Bree dashes across the carnival to the Pluck the Owlbear stand. An impossibly tall and slender male – human? - stands there in a loose-fitting white linen suit. When he speaks it is the sound of a wiley old man passing time on the porch, although he looks barely fifty: “Yes, yes, come and try your luck plucking the most fearsome creature of the forest – the mighty owwwellllbeeaaaarrrrr” he says, drawing out the creature’s name unnecessarily.
Stood on the ground beside him is a metal model of the beast, about three feet long and as many high. It has steel ‘feathers’ protruding from its back, somewhere between fifty and one hundred. the owlbear is beautifully made, with small coloured crystals forming the features of a face and also adorning it at the claws and down the flanks.
“The game is simple yuh see, just a single silver piece for five pluckin’s, each one with a chance to bag you a surprise – maybe even a reward of the monetary kind”
He leers slightly at the suggestion of a reward, holding out his hand to take your payment.
(Anyone wishing to play Pluck the Owlbear should deduct 1sp and roll five separate d20 rolls – you may use Halfling Luck to reroll 1s if you wish)
Then he says “Where is Gerald? Maybe I’ll try my luck arm wrestling him.” Gruenic sees the trend and knows that he’s likely to lose a silver piece heading into this.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Garavant watches Sila and Bree take their turns, trying to size up the game, see if somehow there's a trick involved--perhaps something about the bags or the targets. Then, he takes his own shot at the game, thinking it is but a silver piece.
"Easy come, easy go,"he says as he takes his first toss...
"100? All five would have to be nearly perfect throws.." She says starting to argue a little, but distracted as Garavant makes 4 out of 4 nearly perfect throws. "More, I need more cats. She hands the twin another silver quickly. Her face taking on a more serious expression. "What is the prize for making a hundred by the way?"
Garavant raises an eyebrow, seemingly amused by Sila's sudden need to play again. "The prize is 10 gold," he says to the monk. "I suppose this really is quite a long shot...let's pay close attention."
When Sila goes to play again, Garavant watches very carefully to see if there's anything he can learn about the game--perhaps some trick at work, either magical or mechanical.
Milos seems not to notice Gruenic’s (amazing) look, instead showing great enthusiasm for his enquiry about Gentleman Gerald.
“Ah, yes! A test of strength and such a fine, fine specimen to take on our marvelous strongman. Come!”
Milos leads you across the carnival like a plum-coloured sniffer dog, weaving in and out of the steadily growing crowd. You arrive at a large circular area marked out by rope laid on the ground. In the centre of the circle stands an impressively-built male wearing nothing but leather sandals, studded bracelets, a green modesty-protecting cloth and a snarl. He stands like a mountain, arms hanging slightly out from his body as if his muscles make it awkward to stand like a normal person.
Milos gestures wildly towards the ring and says “Here he is, Gentleman Gerald! Five gold to take him on, twenty five back if you beat him. Pin him to win, grappling only – no punches, slaps or shanking allowed!”
(If you wish to take on Gentleman Gerald please deduct 5gp and make five Athletics checks)
***
Back at the Cat in a Bucket stand, Garavant throws his beanbags deftly into the buckets. He scores 20, 20, 10 and 20 – a total of 90! Melnalia almost explodes with excitement: “AGH! That’s sooo close! Any of those four could have gone in the middle, and just that one ten-pointer let you down! We’re going to get a winner tonight, I can FEEL it!”
Garavant studies the game closely, turns one of the ‘cats’ over in his hand...it seems mundane, just incredibly tricky.
Melnalia grins enthusiastically at Sila’s question “Yes, five perfect throws would definitely do it! Or five cats in the second bucket, or four perfect throws and a miss, oh the possibilities are endless. The Enigma knows all about odds and numbers, feel free to ask them for help. They’re so mysterious but they’re never wrong!”
"Ok, ok, ok. Give me a minute." Gruenic kneels down, sets down his pack, sizing up the gigantic elf. "Elf?" He rubs his shield and finds his inner focus, concentrating in his mind. (He uses guidance in between holds to improve his grip and strength in the contest.) He chips in his 5 g.p. and focuses all of his athletic skill :
7
10
13
20
20
"I had to warm up a bit you big brute, you didn't give me a chance to warm up!"
