“Here you are Baz.......lachi.” Jenaer seems uncomfortable with shortening names, and evidently gives up on trying. “I have a double portion for you, sans bread. I assume with your physique that you must be cutting bread out of your diet, but if you would like some I shall bring it.”
As he takes a seat with the group, Jenaer seems to have changed into fine clothes, spotless and finely pressed. He adjusts his bowtie before cutting into his meal surgically and taking slow, small deliberate bites. “Thank you for the compliment Eclipse, I do hope we can enjoy many a meal together on our travels. I have also read that book, and I must express my thanks to Tyrod for your efforts towards the cleanliness of this vessel.”
“Goblins are foul beasts, it would be my pleasure to relieve them of their scalps. Perhaps we could earn some coin for some improved cooking facilities too. It would be a nice way to see some of you in action too.” Jenaer looks particularly at Laitraxa and Baz as he says this.
As a note, if you are going to do a skill check and aren't sure of the DC, include the roll in the post. I'll reply with the difficulty and tell you if you passed (as well as the in-game result). If it's a social check, and you're targeting a PC, I leave that to the player, though I encourage players to take the result of the roll into consideration.
For the Critical Information checks, consider them passed, since both are role-playing related and not contested with anything.
I'll assume the ship's headed North by Northeast unless in-character argument about the point is raised.
Laitraxa watches the display between Eclipse and the woman with curiosity. "You mawn have strange mating rituals." Her head cocks 45 degrees to the side as she looks at Eclipse questioningly. "Shouldn't the husband be happy his wife is so desirable? Why would you need to flee when you were invited? If the woman didn't want the competition, she could have just driven you or him off."
As the discussion turns to destination, the dragon speaks her word.
"I am fine with that. I hope that once we cut our teeth on these goblin raiders, I would like to turn our focus to the slavers... But given one group might feed the other, I am happy to start with the coast. Deny the orcs fodder."
As there seems to be consensus, Laitraxa will climb up the rigging to the top of the balloon, enjoying the combination of the warmth of the hot air below and cold crisp breeze, and keeping her eyes scanning the horizon and above. Perception: 16
After a half hour or so, she will ping Eclipse with a message. He hears her voice inside his mind.
Eclipse:
"The crew seems like a good sort. This should be quite an adventure! All good below?"
The air is chill and clear, and the sky is a wall of white. Far below, at the edge of the Caerns' hill top, can be seen the black statues colloquially and collectively referred to as the 'heldlines'. Each section of these walls is made up of a soldier transmuted within their Armor of Extradition. This grave black mail turns the wearer to iron and lead should they die. The lack of rust and overgrowth shows the outermost row to be a recent addition. Such was the war this land survived.
This post has potentially manipulated dice roll results.
Eclipse Faraway
At the helm, Eclipse thinks about Laitraxa's questions, and about the inconstancy of love and desire, and he sings a song into the wind and clouds (giving inspiration to all within earshot) in his perfect tenor.
"'The sun has burst the sky Because I love you And the river its banks.
The sea laps the great rocks Because I love you And takes no heed of the moon dragging it away And saying coldly 'Constancy is not for you'. The blackbird fills the air Because I love you With spring and lawns and shadows falling,' adieu."
"By Jenny Joseph, mates, and she knows a think or two about love, I'd say."
"Now, down to business while we're still flying high. I've read a thing or two about dragons, Laitraxa, in town before bedding down last night."
"It's good fortune to have a dragon on board, very good indeed. And we may as well discuss it now. You see...and do forgive lady, it's not delicate. It’s the urine.
"As you all know, we keep the urine stored and sealed for the Cauldron, to pour onto enemies. Well, according to Dr. Filinder Prottle in his ‘Unexpected Advantages,’ 4th edition, chapter 3, page 112, there is nothing, nothing better for the boiling cauldron than dragon urine. In fact, due to the fiery nature of its creator, dragon urine is said, when added to the cauldron mix, to double the damage done when pouring it upon enemies. Indeed, by then dropping a hot coal atop the cauldron liquid after it has been poured on the ground, one may create a fireball effect, likewise causing double the damage in a 20’ diameter sphere!"
