Just wondering what people here think if the Acquisitions Incorporated content would be considered canon to Forgotten Realms. Personally I would allow them to be used in my FR games, but what do you think?
I would only consider the Verdan canon in what I mentally call the “Perkinsverse” take on the D&D multiverse, which I call based on Chris Perkins being the original DM for Acquisitions Incorporated, as well as having DM’ed the now-cancelled weekly liveplay show Dice, Camera, Action!, which takes place in the same shared world as AI and crossed over a few times. The Force Grey series DM’ed by Matt Mercer also takes place in this world.
For the standard Forgotten Realms, I probably would not consider the Verdan “canon” as a DM, though I am admittedly hypocritical in that said view wouldn’t stop me from playing one.
I would only consider the Verdan canon in what I mentally call the “Perkinsverse” take on the D&D multiverse, which I call based on Chris Perkins being the original DM for Acquisitions Incorporated, as well as having DM’ed the now-cancelled weekly liveplay show Dice, Camera, Action!, which takes place in the same shared world as AI and crossed over a few times. The Force Grey series DM’ed by Matt Mercer also takes place in this world.
For the standard Forgotten Realms, I probably would not consider the Verdan “canon” as a DM, though I am admittedly hypocritical in that said view wouldn’t stop me from playing one.
The overall tone of AI is a stark contrast to normal FR, so I'm in the same headspace. However, the Verdan are such an interesting race that I think they fit in with the rest of FR
In my opinion as long as your can incorporate it into your story or game anything can be canon. How it will be widely accepted at every table is another thing. When I first read about the race in Acquisitions Incorporated I couldn't help but to think that the Verdan were "Woke Goblins". It is a clever idea, I would allow it in my game.
That said, I have attempted to get through the stuff Perkins as put out, but he is definitely not as entertaining as Critical Role nor am I much of a fan of the Perkinsverse, but then again I was literally raised by Gygax's vision. It amazes me the "C" team is as popular as it is, but I hope that group the best.
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I am not sure what my Spirit Animal is. But whatever that thing is, I am pretty sure it has rabies!
To put a widdershins spin on Prophet_Margin's point, canon is only relevant until the dungeon master says it is not.
Keeping that in mind, the verdan are clearly canonical to the Forgotten Realms. They are published in a book by Wizards of the Coast that is definitively set in the Realms. I'm not sure what other factors you could use to define canonicity.
Omin Dran's ascension to become a Masked Lord of Waterdeep is canon enough to have been referenced in a novel by Ed Greenwood (Death Masks, 2016).
Acquisitions Incorporated is as canon as it gets.
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J Great Wyrm Moonstone Dungeon Master
The time of the ORC has come. No OGL without irrevocability; no OGL with 'authorized version' language. #openDND
Practice, practice, practice • Respect the rules; don't memorize them • Be merciless, not cruel • Don't let the dice run the game for you
Just wondering what people here think if the Acquisitions Incorporated content would be considered canon to Forgotten Realms. Personally I would allow them to be used in my FR games, but what do you think?
[REDACTED]
I would only consider the Verdan canon in what I mentally call the “Perkinsverse” take on the D&D multiverse, which I call based on Chris Perkins being the original DM for Acquisitions Incorporated, as well as having DM’ed the now-cancelled weekly liveplay show Dice, Camera, Action!, which takes place in the same shared world as AI and crossed over a few times. The Force Grey series DM’ed by Matt Mercer also takes place in this world.
For the standard Forgotten Realms, I probably would not consider the Verdan “canon” as a DM, though I am admittedly hypocritical in that said view wouldn’t stop me from playing one.
The overall tone of AI is a stark contrast to normal FR, so I'm in the same headspace. However, the Verdan are such an interesting race that I think they fit in with the rest of FR
[REDACTED]
In my opinion as long as your can incorporate it into your story or game anything can be canon. How it will be widely accepted at every table is another thing. When I first read about the race in Acquisitions Incorporated I couldn't help but to think that the Verdan were "Woke Goblins". It is a clever idea, I would allow it in my game.
That said, I have attempted to get through the stuff Perkins as put out, but he is definitely not as entertaining as Critical Role nor am I much of a fan of the Perkinsverse, but then again I was literally raised by Gygax's vision. It amazes me the "C" team is as popular as it is, but I hope that group the best.
I am not sure what my Spirit Animal is. But whatever that thing is, I am pretty sure it has rabies!
To put a widdershins spin on Prophet_Margin's point, canon is only relevant until the dungeon master says it is not.
Keeping that in mind, the verdan are clearly canonical to the Forgotten Realms. They are published in a book by Wizards of the Coast that is definitively set in the Realms. I'm not sure what other factors you could use to define canonicity.
Omin Dran's ascension to become a Masked Lord of Waterdeep is canon enough to have been referenced in a novel by Ed Greenwood (Death Masks, 2016).
Acquisitions Incorporated is as canon as it gets.
J
Great Wyrm Moonstone Dungeon Master
The time of the ORC has come. No OGL without irrevocability; no OGL with 'authorized version' language. #openDND
Practice, practice, practice • Respect the rules; don't memorize them • Be merciless, not cruel • Don't let the dice run the game for you
I totally agree with @DMZ2112. Canon is what’s in the official books.
I really like D&D, especially Ravenloft, Exandria and the Upside Down from Stranger Things. My pronouns are she/they.