M2 - This tunnel ends at a small chamber that holds worn picks, rusty shovels, and two hand carts filled with debris and rags. No signs of fighting, or dead people. Just a terrible sense of shadowy dread. At times, you think you can hear the faintest evidence of whispers. Remember, anyone who fails the save, you suffer disadvantage on any INT or WIS checks until you leave the mine.
No one would ever dare accuse Hino of being smart or wise or having any cranial talents above that of a loaf of bread. Belying her samurai talents, she looks rather flustered as they enter the mine. All shifty eyed and stuttering.
Regardless, she sticks right up with the front of the pack as they boldly march into the cave system.
Stuttering, she announces to the group “I think the survivors of the cave-in are still here, haunting these hallowed grounds. Best to be on our toes lest they decide to take their vengeance out on us.”
Orvok looks at his friends in concern ‘There’s nothing here, barring some shadow fey locked in a cycle of pain and fear. We will redeem them from it…’
He re-casts Detect Evil and Good at this point, since his previous spell will have faded by now. ‘Stay within 30feet of me and you’ll be safer - no fey can approach without me knowing where it is…’
Assuming nothing is hiding here, he’ll lead the group to the junction off to M3, then he’ll check out M3.
This tunnel winds back toward the entrance, and the south wall of the chamber at the end has odd divots and alcoves within the rock at various heights. This tunnel ends abruptly. Almost imperceptibly, you can hear dissonant whispers coming from where you came, like something is behind you, but far.
This post has potentially manipulated dice roll results.
"What d'ya think those are? Where the miners left off digging, before they ran to escape the collapsing tunnels?" adds Hino, peering around Orvok's broad shoulders.
Any sign of platinum ore sticking out of the walls? Perception: 8
Almost imperceptibly, you can hear dissonant whispers coming from where you came, like something is behind you, but far.
"Do you hear that? It sounds like their is still something back there where we came from!!" Isa says with a shaky voice. "Let's just finish this up and get out of here."
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D&D 5E BEYOND: Ada- Sorceress /Isa- Sorceress / Naris - Oathbreaker Paladin CYBERPUNK RED DISCORD: Isa - Solo 5 / Angel- Solo 5 / Faun- Tech 5 / Raja - Nomad 5 PATHFINDER 2e DISCORD: Crystal - Sorceress
This post has potentially manipulated dice roll results.
Trust me dear, with us around, you have nothing to worry about. Barbär says as he removes his helmet and sniffs gently like he has a headcold or sinus issue.
Lets take a look then at these spots.. (using Stonecunning for this, 19 , forgot its at dis, 14)
Isa stays in the middle of the group, eyes twitching back and forth as she is sure that she sees things moving only to realize its the shadows from the group moving along. Not knowing how much time has passed, she recasts her light cantrip on her staff... just to ensure some semblance of safety.
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D&D 5E BEYOND: Ada- Sorceress /Isa- Sorceress / Naris - Oathbreaker Paladin CYBERPUNK RED DISCORD: Isa - Solo 5 / Angel- Solo 5 / Faun- Tech 5 / Raja - Nomad 5 PATHFINDER 2e DISCORD: Crystal - Sorceress
(The equipment and such seems quite ordinary, used, and abandoned.) Mounds of broken rock block the tunnel, piled from ceiling to floor. The other parts of the cave-in were passable after the collapse, but this seems an impenetrable wall of earth. Traveling farther down the tunnel is impossible here.
Barbar, until you're out of the mine, you suffer disadvantage on any INT or WIS checks.
‘Do you need a minute, Barbär? You’re looking a little pale…’ Orvok looks round at the group to gauge everyone else’s temper.
‘Are we all good to continue?’
If so, he’ll lead the way to M2 ‘I don’t want to leave any enemies behind us, if I can help it…’
Actually, no... There's a heavy unsettling feeling. I don't want to alarm anyone, so i will let you know if my condition worsens.
Barbär looks around for any signs of fighting, or any dead people about. (Perception at dis. 19 )
Benjamin D’Avignon
Emporious will cast light on his staff as well.
Wis save:20
**This Space for Rent**
M2 - This tunnel ends at a small chamber that holds worn picks, rusty shovels, and two hand carts filled with debris and rags. No signs of fighting, or dead people. Just a terrible sense of shadowy dread. At times, you think you can hear the faintest evidence of whispers. Remember, anyone who fails the save, you suffer disadvantage on any INT or WIS checks until you leave the mine.
