Toren hops up and climbs over the wall. He throws a pinch of sand at Baryk casting his spell. Baryk feels darkness close in on him and he falls unconscious.
Toren is victorious. The crowd roars as Toren is presented as the winner.
Baryk, snoring loudly, wakes up to Basil patting his face. "Come on kid, back on yer feet." You gain 6000 xp and 640 gold.
Toren gains 9000 xp and 1600 gold. He is taken to the prize room where...
Tier 1:
"Take any one item. We're well equipped." The room contains every item from Chapter 5 of the Player's Handbook weighing 70 pounds or less, armor of varying sizes, instruments, tool kits. There are also spell scrolls, every first level spell is present (as well as spell scrolls of a level for which a magic user of the characters new level would have slots for), and an encyclopedia of knowledge. Reading these books will grant you proficiency with any one of tool kit or any one language, depending which book you choose. The books are magically infused to allow easy retention, but the magic is lost once used.
Upper Tier:
The victor may choose an item from a magically infused chest that summons 10 randomly selected magic items to choose from (rarity determined by level). Alternatively they may exchange a magic item for another item of their choosing of the same rarity or lower, if the administrator has the requested item in his extensive collection. "You name it, we've probably got one somewhere."
Laylas hands run over her arms in the cold. Her skin is almost paler than normal. The small Dove nestles into her hair as it coos at her, a small puff of smoke from the bird tickles her face. "Shh.." She places her hand on the birds head. "You must be quiet." Initiative: 18
Stealth: 17
Starting at L16
Rollback Post to RevisionRollBack
Head of Play By Post Westmarch Myuelta - Always welcoming players and DMs with open arms
Forever DM for 10 years | Player for 9 | Too Many TTRPGs
Establish boundaries. And if anyone crosses them, speak up. If they don’t listen, there’s always cloudkill … -Tasha
Lawrence steps onto the cold ground, thankful for the rubber soles on his shoes. Despite that, he almost slips but steadies himself at the last second. He speaks aloud to no one in particular, “Ah, the spells I learned will work nicely here.”
(OOC: if turtles are cold-blooded, do tortles have some kind of disadvantage against cold damage?
The competitors step out onto the ice where Basil introduces them to the crowd.
"In his last match he showed us what he was made of, drawing on deep powers to strike hard. He's made of the toughest stuff! The turtle-man! Calgin!" Calgin has adopted an appears more like a turtle and less like a man. He is a chained beast.
(To chain a turtle people commonly drill a hole in the edge of its shell and tie a string to it. If you don't think turtles are vicious I've got a long lived childhood pet you should meet.)
"How do you do, good sir. The Woodland Archer will show us how they do it in the wild! Paren Firahel!" His keen jade green eyes show his potency as a hunter has grown. He now wears a set of menacing spiked gauntlets.
"This competitor looks right at home on this frigid wasteland. He shown us the merit of his studies! The Frigid Eider!" As before Eider is sheathed in a thin layer of frost and snow. He's probably had a chance to study, so who knows what new arcane secrets he's discovered.
"Elegant as always. The fallen angel with the blood of immortal dragons! Layla Madan!" Her powerful presence hints at the power and versatility of her magic.
"He's spent years being ground into the dirt as a servant of the Underdark, now he stands on the surface world. Will his fortunes turn in this new environment? Shmitty Jackson!" He's relieved himself of the weight if his swords. Relying on his mastery of hiscranged weapon. He too has become a more potent hunter.
"The noble's son. Is he gaining favor among the commoners? Or striking out on a path of independence from his family? What new tricks has he uncovered? Lawrence Whitmore!" (Edit incoming...)
"The fierce beast. Unstoppable with her new powers! Grianne Wildpaw!" Grianne now carries a second smaller stick. A wand, a bit unlike a typical druid's focus, but her spells may not be as powerful as the strength granted to her by the grace of the moon.
