TcoE adds the level 1 spell "protection from good and evil" to the druid spell list, but it does not appear in the spell list, even with a level 20 character, with the book purchased and owned by me, and all content and optional content switches enabled. Other spells like "summon fey" from TcoE will appear, but there is no version of "perfection from good and evil" that includes druid under the class availability.
As I was looking through the Sourcebook of "Tasha's Cauldron of Everything", I noticed that some of the old spells should have been included in the Druid spells from what I could gather from the "Additional Druid Spells". Yet as I look on the D&D Beyond account, Spells like revivify wasn't there.
Here are some of the spells I couldn't find for a normal druid yet being said to possess by the sourcebook:
1st level
Protection from good and evil
2nd Level
Augury
Continual flame
Enlarge/Reduce
3rd level
Aura of vitality Elemental weapon Revivify
4th Level
Divination (ritual) Fire shield
5th Level
Cone of cold
6th Level
Flesh to stone
7th
Symbol
The new druid spells like summon beast or fey are here but not those ones.
This post is 8 months old and still hasn't been addressed or responded to. The issue still exists today. What is the point of buying these books on this service when I can avoid all the headache and continue on paper? This is a simple fix: add another entry of the spell, but this time make the source TcoE and have the only class available to use it be druid. That's the only time a druid could have access to this spell...... Get this crap together
TcoE adds the level 1 spell "protection from good and evil" to the druid spell list, but it does not appear in the spell list, even with a level 20 character, with the book purchased and owned by me, and all content and optional content switches enabled. Other spells like "summon fey" from TcoE will appear, but there is no version of "perfection from good and evil" that includes druid under the class availability.
To enable the (optional) addiditional druid spell list, not only do you have to toggle on Optional Class Features, but on the 2. Class page of the Character Builder, first expand the Optional Feature Manager, and then check Additional Druid Spells.
Edit: It's also worth mentioning that because this is an optional class feature, spell listings will not include the druid class in its tags.
I'm finding the same issue, Genie's wrath (additional damage on an attack roll equal to proficiency bonus, according to genie type) is not being added to my damage rolls made on D&D Beyond. I'm playing a 3rd level Tortle Warlock with an Efreeti patron.
I'm finding the same issue, Genie's wrath (additional damage on an attack roll equal to proficiency bonus, according to genie type) is not being added to my damage rolls made on D&D Beyond. I'm playing a 3rd level Tortle Warlock with an Efreeti patron.
This isn't a bug, but rather a limitation of how the feature is worded:
Genie’s Wrath.Once during each of your turns when you hit with an attack roll, you can deal extra damage to the target equal to your proficiency bonus. ...
The character sheet currently has no way to identify whether this feature has been used yet or not on your turn. It would also not apply to other attack rolls that might not take place on your turn, such as opportunity attacks or when a Battle Master companion uses the Commander’s Strike maneuver.
Hmm...I look like a big ******* now, huh? Thank you for your response. I didn't notice that team, I made the assumption that optional content toggled on would automatically include that
So, I have enabled optional content, I have gone into the additional content feature manager and checked all the boxes for druid doing this unlocked 1st level spells, cantrip versatility, and wild companion, but there's nothing in the feature manager for the additional circles of TcoE notably the circle of spores, circle of wildfire. The circle of stars is in the list. Did these 2 circles first appear in another book?
The Circle of Spores first appeared in Guildmaster's Guide to Ravnica, and so you should toggle on Magic: the Gathering options for that to appear. The Circle of Wildfire first appeared in Tasha's Cauldron of Everything, so you should be seeing it in the character builder by default.
So, I have enabled optional content, I have gone into the additional content feature manager and checked all the boxes for druid doing this unlocked 1st level spells, cantrip versatility, and wild companion, but there's nothing in the feature manager for the additional circles of TcoE notably the circle of spores, circle of wildfire. The circle of stars is in the list. Did these 2 circles first appear in another book?