Bree will walk with Sila to the Owlbear: "I think you will get this one. But remember, these games are rigged to make money off you, just have fun in playing them. Probably if you are better at it you will actually perform worse... You go first!"
Bree will use portent to foresee Sila rolling a 19 and 15.
This post has potentially manipulated dice roll results.
Flush with their "earnings" from the raid on the fortress, Garavant is more than willing to part with another silver and take another shot at the game, though he knows the odds are more than a little stacked against the player.
"I see the house has the advantage,"he says to Melanalia as he pays up once more. "I do believe it would be fair to offer a repeat customer a discount, no? Perhaps three games for the price of two? It is something for you to consider--you'd probably end up making even more money. People can't resist what appears to be a bargain, can they?"
Persuasion to get a deal 15
Regardless of the outcome of his "negotiations," Garavant plays at least one more game.
"Here goes nothing," he says with a suave smile as he plays another round.
Travelling back time a bit, Lucy's eyes were completely glued to the tent, fires and colorful people moving around. A sparks of excitement and confusion appeared in her eyes. "This is the carnival? A real one? I mean…Of course I know it…but " Then a man with strange suits approached her party, started his long sales speech. Most of them just went in one ear and out the other, however one of them caught her attention. "Did you say an Oracle is here? Where are they! How can I meet them?" The elf girl asked the man, Milos. Another kind of fire lit in her eyes.
Gentleman Gerald circles patiently, waiting for Gruenic to finish his preparations. When the huge elf (yes, elf) speaks, his voice is surprisingly high pitched: “It’s not unusual for people to say a prayer before tackling me; it never works”
When the cleric is ready to begin he throws his coins to Milos, who announces in a surprisingly booming voice: “Layd-ees and noble-men! You are in for a treat here, as...(he waits for a prompt from the challenger) Gruenic the warrior priest takes on the mountain, the master, the dangerous to know...Gentleman Gerald!”
The ringmaster glances at both fighters to check they are ready, raises his right hand and yells “FIGHT!”
Gruenic and Gerald circle each other cautiously at first, then Gerald lunges in...
And grossly misjudges his attack. The huge elf slips slightly and Gruenic takes his chance, awkwardly grabbing at – oh god, anything but loincloth – bracelet, he grabs Gerald’s right bracelet and pulls him in close ready to try a pin.
Gerald tries to break the grapple by convulsing, but only succeeds in kicking his own feet out from under him. Gruenic seizes on the chance, gets his arms under Gerald and swings him up and over in a suplex. Holding position with the elf’s shoulders flat on the ground for 1,2,3,4,5... this is too long...
“W-winner?!”shouts Milos, flabbergasted. “We have a winning challenger!”
The (up until now) incredibly self-assured ringmaster regains his composure and jumps into the ring, hops over the prone and groaning Gerald before grabbing Garavant’s hand and holding it aloft. Turning to take in the crowd all around the fighting circle, he declares “Our first ever winning challenger – Gruenic, the Warrior Priest!”
After some applause and whoops from the crowd, Milos ushers Gruenic from the circle and pats him on the back, handing over 25gp and saying: “That was some display my lad, do you fancy joining the circus?”
***
Over at Cat in a Bucket, Sila has another go: 15, 20, 15, 15, 20 – a total of 85, even though Bree used her power of Portent to predict wind speed and other factors that allowed Sila to adjust her aim slightly.
Bree’s own throws score 15, 20, 10, 10 and 5 – a total of 60
Garavant takes a go and scores 5, 10, 15, 5, 15 – a total of 50
Melnalia looks sad “I don’t know what to say, the kitties just aren’t playing nicely today. It does seem strange that we get more losers than winners, but OH that makes the wins worth it!”
Listening to the silver-tongued rogue try to cut a bargain, they smile knowingly “You have a way with words and I like a pretty face; one more go on the house” they say with a wink.
(Sila and Lucy’s turns will be in next post to save space)
Over at Pluck the Owlbear, Sila hands a silver piece to the wiley old man and starts to pick metal feathers from the mechanical beast.
As soon as she plucks the first feather, which comes away in her hand, the owlbear’s jewels light up silver and it chirp-squawks in celebration. The old man does a little jump-kick and yelps “By gunny you’ve won!” and hands over a silver coin.