Team selection: Calgin will be fighting with (1) Lawrence, (6) Eider, and an NPC? (1) no, (2) Layla. The NPC will be 7 a Rogue
A Halfling in worn old clothes goes practically unnoticed. He once fought in this arena as a trial by combat. Now he's looking to turn his life around. Grey Poridgepot carries a pair of shortswords and simple bow. (Initiative: 6)
Adjusted initiative: CIM, PGSRG,C
Arena 6: Frozen Tundra
A B C D E F G H I J K L M N O P 16 . . . . . . G. R. G. . S. P. . . . ===============%.....%=====%.....%============== 15 . . . . . . . . . . . . . . . =........€........ΩΩΩΩ........ΩΩΩΩΩΩΩ........... 14 . . . . . Ω Ω . . Ω : Ω . . . =..ΩΩΩΩ........ΩΩΩ::::ΩΩΩΩΩΩΩΩ:::::::ΩΩΩ........ 13 Ω Ω . . Ω : : : : : : : Ω . . =..Ω:::ΩΩΩ..ΩΩΩ:::::::::^^^^^^^:::::::::ΩΩΩ..... 12 Ω : Ω Ω : : : : : : : : : Ω . =..ΩΩΩ::::ΩΩ:::::::@@@@@@@@@@@@@@@@@:::::::ΩΩΩ.. 11 . Ω : : : @ @ @ @ @ @ @ : : Ω =ΩΩΩ..ΩΩΩ:::::::@@@@@@@@@@@@@@@@@@@@^^^^:::ΩΩΩ.. 10 Ω . Ω : @ @ @ @ @ @ @ : : Ω . =€::ΩΩΩ..Ω:::@@@@@@@@@@@@@@@@@@@@:::::::ΩΩΩ..ΩΩΩ 09 : Ω Ω @ @ @ : : : @ @ : Ω . Ω =:::ΩΩΩ..Ω...@@@@@@..^^^^^^^..@@@@@@...Ω..ΩΩΩ::: 08 Ω . Ω : @ @ : : : @ @ @ Ω Ω : =ΩΩΩ..ΩΩΩ:::::::@@@@@@@@@@@@@@@@@@@@:::Ω..ΩΩΩ::€ 07 . Ω : : @ @ @ @ @ @ @ : Ω . Ω =..ΩΩΩ:::^^^^@@@@@@@@@@@@@@@@@@@@:::::::ΩΩΩ..ΩΩΩ 06 Ω : : @ @ @ @ @ @ @ : : : Ω . =..ΩΩΩ:::::::@@@@@@@@@@@@@@@@@:::::::ΩΩ::::ΩΩΩ.. 05 . Ω : : : : : : : : : Ω Ω : Ω =.....ΩΩΩ:::::::::^^^^^^^:::::::::ΩΩΩ..ΩΩΩ:::Ω.. 04 . . Ω : : : : : : : Ω . . Ω Ω =........ΩΩΩ:::::::ΩΩΩΩΩΩΩΩ::::ΩΩΩ........ΩΩΩΩ.. 03 . . . Ω : Ω . . Ω Ω . . . . . =...........ΩΩΩΩΩΩΩ........ΩΩΩΩ........€........ 02 . . . . . . . . . . . . . . . ===============%.....%=====%.....%============== 01 . . . . M.C. I. . C. . . . . . . A B C D E F G H I J K L M N O P
By request Josias and Eldin will face Viator and Toren in 2-v-2
To win this match... 2... Control points. Four flags (¥) will be placed in the arena. Control the flags (¥) or defeat your opponents. Capture a point by beginning and ending your turn within 10 feet of the flag.
The time: 3 Night. Darkness has fallen. Even with Darkvision you will suffer disadvantage on checks relying on sight.
Josias Greatlance, Eldin, Viator Vir, and Toren "Tickle-Whiskers" enter the arena. "Tonight we have a true display of might. Our greatest competitors will battle. The earth will quake and the skies will open as they show their power."
Josias sports a javelin in a quiver on his back having foregon the handaxes.
Eldin's quiver bristles with arrows, he is ready to use the bow as he has avoided in the past.
Viator still clad in Plate armor, cloak, and Shield, now sports a fancy new belt which matches the one being worn by Eldin.
Toren has changed very little outwardly since he arrived here. He's replaced his staff and wears nicer clothes, but his mastery of the arcane has increased by the day.
The complex has returned. A building modeled after some mansion. A tree grows in a central courtyard. Tables and chairs fill the rooms. All the doors and windows are closed. You may open or close only one door or window on your turn as you can pickup or draw a weapon without the use of an action.
This post has potentially manipulated dice roll results.
(Being all secretive on this one. No peeking, Viator and Toren)
Eldin has his rapier sheathed and his long bow in hand. His shield is slung over his back. A quiver of arrows adorn him. He will start at I1(In front of the gate) and gestures Josias over to him. He tells his team mate his battle strategy (Which we already went over a hundred times in PM). "May the blessings of Hades be with us." He then casts Bless on himself and Josias followed by False Life. He then takes the wooden cube and channels his demonic energy while chanting ominously. The cube radiates pitch black Darkness. He holds the cube between his teeth and the darkness disappears as his lips close.