Isa anxiously looks around at the debris in the cave "I can still hear them whispering.... but I don't see them..." she says nervously
D&D 5E BEYOND: Ada - Sorceress / Isa - Sorceress / Naris - Oathbreaker Paladin
CYBERPUNK RED DISCORD: Isa - Solo 5 / Angel - Solo 5 / Faun - Tech 5 / Raja - Nomad 5
PATHFINDER 2e DISCORD: Crystal - Sorceress
Hino’s WIS ST: 3
No one would ever dare accuse Hino of being smart or wise or having any cranial talents above that of a loaf of bread. Belying her samurai talents, she looks rather flustered as they enter the mine. All shifty eyed and stuttering.
Regardless, she sticks right up with the front of the pack as they boldly march into the cave system.
Stuttering, she announces to the group “I think the survivors of the cave-in are still here, haunting these hallowed grounds. Best to be on our toes lest they decide to take their vengeance out on us.”
Last to know and first to be blamed...
As a free action, can I regret my life choices?
The staff carried by the wizard vibrates, betraying an uncharacteristic nervousness in Emporious as he moves forward.
**This Space for Rent**
Orvok looks at his friends in concern ‘There’s nothing here, barring some shadow fey locked in a cycle of pain and fear. We will redeem them from it…’
He re-casts Detect Evil and Good at this point, since his previous spell will have faded by now. ‘Stay within 30feet of me and you’ll be safer - no fey can approach without me knowing where it is…’
Assuming nothing is hiding here, he’ll lead the group to the junction off to M3, then he’ll check out M3.
M3
This tunnel winds back toward the entrance, and the south wall of the chamber at the end has odd divots and alcoves within the rock at various heights. This tunnel ends abruptly. Almost imperceptibly, you can hear dissonant whispers coming from where you came, like something is behind you, but far.
Orvok checks out the divots…
Investigation: 10
He’s projecting an aura of calm, since he knows the fey can’t sneak up on him..
Emporious also takes a look inside the divots
Investigation: 24
(oops forgot the disadvantage. 17. )
**This Space for Rent**
"What d'ya think those are? Where the miners left off digging, before they ran to escape the collapsing tunnels?" adds Hino, peering around Orvok's broad shoulders.
Any sign of platinum ore sticking out of the walls? Perception: 8
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Almost imperceptibly, you can hear dissonant whispers coming from where you came, like something is behind you, but far.
"Do you hear that? It sounds like their is still something back there where we came from!!" Isa says with a shaky voice. "Let's just finish this up and get out of here."
D&D 5E BEYOND: Ada - Sorceress / Isa - Sorceress / Naris - Oathbreaker Paladin
CYBERPUNK RED DISCORD: Isa - Solo 5 / Angel - Solo 5 / Faun - Tech 5 / Raja - Nomad 5
PATHFINDER 2e DISCORD: Crystal - Sorceress
Trust me dear, with us around, you have nothing to worry about. Barbär says as he removes his helmet and sniffs gently like he has a headcold or sinus issue.
Lets take a look then at these spots.. (using Stonecunning for this, 19 , forgot its at dis, 14)
Benjamin D’Avignon
Mav looks around, draws his sword and makes sure he stands between Isa and anything that might sneak up on us from behind.
[Perception: 6]
Tabaxi with a penchant for shenans. He will....shenan again...
Orvok makes sure everyone is ready, and heads towards M4.
’I agree, we need to end this quickly. Delay will only be in their favour…’
Isa stays in the middle of the group, eyes twitching back and forth as she is sure that she sees things moving only to realize its the shadows from the group moving along. Not knowing how much time has passed, she recasts her light cantrip on her staff... just to ensure some semblance of safety.
D&D 5E BEYOND: Ada - Sorceress / Isa - Sorceress / Naris - Oathbreaker Paladin
CYBERPUNK RED DISCORD: Isa - Solo 5 / Angel - Solo 5 / Faun - Tech 5 / Raja - Nomad 5
PATHFINDER 2e DISCORD: Crystal - Sorceress
M4 - CAVE IN
(The equipment and such seems quite ordinary, used, and abandoned.) Mounds of broken rock block the tunnel, piled from ceiling to floor. The other parts of the cave-in were passable after the collapse, but this seems an impenetrable wall of earth. Traveling farther down the tunnel is impossible here.
well thats a positive sign. It may be wise to stick close and to the walls as we progress. Please, follow me, this tunnel widens here...
Barbär gestures and will wait for everyone before moving into M5
Benjamin D’Avignon