Lucy shoots her arrow at the displacer beast in the web then runs 40.ft toward the monster. ( Eastern one. I assumed the web spell has neglected it's ability and didn't roll with disadvantage)
Gruenic moves directly east toward the eastern displacer beast 30 feet and at the end of movement should be in range, he throws a javelin at the beast.
Attack: 14 Damage: 8
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
This post has potentially manipulated dice roll results.
Garavant rushes toward the webbed displacer beast, stopping just out of its reach, and fires his hand crossbow at the monster. He shifts his crossbow to his left hand and draws his rapier, trying to stay aware of where the other creatures (and his teammates) are and what they're doing as he prepares to attack the webbed one.
Bonus Action Dash to cover enough ground to be 10 feet away from eastern beast Hand Crossbow Attack: 14 Damage: 7
((Rolling w/Disadvantage as I believe that's how it works with displacer beast))
Garavant dashes east towards the displacer beast just as the web lands, placing his crossbow shot into the creature’s shoulder. It howls in pain and the shimmering effect stops in an instant.
Lucyfires from a standing position but her arrow flies wide, she then moves towards it and overtakes Garavant with her speed, getting within 10ft of it
Displacer beasts’ turn – DEX save against the web 19
The eastern creature avoids the web by leaping from cover. Out in the open, it charges down its attacker and swipes at Garavant and Lucy with a tentacle each (they have a reach of 10ft)
Attack on Garavant Attack: 23 Damage: 5 bludgeoning plus 2 piercing
Attack on Lucy Attack: 17 Damage: 8 bludgeoning plus 3 piercing
The other two beasts break from cover and prowl towards the group, but at a walking pace - as if ready to pounce in a heartbeat.
(I have Lucy's AC as 13 so would be a hit - have you added for Bladesong?)
Gruenicmoves east and hurls a javelin which leaves a bad wound down the beast's flank but falls to the ground.
(Map above is before Gruenic's turn, he is now 2 squares left of Garavant. Attacks on the east DB are normal, attacks on any others are at disadvantage)
This post has potentially manipulated dice roll results.
and now its closer - lol. oops. Must refresh.
Sila moves only 5' west(or just enough to get within 20' of the Western Beast)not wishing to split the group more and throws both daggers at the creature. Prepared to dodge any incoming attacks.
Dagger 1 Attack: 12 Damage: 4
Dagger 2 Attack: 16 Damage: 4
Using 1 ki for Dodge action. Rolls made normal - hoping for Artemis' help on both attacks. I've added two more attack rolls here in case adjustments need to be made (included attack bonus' otherwise regular rolls) 77
Note: Sila won't get her feelings hurt if Bree and Gruenic join the others to keep the group together. She has a couple of tricks she can use to catch up and is trying to buy some time for them. Up to you two though.
(OOC: Yes. Lucy had actived the bladesong before the battle started. So her AC is currently 16. Also I forgot mentioned but Artemis is with Lucy and she will do flyby and give Sila one advantage on attack. )
As he is waiting for his turn and running to engage the displacer beast, Gruenic tries to recall anything about these beasts that could help to defeat them.
Nature : 17
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Bree wil move one square southeast. And throw a blue ball towards the displacer beast to the west. Using portent to roll 11 and 12 (I think that is how portent works with disadvantage). (Total roll: 15, Damage: 9 cold damage (second level))
Garavant's eyes flash with the thrill of the well-placed crossbow shot, which seems to throw the creature's magical ability off. "Aha!"he snarls. "Not so shimmery and slippery now, are you?" When the creature responds with lashing tentacles, he quickly sidesteps the whip-like appendage.
Rapier now at the ready, he waits a fraction of a second, establishing position as the monster eyes his elven compatriot. Then, quick as lightning, he strikes with a quick hard thrust of the blade. He channels the one spell he knows (thanks be to his teacher!) into the blow, trying to pin down the beast as best he can. Then, he almost seems to dance away from the nasty magical cat, moving back out of range.
