Vestige Warlock Semblance of Life has a "choose an option" drop down but there are no choices listed from which to pick.
You have to choose the type of Vestige Companion via the level 3 feature first (so that the Semblance of Life drop-down can show the right options). This is an active feature that only has a drop-down on the character sheet, not in the character builder, which is a very strange way to do this and makes it not obvious.
The main description has been fixed, thank you, but the rest of the snippet is still wrong, showing it is giving Arcane Infiltrator feat, wrong proficiencies and thieves' tools and wrong equipment.
Fixed! (For real this time! 😅)
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Vestige Warlock Semblance of Life has a "choose an option" drop down but there are no choices listed from which to pick.
You have to choose the type of Vestige Companion via the level 3 feature first (so that the Semblance of Life drop-down can show the right options). This is an active feature that only has a drop-down on the character sheet, not in the character builder, which is a very strange way to do this and makes it not obvious.
Hot damn, that worked. Thank you, much appreciated. I should have know though, from rage and bladesinging - my bad.
Vestige Warlock Semblance of Life has a "choose an option" drop down but there are no choices listed from which to pick.
You have to choose the type of Vestige Companion via the level 3 feature first (so that the Semblance of Life drop-down can show the right options). This is an active feature that only has a drop-down on the character sheet, not in the character builder, which is a very strange way to do this and makes it not obvious.
Hot damn, that worked. Thank you, much appreciated. I should have know though, from rage and bladesinging - my bad.
I don't think it is your bad, actually. This is bad UX and not something it's reasonable to expect someone to find on their own.
I don't think it is your bad, actually. This is bad UX and not something it's reasonable to expect someone to find on their own.
Yeah, I've put in a request to get that dropdown hidden in the builder, like Vestige Companion.
It may still need a visible drop-down since each of the spell-based stat blocks has a couple different options to it (e.g. Summon Celestial has a ranged "Avenger" form and a melee "Defender" form). Those seem to show up in the drop-down as options. If those options actually do anything on the character sheet, like show a different version of the stat block, then it makes sense to have it be a thing you select when you use it. It just needs some kind of note there reminding people that they need to select a Vestige Companion option first.
But if that choice doesn't actually do anything on the character sheet, then it shouldn't be a drop-down at all.
It may still need a visible drop-down since each of the spell-based stat blocks has a couple different options to it
The dropdown still exists; it's just now visible only on the sheet and not the builder (like Vestige Companion itself, or Rage, or any other kind of temporary effect).
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A DM can use feats as a form of advancement after characters reach level 20 to provide greater power to characters who have no more levels to gain. With this approach, each character gains one feat of their choice for every 30,000 XP the character earns above 355,000 XP. Epic Boon feats are especially appropriate for these bonus feats, but a player can choose any feat for which their level 20 character qualifies.
This is further evidenced by the fact that the Epic Boon "Boon of Magic School Mastery" specifically includes: "Repeatable. You can take this feat more than once, but you must choose a different school of magic each time."
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So the Rules as Written (RAW) means you can take multiple Epic Boon feats and the Magic School Mastery boon can be taken more than once.
It is a bug that D&D Beyond does not allow you to do so.
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
A DM can use feats as a form of advancement after characters reach level 20 to provide greater power to characters who have no more levels to gain. With this approach, each character gains one feat of their choice for every 30,000 XP the character earns above 355,000 XP. Epic Boon feats are especially appropriate for these bonus feats, but a player can choose any feat for which their level 20 character qualifies.
This is further evidenced by the fact that the Epic Boon "Boon of Magic School Mastery" specifically includes: "Repeatable. You can take this feat more than once, but you must choose a different school of magic each time."
-
So the Rules as Written (RAW) means you can take multiple Epic Boon feats and the Magic School Mastery boon can be taken more than once.
It is a bug that D&D Beyond does not allow you to do so.
Methinks the site is hard-coded again against support of beyond level 20 play.
I'm sorry I missed that one tiny quoted section. But seeing as how very few quantifiable tables even get to Tier 4 & beyond, I shouldn't have to rely on an optional rule to know the interaction. & don't get me started on how I don't think Epic Boons should be a valid target for that one function of 5.5 Wish.
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DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
A DM can use feats as a form of advancement after characters reach level 20 to provide greater power to characters who have no more levels to gain. With this approach, each character gains one feat of their choice for every 30,000 XP the character earns above 355,000 XP. Epic Boon feats are especially appropriate for these bonus feats, but a player can choose any feat for which their level 20 character qualifies.
This is further evidenced by the fact that the Epic Boon "Boon of Magic School Mastery" specifically includes: "Repeatable. You can take this feat more than once, but you must choose a different school of magic each time."
-
So the Rules as Written (RAW) means you can take multiple Epic Boon feats and the Magic School Mastery boon can be taken more than once.