(OOC: DM: Critical Information Check in Spoiler)
[Critical information check / Biology / Nature +1 19
"Moreover, a few pages later, Prottle outlines Dragon offal. Yes, Laitraxa, he does! It can be used instead of coal to fuel the ship’s furnace, and if used thus, allows the ship greater power when ascending. Thirty feet 30’ instead of 20’! Pure magic!"
(OOC: DM: Critical Information Check in Spoiler)
[Critical information check / Biology / Nature +1 4
"Forgive me, lady, for such indelicacy, I would have said nothing were the potential benefits not so great!"
Laitraxa:
"Can you hear me thinking too? You'd better be ready if you can, it's not always pretty!"
Rollback Post to RevisionRollBack
DM for Deathworld: Lost Mine of Phandelver// Story Guide for COYOTE and CROW: Cahokia Forever//Dev Horndin Curious Critters//Co-creator: Princes of the Apocalypse - A DnD Story
OOC: For narrative flow, lets say she sent the message, you sent the reply, and she glided back down to the main deck to chat when you brought up the facts. Pacing is good for this thread so far, so I'll go with "less is more" on posts.
"I can't read your thoughts, and your words are unclear to me. Does this book tell you to butcher me and put my fluids into the cauldron and guts into the furnace? Burn my ember for a bit of lift?"
Her tail coils around her, reflexively defensive.
"I would like my organs to stay where they are, I think." She says something in draconic.
ECLIPSE FARAWAY “Truth be told there are other benefits from other...parts, but that’s of no interest to me. Indeed we need your organs exactly as they are: Inside you!”
Rollback Post to RevisionRollBack
DM for Deathworld: Lost Mine of Phandelver// Story Guide for COYOTE and CROW: Cahokia Forever//Dev Horndin Curious Critters//Co-creator: Princes of the Apocalypse - A DnD Story
Bazlachi had enjoyed Faraway's song as he was being instructed by Tyrod on the rigging. It felt good to be in the air, his wings twitched, they wanted to unfurl and catch and updraft to glide upon, but he could not be certain that he'd be able to ascend back to the ship were the drafts not there. So instead he just smiled and continued to work, his fantasy of full flight playing out in his head more easily with the wind blowing against his face and through his hair.
(OOC: ummm, sorry. I didn’t mean “offal”, I meant “dung” in re: dragon dung can be used to fuel the furnace!)
Rollback Post to RevisionRollBack
DM for Deathworld: Lost Mine of Phandelver// Story Guide for COYOTE and CROW: Cahokia Forever//Dev Horndin Curious Critters//Co-creator: Princes of the Apocalypse - A DnD Story
"Let us discuss my 'parts' no longer. I flew down to point out those..."she motions her forelimb, one claw pointing at the lines of transmuted men, "and to ask what sort of desperation was required for men to turn to metal. I did not hear about such things in the desert."
"The stupidity of war. To cut short all the enjoyment one might gain from years of living by making the one brutal and pointless decision to wear a deathtrap in the field. I'll never understand it. But...let us mark this location on the map," doing so with a minute, sloppy note, "in case we are ever in need of a very large paperweight."
Rollback Post to RevisionRollBack
DM for Deathworld: Lost Mine of Phandelver// Story Guide for COYOTE and CROW: Cahokia Forever//Dev Horndin Curious Critters//Co-creator: Princes of the Apocalypse - A DnD Story
Over the next twenty minutes the temperature drops as the Reaver's Word ascends and gathers frost along its rails. Passing up through the cloud cover douses the deck in chilling condensation, putting a wet sheet over frost. The combination turns to blinding glare in the open sky above the cloud line, but it does start to warm up. The ship lists to one side before being hoisted into the Aris Balteum, what we would call a jet stream, and picks up speed. That leaves you traveling at high speed, semi-blind, with the deck too slick to walk on. Fortunately everything else in the Aris Belteum should be travelling in the same direction.
Anyone stubbornly trying to stay on deck, or is everyone below in the hold?
Jenaer stamps up from the galley, his face creased into a hideous scowl. “Watch where you are going? I just alphebetized the spices and now they’re all over the floor.” He shouts out to the deck before returning downstairs.