"Here kitty, kitty,"he says with a grin on his face, motioning with his blade for the beast to come at him. Of course, he has no idea if the thing understands a word he is saying.
Rapier Attack: 27 Damage: 17 Using Booming Blade, on a hit, enemy will take 1d8 thunder damage if it moves more than five feet after being struck Sneak Attack Damage 5 (Should get this regardless of whether Lucy is w/in 5 feet of east beast, using Rakish Audacity if need be.) Move 15 feet due south, out of range of the monster (Using Fancy Footwork, no opportunity attack from an enemy against whom he's made a melee attack.)
This post has potentially manipulated dice roll results.
The monster's tentacle tries to catch her but the bladesinger easily dodges it without grazing her sleeve. Now Lucy is entering the melee range (5ft) . Her eyes flashes with bloody excitement. She swings her hand. An inky energy appears from her palm. It changes its shape as if poured into an invisible mold, materializing as a pitch black rapier. Lucy thrusts the shadowy blade at the beast's flank.
Shadow Blade( With advantage because it's night ) Attack: 25 Damage: 13
(OOC: One more attack roll for Elven Accuracy. And I will use largest value )
Attack: 18
Elven Accuracy
Increase your DEX, INT, WIS, or CHA score by 1. Whenever you have advantage on an attack roll using one of those modifiers, you can reroll one of the dice once.
Sila takes a couple of steps west towards one of the newly-emerged displacer beasts and throws two daggers – the first strikes the beast in the front of its chest, but the second flies wide (Artemis could only Help with the first attack, so the second had disadvantage, therefore was a 7 to hit)
Bree backs away slightly from the same creature and hurls a ball of concentrated magical blue energy at it. The sphere smashes against its rear leg, leaving a ragged patch of frozen flesh. The creature starts to limp and its shimmering blur effect blinks out.
Garavant teases and then strikes the eastern beast, lunging his rapier deep into its flesh. The displacer beast roars in agony, an unearthly sound which makes clear how bad the wound is. As the rakish half-elf makes an orderly withdrawal, a veil of pulsing energy sheathes the badly wounded feline.
Lucy moves in and lands a blow on the stricken creature, her shadow-wreathed blade carving a gash down its foreleg. The latest howl from the animal is much weaker, almost pitiful.
Severely hurt, the eastern displacer beast turns on its haunches and tries to flee, taking 2 damage from Garavant’s Booming Blade attack in the process but avoiding an attack of opportunity from Lucy (Disengage action)
Displacer Beast 2 moves south 10ft to attack Gruenic with both tentacles, trying to find a gap in his formidable armour: Attack: 11 Damage: 10 and Attack: 23 Damage: 12
Displacer Beast 1 moves east 10ft to attack Sila, both tentacles whipping around to avoid the elf’s dodge (disadvantage for Patient Defence): Attack: 18 Damage: 10 and Attack: 17 Damage: 9
Edit: forgot to apply disadvantage for second attack on Sila, second attack roll is 24
(Artemis/Gruenic up next – I don’t think I have any pre-posted turns now)
This post has potentially manipulated dice roll results.
Gruenic uses his bonus action to cast a floating spear in ethereal form, that appears behind displacer 2 and attacks it. He gives a growl and pulls out his warhammer, moving north 5 feet and attacks the displacer beast with his war hammer as well.
Spiritual spear : Attack: 5 Damage: 5
Warhammer : Attack: 14 Damage: 8
((Is the second attack at disadvantage if the first hits?))
Bree backs away slightly from the same creature and hurls a ball of concentrated magical blue energy at it. The sphere smashes against its rear leg, leaving a ragged patch of frozen flesh. The creature starts to limp and its shimmering blur effect blinks out.
Initiative
Lucy: 17
Artemis:11
Lucy shoots her arrow at the displacer beast in the web then runs 40.ft toward the monster. ( Eastern one. I assumed the web spell has neglected it's ability and didn't roll with disadvantage)
Longbow:Attack: 10 Damage: 7
Gruenic initiative : 18
Gruenic moves directly east toward the eastern displacer beast 30 feet and at the end of movement should be in range, he throws a javelin at the beast.
