Not sure if this is a bug but after purchasing the digital content for Tasha it still isn't available in the character builder. I can read it when I click on the sourcebook but its content also won't show up in the Game Rules for me.
Not sure if this is a bug but after purchasing the digital content for Tasha it still isn't available in the character builder. I can read it when I click on the sourcebook but its content also won't show up in the Game Rules for me.
Am I missing something here?
Did you purchase the compendium only or the whole book? To check, click on this link and scroll down until you see Current Product Licenses: what does it say under the Type column for Tasha's? While you are on that page, scroll back up and check Account Entitlements. If it says you need to sync, click the sync button.
I don't have the optional features available to a new hunter character that I created with the Optional Class Features and Customize Your Origin selected from the start. I am able to change the attribute point allocation that comes with the origin, but I don't have the option for Deft Explorer or Favored Foe.
I checked my product licenses as others have mentioned, and is shows;
For the armorer atificer, the infusion “Helm of Awareness” doesn’t have anything to infuse into so I can’t actually use this infusion. Are there any plans to get this issue fixed?
How do you retrain the Psionic Spells for the Aberrant Mind Sorcerer subclass? One of the significant appeals is the option of switching out the default Psionic spells, such as Arms of Hadar, for something like Hex.
However, I cannot see how to switch out the spells at the moment - There does not seem to be a way for me to do this, is this a known issue and if so can it be fixed?
How do you retrain the Psionic Spells for the Aberrant Mind Sorcerer subclass? One of the significant appeals is the option of switching out the default Psionic spells, such as Arms of Hadar, for something like Hex.
However, I cannot see how to switch out the spells at the moment - There does not seem to be a way for me to do this, is this a known issue and if so can it be fixed?
Tasha's Cauldron says that Peace Domain Clerics have proficiency with heavy armor, but I'm creating one now and the character sheet says "missing required proficiency" in red letters under the Chain Mail option.
where does it say that? No where on this website nor in my hard copy
Tasha's Cauldron says that Peace Domain Clerics have proficiency with heavy armor, but I'm creating one now and the character sheet says "missing required proficiency" in red letters under the Chain Mail option.
where does it say that? No where on this website nor in my hard copy
You're right, I must have been looking at Order and not realized it. Thanks!
Hello, can we get an update on the 2nd post in the thread on issue resolution? According to that, nobody's done anything since last Wednesday and that's not true.
It seems like there were a few updates to artificer infusions over the weekend. Low level artificers now finally have access to Homunculus Servant, though the stat block hasn't been updated on the character sheet yet (because of the whole implementing the player's proficiency bonus thing, I know, I know, I get it).
But I do have something to actually report:
If you click Game Rules > Artificer and look at the infusions, it doesn't show the infusions that are listed in Tasha's. Arcane Propulsion Armor, Armor of Magical Strength, Helm of Awareness, Mind Sharpener, and the Spell Refueling Ring aren't listed there. Homunculus Servant's stat block was updated here, so it's curious as to why the rest didn't also get added in. Again, this is under DNDB's Game Rules for Artificer, not under Tasha's or E:RftLW.
Errata: wording in the Genie pact feature on the character sheet says "The Fiend" instead of "The Genie"
At 1st level, you have struck a bargain with an otherworldly being of your choice: the Fiend, which is detailed at the end of the class description, or one from another source. Your choice grants you features at 1st level and again at 6th, 10th, and 14th level.
so it is, thanks for pointing that out - hopefully they fix it, I know that Divine Soul players have been experiencing this exact same problem for quite some time what with the option to retrain for cleric spells
Just made an aberrant mind sorcerer and the spells gained at first level don't appear; the ones from third level do so clearly a specific problem here rather than general. Is this a known bug?
I made a paladin / blood hunter character, enabled the Optional Class Features toggle on the home page of the character editor, but when I go to the Optional Feature Manager, it says there's nothing?
I have a ranger/fighter/rouge using some of the optional rules from Tasha's (specifically reffering to the Deft explorer option) and once this has been selected on my character sheet it seems that the canny bebefit has been added to all my saving throws and all my abilities effectively doubling my proficiancy for everything.
I've tried turning Canny off and also tried turning off all optional Tasha's content but the changes to my skills seems to remain in place.
Please move the entries (the metamagic list and the sorcery points) for Metamagic Adept next to the normal metamagic entries from Sorcerer on the character sheet.
I have a ranger/fighter/rouge using some of the optional rules from Tasha's (specifically reffering to the Deft explorer option) and once this has been selected on my character sheet it seems that the canny bebefit has been added to all my saving throws and all my abilities effectively doubling my proficiancy for everything.