Sila pulls her second feather tentatively, but nothing happens – the owlbear remains silent and motionless. Same for the third.
When she plucks the fourth feather, the owlbear once again lights up but this time in red and the SQUAAWWWKKK is accompanied bu a sharp electric shock. Sila jolts in pain – too many of those zaps could probably do some damage!
The fifth feather elicits no response.
The vendor takes the plucked feathers, places them back into their slots in the metal beast’s flank and presses a switch underneath to reset it.
“Well ya made ya money back, that’s a win in these parts! Hehe!”
***
Milos returns to Lucy with an apologetic smile “My lady, I cannot say sorry enough for keeping one as noble as yourself waiting. If it is any consolation, you have chosen to visit our crown hjewel; the Inscrutable Engigma!”
He leads you to a small tent, striped in yellow and red vertical lines. Stopping outside he lets you know how to proceed: “Regrettably I cannot join you in there, for the bond between Enigma and guest must be untainted by observers. Once you are inside, please take a seat opposite the enigma and place your payment in the cup on the table; one silver coin to learn something about yourself, or a gold piece for the Commune. For the silver service you need do nothing but listen. For the Commune you may ask one question, about anything at all – and the Enigma must speak the truth. But they may only answer in a single word...”
Milos lets this last revelation hang for dramatic effect before drawing back the door of the tent for you to enter.
Inside, The Inscrutable Enigma, an androgynous figure with a smooth head and long golden robe, sits motionless at a small wooden table covered in a gold cloth. Their hands are flat on the tabletop and a simple clay pot stands in the centre of the cloth.
"After some applause and whoops from the crowd, Milos ushers Gruenic from the circle and pats him on the back, handing over 25gp and saying: “That was some display my lad, do you fancy joining the circus?” "
Gruenic smiles at Milos and says "Thank you. You know, I appreciate your offer, but" he looks back at his crew"I've got a good set of friends and I wish to stay with them. We kind of look after each other, you know? But I can share a little secret with you Milos. Let me tell you about my Lady, the source of my power and my destiny. Let me tell you all about Selune, Our Lady of Silver. She gave me the strength to best your giant elf over there. I can attest to her power! Would you like me to speak to your congregation here, your group of followers and share my wisdom about her? What do you think?" Gruenic looks for a new audience to spread the word of his Lady Selune, and testify as to her power and goodness.
Sila hearing the cheers from the crowd around Gruenic and Gentleman Gerald, then that the win goes to Gruenic smiles and nods. The half orc could use a win after all he's been through. Then glaring over her shoulder at that nasty owlbear sets out to congratulate her friend knowing she'll never play that game again. Perhaps the Enigma or back to the cats?
She catches Lucy just passing through the curtain for the Enigma and wonders. An oracle? But what would she ask? She sees Bree waiting thinking about what to do next. "Not that Owlbear, it has a wicked bite! We should congratulate our friend, I hear he just made the win." She says, rubbing a tender spot on her hand where the Owlbears shock connected. Peeking to see if Garavant looks any more cheerful after this throw at the cats. Slightly disappointed in herself for feeling pleased that he doesn't and wanting to try again.
"Ah. You are right, and besides, who needs fake Owlbear feathers when we've got real ones." Bree says. Suddenly she stops: "Oh wait, that was even before we met you! So much has happened in the last days, wait..." she reaches in her bag and produces a feather. "This is for you, we came across an owlbear on our way to the orcs and collected some feathers. Maybe you can use it in some of your jewelry."
"But for now: Let's celebrate Gruenic's win, get something to eat, and see if they also have non-competitive entertainment." She winks as she says the last part.
This post has potentially manipulated dice roll results.
Lucy hands one silver piece to Milos as a tip and says. " I appreciate your service, human. By the way, if you know the best food stalls around here, tell me now" Artemis, her familiar is staring at a fat boy who is eating a roasted sausage. Lucy doesn't know which one the owl is interested in, the sausage or the boy. And she doesn't kkercare either. The elf maiden grasps her owl, ignores the angry hoot and steps into the tent with yellow and red lines.