The Druid Circles published in Tasha's aren't considered part of the Optional Class Features. But you'd need to enable Magic the Gathering content to select Circle of Spores since it was in Ravnica. Wildfire should be showing up in the list (note that it may not be in alphabetical order.)
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Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Just tried adding Telekinetic (Intelligence) feat as a Human Variant Feat and it did not add +1 Intelligence. The same feat worked OK as an ASI on the same character.
Just tried adding Telekinetic (Intelligence) feat as a Human Variant Feat and it did not add +1 Intelligence. The same feat worked OK as an ASI on the same character.
It doesn't show up right away in the Abilities section of the Builder. But if you go to the character sheet, it should show up after that.
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Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
I have a homebrew version of the Abberant Mind sorcerer with the cantrip Eldritch Blast. However, via the Feat Eldtrich Adept, I cannot select the Invocation Agonizing Blast, even though I meet all the criteria. If I add 1 level of Warlock, the option appears.
I have a homebrew version of the Abberant Mind sorcerer with the cantrip Eldritch Blast. However, via the Feat Eldtrich Adept, I cannot select the Invocation Agonizing Blast, even though I meet all the criteria. If I add 1 level of Warlock, the option appears.
From the wording of Eldritch Adept:
If the invocation has a prerequisite of any kind, you can choose that invocation only if you’re a warlock who meets the prerequisite.
Agonizing Blast has a prerequisite, and so it can only be chosen through Eldritch Adept if you're a warlock.
I have a homebrew version of the Abberant Mind sorcerer with the cantrip Eldritch Blast. However, via the Feat Eldtrich Adept, I cannot select the Invocation Agonizing Blast, even though I meet all the criteria. If I add 1 level of Warlock, the option appears.
This is the correct behaviour in line with the official rules. The feat states that if an invocation has any prerequisites (which Agonising Blast does) then you must be a Warlock and meet those prerequisites.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
I have a homebrew version of the Abberant Mind sorcerer with the cantrip Eldritch Blast. However, via the Feat Eldtrich Adept, I cannot select the Invocation Agonizing Blast, even though I meet all the criteria. If I add 1 level of Warlock, the option appears.
This is the correct behaviour in line with the official rules. The feat states that if an invocation has any prerequisites (which Agonising Blast does) then you must be a Warlock and meet those prerequisites.
EDIT: Gorramn forum ninjas! 🤣
Thanks, I overlooked this detail, because I only looked if I meet the conditions and not if I have to have an additional 1 level dip -.-
I just noticed something weird. In the source book, it says that spells like summon construct are only for artificers and wizards. However, when I go to the mobile app and look at spells by cleric, some in construct shows up as an option. I don't know if this is meant to happen, but as far as I know, a cleric should not be able to learn some in construct and yet the mobile app is telling me that it's on the clear spell list
I just noticed something weird. In the source book, it says that spells like summon construct are only for artificers and wizards. However, when I go to the mobile app and look at spells by cleric, some in construct shows up as an option. I don't know if this is meant to happen, but as far as I know, a cleric should not be able to learn some in construct and yet the mobile app is telling me that it's on the clear spell list
I can confirm this: Summon Construct is showing up the mobile app when searching in Listings, Spells, with filter Class: Cleric.
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Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Fighting Style - Thrown Weapon Fighting. Displays information on the character sheet, but does not automatically increase damage on throwing weapons. If you take this fighting style for a character, please use the character sheet and select valid weapons, customizing them to add the +2 damage. We are working on a solution for this known issue.
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Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
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TcoE adds the level 1 spell "protection from good and evil" to the druid spell list, but it does not appear in the spell list, even with a level 20 character, with the book purchased and owned by me, and all content and optional content switches enabled. Other spells like "summon fey" from TcoE will appear, but there is no version of "perfection from good and evil" that includes druid under the class availability.
