I have an Artificer Battlesmith just hitting level 5. I have the steel defender in the extras tab, but it's statistics do not fully update when my level changes. The Might of the Master ability of the steel defender is not reflected in the to hit, damage, saving throws, or repair sections. The skills are updated though.
I'd like to second what SylvurLazarus posted. I am having the same issue.
The way the Steel Defender is currently implemented is extremely clunky, and very difficult to use. I may be in the minority here, but I do believe this feature could be greatly enhanced - especially from a readability perspective.
I am having this issue and playing in a campaign as most of you are I am sure. Can we get a fix for this please. No one can get any infusions to unlock even though we have all paid for the content.
Hi! I'm having issues viewing ERFTLW monsters stats in the Encounter Builder. It's telling me that i need to purchase the book in order to view the monster's stats, yet I've already purchased the book. If I try to go to the marketplace when it tells me to purchase the book, it pulls up that monsters stats like normal. I would like to be able to see the monster stats from the encounter builder like my other monsters. https://imgur.com/a/rmDXHGX
Hi! I'm having issues viewing ERFTLW monsters stats in the Encounter Builder. It's telling me that i need to purchase the book in order to view the monster's stats, yet I've already purchased the book. If I try to go to the marketplace when it tells me to purchase the book, it pulls up that monsters stats like normal. I would like to be able to see the monster stats from the encounter builder like my other monsters. https://imgur.com/a/rmDXHGX
This has been a frequently reported issue recently. It’s apparently fixable on a case by case basis: There’s another thread or two with reports like this, and one of the DDB staff has posted back there each time they have resented something for affected users accounts. Hopefully that staff person will see this and respond. If not, try searching for the relevant thread.
In the Edit Character sheet, page 2 (Classes), when making an Artificer of level 2 and above, after selecting Replicate Magic Item as an Infusion, the Cap of water breathing is missing from the available choices.
Feel free to ask for more details, and have a splendid day !
In the Edit Character sheet, page 2 (Classes), when making an Artificer of level 2 and above, after selecting Replicate Magic Item as an Infusion, the Cap of water breathing is missing from the available choices.
Feel free to ask for more details, and have a splendid day !
Do you own the DMG on D&D Beyond? The cap of water breathing is a magic item that's only in the DMG, not in the SRD/basic rules.
I may have disguise self in my spell list but that is from gloomstalker, however silent image is not appearing in my spell list, as well as when i level to 5 on my ranger (to test it) neither Darkness nor Pass without Trace are added to my spell list still.
I have tried switching races back and forth in order to try and "refresh it" but it has not changed anything
Check the very first post in this thread to see what they have and have not yet implemented. Spells of the Mark is still under development. Believe me, I’m also looking forward to it.
I may have disguise self in my spell list but that is from gloomstalker, however silent image is not appearing in my spell list, as well as when i level to 5 on my ranger (to test it) neither Darkness nor Pass without Trace are added to my spell list still.
I have tried switching races back and forth in order to try and "refresh it" but it has not changed anything
For the moment: Here is a work around: create homebrew versions of the spells in question (for example make a homebrew copy of silent image and name it Silent Image-Mark of Shadow. Add Ranger (and any other missing classes ) to the "Available for Classes" box near the bottom of the "Basic Information" section.
I have an Artificer Battlesmith just hitting level 5. I have the steel defender in the extras tab, but it's statistics do not fully update when my level changes. The Might of the Master ability of the steel defender is not reflected in the to hit, damage, saving throws, or repair sections. The skills are updated though.
I'd like to second what SylvurLazarus posted. I am having the same issue.
The way the Steel Defender is currently implemented is extremely clunky, and very difficult to use. I may be in the minority here, but I do believe this feature could be greatly enhanced - especially from a readability perspective.
There's a handful of problems with the Battle Smith/Steel Defender in the character sheet. The skill bonuses are updated when the proficiency bonus changes, but the Athletics bonus isn't being calculated properly (it's +6 at level 3 when it should be +4). Perception is correct, but it seems like it's just adding the proficiency bonus to the Athletics skill. Saving throws, to hit, damage, and repair bonuses still don't update. HP does update properly, though.
Also, there's nowhere (under either Actions, Features & Traits, or even it's stat block in Extras) to keep track of self-repair uses, and having a listing in "Bonus Actions" for commanding it would be incredibly useful, especially if it showed the actual numbers for the Attack and Repair actions. I find I have to switch between "Actions" and "Extras -> Steel Defender" almost every turn to check its actions.
Having to swap out your defender in Extras when you hit level 15 is kinda clunky, too. The Homunculus infusion will automatically add an extra for you, but the Steel Defender doesn't.
