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How does persuasion actually work?
>>
(2 Viewing)
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13
|
7,027
|
|
|
Creating Guilds
>>
|
|
1
|
52
|
|
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Jumping into the deep end: First time player, first time DM. Haaalp.
>>
|
|
5
|
68
|
|
|
Ageing effects
>>
|
|
1
|
1,758
|
|
|
Keeping the Ranged Squishies Alive
>>
|
|
14
|
169
|
|
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NPC Idea: Somewhere in your world, a kenku is falling...
>>
|
|
2
|
66
|
|
|
Running first in-person session and looking for further advice!
>>
|
|
4
|
276
|
|
|
Skeleton Alchemist - vendor NPC
>>
|
|
5
|
754
|
|
|
homebrew lore - what do you prepare?
>>
|
|
12
|
1,189
|
|
|
I think when I start my Spelljammer campaign
>>
|
|
3
|
94
|
|
|
Running a Hag Coven
>>
|
|
3
|
2,696
|
|
|
Pre-Combat/Surprise Round Actions Ruling
>>
|
|
57
|
3,747
|
|
|
Dungeon Apprentice Writer's Guild
>>
|
|
4
|
150
|
|
|
PLAYER WANTS TO A LYCANTHROPE
>>
|
|
11
|
340
|
|
|
Paragon
>>
|
|
4
|
131
|