Attack: 14 Damage: 8
A wizard is never late, nor is he early, he arrives precisely when he means to.
Bree would have cast mage armor when the danger became apparant.
Bree Initiative: 12
Initiative order: Lucy 17, Displacer beasts 15, Artemis 11, Gruenic 10, Sila 9, Bree 5
(Just waiting for Garavant before I process - no rush, getting a post in early as it's my IRL game tonight)
Garavant Initiative 24
Garavant rushes toward the webbed displacer beast, stopping just out of its reach, and fires his hand crossbow at the monster. He shifts his crossbow to his left hand and draws his rapier, trying to stay aware of where the other creatures (and his teammates) are and what they're doing as he prepares to attack the webbed one.
Bonus Action Dash to cover enough ground to be 10 feet away from eastern beast
Hand Crossbow Attack: 14 Damage: 7
((Rolling w/Disadvantage as I believe that's how it works with displacer beast))
Initiative order: Garavant 24, Lucy 17, Displacer beasts 15, Artemis 11, Gruenic 10, Sila 9, Bree 5
Garavant dashes east towards the displacer beast just as the web lands, placing his crossbow shot into the creature’s shoulder. It howls in pain and the shimmering effect stops in an instant.
Lucy fires from a standing position but her arrow flies wide, she then moves towards it and overtakes Garavant with her speed, getting within 10ft of it
Displacer beasts’ turn – DEX save against the web 19
The eastern creature avoids the web by leaping from cover. Out in the open, it charges down its attacker and swipes at Garavant and Lucy with a tentacle each (they have a reach of 10ft)
Attack on Garavant Attack: 23 Damage: 5 bludgeoning plus 2 piercing
Attack on Lucy Attack: 17 Damage: 8 bludgeoning plus 3 piercing
The other two beasts break from cover and prowl towards the group, but at a walking pace - as if ready to pounce in a heartbeat.
Map:
(I have Lucy's AC as 13 so would be a hit - have you added for Bladesong?)
Gruenic moves east and hurls a javelin which leaves a bad wound down the beast's flank but falls to the ground.
(Map above is before Gruenic's turn, he is now 2 squares left of Garavant. Attacks on the east DB are normal, attacks on any others are at disadvantage)
(Sila's Turn)
and now its closer - lol. oops. Must refresh.
Sila moves only 5' west (or just enough to get within 20' of the Western Beast) not wishing to split the group more and throws both daggers at the creature. Prepared to dodge any incoming attacks.
Dagger 1 Attack: 12 Damage: 4
Dagger 2 Attack: 16 Damage: 4
Using 1 ki for Dodge action. Rolls made normal - hoping for Artemis' help on both attacks. I've added two more attack rolls here in case adjustments need to be made (included attack bonus' otherwise regular rolls) 7 7
Note: Sila won't get her feelings hurt if Bree and Gruenic join the others to keep the group together. She has a couple of tricks she can use to catch up and is trying to buy some time for them. Up to you two though.
(OOC: Yes. Lucy had actived the bladesong before the battle started. So her AC is currently 16. Also I forgot mentioned but Artemis is with Lucy and she will do flyby and give Sila one advantage on attack. )
As he is waiting for his turn and running to engage the displacer beast, Gruenic tries to recall anything about these beasts that could help to defeat them.
Nature : 17
A wizard is never late, nor is he early, he arrives precisely when he means to.
Bree wil move one square southeast. And throw a blue ball towards the displacer beast to the west. Using portent to roll 11 and 12 (I think that is how portent works with disadvantage). (Total roll: 15, Damage: 9 cold damage (second level))
Garavant's eyes flash with the thrill of the well-placed crossbow shot, which seems to throw the creature's magical ability off. "Aha!" he snarls. "Not so shimmery and slippery now, are you?" When the creature responds with lashing tentacles, he quickly sidesteps the whip-like appendage.
