Public Mod Note(Stormknight): The suppression of previous picks is a known issue and it's been like that for a while, but we have a plan to address that. Climbing/Swimming should be fixed now.
I chose Favored Enemy for my Ranger. At level 1, I picked humans and elves as my favored enemies. At level 6, I chose monstrosities. However, the character sheet only displays my 6th-level choice (monstrosities). It does not show humans and elves. I imagine this issue has something to do with the Favored Foe problems? At any rate, I thought I would share.
Edit: Also, Deft Explorer (Roving) now displays the Walking increase, but still does not display the new Climbing and Swimming speeds.
Public Mod Note
(Stormknight):
The suppression of previous picks is a known issue and it's been like that for a while, but we have a plan to address that. Climbing/Swimming should be fixed now.
(I canceled my Master subscription after 3 annual payments. If WotC makes luxurious amends, I will renew, otherwise, maybe the DNDBeyond devs can get my money in a side-gig of theirs?)
Is this going to be fixed? Just wondering if excluding this is a choice, or if you just haven't gotten to it yet.
The Martial Adept feat from the Player's Handbook does not include the new battlemaster maneuvers from this sourcebook.
Maneuver Options
If you have access to maneuvers, the following maneuvers are added to the list of options available to you. Maneuvers are available to Battle Masters but also to characters who have a special feature like the Superior Technique fighting style or the Martial Adept feat.
Primal Awareness optional feature for Rangers does not add Beast Sense to their spells. All other spells granted (Speak With Animals, Speak With Plants, Locate Creature, and Commune With Nature) appear properly.
Public Mod Note
(Stormknight):
Beast Sense is from the Player's Handbook and will only appear if you have access to that content on D&D Beyond
Public Mod Note(Stormknight): I double-checked on a test account and can't see an issue - do you have Optional Class Features toggled on for the character in the preferences page?
Public Mod Note
(Stormknight):
I double-checked on a test account and can't see an issue - do you have Optional Class Features toggled on for the character in the preferences page?
On the Ranger Favored Foe, there is a coding error: scalevalue - No level scale data available.
Favored FoeTCoE, pg. 56
When you hit a creature with an attack roll, you can mark the target as your favored enemy for 1 minute or until you lose your concentration (as if you were concentrating on a spell).
The first time on each of your turns that you hit the favored enemy and deal damage to it, including when you mark it, you can increase that damage by scalevalue - No level scale data available.
These spells listed below are not showing up in my Player's Handbook or my Character Sheet's Known Spells when I'm in the Manage Spell option. How to I get this to show and before you ask, I did enable the Optional Class Featuresand the Optional Origins. I've been working on this since Monday when I purchased Tasha's Cauldron of Everything. They are not Oath Spells which are specific and are only available to the Oath Path you have chosen. These are spells that all Pallys get.
Additional Paladin Spells
2nd-level paladin feature
The spells in the following list expand the paladin spell list in thePlayer’s Handbook. The list is organized by spell level, not character level. Each spell is in the Player’s Handbook, unless it has an asterisk (a spell in chapter 3). Xanathar’s Guide to Everything also offers more spells.
Just here to note that, like others, the recent changes to Deft Explorer do not appear to have fixed it in my case. After tweaking the level on both existing and new Ranger character sheets, I still see only the Canny option in character creator, though Roving does display on my character sheet. Moreover, the drop-down for the Canny skill is now broken, when it was not before.
Favored Foe (Special) When you hit a creature with an attack roll, you can mark the target as your favored enemy for 1 minute or until you lose your concentration (as if you were concentrating on a spell).
The first time on each of your turns that you hit the favored enemy and deal damage to it, including when you mark it, you can increase that damage by scalevalue - No level scale data available.
Public Mod Note
(GPyromania):
This is a known issue, please refer to the first post of the thread.
Just here to note that, like others, the recent changes to Deft Explorer do not appear to have fixed it in my case. After tweaking the level on both existing and new Ranger character sheets, I still see only the Canny option in character creator, though Roving does display on my character sheet. Moreover, the drop-down for the Canny skill is now broken, when it was not before.