(Wis save 14. Also just wondering what would my second attack roll be without advantage? I can't see on mobile)
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
(14/26. 26 was the second roll.)
Extended Signature
You might have said this, but when is the next level 3 fight?
( we are rolling initiative for it now )
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Woods:
Toren isn't fooled by the illusion. Baryk looses his advantage and isn't able to land his second blow.
(Toren)
Extended Signature
(Are you using wizard shenanigans to get through the wall or something?)
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
Woods:
Toren hops up and climbs over the wall. He throws a pinch of sand at Baryk casting his spell. Baryk feels darkness close in on him and he falls unconscious.
Toren is victorious. The crowd roars as Toren is presented as the winner.
Extended Signature
Laaaaame
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
Baryk, snoring loudly, wakes up to Basil patting his face. "Come on kid, back on yer feet." You gain 6000 xp and 640 gold.
Toren gains 9000 xp and 1600 gold. He is taken to the prize room where...
Tier 1:
"Take any one item. We're well equipped." The room contains every item from Chapter 5 of the Player's Handbook weighing 70 pounds or less, armor of varying sizes, instruments, tool kits. There are also spell scrolls, every first level spell is present (as well as spell scrolls of a level for which a magic user of the characters new level would have slots for), and an encyclopedia of knowledge. Reading these books will grant you proficiency with any one of tool kit or any one language, depending which book you choose. The books are magically infused to allow easy retention, but the magic is lost once used.
Upper Tier:
The victor may choose an item from a magically infused chest that summons 10 randomly selected magic items to choose from (rarity determined by level). Alternatively they may exchange a magic item for another item of their choosing of the same rarity or lower, if the administrator has the requested item in his extensive collection. "You name it, we've probably got one somewhere."
Chest:
Spell Scroll (Evard's Black Tentacles), Potion of Frost Giant Strength, Crossbow, Heavy +2, Flame Tongue Shortsword, Spell Scroll (Divination), Mace of Terror, Folding Boat, Vicious Shortbow, Potion of Gaseous Form, Sling +2
Extended Signature
Laylas hands run over her arms in the cold. Her skin is almost paler than normal. The small Dove nestles into her hair as it coos at her, a small puff of smoke from the bird tickles her face. "Shh.." She places her hand on the birds head. "You must be quiet."
Initiative: 18
Stealth: 17
Starting at L16
Head of Play By Post Westmarch Myuelta - Always welcoming players and DMs with open arms
Forever DM for 10 years | Player for 9 | Too Many TTRPGs
(Realized I didn’t pick a starting my spot. I’ll take column I
Initiative: 23 and starting at E1
Lawrence steps onto the cold ground, thankful for the rubber soles on his shoes. Despite that, he almost slips but steadies himself at the last second. He speaks aloud to no one in particular, “Ah, the spells I learned will work nicely here.”
(OOC: if turtles are cold-blooded, do tortles have some kind of disadvantage against cold damage?
The competitors step out onto the ice where Basil introduces them to the crowd.
"In his last match he showed us what he was made of, drawing on deep powers to strike hard. He's made of the toughest stuff! The turtle-man! Calgin!" Calgin has adopted an appears more like a turtle and less like a man. He is a chained beast.
(To chain a turtle people commonly drill a hole in the edge of its shell and tie a string to it. If you don't think turtles are vicious I've got a long lived childhood pet you should meet.)
"How do you do, good sir. The Woodland Archer will show us how they do it in the wild! Paren Firahel!" His keen jade green eyes show his potency as a hunter has grown. He now wears a set of menacing spiked gauntlets.
"This competitor looks right at home on this frigid wasteland. He shown us the merit of his studies! The Frigid Eider!" As before Eider is sheathed in a thin layer of frost and snow. He's probably had a chance to study, so who knows what new arcane secrets he's discovered.
"Elegant as always. The fallen angel with the blood of immortal dragons! Layla Madan!" Her powerful presence hints at the power and versatility of her magic.
"He's spent years being ground into the dirt as a servant of the Underdark, now he stands on the surface world. Will his fortunes turn in this new environment? Shmitty Jackson!" He's relieved himself of the weight if his swords. Relying on his mastery of hiscranged weapon. He too has become a more potent hunter.