Inside the tent, Lucy puts two gold pieces on the table without hesitation. " Good evening oracle Engigma. I have heard that you obtain the power to see the future and more. There are things that I want to ask you. But remember this, I am not a miser, nor am I an elf who tolerates lies and insults. No need for pretty words or flattery. I only want the truth" While she is talking, Lucy sends telepathy to Artemis, letting the owl check the interior of the tent. Compare them with her knowledge to see if the androgynous fortune-teller deserves their title.
Over at Cat in a Bucket, Garavant takes his free turn at the game: 5, 15, 10, 5, 10 for a total of 45. Milnalos says nothing, which is almost worse than their gushing enthusiasm before. They raise an eyebrow and say sadly “Cats can be such fickle creatures”
***
Before Lucy steps into the tent, Milos accepts her tip gratefully and beams: “My lady, we have such a wide variety I could not possibly pick a favourite...but the marinated parsnips are especially excellent, and they come on a stick for your convenience!”
Once inside, and with her demands made clear, Lucy scrutinizes the Enigma while Artemis just seems to circle the sausage boy.
The Enigma sits without reacting to your introduction at first, then speaks in a soft monotone voice: “You are correct in all four of your statements; I sense no frugality in you, no tolerance for deception or disrespect, no susceptibility to false reverence and a strong desire to know what is true. And you have paid for two Communes, so please; ask your questions and I shall answer a single word of absolute truth for each”
@Lucy:
Your knowledge of the arcane points out that the Enigma has no spell focus to hand. Once the commune begins, your Arcana roll will be applied to see what you can determine from the 'Commune'
Rollback Post to RevisionRollBack
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Bree dashes across the carnival to the Pluck the Owlbear stand. An impossibly tall and slender male – human? - stands there in a loose-fitting white linen suit. When he speaks it is the sound of a wiley old man passing time on the porch, although he looks barely fifty: “Yes, yes, come and try your luck plucking the most fearsome creature of the forest – the mighty owwwellllbeeaaaarrrrr” he says, drawing out the creature’s name unnecessarily.
Stood on the ground beside him is a metal model of the beast, about three feet long and as many high. It has steel ‘feathers’ protruding from its back, somewhere between fifty and one hundred. the owlbear is beautifully made, with small coloured crystals forming the features of a face and also adorning it at the claws and down the flanks.
“The game is simple yuh see, just a single silver piece for five pluckin’s, each one with a chance to bag you a surprise – maybe even a reward of the monetary kind”
He leers slightly at the suggestion of a reward, holding out his hand to take your payment.
(Anyone wishing to play Pluck the Owlbear should deduct 1sp and roll five separate d20 rolls – you may use Halfling Luck to reroll 1s if you wish)
Gruenic looks at Milos with a look like this :
Then he says “Where is Gerald? Maybe I’ll try my luck arm wrestling him.” Gruenic sees the trend and knows that he’s likely to lose a silver piece heading into this.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Garavant watches Sila and Bree take their turns, trying to size up the game, see if somehow there's a trick involved--perhaps something about the bags or the targets. Then, he takes his own shot at the game, thinking it is but a silver piece.
"Easy come, easy go," he says as he takes his first toss...
Dex Checks
18
22
9
20
21
"100? All five would have to be nearly perfect throws.." She says starting to argue a little, but distracted as Garavant makes 4 out of 4 nearly perfect throws. "More, I need more cats. She hands the twin another silver quickly. Her face taking on a more serious expression. "What is the prize for making a hundred by the way?"
Garavant raises an eyebrow, seemingly amused by Sila's sudden need to play again. "The prize is 10 gold," he says to the monk. "I suppose this really is quite a long shot...let's pay close attention."
When Sila goes to play again, Garavant watches very carefully to see if there's anything he can learn about the game--perhaps some trick at work, either magical or mechanical.
Perception 8
Milos seems not to notice Gruenic’s (amazing) look, instead showing great enthusiasm for his enquiry about Gentleman Gerald.
“Ah, yes! A test of strength and such a fine, fine specimen to take on our marvelous strongman. Come!”