It is a bug that D&D Beyond does not allow you to do so.
Epic boons are character levels 19+, not class levels.
Multiclass with levels 19 and 20 being class feat levels you can get 2 epic boons.
Hello! I noticed that the Compendium listing for Queen Ehlissa's Marvelous Nightingale has its sections flipped around, compared to the ones in the book - the "Destroying the Artifact" section, for example, is right above the section for "Ensemble Casting".
If this could be fixed or changed around, I'd be thankful!
The familiar set of feats should create a casting ability as set out in the description of the feat - one of Int, Wis or Cha should be the base casting ability
That should then calculate spell DC and Spell attack bonus
Those scores are needed if you take further feats - either Warlike Familiar or Elemental Familiar
Now as none of this is implemented in Beyond with companions its not very high impact purely in Beyond. But its causing me real issues in Avrae with Beyond characters. Because they have spells that require these things defined (DC and spell attack) and they are not defined. No real way for me do work around it as the choice of ability score was made in Beyond and that is not passed across.
You have to choose the type of Vestige Companion via the level 3 feature first (so that the Semblance of Life drop-down can show the right options). This is an active feature that only has a drop-down on the character sheet, not in the character builder, which is a very strange way to do this and makes it not obvious.
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ModeratorFixed! (For real this time! 😅)
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/dnd
Hot damn, that worked. Thank you, much appreciated. I should have know though, from rage and bladesinging - my bad.
I don't think it is your bad, actually. This is bad UX and not something it's reasonable to expect someone to find on their own.
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ModeratorYeah, I've put in a request to get that dropdown hidden in the builder, like Vestige Companion.
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/dnd
It may still need a visible drop-down since each of the spell-based stat blocks has a couple different options to it (e.g. Summon Celestial has a ranged "Avenger" form and a melee "Defender" form). Those seem to show up in the drop-down as options. If those options actually do anything on the character sheet, like show a different version of the stat block, then it makes sense to have it be a thing you select when you use it. It just needs some kind of note there reminding people that they need to select a Vestige Companion option first.
But if that choice doesn't actually do anything on the character sheet, then it shouldn't be a drop-down at all.
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ModeratorThe dropdown still exists; it's just now visible only on the sheet and not the builder (like Vestige Companion itself, or Rage, or any other kind of temporary effect).
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/dnd
Please let us add Magic School Mastery more than once.
You only get 1 Epic Boon RAW.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
From the Player's Handbook
Chapter 2: Creating a Character > Level Advancement > Tiers of Play > Tier 4 (Levels 17-20)
https://www.dndbeyond.com/sources/dnd/phb-2024/creating-a-character#Tier4Levels1720
This is further evidenced by the fact that the Epic Boon "Boon of Magic School Mastery" specifically includes: "Repeatable. You can take this feat more than once, but you must choose a different school of magic each time."
-
So the Rules as Written (RAW) means you can take multiple Epic Boon feats and the Magic School Mastery boon can be taken more than once.
It is a bug that D&D Beyond does not allow you to do so.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Methinks the site is hard-coded again against support of beyond level 20 play.
I'm sorry I missed that one tiny quoted section. But seeing as how very few quantifiable tables even get to Tier 4 & beyond, I shouldn't have to rely on an optional rule to know the interaction. & don't get me started on how I don't think Epic Boons should be a valid target for that one function of 5.5 Wish.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Epic boons are character levels 19+, not class levels.
Multiclass with levels 19 and 20 being class feat levels you can get 2 epic boons.
On the topic of this particular Epic Boon, they're not adding your Ability Score mod to the Attack Roll or Save DC, just like the Adept Feats.
I have an Undead Patron Warlock that took MSM Necromancy, and said Rolls or Saves are missing her +5 CHA.
Might need to do the same thing, have different copies of the Feat per casting ability?
Hello! I noticed that the Compendium listing for Queen Ehlissa's Marvelous Nightingale has its sections flipped around, compared to the ones in the book - the "Destroying the Artifact" section, for example, is right above the section for "Ensemble Casting".
If this could be fixed or changed around, I'd be thankful!
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ModeratorFixed!
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/dnd
The familiar set of feats should create a casting ability as set out in the description of the feat - one of Int, Wis or Cha should be the base casting ability
That should then calculate spell DC and Spell attack bonus
Those scores are needed if you take further feats - either Warlike Familiar or Elemental Familiar
Now as none of this is implemented in Beyond with companions its not very high impact purely in Beyond. But its causing me real issues in Avrae with Beyond characters. Because they have spells that require these things defined (DC and spell attack) and they are not defined. No real way for me do work around it as the choice of ability score was made in Beyond and that is not passed across.
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ModeratorI'd recommend getting help for this one on the Avrae dev server:
http://support.avrae.io/
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/dnd