Ritual spells are not displayed as such when selected by a Warlock, except for Phantom Steed when acquired through the Undead Subclass. Seems like the old restriction on Warlocks not being able to cast ritual spells is till in effect, but the new book doesn't prohibit that.
Just a heads-up: Paladin and Ranger subclass spells still appear as selectable on their class spell lists, despite these being additional spells that are always prepared and are not added to their lists. You might want to consider deleting them as options on the spell lists.
Bug: Class features with a limited number of uses that are reset on a long rest but regain one use on a short rest, such as Barbarian Rage and Fighter Second Wind, do not regain one use when a short rest is taken.
Thank you. Yes, this worked as I tested it out on one. Going to take me a while to get through that. Annoying, disappointing, but also par for the course.
For Rangers, the Tireless temporary hit points have no boxes to track the number of uses. Also, the temporary hit points are missing the Wisdom modifiers.
Hello! I've been messing around with the character creator with the 2024 Player's Handbook. While I do appreciate the updated ruleset, there are a number of issues I've discovered, including but not limited to:
Unable to select the 2024 versions of spells as an Artificer. Additionally, its subclasses only have the legacy version of the spells.
Other subclasses for the rest of the classes that didn't appear in the 2024 PHB but are selectable only have the legacy version of the spells.
The Infusions only apply to legacy items (i.e. Enhanced Arcane Focus with the legacy versions of the staff, rod, and wand; Replicate Magic Item; Spell-Refueling Ring, Helm of Awareness, etc.).
The Warlock's Pact Blade does not apply Charisma modifier to weapon damage rolls.
Feats that let you select features such as Fighting Initiate, Eldritch Adept, and Metamagic Adept are limited to their pre-2024 options.
Backgrounds prior to the release of the 2024 version of the Player's Handbook that give feats only give the legacy version.
Choosing the Divine Soul subclass for the 2024 Sorcerer does not add Cleric spells to the Sorcerer's spell list. (fixed!)
Certain classes for various feats (Elemental Adept, Fighting Style feats, Spell Sniper, War Caster, etc.) don't seem to meet the prerequisites. Likewise, Rangers and Paladins cannot choose a Fighting Style at level 2.
Medium Armor Master requires a Dexterity of 16 or higher, despite its prerequisites saying it doesn't. (fixed!)
When applying the Ability Score Improvement feat, one can raise their ability score above 20.
Selecting spells from the Ritual Caster feat does not display said spells on the character sheet.
When receiving spells from the Paladin subclasses, species, and feats, the button next to the spell says At-Will instead of Use or Cast.
The Wizard's Spell Mastery feature would not let you upcast level 3 spells. Neither does Signature Spells.
The number of Attacks remain 1 despite classes granting the Extra Attack feature. (fixed for the Barbarian, Monk, Ranger, and Paladin; partially fixed for the Fighter, works with the Warlock's Thirsting Blade invocation, but not Devouring Blade)
For the 2024 version of the Druid, Cleric, and Wizard, the number of spells they can prepare is still tied to their class level plus their spellcasting modifier. (fixed for the Druid)
The Monk's Warrior of Mercy subclass' Hand of Healing summary has "scalevalue - No level scale data available" instead of its intended value.
When clicking on Sources at the top, the Player's Handbook (2024) isn't in the Featured section, requiring people to view all sources. (fixed!)
At times, when using a pre-2024 species with Tasha's Customize Your Origin feature with the 2024 backgrounds, the option to increase your ability scores isn't there. (seems to be fixed)
The 2024 version of the Warlock is not able to pick options from Xanathar's Guide to Everything and Tasha's Cauldron of Everything, such as Improved Pact Weapon.
Hands of Harm and Healing does not add a Monk's Wisdom modifier to the dice.
While a spell scroll has a link to its 2014 page in the 2024 PHB compendium, the 2024 version of a potion of healing doesn't. Instead, it leads to its marketplace page.
Bards still apply half of their proficiency bonus to their Initiative. (fixed!)
Common Sign Language cannot be selected in the character builder nor on the sheet. (fixed!)
Rogues can't pick a rare language. Additionally, they can apply Expertise to Thieves' Tools.
The Gloom Stalker's Umbral Sight feature does not increase the range of a species' darkvision.
The Champion subclass gives the Fighter a feat instead of just being limited to a fighting style feat.
The Fighter's level 4 feature is Mastery Weapon. The rest at levels 1, 10, and 16 have the correct name (Weapon Mastery)
The 2024 version of Cure Wounds is categorized as an evocation spell instead of abjuration.
The Life Domain subclass is missing Aid in the character builder.
The Ranger subclasses don't add the spells prepared from the list, in addition to the Fey Wanderer using the legacy version of Misty Step and Summon Fey.
The Goliath has advantage on all skills on the character sheet.
The Eldritch Knight subclass' spells thinks it's two higher levels (class wise) than it's at. At levels 18 to 20, I can pick an infinite number of spells.
The Fog of War feature for the Skulker feat is not on the Feats page nor in the character builder and sheet, but it's in the Player's Handbook 2024 compendium.
Etc. I will add more should I find more issues.
I do appreciate the developers and coders taking their time to fix any bugs and glitches. Better to have the buggy stuff during early access than at full launch.
Not sure if this is a bug, but the automatic Species Traits header is now removed for official species but not for homebrew species. So now when I format my species to match the official format, there's an extra header. Can we get a toggle for this header or something?
New Goliath with old Barbarian says advantage next to every skill for "Powerful Build" option
Character builder is giving Eldritch Knight more spells than the book says they are entitled.
The observant feat is incorrectly tied to a CHA prerequisite.
New species Ability scores selection let's you pick the same ability score multiple times, which is not correct.
Ritual spells are not displayed as such when selected by a Warlock, except for Phantom Steed when acquired through the Undead Subclass. Seems like the old restriction on Warlocks not being able to cast ritual spells is till in effect, but the new book doesn't prohibit that.
Bug: Primal Knowledge does not change relevant skills to be based on STR in the dndbeyond character sheet when Rage is active.
Just a heads-up: Paladin and Ranger subclass spells still appear as selectable on their class spell lists, despite these being additional spells that are always prepared and are not added to their lists. You might want to consider deleting them as options on the spell lists.
Bug: Class features with a limited number of uses that are reset on a long rest but regain one use on a short rest, such as Barbarian Rage and Fighter Second Wind, do not regain one use when a short rest is taken.
Thank you. Yes, this worked as I tested it out on one. Going to take me a while to get through that. Annoying, disappointing, but also par for the course.
For Rangers, the Tireless temporary hit points have no boxes to track the number of uses. Also, the temporary hit points are missing the Wisdom modifiers.
Not sure if it has been mentioned yet. Monks DC for Grapple and shove isn't including dex bonus.
I had to go to the Account Settings and Sync my purchases for it to show up.
Do we know if things that are crrently unsupported are going to be implemented?
This may be an adjustment since previously the updated classes could only use the updated spell lists but this has been changed.
Seems expected since the 2024 are backwards compatible but 2014 are not forward compatible. Likely will have to wait until the next Eberson book.
This man is a hero. Thank you NordRonnoc.
Not sure if this is a bug, but the automatic Species Traits header is now removed for official species but not for homebrew species. So now when I format my species to match the official format, there's an extra header. Can we get a toggle for this header or something?
Warlock seems to be missing expanded rules invocations.
Genie Warlock's extra damage based on Genie Kind isn't added to Eldritch Blast.
2024 PHB: