OOC: Nothing really. We'll just say that you get your back and you return to the others. The red dragonborn, whose name is Magnaello, says tells you he's personally looking into the Xanathar activity and he'll be in touch.
The rest of the party arrives at the Yawning Portal. Volo and Raenar embrace Floon and thank the party for bringing them to the inn. Volo then cringes, realizing the reward he promised. “I confess that I have but few coins to spare. But never let it be said that Volo reneges on a promise. Allow me to present something much more valuable.” He holds out a scroll tube. “The deed to a remarkable property here in Waterdeep! We’ll need a magistrate to witness the transfer of ownership. I’ll arrange a meeting with one after you’ve inspected the estate and deemed it satisfactory.”
OOC: Whoever decides to inspect the scroll learns the deed is to Trollskull Manor, a historic building in the North Ward that the characters can claim as a home base. The deed has been notarized and appears legitimate (because it is). Volo recently bought the property because it is rumored to be haunted, and he was hoping that investigating it might yield a chapter for his next book, Volo’s Guide to Spirits and Specters.
Congrats you completed the first chapter of Dragon Heist. Completing the mission allows everyone to advance to Level 2! Since you helped Volo you can call on him, Floon, and Raenar for favors.
Lussa'seyes narrow at Volo momentarily at the unexpected change in reward, but she looks to Alberich, "you know more of the potential value here than I. Is this offer in our favor?"
Rollback Post to RevisionRollBack
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
Alberich takes a look at the scroll, and then exclaims: "My word, a manor in North Ward? That is but the primest of real estate this city has to offer! This sounds like excellent value, so long as it's in at least somewhat good shape. We should go inspect it first thing in the morning."
(OOC: Assuming the adventure started in the evening, and it's pretty much night at this point)
Delmalis rejoins the others and hears them discussing the manor, "We have a house now? Why not spend the night there and save ourselves the cost of rooms at the inn?"
"Well, it's technically not ours yet. Volo offered to let us take a look at it to deem it satisfactory before getting a magistrate to officiate the change in ownership. Plus, we have no idea of the state of the house. Could be uninhabitable for all we know. At best, probably full of dust and cobwebs," Alberich explains.
Delmalis nods, "Ah, missed part of the conversation I guess, serves me right for being late. Speaking of, that dragonborn we ran into is working on some kind of investigation into Xanathar's group, he said he'd be in touch."
"Let's see this place then," Sybil states, "Not exactly a reward we can just split and go our separate way for sure,"
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
"Well, I had hoped to take a drink or two to celebrate a mission gone well, but if so many of you are up for that idea..." Alberich says, thinks for a second, and then continues towards the barkeep: "Durnan, good man, you wouldn't happen to have anything cheap and bottled behind that counter of yours?" As he says this, he's walking towards the counter in question while digging for his coin pouch.
"Somehow I think this will be not something easy to sell if he's giving it as a reward," Sybil resplies as they make their trek.
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Durnan places a bottle on the counter. "It's Silverymoon Spirits. Four coppers."
Here is a map of Trollskull Alley. Trollskull Manor is at T1.
If you don't stop anywhere else, Trollskull Alley is four stories tall and boasting balconies, a turret, and five chimneys, the abandoned building is one of the grandest in Trollskull Alley.
Here are the floor plans.
The tavern’s taproom is filled with broken furniture, tarnished silverware, casks of wine that have turned to vinegar, and worthless detritus. The tavern’s other rooms are all empty, except for cobwebs, dust, and harmless rats.
As you explore, you hear faint noises, go ahead and everyone give me Perception Checks.
Rollback Post to RevisionRollBack
I have an intelligence of six, I know what I'm doing.
This post has potentially manipulated dice roll results.
Alberich pays for the bottle of spirit, and stores it in his backpack while muttering something about "Elven brews". He then follows the others out on their way to the Trollskull Manor.
Walking in through the front door, a huge grin fills Alberichs face. "Do mine eyes deceive me, this be a tavern, lads!" he exclaims excitedly.
OOC: We'll do Demalis going to the Watch first with Grum'shar.
The red dragonborn nods at Demalis. "I can bring him to the Watch station up the street. You can come with."
I have an intelligence of six, I know what I'm doing.
Delmalis nods and follows along, slinging the half-orc between them.
(Unless you had anything in mind to happen there, I'm good to just breeze by it happening and meeting up with the others shortly.)
