These guys are all voting Homebrew because they've already played the other campaigns and want something new.
However, as a newer DM, I suggest you run a Module first, to get the feel for how to do things. Creating your own world and constantly needing to be creative is taxing to begin with, let alone while also learning to DM and play PbP.
Edit: I've made the tankiest tank that ever did tank, for your consideration.
Class: Paladin(Oath of Conquest) / Warlock(Hexblade)
Background: Soldier
Backstory:
For many generations, the Darkhall family have served as Knights of the realm, forging strong ties within the Temple of Tyr. Raised within the faith from an early age, Darak's training and discipline have instilled within him an unwavering sense of duty and justice. A dark, long forgotten curse besets the Darkhall family, however. Their service and faith acting as atonement for the sins of their ancestors.
Trained in the arts of war by his father, Darak wields his family's ancestral blade "Onyx" into battle. A masterfully made longsword with a black blade, it is said to be cursed, but holds great power for any of the Darkhall bloodline that can unlock its true nature.
In loyal service to Tyr and the Realm, Darak acts as what is known as a Deep Warden. Those brave few that forever stand vigilant guard over the deadly entrances to The Underdark. Locked in eternal battle with the denizens of the Deep, the Wardens are all that stand between the lands of Men and the Monsters that lurk just underneath.
However, as a newer DM, I suggest you run a Module first, to get the feel for how to do things. Creating your own world and constantly needing to be creative is taxing to begin with, let alone while also learning to DM and play PbP.
Agree, but it's also incredibly rewarding when you pull it off. I'm good with any campaign.
Here's my dilemma, I don't think that the world would be finished by the time recruitment ends. So we have 2 options we can play in a not fully built world or we can play a module.
Here's my dilemma, I don't think that the world would be finished by the time recruitment ends. So we have 2 options we can play in a not fully built world or we can play a module.
I'd prefer the latter but I'll put it up to you.
This is why I was suggesting starting with SUnless Citadel translated to your world. It would be a canned adventure you could run which could subtly introduce the character and you could creatively incorporate elements of your world to it. Also, it starts at level 1 and goes to level 3 which at the conclusion the players would be ready to start what you had initially intended. Lastly, it gives you time to further flesh out your world with input/feeedback from the adventure run.
However, as a newer DM, I suggest you run a Module first, to get the feel for how to do things. Creating your own world and constantly needing to be creative is taxing to begin with, let alone while also learning to DM and play PbP.
Agree, but it's also incredibly rewarding when you pull it off. I'm good with any campaign.
I've DM'd several adventures before but I also agree that I should probably try a module first.
If we were gonna do a module our options would probably Curse of Strahd the second highest voted campaign or Waterdeep Dragonheist a campaign I'm wanting to run
Hmmm... I am good with either module (WDH or CoS), and unless there is severe dissent, I would say with go with the campaign that you are going to enjoy (Waterdeep) (you should enjoy the work you are putting in as DM!).... Personally, I just wanna play ;-)
I've DM'd several adventures before but I also agree that I should probably try a module first. If we were gonna do a module our options would probably Curse of Strahd the second highest voted campaign or Waterdeep Dragonheist a campaign I'm wanting to run
I voted Curse of Strahd. Even chose a character specifically with that campaign in mind. lol
Like another poster said, you could also take a module and incorporate it into the world you're building.
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"Not all those who wander are lost." - J.R.R. Tolkien
I've DM'd several adventures before but I also agree that I should probably try a module first. If we were gonna do a module our options would probably Curse of Strahd the second highest voted campaign or Waterdeep Dragonheist a campaign I'm wanting to run
I voted Curse of Strahd. Even chose a character specifically with that campaign in mind. lol
Like another poster said, you could also take a module and incorporate it into the world you're building.
Life is very busy unfortunately, gone from most Pbp's indefinitely. If you'd like to contact me, I am on Discord at GreatAxeblade#7595, always happy to chat :)
Hey! I'd also be interested. A homebrew campaign sounds class!
My Background: Only ever DM'ed before.
Name: Herbert West, Race: Human, Class: Wizard (Necromancer), Char Sheet (Level 1 at the moment whilst I have a think)
Scooba
N/A
Mekaria has been updated to level 3 :)
I don't have a signature.
Hello and welcome to the world of PbP DnD!
These guys are all voting Homebrew because they've already played the other campaigns and want something new.
