As he intones a prayer for the fallen, Randall says, “I know it is a long shot, but there is a magic bead on this necklace that can summon a celestial ally, one that may know the previous necklace owner. If we are to work with this summoned creature, I would prefer to not have the first time we meet be during battle—Would the rest of you mind if I summoned the celestial before we finish the burial?”
OOC: Was there any religious iconography on the body which wore the necklace of prayer beads?
Petcan nods to Randall. "I have hink that's a good idea, although I will admit it makes me nervous. The circumstances of my birth and acquisition of magic are... Sketchy, on a comic scale. Some celestial beings may find they prefer me dead by virtue of association with evil and it's forces, despite my upraising."
Petcan nods to Randall. "I have hink that's a good idea, although I will admit it makes me nervous. The circumstances of my birth and acquisition of magic are... Sketchy, on a comic scale. Some celestial beings may find they prefer me dead by virtue of association with evil and it's forces, despite my upraising."
"An interesting idea. Perhaps the celestial may also have some insight into the situation with these plants, or may even have an idea for a solution.
But will we need to perform services or offer it something in return?"
(Z is a warlock, so is wary of (even more) deals with higher beings that may involve a catch)
“Good thoughts. I will summon the celestial and see what he or she can tell us. Rather than making a deal, I will just try to get us to know each other and see what rewards or services the celestial might like in the future.”
As he stands over the open graves of the two island visitors, Randall will grasp the appropriate gem and beseech a celestial ally, praying for the specific one who last was summoned by this prayer bead if possible.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"I have no problems with your summoning." Tempe says. "But I doubt gods would care about killer plants, and would just task us to do what we have been doing for free.
The sensa was like that. Someone would complain that something was broken. And the sensa would task that person to fix it."
He gives a rare chuckle in memory
"Anyway. Once we make this place safe for humanoids. I long to see this goblin hoard you've spoke of."
ooc: Tempe is fine.
Shit, I almost didn't catch on when Ignis was used lol
(Campaign note: I know I started this campaign under the Goblin Horde banner and this side diversion Island thing as taken a little longer than I originally anticipated. It will get back on track shortly, just bear with me for a little while longer. Thank-you.)
"Anyway. Once we make this place safe for humanoids. I long to see this goblin hoard you've spoke of."
OOC: Can I just clarify: Are we eventually looking for a Goblin HOARD (a large amount of treasure), or a Goblin HORDE (a large amount of Goblins)? Or both?
”Pray approach, Servant of the Light. I have summoned you as we lay the previous owner of the prayer beads to rest, presumably slain by the aggressive plant creatures we have recently defeated”, says Randall carefully.
Insight on creature as it approaches: 22
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"Greetings, celestial one, I am Brother Randall. I would know of the life of the one who bore this holy necklace before I did, so we can do she and her companion honor as we lay them to rest. Secondarily, I would get to know you and what tribute you might desire should we need your help in a more...active...fashion during our upcoming endeavors," replies Randall, gesturing to the two they are prepared to inter.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Zenodor follows Randall's lead, curtseying to the unicorn and showing his respect. But he leaves the conversation to Randall.
He then rummages around his pack to find some shoes to put on the bodies prior to burying them. (Noble clothing [in his rucksack] presumably includes shoes, which he will offer to replace the magic boots)
Z suggests to Randall that perhaps after the service (but before she disappears) would be a good idea to ask Silverwind if she knows anything about this Island or the Purplewraths. Perhaps it knows why these two unfortunate adventurers ended up getting caught and killed by the PWs, or what their mission was. Or perhaps she knows about the nature of the PWs - why they are attacking the Islanders or what drives their behaviour.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
After interring the dead as instructed (fully clad including boots, Druid near the tree), Randall converses briefly with Silverwind before she departs, attempting to glean information about the island, the natives, and the Purplewraiths as Zenodor suggests.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
The island was used years ago by pirates to store their ill-gotten gains. It appears on many maps but is of little interest as few rumours of treasure have spread.
The natives have lived here peacefully for a long time. Only the Purplewraths have been a cause of concern to them.
The Purplewraths were created by a wizard who wanted a unique guardian for his demesne. He carelessly left some behind and they evolved into what you encountered. One nest remains and those who watch would not consider it a true genocide as they were unnaturally created with the arcane, and you have gathered seeds in the hope of a future, more docile strain.