OOC: Nothing really. We'll just say that you get your back and you return to the others. The red dragonborn, whose name is Magnaello, says tells you he's personally looking into the Xanathar activity and he'll be in touch.
The rest of the party arrives at the Yawning Portal. Volo and Raenar embrace Floon and thank the party for bringing them to the inn. Volo then cringes, realizing the reward he promised. “I confess that I have but few coins to spare. But never let it be said that Volo reneges on a promise. Allow me to present something much more valuable.” He holds out a scroll tube. “The deed to a remarkable property here in Waterdeep! We’ll need a magistrate to witness the transfer of ownership. I’ll arrange a meeting with one after you’ve inspected the estate and deemed it satisfactory.”
OOC: Whoever decides to inspect the scroll learns the deed is to Trollskull Manor, a historic building in the North Ward that the characters can claim as a home base. The deed has been notarized and appears legitimate (because it is). Volo recently bought the property because it is rumored to be haunted, and he was hoping that investigating it might yield a chapter for his next book, Volo’s Guide to Spirits and Specters.
Congrats you completed the first chapter of Dragon Heist. Completing the mission allows everyone to advance to Level 2! Since you helped Volo you can call on him, Floon, and Raenar for favors.
With the deed in hand, what would you like to do?
I have an intelligence of six, I know what I'm doing.
Lussa's eyes narrow at Volo momentarily at the unexpected change in reward, but she looks to Alberich, "you know more of the potential value here than I. Is this offer in our favor?"
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Alberich takes a look at the scroll, and then exclaims: "My word, a manor in North Ward? That is but the primest of real estate this city has to offer! This sounds like excellent value, so long as it's in at least somewhat good shape. We should go inspect it first thing in the morning."
(OOC: Assuming the adventure started in the evening, and it's pretty much night at this point)
Delmalis rejoins the others and hears them discussing the manor, "We have a house now? Why not spend the night there and save ourselves the cost of rooms at the inn?"
"Well, it's technically not ours yet. Volo offered to let us take a look at it to deem it satisfactory before getting a magistrate to officiate the change in ownership. Plus, we have no idea of the state of the house. Could be uninhabitable for all we know. At best, probably full of dust and cobwebs," Alberich explains.
" Does it have an attic?"
Delmalis nods, "Ah, missed part of the conversation I guess, serves me right for being late. Speaking of, that dragonborn we ran into is working on some kind of investigation into Xanathar's group, he said he'd be in touch."
"Let's see this place then," Sybil states, "Not exactly a reward we can just split and go our separate way for sure,"
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDone"...and cobwebs means spiders, so we'll have plenty to eat!" Meep smiles happily.
Twitch nodded in agreement.
OOC: Yes it is night time, but you would have enough to get to the manor and spend the night there.
I have an intelligence of six, I know what I'm doing.
Lussa nods, "let's go and check it out before it gets too late."
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
"Well, I had hoped to take a drink or two to celebrate a mission gone well, but if so many of you are up for that idea..." Alberich says, thinks for a second, and then continues towards the barkeep: "Durnan, good man, you wouldn't happen to have anything cheap and bottled behind that counter of yours?" As he says this, he's walking towards the counter in question while digging for his coin pouch.
Delmalis shrugs, "If we don't like it, we can just sell it and split the money."
"Somehow I think this will be not something easy to sell if he's giving it as a reward," Sybil resplies as they make their trek.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneDurnan places a bottle on the counter. "It's Silverymoon Spirits. Four coppers."
Here is a map of Trollskull Alley. Trollskull Manor is at T1.
If you don't stop anywhere else, Trollskull Alley is four stories tall and boasting balconies, a turret, and five chimneys, the abandoned building is one of the grandest in Trollskull Alley.
Here are the floor plans.
The tavern’s taproom is filled with broken furniture, tarnished silverware, casks of wine that have turned to vinegar, and worthless detritus. The tavern’s other rooms are all empty, except for cobwebs, dust, and harmless rats.
As you explore, you hear faint noises, go ahead and everyone give me Perception Checks.
I have an intelligence of six, I know what I'm doing.
Lussa Perception check: 9
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Alberich pays for the bottle of spirit, and stores it in his backpack while muttering something about "Elven brews". He then follows the others out on their way to the Trollskull Manor.
Walking in through the front door, a huge grin fills Alberichs face. "Do mine eyes deceive me, this be a tavern, lads!" he exclaims excitedly.
Perception: 20