Rapier now at the ready, he waits a fraction of a second, establishing position as the monster eyes his elven compatriot. Then, quick as lightning, he strikes with a quick hard thrust of the blade. He channels the one spell he knows (thanks be to his teacher!) into the blow, trying to pin down the beast as best he can. Then, he almost seems to dance away from the nasty magical cat, moving back out of range.
"Here kitty, kitty," he says with a grin on his face, motioning with his blade for the beast to come at him. Of course, he has no idea if the thing understands a word he is saying.
Rapier Attack: 27 Damage: 17
Using Booming Blade, on a hit, enemy will take 1d8 thunder damage if it moves more than five feet after being struck
Sneak Attack Damage 5 (Should get this regardless of whether Lucy is w/in 5 feet of east beast, using Rakish Audacity if need be.)
Move 15 feet due south, out of range of the monster (Using Fancy Footwork, no opportunity attack from an enemy against whom he's made a melee attack.)
The monster's tentacle tries to catch her but the bladesinger easily dodges it without grazing her sleeve. Now Lucy is entering the melee range (5ft) . Her eyes flashes with bloody excitement. She swings her hand. An inky energy appears from her palm. It changes its shape as if poured into an invisible mold, materializing as a pitch black rapier. Lucy thrusts the shadowy blade at the beast's flank.
Shadow Blade ( With advantage because it's night ) Attack: 25 Damage: 13
(OOC: One more attack roll for Elven Accuracy. And I will use largest value )
Attack: 18
Initiative order: Garavant 24, Lucy 17, Displacer beasts 15, Artemis 11, Gruenic 10, Sila 9, Bree 5
Sila takes a couple of steps west towards one of the newly-emerged displacer beasts and throws two daggers – the first strikes the beast in the front of its chest, but the second flies wide (Artemis could only Help with the first attack, so the second had disadvantage, therefore was a 7 to hit)
Bree backs away slightly from the same creature and hurls a ball of concentrated magical blue energy at it. The sphere smashes against its rear leg, leaving a ragged patch of frozen flesh. The creature starts to limp and its shimmering blur effect blinks out.
Garavant teases and then strikes the eastern beast, lunging his rapier deep into its flesh. The displacer beast roars in agony, an unearthly sound which makes clear how bad the wound is. As the rakish half-elf makes an orderly withdrawal, a veil of pulsing energy sheathes the badly wounded feline.
Lucy moves in and lands a blow on the stricken creature, her shadow-wreathed blade carving a gash down its foreleg. The latest howl from the animal is much weaker, almost pitiful.
Severely hurt, the eastern displacer beast turns on its haunches and tries to flee, taking 2 damage from Garavant’s Booming Blade attack in the process but avoiding an attack of opportunity from Lucy (Disengage action)
Displacer Beast 2 moves south 10ft to attack Gruenic with both tentacles, trying to find a gap in his formidable armour: Attack: 11 Damage: 10 and Attack: 23 Damage: 12
Displacer Beast 1 moves east 10ft to attack Sila, both tentacles whipping around to avoid the elf’s dodge (disadvantage for Patient Defence): Attack: 18 Damage: 10 and Attack: 17 Damage: 9
Edit: forgot to apply disadvantage for second attack on Sila, second attack roll is 24
(Artemis/Gruenic up next – I don’t think I have any pre-posted turns now)
MAP:
Agh! I added the d8 Booming Blade and it just re-rolled everything (FUME).
All attacks on PCs missed, please ignore all rolls in the post above.
Lesson. Learned.
Gruenic uses his bonus action to cast a floating spear in ethereal form, that appears behind displacer 2 and attacks it. He gives a growl and pulls out his warhammer, moving north 5 feet and attacks the displacer beast with his war hammer as well.
Spiritual spear : Attack: 5 Damage: 5
Warhammer : Attack: 14 Damage: 8
((Is the second attack at disadvantage if the first hits?))
A wizard is never late, nor is he early, he arrives precisely when he means to.
Sila to attack normal for this round?
Yes, once a displacer beast has been hit by attack it loses its camo effect until its next turn.