircase, looking ariund to make sure the enemies are in front of them. As she does, she sees the halfling running to them. Recognizing him from Mool's, she nods as she sees his crossbow.
"Range attacks will do us well. But we are in a race against the fire as well. Will you accept aid in traveling?"
“Yes, of course. I’m sorry that I am slowing us down.”
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
As Thurk approaches him, Ai'ryn's eyes flash angrily. "How dare this wretched creature think he has any right to speak to one of my kind." he thinks to himself. As the mindflayer speaks, something about his tone, his body language, and his words ring a different note than any experience he has had with an illithid in the past. "Can it be? Can one have independence from the hive mind? Or is this some sort of trick?" As Thurk turns away, Ai'ryn slightly relaxes his stance. He heads towards the stairwell, and as he's about to step down pauses for just a moment, looking back into the room. He shakes his head as if to clear it, then heads to the catacombs.
Once at the bottom, he nods at Righteousness' offer to take point.
"I'm best at range, both for my own survival and for assisting with enemies. If we come up to a group though, I suggest everyone get behind me lest ye be burned with those against us."
"Mark": Goliath Paladin - Shipwrecked on Fugue: A Journey of Self-Discovery
Razil Trympan: Tiefling Warlock - The Tower of Zenopus
(OOC: Are we doing average for HP, or rolling? Also character added to campaign)
"Mark": Goliath Paladin - Shipwrecked on Fugue: A Journey of Self-Discovery
Razil Trympan: Tiefling Warlock - The Tower of Zenopus
Tlak-Shik thinks to Thurk It is a good thing that Ai'ryn does not know that most of my kind find his folk rather, mmm, tasty He looks to the others heading toward the Crowe, "I am better at sky-open fighting, stone veins constrict. Necessary not, but better much do I like," he swings his gythka carefully. "Hmm, still troll poison, maybe chance will give it back to evils eating at city."" It is hard to read any expression with a Thri-kreen, but perhaps his tone is sufficient to carry his utter conviction that the party is indeed bound to contest the evil without, and now, within Androll's Rock.
"What getting are we at floating house?"
Panic is a mechanism that strengthens the gene pool.
OOC:Thanks for adding. Max HP = Max total HitDice, Roll for current HP gained on level up...does that make sense? Thank you for bringing that up, i forgot to mention it when you all leveled.
At the stairs to the temple, Koric joins Mallus, Righteousness, and Ai'ryn in the stairwell. As the tiefling leads the way through the door, the four of you(Tegid is still topside) see a 20 foot wide circular room with a single plain stone dias in the center of the room. Resting on the dias are a few copper and silver coins, a wreath made of leafless willow boughs, and a few drawings on paper that look as though drawn by a child. The room appears to be a sort of shrine to the departed, perhaps those entombed in the rooms to the east. There is a nondescript double door on the west side of the room. Three unlit torches adorn the walls.
Thurk responds" Not getting, but creating. You shall see, my... friend." The last word comes hard to the barbarian's mind, as if he is not used to thinking it.
(OOC: Just to clarify - My max HP would be 20 (d8 Hit Die +2 Con bonus), which I could get after a long rest, but my current HP since we just leveled will be 10+1d8+2 ?)
"Mark": Goliath Paladin - Shipwrecked on Fugue: A Journey of Self-Discovery
Razil Trympan: Tiefling Warlock - The Tower of Zenopus
Mallus doesn't say anything instead using Eldritch Sight (I can cast detect magic at will) to see if any magic lingers in this room.
On his way down, Ai'ryn off-handedly says out loud:
"I know Mool had given a map - please tell me that it wasn't one of those that chose to head to the boat held on to it."
Hesitantly, Ai'ryn looks around the room. He considers lighting the torches, then noticing the ritualistic nature of the room decides against it. Before entering, he tries to recall any rites or steps that should be performed in a situation like this.
Religion: 15
"Mark": Goliath Paladin - Shipwrecked on Fugue: A Journey of Self-Discovery
Razil Trympan: Tiefling Warlock - The Tower of Zenopus
As the remainder of the group heads to the docks, They find themselves with several readily noticeable Groups of Goblins(Minions), each with a lieutenant of one sort or another in between them and their destination. One of the goblins in the near them looks about, almost a bored look on it's face. It doesnt seem to notice you...yet. How would the members of the group like to proceed?(e.g., are you blantantly walking past, running toward the docks, charging the goblin, performing some crazy skill check based action your DM hasnt thought about at all(LOL) ,etc). Thurk is walking down the stairs toward the dock with no apparent concern for the nearby enemies. His milky eyes are focused on Jhoni's ship.
rolling for number of goblin minions in nearest group:5
For brevity: Goblin minion stats(these won't change, might as well give em up front):
AC13
1 HP
+0 to hit 1d6 slashing(goblin weaponry) damage on hit
25 xp each
Goblin Minions are Always accompanied by a Lieutenant of goblinoid descent, typically a Hobgoblin or Bugbear.
correct!
You recognize this for what it is, a small place of offering things in memory of loved ones lost. It reminds you of a memorial service your parents once took you to when you were a child. You wonder if you ought to leave an offering yourself?
You detect no magic in this room.
"A memorial chamber - a place to pay our respects."
Ai'ryn approaches the dais, bows his head and thinks of those that were just recently lost in the battle with the venom troll, as well as any that may be lost in the fires currently ravaging the city. He reverently places 5 silver, 1 for each of the group, onto the podium, then returns to the group.
"Mark": Goliath Paladin - Shipwrecked on Fugue: A Journey of Self-Discovery
Razil Trympan: Tiefling Warlock - The Tower of Zenopus