(OOC: Love it. But, not sure what protocol is, seems like the pilot should remain at the helm? Or is it sensible to lash the Wheel on course, and leaving Laitraxa above as lookout, for all remaining hands to stay within? In that case, Eclipse would ask Laitraxa to join him for a Tete-a-tete in his head if she sees anything. Is there any spot in the ship which is out of range for her telepathy? Also, haven't seen a map...do we know exactly how long we'll be riding the Aris Belteum?)
Rollback Post to RevisionRollBack
DM for Deathworld: Lost Mine of Phandelver// Story Guide for COYOTE and CROW: Cahokia Forever//Dev Horndin Curious Critters//Co-creator: Princes of the Apocalypse - A DnD Story
This post has potentially manipulated dice roll results.
Before the ship sails into the stormwall, Laitraxa will take a look at it, seeing if she knows anything that can help the crew before they continue. Being a creature of the desert, she doesn't seem pleased by the cold rain and frost that you see built up on the edges of her head-frills and along the line of her wings once the wall of chill moisture hits.
(OOC: DM, not sure if "Dragon Blood" applies here. I would say terrains associated Brass Dragons would be Desert and Air, but if not, I'll roll twice and you can take the first roll. Appreciate the clarification.)
Generally, when a ship enters the Aris Belteum alone, they don't need to worry to much about hitting anything, since the Aris Belteum doesn't naturally flow into anything, and because everything is moving in the same direction. A captain need not be at the helm until they near their destination.
The telepathy does indeed cover most of the ship most of the time. If Laitraxa is on one edge of the ship it won't cover the opposite edge, but if she's on the center of the deck there's no where our of range.
I'll say air applies. You'll need to be on this course for a couple of days, but you're making good time.
I'll skip ahead to pass those two days with my next post. If anyone wants to do anything before then, post it as soon as you can.
Over the next few days, Jenaer will ask Eclipse about goblins on the coast and their history and behaviour. He will also try to recall anything he may have read about goblins, particularly any research on the elven rituals and what benefits can be taken from them. He will make notes of this in his diary. He’ll also try to come up with some recipes for their flesh.
This post has potentially manipulated dice roll results.
Eclipse tries to remember anything in particular he may have learned about the goblins on the coast and their History (History check: 3), and communicates them to Jenaer. If he can't remember anything good, he makes up something harmless but convincing (Deception 12).
As part of his background, he has "a story for every occasion," so whatever comes out of his mouth regarding history, be it true or false, is followed by a humorous tale of goblin woe, perhaps based on a particular goblin's response in an earlier raid he took part in, while serving as a crewman on someone else's sky-ship last year.
He says to Jenaer, "Do you really plan to eat the goblins we slay? Now THAT is a most interesting way to get to the top of the heap, gives new meaning to the term 'apex predator' for certain. But I must advise you, before you get any ideas. It is a little know fact that Mawns, when eaten by Cannibals, or other large beasts," bringing Laitraxa into the conversation too, "may indeed offer brilliant flavor--I have little doubt that my taste and texture would be superior, to be sure. And of course we have the usual bounty of skills, and what-not that cannibals gain when eating us. HOWEVER, you should beware that there is a 50% likelihood that instead of that happening, you will get the cat’s curse. You have not heard of it? To summarize, you’ll be constantly coughing up hairballs, and gaining the poisoned state every day at some odd hour, perhaps when you most need your facilities. Now, I’m sure we taste very, very good, but be warned, you’re taking chances when eating Mawn!" (OOC: Critical information check Biology/Nature 19)
Rollback Post to RevisionRollBack
DM for Deathworld: Lost Mine of Phandelver// Story Guide for COYOTE and CROW: Cahokia Forever//Dev Horndin Curious Critters//Co-creator: Princes of the Apocalypse - A DnD Story
Since I'm probably not going to get to post again today, I'm going to post the following info for general knowledge on goblins.
