The following books can be used to create your pc. Players Handbook, Fizban’s Treasury of Dragons, Mordenkainen Presents: Monsters of the Multiverse, Spelljammer Adventurers in Space, Sword Coast Adventure’s Guide, Tasha’s Cauldron of Everything, The Wild Beyond Witchlight, Xanathar’s Guide to Everything, Elemental Evil Player’s Companion, Locathah from Locathah Rising, and other selected adventures.
Players can be of any age but a DM may set some limits. Play nice with each other and watch your language is the general rule. A DM can refuse to DM for any player for any reason.
PCS usually start at first level. You can choose a pre-generated character or build your own using the array 15, 14, 13, 12, 10, 8 for stats. Or use the 27-point buy on page 13 of PHB. You never roll for stats. Hit points use max at first level and the average per the class afterwards. Talk with your DM about starting a fifth level PC.
NO evil PCs.
Tiers are the power level of adventure. Tier 1 levels 1-4, Tier 2 5-10, Tier 3 11-16, Tier 4 17-20.
Magic Item count is unlimited by you can only bring to adventure a few. This varies by Tier. Tier 1-1. Tier 2-3. Tier 3-6. Tier 4-10. Consumable items are limited to Tier 1 -5, Tier 2 & 3 – 10, Tier 4 – 15. Common magic item limit is 5 for all tiers.
Treasure cash is divided equally between players. Looted Equipment is decided on a whim.
Inspiration is rewarded by the DM. Gives advantage on attack, saving, or ability roll. Must call it before you roll.
Advantage/Disadvantage. Roll 2d20 take best/worst of rolls. Will cancel each other out.
If a PC is dead, diseased or cursed this condition goes away at end of adventure.
Magic item free at 5 level. +1 Weapon, +1 shield, +1 rod of pack keeper, +1 wand of war mage, +1 all-purpose tool, +1 amulet of the devout, +1 arcane grimoire, +1 bloodwell vial, +1 dragonhide belt, +1 moon sickle, +1 rhythm-makers drum, Bag of Holding. Choose one.
D&D Beyond has the Basic Rules and the Lost Mine of Phandelver for free. Check phone apps.
Last Updated July 22, 2022
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The following books can be used to create your pc. Players Handbook, Fizban’s Treasury of Dragons, Mordenkainen Presents: Monsters of the Multiverse, Spelljammer Adventurers in Space, Sword Coast Adventure’s Guide, Tasha’s Cauldron of Everything, The Wild Beyond Witchlight, Xanathar’s Guide to Everything, Elemental Evil Player’s Companion, Locathah from Locathah Rising, and other selected adventures.
Do an online search use DM’s Guild or D&D Adventurers League for more information. https://dnd.wizards.com/articles/features/systems-reference-document-srd is quick download of most of the rules you need to begin.
Players can be of any age but a DM may set some limits. Play nice with each other and watch your language is the general rule. A DM can refuse to DM for any player for any reason.
PCS usually start at first level. You can choose a pre-generated character or build your own using the array 15, 14, 13, 12, 10, 8 for stats. Or use the 27-point buy on page 13 of PHB. You never roll for stats. Hit points use max at first level and the average per the class afterwards. Talk with your DM about starting a fifth level PC.
NO evil PCs.
Tiers are the power level of adventure. Tier 1 levels 1-4, Tier 2 5-10, Tier 3 11-16, Tier 4 17-20.
Magic Item count is unlimited by you can only bring to adventure a few. This varies by Tier. Tier 1-1. Tier 2-3. Tier 3-6. Tier 4-10. Consumable items are limited to Tier 1 -5, Tier 2 & 3 – 10, Tier 4 – 15. Common magic item limit is 5 for all tiers.
Treasure cash is divided equally between players. Looted Equipment is decided on a whim.
Inspiration is rewarded by the DM. Gives advantage on attack, saving, or ability roll. Must call it before you roll.
Advantage/Disadvantage. Roll 2d20 take best/worst of rolls. Will cancel each other out.
If a PC is dead, diseased or cursed this condition goes away at end of adventure.
Magic item free at 5 level. +1 Weapon, +1 shield, +1 rod of pack keeper, +1 wand of war mage, +1 all-purpose tool, +1 amulet of the devout, +1 arcane grimoire, +1 bloodwell vial, +1 dragonhide belt, +1 moon sickle, +1 rhythm-makers drum, Bag of Holding. Choose one.
D&D Beyond has the Basic Rules and the Lost Mine of Phandelver for free. Check phone apps.
Last Updated July 22, 2022
No Gaming is Better than Bad Gaming.