I've tried turning Canny off and also tried turning off all optional Tasha's content but the changes to my skills seems to remain in place.
Not sure if this is a bug but after purchasing the digital content for Tasha it still isn't available in the character builder. I can read it when I click on the sourcebook but its content also won't show up in the Game Rules for me.
Am I missing something here?
Did you purchase the compendium only or the whole book? To check, click on this link and scroll down until you see Current Product Licenses: what does it say under the Type column for Tasha's? While you are on that page, scroll back up and check Account Entitlements. If it says you need to sync, click the sync button.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
I don't have the optional features available to a new hunter character that I created with the Optional Class Features and Customize Your Origin selected from the start. I am able to change the attribute point allocation that comes with the origin, but I don't have the option for Deft Explorer or Favored Foe.
I checked my product licenses as others have mentioned, and is shows;
For the armorer atificer, the infusion “Helm of Awareness” doesn’t have anything to infuse into so I can’t actually use this infusion. Are there any plans to get this issue fixed?
How do you retrain the Psionic Spells for the Aberrant Mind Sorcerer subclass? One of the significant appeals is the option of switching out the default Psionic spells, such as Arms of Hadar, for something like Hex.
However, I cannot see how to switch out the spells at the moment - There does not seem to be a way for me to do this, is this a known issue and if so can it be fixed?
That's in the 1st post.
Are you folks working on adding the rest of the new druid spells in? Because I only got some new ones.
Tasha's only has a few new druid spells, all summoning spells. What do you think you are missing?
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
Hi there,
I have realised that the peace domain cleric had some of its domain spells missing; I will lost them below for you:
Aura of purity, Otiluke’s resilient Sphere, and Ray’s telepathic bond.
They're shown under the Cleric class (peace domain) in game rules 🤔🤔 but missing from the character sheet.
where does it say that? No where on this website nor in my hard copy
You're right, I must have been looking at Order and not realized it. Thanks!
Hello, can we get an update on the 2nd post in the thread on issue resolution? According to that, nobody's done anything since last Wednesday and that's not true.
It seems like there were a few updates to artificer infusions over the weekend. Low level artificers now finally have access to Homunculus Servant, though the stat block hasn't been updated on the character sheet yet (because of the whole implementing the player's proficiency bonus thing, I know, I know, I get it).
But I do have something to actually report:
If you click Game Rules > Artificer and look at the infusions, it doesn't show the infusions that are listed in Tasha's. Arcane Propulsion Armor, Armor of Magical Strength, Helm of Awareness, Mind Sharpener, and the Spell Refueling Ring aren't listed there. Homunculus Servant's stat block was updated here, so it's curious as to why the rest didn't also get added in. Again, this is under DNDB's Game Rules for Artificer, not under Tasha's or E:RftLW.
Errata: wording in the Genie pact feature on the character sheet says "The Fiend" instead of "The Genie"
My Homebrew: Magic Items | Monsters | Spells | Subclasses | My house rules
Currently playing: Fai'zal - CN Githyanki Rogue (Candlekeep Mysteries, Forgotten Realms) ; Zeena - LN Elf Sorcerer (Dragonlance)
Playing D&D since 1st edition. DMs Guild Author: B.A. Morrier (4-5⭐products! Please check them out.) Twitter: @benmorrier he/him
so it is, thanks for pointing that out - hopefully they fix it, I know that Divine Soul players have been experiencing this exact same problem for quite some time what with the option to retrain for cleric spells
Just made an aberrant mind sorcerer and the spells gained at first level don't appear; the ones from third level do so clearly a specific problem here rather than general. Is this a known bug?
I made a paladin / blood hunter character, enabled the Optional Class Features toggle on the home page of the character editor, but when I go to the Optional Feature Manager, it says there's nothing?
Are there any plans on making optional features work with PHB feats?
For example, will Augury and divination be added to ritual caster (wizard) or rary's telepathic bond to ritual caster (bard)?
I have a ranger/fighter/rouge using some of the optional rules from Tasha's (specifically reffering to the Deft explorer option) and once this has been selected on my character sheet it seems that the canny bebefit has been added to all my saving throws and all my abilities effectively doubling my proficiancy for everything.
I've tried turning Canny off and also tried turning off all optional Tasha's content but the changes to my skills seems to remain in place.
https://imgur.com/XtUyWsT
Please move the entries (the metamagic list and the sorcery points) for Metamagic Adept next to the normal metamagic entries from Sorcerer on the character sheet.
Can you provide a link to this character? Don't use the share link, use the URL you use in the browser.
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