In the Iron Empire, goblins are second-class citizens or slaves. For them, that's as good as it gets, because outside of the Iron Empire goblins aren't recognized as citizens, and in most of Q’rath Set, goblins aren't recognized as people. This sometimes goes so far as to mean that they aren't recognized as sentient. Only inside the Iron Empire is it normal for a person to know that goblins have a language, and in some places it's unusual to know that they're capable of speech. Goblins speaking their own language are usually assumed to be engaging in mindless gibbering, only appearing to talk because they are imitating speaking beings, much like an infant might.
Outside of the Iron Empire, it’s assumed that goblins don't organize or congregate, and that this is due to their inherent nature as antithetical to social order. Partially this is because there are no goblin cities and no goblin nations, at least not since antiquity. When goblins are found to have created a settlement somewhere, non-goblinoids view this as a fault in the local government, who must have overlooked the ‘sanitation problem’. In fact the characterization of goblins as vermin is so widespread that it is actually entrenched in the language and religions of Q’rath Set.
Another major factor in the public image of goblins is the existence of vedekain syndrome, a dominant congenital defect that causes a deformation of the skull and endocrine system problems. Goblins afflicted with the syndrome have a distinctive look; The nose is larger and is set higher, between the eyes, the teeth are more pronounced and the top of the skull is concave. Many can’t completely close their mouth or eyes. A goblin with vedekain is more aggressive, is vastly less intelligent then normal (Intelligence 1-3, not suitable for PCs), and has an increased libedo. Most have only a hundred words in their vocabulary, and none make or use tools more complicated than a club. Several million vedekain goblins swarm the northern plains and coastlines. When racist caricatures of goblins are created, they invariably look like vedekain goblins.
Despite being the subject of so much bigotry, non-vedekain goblins in this world aren’t actually typically much nicer than goblins on other worlds, which doesn’t help things.
Within the Iron Empire, goblins take a sociological place usually reserved for gnomes and albioni, being somewhat technologically inclined, fairly ubiquitous, and inclined to business enterprise.
Weather your character has a typical view on goblins or is better informed is up to you.
“Here you are Baz.......lachi.” Jenaer seems uncomfortable with shortening names, and evidently gives up on trying. “I have a double portion for you, sans bread. I assume with your physique that you must be cutting bread out of your diet, but if you would like some I shall bring it.”
As he takes a seat with the group, Jenaer seems to have changed into fine clothes, spotless and finely pressed. He adjusts his bowtie before cutting into his meal surgically and taking slow, small deliberate bites. “Thank you for the compliment Eclipse, I do hope we can enjoy many a meal together on our travels. I have also read that book, and I must express my thanks to Tyrod for your efforts towards the cleanliness of this vessel.”
“Goblins are foul beasts, it would be my pleasure to relieve them of their scalps. Perhaps we could earn some coin for some improved cooking facilities too. It would be a nice way to see some of you in action too.” Jenaer looks particularly at Laitraxa and Baz as he says this.
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
As a note, if you are going to do a skill check and aren't sure of the DC, include the roll in the post. I'll reply with the difficulty and tell you if you passed (as well as the in-game result). If it's a social check, and you're targeting a PC, I leave that to the player, though I encourage players to take the result of the roll into consideration.
For the Critical Information checks, consider them passed, since both are role-playing related and not contested with anything.
I'll assume the ship's headed North by Northeast unless in-character argument about the point is raised.
Laitraxa watches the display between Eclipse and the woman with curiosity. "You mawn have strange mating rituals." Her head cocks 45 degrees to the side as she looks at Eclipse questioningly. "Shouldn't the husband be happy his wife is so desirable? Why would you need to flee when you were invited? If the woman didn't want the competition, she could have just driven you or him off."
As the discussion turns to destination, the dragon speaks her word.
"I am fine with that. I hope that once we cut our teeth on these goblin raiders, I would like to turn our focus to the slavers... But given one group might feed the other, I am happy to start with the coast. Deny the orcs fodder."
As there seems to be consensus, Laitraxa will climb up the rigging to the top of the balloon, enjoying the combination of the warmth of the hot air below and cold crisp breeze, and keeping her eyes scanning the horizon and above. Perception: 16
After a half hour or so, she will ping Eclipse with a message. He hears her voice inside his mind.
Eclipse:
"The crew seems like a good sort. This should be quite an adventure! All good below?"
