//The damage roll on my last attack didn't count my modifier; it should have been 5 damage. Also, I assume Jorji has to move to a different point in the watchtower for further attacks, so he does so.//
Jorji continues to rain arrows down onto worg 1, assuming nobody else kills it first. Longbow: 11 Damage: 4
Seviari will also rain down another arrow onto the worg 24 to hit. Damage: 7 //and if I have read the rules correctly my sneak attack will activate since the worg will have Rip and Flint next to it, so I get an extra d6// + 5 so 12 total damage
// Just to make sure we're all understanding each other, Flint, Rip, and Solace have moved up as one to intercept the worg, readying a melee attack as soon as it comes within range (mechanically, that's what needs to happen if you're going to have a chance to attack this thing). Seviari has also readied an action to shoot as soon as the worg closes with an ally. Meanwhile, Jorji has taken a pot shot at the worg. //
// Okay I'm gonna be out for most of the day, but here's what happens: //
The temple bell is still clanging away noisily.
Jorji's arrow hits the ground in front of the worg. The worg, bounding towards you, suddenly skids to a stop in the mud just beside his fallen friend. The adventurers arrayed against him, all preparing to strike him, has given him pause.
He sits back and lets out an awful howl, which is masked slightly by the glib ringing coming from the bell tower.
// He is trying to raise an alarm for others in the vicinity. What do you do? Initiative order still stands, but let me know if you will try to stop him on your turn or do something else and then we will resolve things in initiative order. //
Solace will step out from behind the boulder and attack the howling worg with her longsword 17 that's 6 of slashing damage bonus action she takes cover behind the nearest boulder!
The worg was now surrounded by the three melee combatants, and facing fire from the two in the towers. With nowhere to maneuver, it took the swipe from Solace's sword across its face. Turning its head toward the Tiefling, it growled deep and throaty, the hairs on its back standing on end.
This post has potentially manipulated dice roll results.
Seviari will fire again, tryign to down this worg 18 to hit, and 8 piercing damage, and 5 damage from sneak attack class feature, so 7 damage if it hits
Solace will step out from behind the boulder and attack the howling worg with her longsword 17 that's 6 of slashing damage bonus action she takes cover behind the nearest boulder!
// Amazon did you get my PM? Just trying to figure out if you have some special feature that allows you to disengage as a bonus action, because that's normally 2nd-level Rogue stuff. Unless you have some ability that I can't find, if you want to move to go and hide behind a rock, you can do so but, you'll be open to an opportunity attack from the worg. //
//So Solace took down worg 2?//
Solace stows her crossbow and takes out her longsword during her bonus action readying for the other worg.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Rip is hot on Flint's heels and attacks with his Rip-ier (rapier but Rip named it) 7 for 11
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
//The damage roll on my last attack didn't count my modifier; it should have been 5 damage. Also, I assume Jorji has to move to a different point in the watchtower for further attacks, so he does so.//
Jorji continues to rain arrows down onto worg 1, assuming nobody else kills it first. Longbow: 11 Damage: 4
Seviari will also rain down another arrow onto the worg 24 to hit. Damage: 7 //and if I have read the rules correctly my sneak attack will activate since the worg will have Rip and Flint next to it, so I get an extra d6// + 5 so 12 total damage
// Just to make sure we're all understanding each other, Flint, Rip, and Solace have moved up as one to intercept the worg, readying a melee attack as soon as it comes within range (mechanically, that's what needs to happen if you're going to have a chance to attack this thing). Seviari has also readied an action to shoot as soon as the worg closes with an ally. Meanwhile, Jorji has taken a pot shot at the worg. //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
// that's how I see it //
// Okay I'm gonna be out for most of the day, but here's what happens: //
The temple bell is still clanging away noisily.
Jorji's arrow hits the ground in front of the worg. The worg, bounding towards you, suddenly skids to a stop in the mud just beside his fallen friend. The adventurers arrayed against him, all preparing to strike him, has given him pause.
He sits back and lets out an awful howl, which is masked slightly by the glib ringing coming from the bell tower.
// He is trying to raise an alarm for others in the vicinity. What do you do? Initiative order still stands, but let me know if you will try to stop him on your turn or do something else and then we will resolve things in initiative order. //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
If the worg is within 25', Flint will move and hit it with his warhammer. Attack: 14 Damage: 10 bludgeoning.
If not, Flint will cast Sacred Flame at it, DEX DC 12 or 5 radiant damage.
Jorji continues to shoot at the worg, assuming it isn't taken down beforehand. Longbow: 18 Damage: 11
Flint engages with the wolf, swinging to hit with his warhammer, which causes the worg to stop yowling and duck. The warhammer whiffs in the air.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Solace will step out from behind the boulder and attack the howling worg with her longsword 17 that's 6 of slashing damage bonus action she takes cover behind the nearest boulder!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"nice dodge beast, you'll not have another!" Rip-ier 21 dmg 5
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Rip connects with his blade, and the worg snarls as it looks for a way out of its predicament.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
The worg was now surrounded by the three melee combatants, and facing fire from the two in the towers. With nowhere to maneuver, it took the swipe from Solace's sword across its face. Turning its head toward the Tiefling, it growled deep and throaty, the hairs on its back standing on end.
// Just waiting on Seviari now! //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
//This combat style is still hella confusing//
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Seviari will fire again, tryign to down this worg 18 to hit, and 8 piercing damage, and 5 damage from sneak attack class feature, so 7 damage if it hits
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
//No I didn't sorry. I'm playing a rogue right now in pnp so my bad, I'll stick by my post however and the worg gets an AOO on Solace.//
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.