I just got the DMG today and I thought I would post five NPC's I made for other DM's to use.
1. Erris Barlow
Race: Human
Occupation: Philosophy
Alignment: Lawful Neutral
Description: Erris is a middle aged philosopher who lives alone in (Insert town name here) She is odd looking, wearing strange earrings from another part of the world and having different colored eyes. She is incredibly perceptive and offers great advice, but is very sick and pale due to her not leaving her house often.
Other than being a philosopher, she is also a great musician who plays the lyre. She also has some odd quirks, like always enunciating overly clearly.
In a conversation, she tends be very awkward, usually stuttering. This is because of her normal isolation from most people.
She believes in honor and tends to hate those who are treacherous. She also believes that everything should be balanced, such as the roles of people in society.
The main people Erris communicates with are her family members. She is very protective of them and will go out of her comfort zone to help them.
In her pursuits of knowledge that come with being a philosopher, she found the Tome of (insert name here) containing forbidden lore. She will go to lengths to protect it, although it may be corrupting her,
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Hi. I'm a 14 year old student looking to play D&D. If you don't have a problem with me, I would gladly join your session!
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I just got the DMG today and I thought I would post five NPC's I made for other DM's to use.
1. Erris Barlow
Race: Human
Occupation: Philosophy
Alignment: Lawful Neutral
Description: Erris is a middle aged philosopher who lives alone in (Insert town name here) She is odd looking, wearing strange earrings from another part of the world and having different colored eyes. She is incredibly perceptive and offers great advice, but is very sick and pale due to her not leaving her house often.
Other than being a philosopher, she is also a great musician who plays the lyre. She also has some odd quirks, like always enunciating overly clearly.
In a conversation, she tends be very awkward, usually stuttering. This is because of her normal isolation from most people.
She believes in honor and tends to hate those who are treacherous. She also believes that everything should be balanced, such as the roles of people in society.
The main people Erris communicates with are her family members. She is very protective of them and will go out of her comfort zone to help them.
In her pursuits of knowledge that come with being a philosopher, she found the Tome of (insert name here) containing forbidden lore. She will go to lengths to protect it, although it may be corrupting her,
Hi. I'm a 14 year old student looking to play D&D. If you don't have a problem with me, I would gladly join your session!