Aldrik Reinholdt in Dragon Heist
Daventry in The Candlekeep Mysteries, and her bag
What Latraxia sees:
The air is chill and clear, and the sky is a wall of white. Far below, at the edge of the Caerns' hill top, can be seen the black statues colloquially and collectively referred to as the 'heldlines'. Each section of these walls is made up of a soldier transmuted within their Armor of Extradition. This grave black mail turns the wearer to iron and lead should they die. The lack of rust and overgrowth shows the outermost row to be a recent addition. Such was the war this land survived.
Eclipse Faraway
At the helm, Eclipse thinks about Laitraxa's questions, and about the inconstancy of love and desire, and he sings a song into the wind and clouds (giving inspiration to all within earshot) in his perfect tenor.
"'The sun has burst the sky
Because I love you
And the river its banks.
The sea laps the great rocks
Because I love you
And takes no heed of the moon dragging it away
And saying coldly 'Constancy is not for you'.
The blackbird fills the air
Because I love you
With spring and lawns and shadows falling,' adieu."
"By Jenny Joseph, mates, and she knows a think or two about love, I'd say."
"Now, down to business while we're still flying high. I've read a thing or two about dragons, Laitraxa, in town before bedding down last night."
"It's good fortune to have a dragon on board, very good indeed. And we may as well discuss it now. You see...and do forgive lady, it's not delicate. It’s the urine.
"As you all know, we keep the urine stored and sealed for the Cauldron, to pour onto enemies. Well, according to Dr. Filinder Prottle in his ‘Unexpected Advantages,’ 4th edition, chapter 3, page 112, there is nothing, nothing better for the boiling cauldron than dragon urine. In fact, due to the fiery nature of its creator, dragon urine is said, when added to the cauldron mix, to double the damage done when pouring it upon enemies. Indeed, by then dropping a hot coal atop the cauldron liquid after it has been poured on the ground, one may create a fireball effect, likewise causing double the damage in a 20’ diameter sphere!"
(OOC: DM: Critical Information Check in Spoiler)
[Critical information check / Biology / Nature +1 19
"Moreover, a few pages later, Prottle outlines Dragon offal. Yes, Laitraxa, he does! It can be used instead of coal to fuel the ship’s furnace, and if used thus, allows the ship greater power when ascending. Thirty feet 30’ instead of 20’! Pure magic!"
(OOC: DM: Critical Information Check in Spoiler)
[Critical information check / Biology / Nature +1 4
"Forgive me, lady, for such indelicacy, I would have said nothing were the potential benefits not so great!"
Laitraxa:
"Can you hear me thinking too? You'd better be ready if you can, it's not always pretty!"
DM for Deathworld: Lost Mine of Phandelver // Story Guide for COYOTE and CROW: Cahokia Forever // Dev Hornd in Curious Critters // Co-creator: Princes of the Apocalypse - A DnD Story
OOC: For narrative flow, lets say she sent the message, you sent the reply, and she glided back down to the main deck to chat when you brought up the facts. Pacing is good for this thread so far, so I'll go with "less is more" on posts.
"I can't read your thoughts, and your words are unclear to me. Does this book tell you to butcher me and put my fluids into the cauldron and guts into the furnace? Burn my ember for a bit of lift?"
Her tail coils around her, reflexively defensive.
"I would like my organs to stay where they are, I think." She says something in draconic.
Aldrik Reinholdt in Dragon Heist
Daventry in The Candlekeep Mysteries, and her bag
ECLIPSE FARAWAY
“Truth be told there are other benefits from other...parts, but that’s of no interest to me. Indeed we need your organs exactly as they are: Inside you!”
DM for Deathworld: Lost Mine of Phandelver // Story Guide for COYOTE and CROW: Cahokia Forever // Dev Hornd in Curious Critters // Co-creator: Princes of the Apocalypse - A DnD Story
Bazlachi had enjoyed Faraway's song as he was being instructed by Tyrod on the rigging. It felt good to be in the air, his wings twitched, they wanted to unfurl and catch and updraft to glide upon, but he could not be certain that he'd be able to ascend back to the ship were the drafts not there. So instead he just smiled and continued to work, his fantasy of full flight playing out in his head more easily with the wind blowing against his face and through his hair.