Broken how? Please can you provide a url to a character where this is a problem?
As Deft Explorer now appears to be working as intended, at least for me, an issue remains pertaining Favored Enemy, as it only displays one option in the character sheet, namely the 6th level choice, instead of showing the previous option at 1st level as well.
Ranger- Deft Explorer (Tireless): I'm not seeing the part where it removes one level of exhaustion on a short rest either in the character builder or on the character sheet.
Ranger- Deft Explorer (Tireless): I'm not seeing the part where it removes one level of exhaustion on a short rest either in the character builder or on the character sheet.
Ranger- Deft Explorer (Tireless): I'm not seeing the part where it removes one level of exhaustion on a short rest either in the character builder or on the character sheet.
You can manually remove exhaustion.
You can do a lot of things manually in D&D Beyond but that doesn't mean that it shouldn't be integrated into the Short Rest menu in D&D Beyond the same way it is for the Long Rest.
These spells listed below are not showing up in my Player's Handbook or my Character Sheet's Known Spells when I'm in the Manage Spell option. How to I get this to show and before you ask, I did enable the Optional Class Featuresand the Optional Origins. I've been working on this since Monday when I purchased Tasha's Cauldron of Everything. They are not Oath Spells which are specific and are only available to the Oath Path you have chosen. These are spells that all Pallys get.
Additional Paladin Spells
2nd-level paladin feature
The spells in the following list expand the paladin spell list in thePlayer’s Handbook. The list is organized by spell level, not character level. Each spell is in the Player’s Handbook, unless it has an asterisk (a spell in chapter 3). Xanathar’s Guide to Everything also offers more spells.
Not only do you need to toggle on Optional Class Features in the Character Preferences, but you need to go to the "Optional Class Features" tab in the Class section of the Character Builder and check the "Additional Paladin Spells" box.
Note: spells with an asterisk are new TCOE spells. They currently appear by default on your Paladin spell list (if, of course, TCOE has been unlocked), even without checking this box. Only the PHB spells not usually on the Paladin's spell list will be added to your spell list.
Public Mod Note (Stormknight): This is the case for all content sourcebooks however. Ultimately the next generation of campaign management should provide more granular control for campaigns.
Happy for the eventuality of more granular control. Meanwhile, I do think the spell lists under the optional "Additional X Spells" features should list only the PHB spells on D&D Beyond, since the TCOE spells are added to the lists no matter if theses optional features are checked or not.
Furthermore, the effect is just straight up omitted from the description on both the builder and the character sheet.
It's in the full description of the feature on the character sheet, the one accessed by clicking the shorter description under class features. Most features and traits that have multiple aspects with one of them not having a specific action associated with them have the lesser aspects behind the full description.
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I chose Favored Enemy for my Ranger. At level 1, I picked humans and elves as my favored enemies. At level 6, I chose monstrosities. However, the character sheet only displays my 6th-level choice (monstrosities). It does not show humans and elves. I imagine this issue has something to do with the Favored Foe problems? At any rate, I thought I would share.
Edit: Also, Deft Explorer (Roving) now displays the Walking increase, but still does not display the new Climbing and Swimming speeds.
Also there is no mention of the +DMG they do once per turn (different type as per type of genie)
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(I canceled my Master subscription after 3 annual payments. If WotC makes luxurious amends, I will renew, otherwise, maybe the DNDBeyond devs can get my money in a side-gig of theirs?)
Would be great to get a updated ETA on missing Artificer things or atleast the infusions!
Is this going to be fixed? Just wondering if excluding this is a choice, or if you just haven't gotten to it yet.
Maneuver Options
If you have access to maneuvers, the following maneuvers are added to the list of options available to you. Maneuvers are available to Battle Masters but also to characters who have a special feature like the Superior Technique fighting style or the Martial Adept feat.
Primal Awareness optional feature for Rangers does not add Beast Sense to their spells.
