The goal was to allow the player to use any item as a weapon, while also giving the Monk some out-of-combat utility, which I feel like the base class lacks. The power level of the Subclass greatly depends on what items your DM gives the party, but it should perform equally as well as other Monk Subclasses regardless.
All features are implemented to work with D&D Beyond Character sheets. Let me know if there's any issues. I hope you give it a try and enjoy it.
Oh, and if you're a fan of GACHIAKUTA please let me know what you think.
Enhance Item is slightly broken with how many attacks monks get. Personally, I think you should go for something more interesting than a 3rd attack for the capstone. Monks don't need more attacks, and it's a bit boring.
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Based on the manga/anime series GACHIAKUTA.
https://www.dndbeyond.com/subclasses/2732240-warrior-of-vital-instruments
The goal was to allow the player to use any item as a weapon, while also giving the Monk some out-of-combat utility, which I feel like the base class lacks. The power level of the Subclass greatly depends on what items your DM gives the party, but it should perform equally as well as other Monk Subclasses regardless.
All features are implemented to work with D&D Beyond Character sheets. Let me know if there's any issues. I hope you give it a try and enjoy it.
Oh, and if you're a fan of GACHIAKUTA please let me know what you think.
Enhance Item is slightly broken with how many attacks monks get. Personally, I think you should go for something more interesting than a 3rd attack for the capstone. Monks don't need more attacks, and it's a bit boring.