(OOC: ummm, sorry. I didn’t mean “offal”, I meant “dung” in re: dragon dung can be used to fuel the furnace!)
DM for Deathworld: Lost Mine of Phandelver // Story Guide for COYOTE and CROW: Cahokia Forever // Dev Hornd in Curious Critters // Co-creator: Princes of the Apocalypse - A DnD Story
(OoC: I figured, but that combined with the roll I thought was a funny misspeak and went with it)
Aldrik Reinholdt in Dragon Heist
Daventry in The Candlekeep Mysteries, and her bag
"Let us discuss my 'parts' no longer. I flew down to point out those..." she motions her forelimb, one claw pointing at the lines of transmuted men, "and to ask what sort of desperation was required for men to turn to metal. I did not hear about such things in the desert."
Aldrik Reinholdt in Dragon Heist
Daventry in The Candlekeep Mysteries, and her bag
ECLIPSE FARAWAY
"The stupidity of war. To cut short all the enjoyment one might gain from years of living by making the one brutal and pointless decision to wear a deathtrap in the field. I'll never understand it. But...let us mark this location on the map," doing so with a minute, sloppy note, "in case we are ever in need of a very large paperweight."
DM for Deathworld: Lost Mine of Phandelver // Story Guide for COYOTE and CROW: Cahokia Forever // Dev Hornd in Curious Critters // Co-creator: Princes of the Apocalypse - A DnD Story
Over the next twenty minutes the temperature drops as the Reaver's Word ascends and gathers frost along its rails. Passing up through the cloud cover douses the deck in chilling condensation, putting a wet sheet over frost. The combination turns to blinding glare in the open sky above the cloud line, but it does start to warm up. The ship lists to one side before being hoisted into the Aris Balteum, what we would call a jet stream, and picks up speed. That leaves you traveling at high speed, semi-blind, with the deck too slick to walk on. Fortunately everything else in the Aris Belteum should be travelling in the same direction.
Anyone stubbornly trying to stay on deck, or is everyone below in the hold?
Jenaer stamps up from the galley, his face creased into a hideous scowl. “Watch where you are going? I just alphebetized the spices and now they’re all over the floor.” He shouts out to the deck before returning downstairs.
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
(OOC: Love it. But, not sure what protocol is, seems like the pilot should remain at the helm? Or is it sensible to lash the Wheel on course, and leaving Laitraxa above as lookout, for all remaining hands to stay within? In that case, Eclipse would ask Laitraxa to join him for a Tete-a-tete in his head if she sees anything. Is there any spot in the ship which is out of range for her telepathy? Also, haven't seen a map...do we know exactly how long we'll be riding the Aris Belteum?)
DM for Deathworld: Lost Mine of Phandelver // Story Guide for COYOTE and CROW: Cahokia Forever // Dev Hornd in Curious Critters // Co-creator: Princes of the Apocalypse - A DnD Story
Before the ship sails into the stormwall, Laitraxa will take a look at it, seeing if she knows anything that can help the crew before they continue. Being a creature of the desert, she doesn't seem pleased by the cold rain and frost that you see built up on the edges of her head-frills and along the line of her wings once the wall of chill moisture hits.
(OOC: DM, not sure if "Dragon Blood" applies here. I would say terrains associated Brass Dragons would be Desert and Air, but if not, I'll roll twice and you can take the first roll. Appreciate the clarification.)
Nature: 4 if adv: 18
Aldrik Reinholdt in Dragon Heist
Daventry in The Candlekeep Mysteries, and her bag
Generally, when a ship enters the Aris Belteum alone, they don't need to worry to much about hitting anything, since the Aris Belteum doesn't naturally flow into anything, and because everything is moving in the same direction. A captain need not be at the helm until they near their destination.
The telepathy does indeed cover most of the ship most of the time. If Laitraxa is on one edge of the ship it won't cover the opposite edge, but if she's on the center of the deck there's no where our of range.
I'll say air applies. You'll need to be on this course for a couple of days, but you're making good time.