All other spells granted (Speak With Animals, Speak With Plants, Locate Creature, and Commune With Nature) appear properly.
The Rogue Steady Aim new feature isn't showing up when Optional Features are turned on and isn't in the main post as an issue.
On the Ranger Favored Foe, there is a coding error: scalevalue - No level scale data available.
Favored FoeTCoE, pg. 56
When you hit a creature with an attack roll, you can mark the target as your favored enemy for 1 minute or until you lose your concentration (as if you were concentrating on a spell).
The first time on each of your turns that you hit the favored enemy and deal damage to it, including when you mark it, you can increase that damage by scalevalue - No level scale data available.
https://www.dndbeyond.com/profile/Griz_Behr/characters/11911743
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These spells listed below are not showing up in my Player's Handbook or my Character Sheet's Known Spells when I'm in the Manage Spell option. How to I get this to show and before you ask, I did enable the Optional Class Features and the Optional Origins. I've been working on this since Monday when I purchased Tasha's Cauldron of Everything. They are not Oath Spells which are specific and are only available to the Oath Path you have chosen. These are spells that all Pallys get.
Additional Paladin Spells
2nd-level paladin feature
The spells in the following list expand the paladin spell list in the Player’s Handbook. The list is organized by spell level, not character level. Each spell is in the Player’s Handbook, unless it has an asterisk (a spell in chapter 3). Xanathar’s Guide to Everything also offers more spells.
Just here to note that, like others, the recent changes to Deft Explorer do not appear to have fixed it in my case. After tweaking the level on both existing and new Ranger character sheets, I still see only the Canny option in character creator, though Roving does display on my character sheet. Moreover, the drop-down for the Canny skill is now broken, when it was not before.
Works on mine. On the PC sheets its listed under ALL and BONUS actions.
The extra damage die for Rangers Favored Foe isn't showing up
On the Actions tab and on the Features tab....
Favored Foe (Special)
When you hit a creature with an attack roll, you can mark the target as your favored enemy for 1 minute or until you lose your concentration (as if you were concentrating on a spell).
The first time on each of your turns that you hit the favored enemy and deal damage to it, including when you mark it, you can increase that damage by scalevalue - No level scale data available.
Broken how? Please can you provide a url to a character where this is a problem?
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As Deft Explorer now appears to be working as intended, at least for me, an issue remains pertaining Favored Enemy, as it only displays one option in the character sheet, namely the 6th level choice, instead of showing the previous option at 1st level as well.
Ranger- Deft Explorer (Tireless): I'm not seeing the part where it removes one level of exhaustion on a short rest either in the character builder or on the character sheet.
You can manually remove exhaustion.
You can do a lot of things manually in D&D Beyond but that doesn't mean that it shouldn't be integrated into the Short Rest menu in D&D Beyond the same way it is for the Long Rest.
Furthermore, the effect is just straight up omitted from the description on both the builder and the character sheet.
Not only do you need to toggle on Optional Class Features in the Character Preferences, but you need to go to the "Optional Class Features" tab in the Class section of the Character Builder and check the "Additional Paladin Spells" box.
Note: spells with an asterisk are new TCOE spells. They currently appear by default on your Paladin spell list (if, of course, TCOE has been unlocked), even without checking this box. Only the PHB spells not usually on the Paladin's spell list will be added to your spell list.
I have discussed this here.
* * *
Happy for the eventuality of more granular control. Meanwhile, I do think the spell lists under the optional "Additional X Spells" features should list only the PHB spells on D&D Beyond, since the TCOE spells are added to the lists no matter if theses optional features are checked or not.
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Playing D&D since 1st edition. DMs Guild Author: B.A. Morrier (4-5⭐products! Please check them out.) Twitter: @benmorrier he/him
It's in the full description of the feature on the character sheet, the one accessed by clicking the shorter description under class features. Most features and traits that have multiple aspects with one of them not having a specific action associated with them have the lesser aspects behind the full description.