So... Looks like Huarache and Hondo are up. I'll give them some time.
*Oh. Sorry. Been on a car trip for most of the day.*
Hondo jumps out from the group and says, "Your reign of terror is over Bone Devil!" and he takes his longbow and aims it square at the bone devil's face.
As requested. The guys on the sides are up on the mezzanine. I can actually make that another level, but I'm not sure its worth the trouble. The grid coordinates are the little numbers on the bottom of each square. East wind and West Wind (the monks) are at (17,17) and (19,17), respectively.
Huarache moves to (21, 19) and uses his Duskcrusher to cast Sunbeam, dealing 17 radiant damage (CON save DC 15 to halve that) on the Big Bone Boy and the guy at (19, 17), as Echo runs to (18, 18) to FER the guy at (19, 17).
This post has potentially manipulated dice roll results.
None of those attacks hit Huarache; do I still make the STR save? (If so, 2.) If East Wind is the guy at (19, 17), then he also needs to make the CON save or 17 radiant (half on a save).
EDIT: I really hope I don't need to make that STR save; Flash of Genius won't help me there.
This post has potentially manipulated dice roll results.
Leann strides forward and strikes at the second monk (not East Wind)...
Hopefully flanking the monk with another of the group...
Attack: 20 Damage: 7
Attack: 27 Damage: 7
(Attacks on Leann have disadvantage. If she is not flanking, and does not have advantage herself, then just use the first of the advantage rolls above.)
None of those attacks hit Huarache; do I still make the STR save? (If so, 2.) If East Wind is the guy at (19, 17), then he also needs to make the CON save or 17 radiant (half on a save).
EDIT: I really hope I don't need to make that STR save; Flash of Genius won't help me there.
Is your AC above 20 now? I must have missed that one. It only counts on a hit, no safe need if it's a miss.
This post has potentially manipulated dice roll results.
Sunbeam save: 11 (missed that earlier)
Shutorn's magic missiles hit both monks, but their skinned faces show no signs of pain, despite the singed cloth around the holes left in their robes revealing charred skin beneath.
The bone devil takes both of Omiy's strikes but holds his position, "You'll need to do better than that!" he taunts, stabbing at her with his barbed tail (22 for 18) as he flies from his throne to the closer mezzanine of the temple (to the right on your map) narrowly avoiding Samogri's attacks*. The tail, strangely, remains in position, stabbing at Omiy**.
East Wind is surprised by Sigurd's speed and takes both hits from his sunsword. He retaliated with his own sword: 156 {see next post for correction} for 7.
West Wind dodges Leann's first attack, but takes the second hit, then smoothly turns, drawing his blade in a grand flourish {he uses the help action}. Meanwhile, the Grand Master's claws detach from his arms, moving toward her. The rings around them are actually small teleportation field devices! they speed toward her (40ft/rd) slashing at the paladin of Torm with gleaming talons: 12, 20 {damage irrelevant}.
The elder monks (kenku) on the balcony reveal that their pikes are capable of blasting beams of red light. They target Shutorn and Sam (one at 10,22, another at 26,20 the third at 26,16) The third one instead casts on Samogri the hold person spell (DC11 Wis or paralyzed).
lasers v. Shutorn: 11 for 8
lasers V Sam: 14 for 7
The other monks on the mezzanine are armed with hooked polearms.
*for narrative purposes only, these attacks actually just miss and the bone devil moves later when it is again his turn. ** This movement is elligible for AoO from the players who approached the throne to attack him.
I can update the map if you want to wait, but these are the positions as I have them:
Huarache 21,19 Hondo 16,20 Echo 18,18 Grand Master top left corner, mezzanine East Wind 21,18 West Wind 16,19 Omiy 17,19 Samogri in front of throne Sigurd next to East Wind Leann flanking West Wind Shutorn 17,22
So... Looks like Huarache and Hondo are up. I'll give them some time.
*Oh. Sorry. Been on a car trip for most of the day.*
Hondo jumps out from the group and says, "Your reign of terror is over Bone Devil!" and he takes his longbow and aims it square at the bone devil's face.
To hit:9
Damage: 12
As requested. The guys on the sides are up on the mezzanine. I can actually make that another level, but I'm not sure its worth the trouble. The grid coordinates are the little numbers on the bottom of each square. East wind and West Wind (the monks) are at (17,17) and (19,17), respectively.
Is Shutorn still playing?
Hondo's shot narrowly misses its mark.
Huarache is up
Huarache moves to (21, 19) and uses his Duskcrusher to cast Sunbeam, dealing 17 radiant damage (CON save DC 15 to halve that) on the Big Bone Boy and the guy at (19, 17), as Echo runs to (18, 18) to FER the guy at (19, 17).