I'll skip ahead to pass those two days with my next post. If anyone wants to do anything before then, post it as soon as you can.
Over the next few days, Jenaer will ask Eclipse about goblins on the coast and their history and behaviour. He will also try to recall anything he may have read about goblins, particularly any research on the elven rituals and what benefits can be taken from them. He will make notes of this in his diary. He’ll also try to come up with some recipes for their flesh.
History check (if needed) 14
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
Eclipse tries to remember anything in particular he may have learned about the goblins on the coast and their History (History check: 3), and communicates them to Jenaer. If he can't remember anything good, he makes up something harmless but convincing (Deception 12).
As part of his background, he has "a story for every occasion," so whatever comes out of his mouth regarding history, be it true or false, is followed by a humorous tale of goblin woe, perhaps based on a particular goblin's response in an earlier raid he took part in, while serving as a crewman on someone else's sky-ship last year.
He says to Jenaer, "Do you really plan to eat the goblins we slay? Now THAT is a most interesting way to get to the top of the heap, gives new meaning to the term 'apex predator' for certain. But I must advise you, before you get any ideas. It is a little know fact that Mawns, when eaten by Cannibals, or other large beasts," bringing Laitraxa into the conversation too, "may indeed offer brilliant flavor--I have little doubt that my taste and texture would be superior, to be sure. And of course we have the usual bounty of skills, and what-not that cannibals gain when eating us. HOWEVER, you should beware that there is a 50% likelihood that instead of that happening, you will get the cat’s curse. You have not heard of it? To summarize, you’ll be constantly coughing up hairballs, and gaining the poisoned state every day at some odd hour, perhaps when you most need your facilities. Now, I’m sure we taste very, very good, but be warned, you’re taking chances when eating Mawn!" (OOC: Critical information check Biology/Nature 19)
DM for Deathworld: Lost Mine of Phandelver // Story Guide for COYOTE and CROW: Cahokia Forever // Dev Hornd in Curious Critters // Co-creator: Princes of the Apocalypse - A DnD Story
Since I'm probably not going to get to post again today, I'm going to post the following info for general knowledge on goblins.
In the Iron Empire, goblins are second-class citizens or slaves. For them, that's as good as it gets, because outside of the Iron Empire goblins aren't recognized as citizens, and in most of Q’rath Set, goblins aren't recognized as people. This sometimes goes so far as to mean that they aren't recognized as sentient. Only inside the Iron Empire is it normal for a person to know that goblins have a language, and in some places it's unusual to know that they're capable of speech. Goblins speaking their own language are usually assumed to be engaging in mindless gibbering, only appearing to talk because they are imitating speaking beings, much like an infant might.
Outside of the Iron Empire, it’s assumed that goblins don't organize or congregate, and that this is due to their inherent nature as antithetical to social order. Partially this is because there are no goblin cities and no goblin nations, at least not since antiquity. When goblins are found to have created a settlement somewhere, non-goblinoids view this as a fault in the local government, who must have overlooked the ‘sanitation problem’. In fact the characterization of goblins as vermin is so widespread that it is actually entrenched in the language and religions of Q’rath Set.
Another major factor in the public image of goblins is the existence of vedekain syndrome, a dominant congenital defect that causes a deformation of the skull and endocrine system problems. Goblins afflicted with the syndrome have a distinctive look; The nose is larger and is set higher, between the eyes, the teeth are more pronounced and the top of the skull is concave. Many can’t completely close their mouth or eyes. A goblin with vedekain is more aggressive, is vastly less intelligent then normal (Intelligence 1-3, not suitable for PCs), and has an increased libedo. Most have only a hundred words in their vocabulary, and none make or use tools more complicated than a club. Several million vedekain goblins swarm the northern plains and coastlines. When racist caricatures of goblins are created, they invariably look like vedekain goblins.
Despite being the subject of so much bigotry, non-vedekain goblins in this world aren’t actually typically much nicer than goblins on other worlds, which doesn’t help things.
Within the Iron Empire, goblins take a sociological place usually reserved for gnomes and albioni, being somewhat technologically inclined, fairly ubiquitous, and inclined to business enterprise.
Weather your character has a typical view on goblins or is better informed is up to you.