However, as a newer DM, I suggest you run a Module first, to get the feel for how to do things. Creating your own world and constantly needing to be creative is taxing to begin with, let alone while also learning to DM and play PbP.
Edit: I've made the tankiest tank that ever did tank, for your consideration.
Ability scores: 14 10 14 16 16 13
Name: Sir Darak Darkhall (Sheet)
Race: Human(Variant) Feat: War Caster
Class: Paladin(Oath of Conquest) / Warlock(Hexblade)
Background: Soldier
Backstory:
For many generations, the Darkhall family have served as Knights of the realm, forging strong ties within the Temple of Tyr. Raised within the faith from an early age, Darak's training and discipline have instilled within him an unwavering sense of duty and justice. A dark, long forgotten curse besets the Darkhall family, however. Their service and faith acting as atonement for the sins of their ancestors.
Trained in the arts of war by his father, Darak wields his family's ancestral blade "Onyx" into battle. A masterfully made longsword with a black blade, it is said to be cursed, but holds great power for any of the Darkhall bloodline that can unlock its true nature.
In loyal service to Tyr and the Realm, Darak acts as what is known as a Deep Warden. Those brave few that forever stand vigilant guard over the deadly entrances to The Underdark. Locked in eternal battle with the denizens of the Deep, the Wardens are all that stand between the lands of Men and the Monsters that lurk just underneath.
"Not all those who wander are lost." - J.R.R. Tolkien
Agree, but it's also incredibly rewarding when you pull it off. I'm good with any campaign.
Here's my dilemma, I don't think that the world would be finished by the time recruitment ends. So we have 2 options we can play in a not fully built world or we can play a module.
I'd prefer the latter but I'll put it up to you.
My Homebrew world, Magibis
Improved Hex(spell)
Cult Brute(monster)
This is why I was suggesting starting with SUnless Citadel translated to your world. It would be a canned adventure you could run which could subtly introduce the character and you could creatively incorporate elements of your world to it. Also, it starts at level 1 and goes to level 3 which at the conclusion the players would be ready to start what you had initially intended. Lastly, it gives you time to further flesh out your world with input/feeedback from the adventure run.
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
I've DM'd several adventures before but I also agree that I should probably try a module first.
If we were gonna do a module our options would probably Curse of Strahd the second highest voted campaign or Waterdeep Dragonheist a campaign I'm wanting to run
My Homebrew world, Magibis
Improved Hex(spell)
Cult Brute(monster)
Hmmm... I am good with either module (WDH or CoS), and unless there is severe dissent, I would say with go with the campaign that you are going to enjoy (Waterdeep) (you should enjoy the work you are putting in as DM!).... Personally, I just wanna play ;-)
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Remove the stress and go for a module for now? That gives you time to build out the world...?
N/A
I voted Curse of Strahd. Even chose a character specifically with that campaign in mind. lol
Like another poster said, you could also take a module and incorporate it into the world you're building.
"Not all those who wander are lost." - J.R.R. Tolkien
Xavier has your back with Holy Water!
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
I say go with WDH if you go for a module.
I'd be fine with a module if that is where you are leaning.
Yeah, just do a module.
Life is very busy unfortunately, gone from most Pbp's indefinitely.
If you'd like to contact me, I am on Discord at GreatAxeblade#7595, always happy to chat :)
Homebrew races: ~Otterfolk! Play as a otter!~ Playable Dryad! (Literally just the monster sheet ported to player race)
Sauce Archpriest!- Join the Supreme Court of Sauces! Join the Cult of Cults! EXTENDED SIGNATURE Tooltips
Yes that is what I'm thinking for now
My Homebrew world, Magibis
Improved Hex(spell)
Cult Brute(monster)
Ok, so I think it's decided we'll play Waterdeep Dragonheist for now and I'll open up recruitment again once the world is finished.
Sorry for the confusion but its 1st level characters from now on ; )
My Homebrew world, Magibis
Improved Hex(spell)
Cult Brute(monster)
Finally, recruitment will end on Monday at about 10:00 AM Pacific, time thank you for being patient with me while I figure this out
All who are still interested please post so
My Homebrew world, Magibis
Improved Hex(spell)
Cult Brute(monster)
Moved Veiled Wind back down to level 1. Are you going to create an OOC PM and/or a campaign for this?
I'll create an OOC PM, campaign, and a play thread once recruitment is finished
My Homebrew world, Magibis
Improved Hex(spell)
Cult Brute(monster)