This sounds very good to Z. Considering this new information, Z proposes that the group carry on to exterminate the final nest. That should then make the island safe for the natives and colonists. The party can then look for the pirate treasure before departing. Perhaps the deep pit has something to do with it.
Rollback Post to RevisionRollBack
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ooc: I don't think he'd give up his boots of flying. Petcan could us it
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Randall:
As he intones a prayer for the fallen, Randall says, “I know it is a long shot, but there is a magic bead on this necklace that can summon a celestial ally, one that may know the previous necklace owner. If we are to work with this summoned creature, I would prefer to not have the first time we meet be during battle—Would the rest of you mind if I summoned the celestial before we finish the burial?”
OOC: Was there any religious iconography on the body which wore the necklace of prayer beads?
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(Ignis Tempestas= Tempe)
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Petcan nods to Randall. "I have hink that's a good idea, although I will admit it makes me nervous. The circumstances of my birth and acquisition of magic are... Sketchy, on a comic scale. Some celestial beings may find they prefer me dead by virtue of association with evil and it's forces, despite my upraising."
Paladin - warforged - orange
(Ah yes. Sorry, 50h weeks at work at the moment so may not be quite on the ball sometimes. Sorry!)
"An interesting idea. Perhaps the celestial may also have some insight into the situation with these plants, or may even have an idea for a solution.
But will we need to perform services or offer it something in return?"
(Z is a warlock, so is wary of (even more) deals with higher beings that may involve a catch)
Randall:
“Good thoughts. I will summon the celestial and see what he or she can tell us. Rather than making a deal, I will just try to get us to know each other and see what rewards or services the celestial might like in the future.”
As he stands over the open graves of the two island visitors, Randall will grasp the appropriate gem and beseech a celestial ally, praying for the specific one who last was summoned by this prayer bead if possible.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"I have no problems with your summoning." Tempe says. "But I doubt gods would care about killer plants, and would just task us to do what we have been doing for free.
The sensa was like that. Someone would complain that something was broken. And the sensa would task that person to fix it."
He gives a rare chuckle in memory
"Anyway. Once we make this place safe for humanoids. I long to see this goblin hoard you've spoke of."
ooc: Tempe is fine.
Shit, I almost didn't catch on when Ignis was used lol
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
OOC: Can I just clarify: Are we eventually looking for a Goblin HOARD (a large amount of treasure), or a Goblin HORDE (a large amount of Goblins)? Or both?
The real treasure is the goblins we found along the way...
Paladin - warforged - orange
Randall:
”Pray approach, Servant of the Light. I have summoned you as we lay the previous owner of the prayer beads to rest, presumably slain by the aggressive plant creatures we have recently defeated”, says Randall carefully.
Insight on creature as it approaches: 22
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Randall:
"Greetings, celestial one, I am Brother Randall. I would know of the life of the one who bore this holy necklace before I did, so we can do she and her companion honor as we lay them to rest. Secondarily, I would get to know you and what tribute you might desire should we need your help in a more...active...fashion during our upcoming endeavors," replies Randall, gesturing to the two they are prepared to inter.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Tempe bows out of respect for such a creature but straightens on his own.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Randall:
”As you wish,” replies Randall, bowing. He asks, “How may I address you?
Muttering to the party members who took the boots, Randall whispers, “Quickly, put some boots on them!”
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Zenodor follows Randall's lead, curtseying to the unicorn and showing his respect. But he leaves the conversation to Randall.
He then rummages around his pack to find some shoes to put on the bodies prior to burying them. (Noble clothing [in his rucksack] presumably includes shoes, which he will offer to replace the magic boots)
Z suggests to Randall that perhaps after the service (but before she disappears) would be a good idea to ask Silverwind if she knows anything about this Island or the Purplewraths. Perhaps it knows why these two unfortunate adventurers ended up getting caught and killed by the PWs, or what their mission was. Or perhaps she knows about the nature of the PWs - why they are attacking the Islanders or what drives their behaviour.
Bow will supply the other pair of boots.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Randall:
After interring the dead as instructed (fully clad including boots, Druid near the tree), Randall converses briefly with Silverwind before she departs, attempting to glean information about the island, the natives, and the Purplewraiths as Zenodor suggests.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Tempe gives up his mundane sandals .
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
This sounds very good to Z. Considering this new information, Z proposes that the group carry on to exterminate the final nest. That should then make the island safe for the natives and colonists. The party can then look for the pirate treasure before departing. Perhaps the deep pit has something to do with it.