This is simply not true. Try this argument in any poker game, world cup or Olympic game and you will see how it works out for you.
The assumption is that anyone competing at that level either knows the rules or is being willfully ignorant, and it's not worth trying to prove that they knew what they were doing was wrong. That assumption isn't valid for simple social games, and we do distinguish between willful cheating and accidents. A table that seriously cares about cheating in D&D would do a lot of things differently -- such as using a dice cup, dice table, and standardized dice provided by the DM (if you have 'lucky' dice, there are two possibilities: you're wrong, or you're cheating).
This is simply not true. Try this argument in any poker game, world cup or Olympic game and you will see how it works out for you.
The assumption is that anyone competing at that level either knows the rules or is being willfully ignorant, and it's not worth trying to prove that they knew what they were doing was wrong. That assumption isn't valid for simple social games, and we do distinguish between willful cheating and accidents. A table that seriously cares about cheating in D&D would do a lot of things differently -- such as using a dice cup, dice table, and standardized dice provided by the DM (if you have 'lucky' dice, there are two possibilities: you're wrong, or you're cheating).
What happened to accidents? The point that you've obviously missed is that ignorance isn't an excuse. You might not be cheating on purpose but you are still cheating.
What happened to accidents? The point that you've obviously missed is that ignorance isn't an excuse. You might not be cheating on purpose but you are still cheating.
Sure, but it's usually considered forgivable as long as you stop once it's pointed out.
What a ridiculous strawman you are making. No-one has ever claimed that no-one never ever ever makes mistake, I just pointed out the fact that most people are fully capable of learning things without doing them wrong first. Or do you caliming that surgeons have to fail surgery the first few times so that they can "learn from their mistakes"? everyone who has ever taken a driver's test crash their cars the first few times they drive just so that they know what not to do? Hunters shoot their friends before they can learn how to shoot a deer? What a weird thing to say...
Surgeons train extensively, they are not born with the ability to peel a raw egg with a dremel without breaking it - they failed many times before they could do it.
People who learn to drive stall and get things wrong, and then learn from it - this is why they have many lessons, with instructors. You can tell someone all the rules of the road and how a car works in an hour, but that doesn't mean they can drive, even if they remember all of it.
Responsible hunters learn to shoot before they send lead towards a living creature, to be sure of a clean kill. People who can hit the target every time are the ones who spent time missing the target, and learning from it.
Do you believe that surgeons perform surgery perfectly the first time they pick up a scalpel? Or that a 17 year old who's never driven before could just pass their test the first time they get in a car? Or that a hunter can perfectly stalk deer without spooking them, knowing exactly where they are, and hit them right in the heart with a bullet from 400 yards away, first time they hold a gun?
If someone is juts learning dnd, they will make mistakes, and when they realise this, they will learn from them. This is the process of learning, and it is absolutely not cheating.
If you want a game where nobody makes mistakes, you will need to vet the players to say "how many hours game time do you have", "how many characters have you played", "how many times have you played this class", and so on. I agree that experienced players can play the game without making mistakes, but learning dnd is trial by fire - there is no tutorial, there's no lessons. You're expected to read the rules and have a go, and that will almost always result in mistakes - and these mistakes aren't cheating.
I think that telling someone, "You're Cheating" is accusatory, while, "You made a mistake" is more complimentary. Using harsh language puts people on the defensive, and is mostly used by people who want to "win" in conversations. On a purely technical level, breaking the rules in a manner that benefits you is cheating, even if you didn't realize that you were breaking a rule at the time. But calling someone a cheater has more negative connotations, and implies a lack of character on the part of the accused, even if for them it was an innocent mistake. So I'm on the side of not calling it "cheating", even though the word isn't actually inaccurate in this instance.
"but my dice (I need to get new ones) always roll exceedingly high."
Your maximum damage from two long bow shots with sharpshooter, hunter's mark and 20 dex is 2x (8+6+5+10) = 58. It is impossible for you to average 60 hit points of damage/round with 2 attacks and this is before considering whether your attacks hit in the first place (or considering the average damage).