Milos leads you across the carnival like a plum-coloured sniffer dog, weaving in and out of the steadily growing crowd. You arrive at a large circular area marked out by rope laid on the ground. In the centre of the circle stands an impressively-built male wearing nothing but leather sandals, studded bracelets, a green modesty-protecting cloth and a snarl. He stands like a mountain, arms hanging slightly out from his body as if his muscles make it awkward to stand like a normal person.
Milos gestures wildly towards the ring and says “Here he is, Gentleman Gerald! Five gold to take him on, twenty five back if you beat him. Pin him to win, grappling only – no punches, slaps or shanking allowed!”
(If you wish to take on Gentleman Gerald please deduct 5gp and make five Athletics checks)
***
Back at the Cat in a Bucket stand, Garavant throws his beanbags deftly into the buckets. He scores 20, 20, 10 and 20 – a total of 90! Melnalia almost explodes with excitement: “AGH! That’s sooo close! Any of those four could have gone in the middle, and just that one ten-pointer let you down! We’re going to get a winner tonight, I can FEEL it!”
Garavant studies the game closely, turns one of the ‘cats’ over in his hand...it seems mundane, just incredibly tricky.
Melnalia grins enthusiastically at Sila’s question “Yes, five perfect throws would definitely do it! Or five cats in the second bucket, or four perfect throws and a miss, oh the possibilities are endless. The Enigma knows all about odds and numbers, feel free to ask them for help. They’re so mysterious but they’re never wrong!”
"Ok, ok, ok. Give me a minute." Gruenic kneels down, sets down his pack, sizing up the gigantic elf. "Elf?" He rubs his shield and finds his inner focus, concentrating in his mind. (He uses guidance in between holds to improve his grip and strength in the contest.) He chips in his 5 g.p. and focuses all of his athletic skill :
7
10
13
20
20
"I had to warm up a bit you big brute, you didn't give me a chance to warm up!"
A wizard is never late, nor is he early, he arrives precisely when he means to.
Sila's second attempt. Not so quick to toss this time, she takes a deep breath and tosses, concentrating on the second bucket.
Rolls : 15 13 5 13 20
Looking disappointed again at these tosses, she sighs. "Maybe I should try the Owlbear."
Bree will walk with Sila to the Owlbear: "I think you will get this one. But remember, these games are rigged to make money off you, just have fun in playing them. Probably if you are better at it you will actually perform worse... You go first!"
Bree will use portent to foresee Sila rolling a 19 and 15.
Then she will give it a try herself: 17 20 11 8 4
Flush with their "earnings" from the raid on the fortress, Garavant is more than willing to part with another silver and take another shot at the game, though he knows the odds are more than a little stacked against the player.
"I see the house has the advantage," he says to Melanalia as he pays up once more. "I do believe it would be fair to offer a repeat customer a discount, no? Perhaps three games for the price of two? It is something for you to consider--you'd probably end up making even more money. People can't resist what appears to be a bargain, can they?"
Persuasion to get a deal 15
Regardless of the outcome of his "negotiations," Garavant plays at least one more game.
"Here goes nothing," he says with a suave smile as he plays another round.
Dex Checks
20
6
12
20
10
Sila tries her luck at the Owlbear, handing one silver over. Choosing carefully, she plucks 5 feathers. Thinking this one is purely luck. 9 1 18 18 1
Travelling back time a bit, Lucy's eyes were completely glued to the tent, fires and colorful people moving around. A sparks of excitement and confusion appeared in her eyes. "This is the carnival? A real one? I mean…Of course I know it…but " Then a man with strange suits approached her party, started his long sales speech. Most of them just went in one ear and out the other, however one of them caught her attention. "Did you say an Oracle is here? Where are they! How can I meet them?" The elf girl asked the man, Milos. Another kind of fire lit in her eyes.
(OOC:Lucy will go to The Inscrutable Enigma)
Gentleman Gerald circles patiently, waiting for Gruenic to finish his preparations. When the huge elf (yes, elf) speaks, his voice is surprisingly high pitched: “It’s not unusual for people to say a prayer before tackling me; it never works”
When the cleric is ready to begin he throws his coins to Milos, who announces in a surprisingly booming voice: “Layd-ees and noble-men! You are in for a treat here, as...(he waits for a prompt from the challenger) Gruenic the warrior priest takes on the mountain, the master, the dangerous to know...Gentleman Gerald!”