I had replied to another post about dragonmarks. Underwhelmed with the response to this and the “just home brew it” solution as this has been an issue for 2+ months now I believe. Before you correct me on that it’s still a matter of having lost the Wayfinders guide (paid for) and bought this to be put on A seemingly indefinite hold. I work in software dev and can’t imagine releasing and charging for something this big that doesn’t work.
The spells that come with mark of the shadow elf do not add to the known spell list. I tried it as a Druid, Bard and a Wizard. Even at higher levels. Seems like a bug.
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I have an Artificer Battlesmith just hitting level 5. I have the steel defender in the extras tab, but it's statistics do not fully update when my level changes. The Might of the Master ability of the steel defender is not reflected in the to hit, damage, saving throws, or repair sections. The skills are updated though.
I'd like to second what SylvurLazarus posted. I am having the same issue.
The way the Steel Defender is currently implemented is extremely clunky, and very difficult to use. I may be in the minority here, but I do believe this feature could be greatly enhanced - especially from a readability perspective.
Me too
I am having this issue and playing in a campaign as most of you are I am sure. Can we get a fix for this please. No one can get any infusions to unlock even though we have all paid for the content.
Hi! I'm having issues viewing ERFTLW monsters stats in the Encounter Builder. It's telling me that i need to purchase the book in order to view the monster's stats, yet I've already purchased the book. If I try to go to the marketplace when it tells me to purchase the book, it pulls up that monsters stats like normal. I would like to be able to see the monster stats from the encounter builder like my other monsters. https://imgur.com/a/rmDXHGX
This has been a frequently reported issue recently. It’s apparently fixable on a case by case basis: There’s another thread or two with reports like this, and one of the DDB staff has posted back there each time they have resented something for affected users accounts. Hopefully that staff person will see this and respond. If not, try searching for the relevant thread.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
Any update on the progress of getting the "Spells of the Mark" racial features to work?
[SOLVED - user error]
Hello support team,
In the Edit Character sheet, page 2 (Classes), when making an Artificer of level 2 and above, after selecting Replicate Magic Item as an Infusion, the Cap of water breathing is missing from the available choices.
Feel free to ask for more details, and have a splendid day !
Do you own the DMG on D&D Beyond? The cap of water breathing is a magic item that's only in the DMG, not in the SRD/basic rules.
I thought about it, but it is inconsistent with my seeing the Googles of Night, another DMG item, in the very same drop down menu.
Except the Goggles of Night are in the Basic Rules while the Cap is not...
I see, I mixed it up. Thank you.
I second that. Whole reason I brought the content and thought they would work out a solution better then just telling us to homebrew it.
You second what? This is a long thread with lots of issues raised. So I can’t tell what you are referring to.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
The spells of the mark (at least for the Mark of Shadow Elf) Are still not working properly.
https://ddb.ac/characters/21590831/qY6wmo
I may have disguise self in my spell list but that is from gloomstalker, however silent image is not appearing in my spell list, as well as when i level to 5 on my ranger (to test it) neither Darkness nor Pass without Trace are added to my spell list still.
I have tried switching races back and forth in order to try and "refresh it" but it has not changed anything
Check the very first post in this thread to see what they have and have not yet implemented. Spells of the Mark is still under development. Believe me, I’m also looking forward to it.
For the moment: Here is a work around: create homebrew versions of the spells in question (for example make a homebrew copy of silent image and name it Silent Image-Mark of Shadow. Add Ranger (and any other missing classes ) to the "Available for Classes" box near the bottom of the "Basic Information" section.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
There's a handful of problems with the Battle Smith/Steel Defender in the character sheet. The skill bonuses are updated when the proficiency bonus changes, but the Athletics bonus isn't being calculated properly (it's +6 at level 3 when it should be +4). Perception is correct, but it seems like it's just adding the proficiency bonus to the Athletics skill. Saving throws, to hit, damage, and repair bonuses still don't update. HP does update properly, though.
Also, there's nowhere (under either Actions, Features & Traits, or even it's stat block in Extras) to keep track of self-repair uses, and having a listing in "Bonus Actions" for commanding it would be incredibly useful, especially if it showed the actual numbers for the Attack and Repair actions. I find I have to switch between "Actions" and "Extras -> Steel Defender" almost every turn to check its actions.
Having to swap out your defender in Extras when you hit level 15 is kinda clunky, too. The Homunculus infusion will automatically add an extra for you, but the Steel Defender doesn't.
I had replied to another post about dragonmarks. Underwhelmed with the response to this and the “just home brew it” solution as this has been an issue for 2+ months now I believe. Before you correct me on that it’s still a matter of having lost the Wayfinders guide (paid for) and bought this to be put on A seemingly indefinite hold. I work in software dev and can’t imagine releasing and charging for something this big that doesn’t work.
The spells that come with mark of the shadow elf do not add to the known spell list. I tried it as a Druid, Bard and a Wizard. Even at higher levels. Seems like a bug.