This post is 8 months old and still hasn't been addressed or responded to. The issue still exists today. What is the point of buying these books on this service when I can avoid all the headache and continue on paper? This is a simple fix: add another entry of the spell, but this time make the source TcoE and have the only class available to use it be druid. That's the only time a druid could have access to this spell...... Get this crap together
To enable the (optional) addiditional druid spell list, not only do you have to toggle on Optional Class Features, but on the 2. Class page of the Character Builder, first expand the Optional Feature Manager, and then check Additional Druid Spells.
Edit: It's also worth mentioning that because this is an optional class feature, spell listings will not include the druid class in its tags.
Bug report:
I'm finding the same issue, Genie's wrath (additional damage on an attack roll equal to proficiency bonus, according to genie type) is not being added to my damage rolls made on D&D Beyond. I'm playing a 3rd level Tortle Warlock with an Efreeti patron.
This isn't a bug, but rather a limitation of how the feature is worded:
The character sheet currently has no way to identify whether this feature has been used yet or not on your turn. It would also not apply to other attack rolls that might not take place on your turn, such as opportunity attacks or when a Battle Master companion uses the Commander’s Strike maneuver.
Hmm...I look like a big ******* now, huh? Thank you for your response. I didn't notice that team, I made the assumption that optional content toggled on would automatically include that
So, I have enabled optional content, I have gone into the additional content feature manager and checked all the boxes for druid doing this unlocked 1st level spells, cantrip versatility, and wild companion, but there's nothing in the feature manager for the additional circles of TcoE notably the circle of spores, circle of wildfire. The circle of stars is in the list. Did these 2 circles first appear in another book?
The Circle of Spores first appeared in Guildmaster's Guide to Ravnica, and so you should toggle on Magic: the Gathering options for that to appear. The Circle of Wildfire first appeared in Tasha's Cauldron of Everything, so you should be seeing it in the character builder by default.
The Druid Circles published in Tasha's aren't considered part of the Optional Class Features. But you'd need to enable Magic the Gathering content to select Circle of Spores since it was in Ravnica. Wildfire should be showing up in the list (note that it may not be in alphabetical order.)
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Just tried adding Telekinetic (Intelligence) feat as a Human Variant Feat and it did not add +1 Intelligence. The same feat worked OK as an ASI on the same character.
It doesn't show up right away in the Abilities section of the Builder. But if you go to the character sheet, it should show up after that.
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
I have a homebrew version of the Abberant Mind sorcerer with the cantrip Eldritch Blast. However, via the Feat Eldtrich Adept, I cannot select the Invocation Agonizing Blast, even though I meet all the criteria. If I add 1 level of Warlock, the option appears.
From the wording of Eldritch Adept:
Agonizing Blast has a prerequisite, and so it can only be chosen through Eldritch Adept if you're a warlock.
This is the correct behaviour in line with the official rules. The feat states that if an invocation has any prerequisites (which Agonising Blast does) then you must be a Warlock and meet those prerequisites.
EDIT: Gorramn forum ninjas! 🤣
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Thanks, I overlooked this detail, because I only looked if I meet the conditions and not if I have to have an additional 1 level dip -.-
I just noticed the bonus damage from thrown weapon fighting is not Appling correctly on the dart. Is there plan to correct this?
I just noticed something weird. In the source book, it says that spells like summon construct are only for artificers and wizards. However, when I go to the mobile app and look at spells by cleric, some in construct shows up as an option. I don't know if this is meant to happen, but as far as I know, a cleric should not be able to learn some in construct and yet the mobile app is telling me that it's on the clear spell list
I will try posting this here since the thread created got deleted. The thrown weapon fighting style doesn't appear to be added to darts. .
https://www.dndbeyond.com/characters/43107715/7Na0ra
I can confirm this: Summon Construct is showing up the mobile app when searching in Listings, Spells, with filter Class: Cleric.
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
(Your thread seems to have been merged into this one instead of deleted btw)
From the first post of this thread:
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)