The ringmaster glances at both fighters to check they are ready, raises his right hand and yells “FIGHT!”
Gruenic and Gerald circle each other cautiously at first, then Gerald lunges in...
And grossly misjudges his attack. The huge elf slips slightly and Gruenic takes his chance, awkwardly grabbing at – oh god, anything but loincloth – bracelet, he grabs Gerald’s right bracelet and pulls him in close ready to try a pin.
Gerald tries to break the grapple by convulsing, but only succeeds in kicking his own feet out from under him. Gruenic seizes on the chance, gets his arms under Gerald and swings him up and over in a suplex. Holding position with the elf’s shoulders flat on the ground for 1,2,3,4,5... this is too long...
“W-winner?!” shouts Milos, flabbergasted. “We have a winning challenger!”
The (up until now) incredibly self-assured ringmaster regains his composure and jumps into the ring, hops over the prone and groaning Gerald before grabbing Garavant’s hand and holding it aloft. Turning to take in the crowd all around the fighting circle, he declares “Our first ever winning challenger – Gruenic, the Warrior Priest!”
After some applause and whoops from the crowd, Milos ushers Gruenic from the circle and pats him on the back, handing over 25gp and saying: “That was some display my lad, do you fancy joining the circus?”
***
Over at Cat in a Bucket, Sila has another go: 15, 20, 15, 15, 20 – a total of 85, even though Bree used her power of Portent to predict wind speed and other factors that allowed Sila to adjust her aim slightly.
Bree’s own throws score 15, 20, 10, 10 and 5 – a total of 60
Garavant takes a go and scores 5, 10, 15, 5, 15 – a total of 50
Melnalia looks sad “I don’t know what to say, the kitties just aren’t playing nicely today. It does seem strange that we get more losers than winners, but OH that makes the wins worth it!”
Listening to the silver-tongued rogue try to cut a bargain, they smile knowingly “You have a way with words and I like a pretty face; one more go on the house” they say with a wink.
(Sila and Lucy’s turns will be in next post to save space)
Over at Pluck the Owlbear, Sila hands a silver piece to the wiley old man and starts to pick metal feathers from the mechanical beast.
As soon as she plucks the first feather, which comes away in her hand, the owlbear’s jewels light up silver and it chirp-squawks in celebration. The old man does a little jump-kick and yelps “By gunny you’ve won!” and hands over a silver coin.
Sila pulls her second feather tentatively, but nothing happens – the owlbear remains silent and motionless. Same for the third.
When she plucks the fourth feather, the owlbear once again lights up but this time in red and the SQUAAWWWKKK is accompanied bu a sharp electric shock. Sila jolts in pain – too many of those zaps could probably do some damage!
The fifth feather elicits no response.
The vendor takes the plucked feathers, places them back into their slots in the metal beast’s flank and presses a switch underneath to reset it.
“Well ya made ya money back, that’s a win in these parts! Hehe!”
***
Milos returns to Lucy with an apologetic smile “My lady, I cannot say sorry enough for keeping one as noble as yourself waiting. If it is any consolation, you have chosen to visit our crown hjewel; the Inscrutable Engigma!”
He leads you to a small tent, striped in yellow and red vertical lines. Stopping outside he lets you know how to proceed: “Regrettably I cannot join you in there, for the bond between Enigma and guest must be untainted by observers. Once you are inside, please take a seat opposite the enigma and place your payment in the cup on the table; one silver coin to learn something about yourself, or a gold piece for the Commune. For the silver service you need do nothing but listen. For the Commune you may ask one question, about anything at all – and the Enigma must speak the truth. But they may only answer in a single word...”
Milos lets this last revelation hang for dramatic effect before drawing back the door of the tent for you to enter.
Inside, The Inscrutable Enigma, an androgynous figure with a smooth head and long golden robe, sits motionless at a small wooden table covered in a gold cloth. Their hands are flat on the tabletop and a simple clay pot stands in the centre of the cloth.
