Working out a route to the pumping station NW of them, Z looks at the map and finds that there are several routes of similar length to get to their target. He has no way to determine which one is best, so determines to let the Fates decide; and throws a coin to determine the starting direction. 1 (1 = North, 2 = West).
Working out a route to the pumping station NW of them, Z looks at the map and finds that there are several routes of similar length to get to their target. He has no way to determine which one is best, so determines to let the Fates decide; and throws a coin to determine the starting direction. 1 (1 = North, 2 = West).
Pepin walks upfront, mostly listening to Z for the directions when they encounter crossroads. And focusing his senses to what is close up front, any animal sounds or sightings and such.
Perception: 10
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Tempe and Pepin hear a far off screeching noise echo through the sewers.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Zenodor [with terrible passive perception of 10] has not heard anything and, being busy studying the map and navigating, remains blissfully unaware of any noise.
It sounds louder to the Northwest, but echos in the meandering passages prove deceptive as the most recent screech sounds very near. You can't see anything yet but feel/know that it's right around the next corner and nearly upon you. (One round to prepare before initiative.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
”Whatever it is, it is headed this way,” says Randall, grasping his necklace of prayer beads and invoking Bless on himself and two others with him (call it if you want it). He readies his glowing Mace for whatever comes around the corner.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
The vampire bat spies a long worm-like creature with many legs twisting and winding it's way towards your location.
Crinder's Initiative: 13
(Everyone who has not yet rolled initiative please do so now.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
— A basic prayer.
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Working out a route to the pumping station NW of them, Z looks at the map and finds that there are several routes of similar length to get to their target. He has no way to determine which one is best, so determines to let the Fates decide; and throws a coin to determine the starting direction. 1 (1 = North, 2 = West).
North it is.
Pepin walks upfront, mostly listening to Z for the directions when they encounter crossroads. And focusing his senses to what is close up front, any animal sounds or sightings and such.
Perception: 10
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Tempe and Pepin hear a far off screeching noise echo through the sewers.
Randall:
Hearing the distant noises (passive perception 19), Randall halts and listens, trying to identify the nature and direction of the noises.
Perception: 24
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Petcan listens as well, imitating Randall
Perception 21
Paladin - warforged - orange
Zenodor [with terrible passive perception of 10] has not heard anything and, being busy studying the map and navigating, remains blissfully unaware of any noise.
It sounds louder to the Northwest, but echos in the meandering passages prove deceptive as the most recent screech sounds very near. You can't see anything yet but feel/know that it's right around the next corner and nearly upon you. (One round to prepare before initiative.)
Randall:
”Whatever it is, it is headed this way,” says Randall, grasping his necklace of prayer beads and invoking Bless on himself and two others with him (call it if you want it). He readies his glowing Mace for whatever comes around the corner.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"I'll send my bat friend ahead to scout" he uses his wildshape summoning a vampire bat then goes into its senses to try and find these creatures.
20
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
perception
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Petcan readies a fire bolt for the first enemy to round the corner
Initiative 8
Fire bolt Attack: 21 Damage: 21
Paladin - warforged - orange
rewrite Tempe borrows some chalk and makes a line in-front of the group "Don't go beyond it".
Initiative 18 he gets ready to cast spike growth
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Pepin accepts Randall's Bless and himself casts a 3rd level aid on himself, Randall and
2
1: Tempe
2: Zenodor
3: Petcan
So Pepin, Randall en Petcan have 10 extra hp for coming 8 hours.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
The vampire bat spies a long worm-like creature with many legs twisting and winding it's way towards your location.
Crinder's Initiative: 13
(Everyone who has not yet rolled initiative please do so now.)
Initiative 22
Randall’s initiative: 14
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Pepin initiative: 8
Retry?: 6
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
(take first one in any case)
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Initiative Order:
Tempe
Zenodor
Randall
Crinder
Petcan
Pepin