In addition, unless you are cheating with the dice rolls or dice, NO one's dice "always roll exceedingly high". Folks will have streaks with good rolls and ones with bad ones but the average is what you get in the long run unless someone is cheating with the dice. There is no way that "luck" would get you to average 60 damage from two attacks with sharpshooter. With a +5 to hit, as you mentioned, you only hit an AC15 target, 50% of the time. If you have advantage it is only 75% so you still miss one time in four.
Finally, as mentioned, hiding requires an action - a ranger can't hide as a bonus action - so you can't hide every turn. In addition, even if you do hide, only the first attack made gets advantage on the attack rolls. As soon as your first attack is made, your position is known and you are no longer hidden and thus lose advantage (unless the DM is using very favorable house rules).
However, based on what you have mentioned here, your character isn't overpowered and is doing nothing wrong. The most powerful sharpshooter builds usually combine it with Crossbow Expert to make three attacks/round even.
Anyway, if you are doing 60 damage on average every turn then there is something else going on as well ...
The assumption is that anyone competing at that level either knows the rules or is being willfully ignorant, and it's not worth trying to prove that they knew what they were doing was wrong. That assumption isn't valid for simple social games, and we do distinguish between willful cheating and accidents. A table that seriously cares about cheating in D&D would do a lot of things differently -- such as using a dice cup, dice table, and standardized dice provided by the DM (if you have 'lucky' dice, there are two possibilities: you're wrong, or you're cheating).
What happened to accidents? The point that you've obviously missed is that ignorance isn't an excuse. You might not be cheating on purpose but you are still cheating.
Sure, but it's usually considered forgivable as long as you stop once it's pointed out.
Surgeons train extensively, they are not born with the ability to peel a raw egg with a dremel without breaking it - they failed many times before they could do it.
People who learn to drive stall and get things wrong, and then learn from it - this is why they have many lessons, with instructors. You can tell someone all the rules of the road and how a car works in an hour, but that doesn't mean they can drive, even if they remember all of it.
Responsible hunters learn to shoot before they send lead towards a living creature, to be sure of a clean kill. People who can hit the target every time are the ones who spent time missing the target, and learning from it.
Do you believe that surgeons perform surgery perfectly the first time they pick up a scalpel? Or that a 17 year old who's never driven before could just pass their test the first time they get in a car? Or that a hunter can perfectly stalk deer without spooking them, knowing exactly where they are, and hit them right in the heart with a bullet from 400 yards away, first time they hold a gun?
If someone is juts learning dnd, they will make mistakes, and when they realise this, they will learn from them. This is the process of learning, and it is absolutely not cheating.
If you want a game where nobody makes mistakes, you will need to vet the players to say "how many hours game time do you have", "how many characters have you played", "how many times have you played this class", and so on. I agree that experienced players can play the game without making mistakes, but learning dnd is trial by fire - there is no tutorial, there's no lessons. You're expected to read the rules and have a go, and that will almost always result in mistakes - and these mistakes aren't cheating.
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U are correct
To the OP:
"but my dice (I need to get new ones) always roll exceedingly high."
Your maximum damage from two long bow shots with sharpshooter, hunter's mark and 20 dex is 2x (8+6+5+10) = 58. It is impossible for you to average 60 hit points of damage/round with 2 attacks and this is before considering whether your attacks hit in the first place (or considering the average damage).
In addition, unless you are cheating with the dice rolls or dice, NO one's dice "always roll exceedingly high". Folks will have streaks with good rolls and ones with bad ones but the average is what you get in the long run unless someone is cheating with the dice. There is no way that "luck" would get you to average 60 damage from two attacks with sharpshooter. With a +5 to hit, as you mentioned, you only hit an AC15 target, 50% of the time. If you have advantage it is only 75% so you still miss one time in four.
Finally, as mentioned, hiding requires an action - a ranger can't hide as a bonus action - so you can't hide every turn. In addition, even if you do hide, only the first attack made gets advantage on the attack rolls. As soon as your first attack is made, your position is known and you are no longer hidden and thus lose advantage (unless the DM is using very favorable house rules).
However, based on what you have mentioned here, your character isn't overpowered and is doing nothing wrong. The most powerful sharpshooter builds usually combine it with Crossbow Expert to make three attacks/round even.
Anyway, if you are doing 60 damage on average every turn then there is something else going on as well ...