"After some applause and whoops from the crowd, Milos ushers Gruenic from the circle and pats him on the back, handing over 25gp and saying: “That was some display my lad, do you fancy joining the circus?” "
Gruenic smiles at Milos and says "Thank you. You know, I appreciate your offer, but" he looks back at his crew "I've got a good set of friends and I wish to stay with them. We kind of look after each other, you know? But I can share a little secret with you Milos. Let me tell you about my Lady, the source of my power and my destiny. Let me tell you all about Selune, Our Lady of Silver. She gave me the strength to best your giant elf over there. I can attest to her power! Would you like me to speak to your congregation here, your group of followers and share my wisdom about her? What do you think?" Gruenic looks for a new audience to spread the word of his Lady Selune, and testify as to her power and goodness.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Sila hearing the cheers from the crowd around Gruenic and Gentleman Gerald, then that the win goes to Gruenic smiles and nods. The half orc could use a win after all he's been through. Then glaring over her shoulder at that nasty owlbear sets out to congratulate her friend knowing she'll never play that game again. Perhaps the Enigma or back to the cats?
She catches Lucy just passing through the curtain for the Enigma and wonders. An oracle? But what would she ask? She sees Bree waiting thinking about what to do next. "Not that Owlbear, it has a wicked bite! We should congratulate our friend, I hear he just made the win." She says, rubbing a tender spot on her hand where the Owlbears shock connected. Peeking to see if Garavant looks any more cheerful after this throw at the cats. Slightly disappointed in herself for feeling pleased that he doesn't and wanting to try again.
Garavant is getting ready to toss his "free" round when he hears the commotion surrounding the wrestlers. He looks over and realizes what's happened.
"Hoorah for Gruenic!" he says, pumping his fist in the air, hoping the half-orc catches a glimpse of him.
Buoyed by the priest's victory, he turns to play again. "Seems it may be our lucky day," he says.
Dex Checks
4
9
4
6
12
"Ah. You are right, and besides, who needs fake Owlbear feathers when we've got real ones." Bree says. Suddenly she stops: "Oh wait, that was even before we met you! So much has happened in the last days, wait..." she reaches in her bag and produces a feather. "This is for you, we came across an owlbear on our way to the orcs and collected some feathers. Maybe you can use it in some of your jewelry."
"But for now: Let's celebrate Gruenic's win, get something to eat, and see if they also have non-competitive entertainment." She winks as she says the last part.
Lucy hands one silver piece to Milos as a tip and says. " I appreciate your service, human. By the way, if you know the best food stalls around here, tell me now" Artemis, her familiar is staring at a fat boy who is eating a roasted sausage. Lucy doesn't know which one the owl is interested in, the sausage or the boy. And she doesn't kkercare either. The elf maiden grasps her owl, ignores the angry hoot and steps into the tent with yellow and red lines.
Inside the tent, Lucy puts two gold pieces on the table without hesitation. " Good evening oracle Engigma. I have heard that you obtain the power to see the future and more. There are things that I want to ask you. But remember this, I am not a miser, nor am I an elf who tolerates lies and insults. No need for pretty words or flattery. I only want the truth" While she is talking, Lucy sends telepathy to Artemis, letting the owl check the interior of the tent. Compare them with her knowledge to see if the androgynous fortune-teller deserves their title.
Artemis Perception:22
Lucy Arcane:16
Over at Cat in a Bucket, Garavant takes his free turn at the game: 5, 15, 10, 5, 10 for a total of 45. Milnalos says nothing, which is almost worse than their gushing enthusiasm before. They raise an eyebrow and say sadly “Cats can be such fickle creatures”
***
Before Lucy steps into the tent, Milos accepts her tip gratefully and beams: “My lady, we have such a wide variety I could not possibly pick a favourite...but the marinated parsnips are especially excellent, and they come on a stick for your convenience!”
Once inside, and with her demands made clear, Lucy scrutinizes the Enigma while Artemis just seems to circle the sausage boy.
The Enigma sits without reacting to your introduction at first, then speaks in a soft monotone voice: “You are correct in all four of your statements; I sense no frugality in you, no tolerance for deception or disrespect, no susceptibility to false reverence and a strong desire to know what is true. And you have paid for two Communes, so please; ask your questions and I shall answer a single word of absolute truth for each”
@Lucy:
Your knowledge of the arcane points out that the Enigma has no spell focus to hand. Once the commune begins, your Arcana roll will be applied to see what you can determine from the 'Commune'