Hi! I’m at the end of a campaign and I want to quickly kill off my characters. They have beaten Tarrasque already. Anyone have a home brew monster to help me out?
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Hämärä häkellyttävä, menneisyyden menettävä Tulevaisuus tuntematta, korkealle kurkottava Kahleet kultaiset kukistin, raudat ruostuneet ripustin Yksinäisen yön ylitin, sieltä itsenikin löysin
Tayn of Darkwood. Lvl 10 human Life Cleric of Lathander. Retired.
Ikram Sahir ibn Malik al-Sayyid Ra'ad, Second Son of the House of Ra'ad, Defender of the Burning Sands. Lvl 9 Brass Dragonborn Sorcerer + Greater Fire Elemental Devil.
Viktor Gavriil. Lvl 20 White Dragonborn Grave Cleric, of Kurgan the God of Death.
I feel like I need to ask why though. Why not just end the campaign instead of killing them xD.
Because I want to make them suffer
rival adventurers. I recommend Paladins and Clerics. of some faith that your players would have offended. clerics heal, paladins smite. auras of protections f'up spell save attacks of people. have them jump in in the midst of the group fighting something else, to where maybe they misinterpret the rival group's intentions.
I feel like I need to ask why though. Why not just end the campaign instead of killing them xD.
Because I want to make them suffer
rival adventurers. I recommend Paladins and Clerics. of some faith that your players would have offended. clerics heal, paladins smite. auras of protections f'up spell save attacks of people. have them jump in in the midst of the group fighting something else, to where maybe they misinterpret the rival group's intentions.
Thank you! I will get together my other playgroup and have them fight to the death.
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Hämärä häkellyttävä, menneisyyden menettävä Tulevaisuus tuntematta, korkealle kurkottava Kahleet kultaiset kukistin, raudat ruostuneet ripustin Yksinäisen yön ylitin, sieltä itsenikin löysin
Get some one to curse them to fight among themselves, killing each other, and the winner realizes what they've done, and commits suicide.
Or have the tarrasque be reincarnated as Tiamat, mixed in with a Dracolich, which would be a good way to kill them. Or, just tell them the planet explodes and there's nothing they can do. Or, some mage casts Imprisonment on all of them.
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Please check out my homebrew, I would appreciate feedback:
cant speak for OP. But when players bend the rules too much, lessons need be taught. I personally appreciate DMs that correct “problem behaviors”, that’s less corrective maintenance I have to waste time on outside of session 0 as a DM myself.
i give kudos to the OP, depending on his reason of course.
I never purposely have a TPK, I just think that it is too cruel for most players. If they're misbehaving I'll abandon the campaign and never mention it again, but this is also a very extreme reaction from me.
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Please check out my homebrew, I would appreciate feedback:
Hi! I’m at the end of a campaign and I want to quickly kill off my characters. They have beaten Tarrasque already. Anyone have a home brew monster to help me out?
Hämärä häkellyttävä, menneisyyden menettävä
Tulevaisuus tuntematta, korkealle kurkottava
Kahleet kultaiset kukistin, raudat ruostuneet ripustin
Yksinäisen yön ylitin, sieltä itsenikin löysin
https://www.dndbeyond.com/monsters/505357-tiamat-tarrasque-dracolich
https://www.dndbeyond.com/monsters/459152-titan-crab
I feel like I need to ask why though. Why not just end the campaign instead of killing them xD.
Chicxulub.
Tayn of Darkwood. Lvl 10 human Life Cleric of Lathander. Retired.
Ikram Sahir ibn Malik al-Sayyid Ra'ad, Second Son of the House of Ra'ad, Defender of the Burning Sands. Lvl 9 Brass Dragonborn Sorcerer + Greater Fire Elemental Devil.
Viktor Gavriil. Lvl 20 White Dragonborn Grave Cleric, of Kurgan the God of Death.
Anzio Faro. Lvl 5 Prot. Aasimar Light Cleric.
Because I want to make them suffer
Hämärä häkellyttävä, menneisyyden menettävä
Tulevaisuus tuntematta, korkealle kurkottava
Kahleet kultaiset kukistin, raudat ruostuneet ripustin
Yksinäisen yön ylitin, sieltä itsenikin löysin
rival adventurers.
I recommend Paladins and Clerics. of some faith that your players would have offended.
clerics heal, paladins smite. auras of protections f'up spell save attacks of people. have them jump in in the midst of the group fighting something else, to where maybe they misinterpret the rival group's intentions.
Blank
Thank you! I will get together my other playgroup and have them fight to the death.
Hämärä häkellyttävä, menneisyyden menettävä
Tulevaisuus tuntematta, korkealle kurkottava
Kahleet kultaiset kukistin, raudat ruostuneet ripustin
Yksinäisen yön ylitin, sieltä itsenikin löysin
Why do you need them to suffer, though?
Get some one to curse them to fight among themselves, killing each other, and the winner realizes what they've done, and commits suicide.
Or have the tarrasque be reincarnated as Tiamat, mixed in with a Dracolich, which would be a good way to kill them. Or, just tell them the planet explodes and there's nothing they can do. Or, some mage casts Imprisonment on all of them.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
I can't tell if you're referencing my monster I suggested or if you just thought up the same monster as I did when I made it xD.
cant speak for OP. But when players bend the rules too much, lessons need be taught.
I personally appreciate DMs that correct “problem behaviors”, that’s less corrective maintenance I have to waste time on outside of session 0 as a DM myself.
i give kudos to the OP, depending on his reason of course.
Blank
I was referencing your monster. I thought it was obvious. Never mind.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
I never purposely have a TPK, I just think that it is too cruel for most players. If they're misbehaving I'll abandon the campaign and never mention it again, but this is also a very extreme reaction from me.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
I’m a horrible person
Hämärä häkellyttävä, menneisyyden menettävä
Tulevaisuus tuntematta, korkealle kurkottava
Kahleet kultaiset kukistin, raudat ruostuneet ripustin
Yksinäisen yön ylitin, sieltä itsenikin löysin
Okay, they are teleported to the Far Realm and die.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Old Age.
don't need homebrew, just do 5 tarasques, if they kill those, put in 5 more
Okay
Hämärä häkellyttävä, menneisyyden menettävä
Tulevaisuus tuntematta, korkealle kurkottava
Kahleet kultaiset kukistin, raudat ruostuneet ripustin
Yksinäisen yön ylitin, sieltä itsenikin löysin
a level 21 meteor
Full of rice, beans, and bad ideas.
It's not homebrewed, but tomb of horror for 1st ( or was it 2nd) edition has you covered
Ok
Hämärä häkellyttävä, menneisyyden menettävä
Tulevaisuus tuntematta, korkealle kurkottava
Kahleet kultaiset kukistin, raudat ruostuneet ripustin
Yksinäisen yön ylitin, sieltä itsenikin löysin
They can stay level 20, but have to stick to the older edition rules. Especially with poison being a 1-hit kill