FER Attack: 19 Damage: 10
Shonisaurus, Artificer Enthusiast
Grand Master Con save 18
East Wind makes 3 unarmed strikes against Huarache: 23 for 9
West Wind makes 3 unarmed strikes against Hondo: 22 for 6
DC13 Con save or stunned
The Grand Master slashes at Echo: and stings with his tail:
claw: 25 for 7
claw: 13 for 12
stinger: 26 for 16
sorry forgot the other melee attacks from EW and WW
EW attack 2 19 for 6
EW attack 3 20 for 7 DC13 Strenght save or drop duskcrusher - if dropped, the monk will pick it up.
WW attack 2 8 for 6
WW attack 3 4 for 5
To clarify: the monks are directly infron of Hondo and Huarache, respectively.
The Grand Master has 10ft reach, so he hasn't moved from the throne.
His claws are sharp and metallic.
All other players are up.
Note: the monks' attacks are not considered magical re: DR/immunitiy, etc.
Shutorn casts magic missile with his 4th-level slot (we're still at 7th level, right?), sending three bolts at each of the two monks. EW: 10, WW: 14
(Yes, I'm still playing.)
None of those attacks hit Huarache; do I still make the STR save? (If so, 2.) If East Wind is the guy at (19, 17), then he also needs to make the CON save or 17 radiant (half on a save).
EDIT: I really hope I don't need to make that STR save; Flash of Genius won't help me there.
Shonisaurus, Artificer Enthusiast
Omiy will have her echo jump onto the throne (16,16) so she can make her attacks against the bone devil with her greatsword.
Attack: 20 Damage: 12
Attack: 27 Damage: 14
And Omiy runs up (17,19), flanking the West Wind monk with Hondo.
Sam will rush the bone devil and swing
attack 17
attack 9
damage 6
damage 9
Sigurd closes the distance to East wind and flanks him, taking two swings with the sunsword.
Attack: 28 Damage: 16
Attack: 26 Damage: 14
Add 6 to first one that hits
Leann strides forward and strikes at the second monk (not East Wind)...
Hopefully flanking the monk with another of the group...
Attack: 20 Damage: 7
Attack: 27 Damage: 7
(Attacks on Leann have disadvantage. If she is not flanking, and does not have advantage herself, then just use the first of the advantage rolls above.)
Is your AC above 20 now? I must have missed that one. It only counts on a hit, no safe need if it's a miss.
Yes, it is. Thank goodness. On the subject of saves: DragonDenn, do you have that aura with a bonus to our saves equaling your CHA mod?
Shonisaurus, Artificer Enthusiast
yes, everyone within 10 feet of Leann gets +3 to their saves.
Sunbeam save: 11 (missed that earlier)
Shutorn's magic missiles hit both monks, but their skinned faces show no signs of pain, despite the singed cloth around the holes left in their robes revealing charred skin beneath.
The bone devil takes both of Omiy's strikes but holds his position, "You'll need to do better than that!" he taunts, stabbing at her with his barbed tail (22 for 18) as he flies from his throne to the closer mezzanine of the temple (to the right on your map) narrowly avoiding Samogri's attacks*. The tail, strangely, remains in position, stabbing at Omiy**.
East Wind is surprised by Sigurd's speed and takes both hits from his sunsword. He retaliated with his own sword: 156 {see next post for correction} for 7.
West Wind dodges Leann's first attack, but takes the second hit, then smoothly turns, drawing his blade in a grand flourish {he uses the help action}. Meanwhile, the Grand Master's claws detach from his arms, moving toward her. The rings around them are actually small teleportation field devices! they speed toward her (40ft/rd) slashing at the paladin of Torm with gleaming talons: 12, 20 {damage irrelevant}.
The elder monks (kenku) on the balcony reveal that their pikes are capable of blasting beams of red light. They target Shutorn and Sam (one at 10,22, another at 26,20 the third at 26,16) The third one instead casts on Samogri the hold person spell (DC11 Wis or paralyzed).
lasers v. Shutorn: 11 for 8
lasers V Sam: 14 for 7
The other monks on the mezzanine are armed with hooked polearms.
*for narrative purposes only, these attacks actually just miss and the bone devil moves later when it is again his turn.
** This movement is elligible for AoO from the players who approached the throne to attack him.
I can update the map if you want to wait, but these are the positions as I have them:
Huarache 21,19
Hondo 16,20
Echo 18,18
Grand Master top left corner, mezzanine
East Wind 21,18
West Wind 16,19
Omiy 17,19
Samogri in front of throne
Sigurd next to East Wind
Leann flanking West Wind
Shutorn 17,22
rerolling attack vs Sigurd (original typo had 12 d 20's.) 18