"The noble's son. Is he gaining favor among the commoners? Or striking out on a path of independence from his family? What new tricks has he uncovered? Lawrence Whitmore!" (Edit incoming...)
"The fierce beast. Unstoppable with her new powers! Grianne Wildpaw!" Grianne now carries a second smaller stick. A wand, a bit unlike a typical druid's focus, but her spells may not be as powerful as the strength granted to her by the grace of the moon.
Team selection: Calgin will be fighting with (1) Lawrence, (6) Eider, and an NPC? (1) no, (2) Layla. The NPC will be 7 a Rogue
A Halfling in worn old clothes goes practically unnoticed. He once fought in this arena as a trial by combat. Now he's looking to turn his life around. Grey Poridgepot carries a pair of shortswords and simple bow. (Initiative: 6)
Adjusted initiative: C I M, P G S R G, C
Arena 6: Frozen Tundra
A B C D E F G H I J K L M N O P
16 . . . . . . G. R. G. . S. P. . . .
===============%.....%=====%.....%==============
15 . . . . . . . . . . . . . . .
=........€........ΩΩΩΩ........ΩΩΩΩΩΩΩ...........
14 . . . . . Ω Ω . . Ω : Ω . . .
=..ΩΩΩΩ........ΩΩΩ::::ΩΩΩΩΩΩΩΩ:::::::ΩΩΩ........
13 Ω Ω . . Ω : : : : : : : Ω . .
=..Ω:::ΩΩΩ..ΩΩΩ:::::::::^^^^^^^:::::::::ΩΩΩ.....
12 Ω : Ω Ω : : : : : : : : : Ω .
=..ΩΩΩ::::ΩΩ:::::::@@@@@@@@@@@@@@@@@:::::::ΩΩΩ..
11 . Ω : : : @ @ @ @ @ @ @ : : Ω
=ΩΩΩ..ΩΩΩ:::::::@@@@@@@@@@@@@@@@@@@@^^^^:::ΩΩΩ..
10 Ω . Ω : @ @ @ @ @ @ @ : : Ω .
=€::ΩΩΩ..Ω:::@@@@@@@@@@@@@@@@@@@@:::::::ΩΩΩ..ΩΩΩ
09 : Ω Ω @ @ @ : : : @ @ : Ω . Ω
=:::ΩΩΩ..Ω...@@@@@@..^^^^^^^..@@@@@@...Ω..ΩΩΩ:::
08 Ω . Ω : @ @ : : : @ @ @ Ω Ω :
=ΩΩΩ..ΩΩΩ:::::::@@@@@@@@@@@@@@@@@@@@:::Ω..ΩΩΩ::€
07 . Ω : : @ @ @ @ @ @ @ : Ω . Ω
=..ΩΩΩ:::^^^^@@@@@@@@@@@@@@@@@@@@:::::::ΩΩΩ..ΩΩΩ
06 Ω : : @ @ @ @ @ @ @ : : : Ω .
=..ΩΩΩ:::::::@@@@@@@@@@@@@@@@@:::::::ΩΩ::::ΩΩΩ..
05 . Ω : : : : : : : : : Ω Ω : Ω
=.....ΩΩΩ:::::::::^^^^^^^:::::::::ΩΩΩ..ΩΩΩ:::Ω..
04 . . Ω : : : : : : : Ω . . Ω Ω
=........ΩΩΩ:::::::ΩΩΩΩΩΩΩΩ::::ΩΩΩ........ΩΩΩΩ..
03 . . . Ω : Ω . . Ω Ω . . . . .
=...........ΩΩΩΩΩΩΩ........ΩΩΩΩ........€........
02 . . . . . . . . . . . . . . .
===============%.....%=====%.....%==============
01 . . . . M. C. I. . C. . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), 'Ω' Glacier Ledge (7 ft.), ':' Glacier Surface, '@' Ice (difficult terrain), '^' Ice Spikes, '€' Frozen Tree, '%' Door, '.' Dirt, 'A-Z' Contestants
(Teams: C I M C F vs. P G S R G)
(Stealth: P:6, S:18, M:17, G:22)
Extended Signature
Tundra:
The gates open to the frigid cold.
(Calgin, Eider, and Layla are up.)
Extended Signature
Old habits die hard in the prep room Grey coats his arrow heads with poison. As he fails to hide properly.
Each competitor may gain the benefits of a long rest prior to the battle if needed.
Extended Signature
The next fight will feature our top competitors.
By request Josias and Eldin will face Viator and Toren in 2-v-2
To win this match... 2... Control points. Four flags (¥) will be placed in the arena. Control the flags (¥) or defeat your opponents. Capture a point by beginning and ending your turn within 10 feet of the flag.
The time: 3 Night. Darkness has fallen. Even with Darkvision you will suffer disadvantage on checks relying on sight.
Josias Greatlance, Eldin, Viator Vir, and Toren "Tickle-Whiskers" enter the arena. "Tonight we have a true display of might. Our greatest competitors will battle. The earth will quake and the skies will open as they show their power."
Josias sports a javelin in a quiver on his back having foregon the handaxes.
Eldin's quiver bristles with arrows, he is ready to use the bow as he has avoided in the past.
Viator still clad in Plate armor, cloak, and Shield, now sports a fancy new belt which matches the one being worn by Eldin.
Toren has changed very little outwardly since he arrived here. He's replaced his staff and wears nicer clothes, but his mastery of the arcane has increased by the day.
The complex has returned. A building modeled after some mansion. A tree grows in a central courtyard. Tables and chairs fill the rooms. All the doors and windows are closed. You may open or close only one door or window on your turn as you can pickup or draw a weapon without the use of an action.
Arena: 7 Complex
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
====..%==============%.....%==============%..===
15 ¤ , , , , , - - - , , , , , €
====##=##=======##====%%%%%====##=======##=##===
14 ÷ ÷ ÷ ÷ = . . . . . = . . . .
=..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷..
13 . . . . % . . . . . % ÷ ÷ ÷ ÷
=.....___¥___..=.................=..÷÷÷¥÷÷÷÷÷÷..
12 . _ _ _ = . . . . . = . . . .
====%%=======%%=======%%%%%=============%%======
11 ÷ . = . = . . . . . % = ¬ . ¬
=........=%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬
10 ÷ . % . % . , , , . % % . . ¬
=........=%%====...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬
09 ÷ . % . = . , , , . = = ¬ . ¬
====%%=======%%=...,,,,,€,,,,,...=%%=======%%===
08 ¬ . ¬ = = . , , , . = . % . ÷
=¬¬¬.....¬¬¬=..=...,,,,,,,,,,,...====%%=........
07 ¬ . . % % . , , , . % . % . ÷
=¬¬¬.....¬¬¬=..=..=,,,,,,,,,,,=..====%%=........
06 ¬ . ¬ = % . . . . . = . = . ÷
=======%%=============%%%%%=======%%=======%%===
05 . . . . = . . . . . = _ _ _ .
=..÷÷÷÷÷÷¥÷÷÷..=.................=..___¥___.....
04 ÷ ÷ ÷ ÷ % . . . . . % . . . .
=..÷÷÷÷÷÷÷÷÷÷..=.................=..÷........÷..
03 . . . . = . . . . . = ÷ ÷ ÷ ÷
====##=##=======##====%%%%%====##=======##=##===
02 € , , , , , - - - , , , , , ¤
====..%==============%.....%==============%..===
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '#' Window, '÷' Furniture, '_' Stage (2 ft.), '¤' Plant, '€' Tree, '¬' Counter top (4 ft.), '%' Door, '.' Marble floor, ',' Grass, 'A-Z' Contestants
(Make any final preparations, choose starting positions in rows 1 or 16, and roll initiative when you are ready.)
(E:18, V:9, W:8, J:6)
Extended Signature
(Aww, you mean I can’t claim grianne already used both wild shifts??? :p)
(Being all secretive on this one. No peeking, Viator and Toren)
Eldin has his rapier sheathed and his long bow in hand. His shield is slung over his back. A quiver of arrows adorn him. He will start at I1(In front of the gate) and gestures Josias over to him. He tells his team mate his battle strategy (Which we already went over a hundred times in PM). "May the blessings of Hades be with us." He then casts Bless on himself and Josias followed by False Life. He then takes the wooden cube and channels his demonic energy while chanting ominously. The cube radiates pitch black Darkness. He holds the cube between his teeth and the darkness disappears as his lips close.
Initiative: 16
EDIT: Forgot to roll for false life. 5
Viator walks up to Toern with Zephyr on his shoulder. They both seem eager for battle, but pause to confer with their team mate.
"What's the plan? I can blow stuff up and fly. Tha' ain't much of a plan though."
Oscar "Oz" Diggs, Human Technomancer Wizard (10)/Rogue (1) - Fate/False Revelation, PbP
DM, Kaden Tolgalen
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)