Large Monstrosity, Any Chaotic Alignment
Armor Class 11 (hide armor)
Hit Points 52 (7d10 + 21)
Speed 40 ft.
STR
19 (+4)
DEX
8 (-1)
CON
16 (+3)
INT
5 (-3)
WIS
7 (-2)
CHA
7 (-2)
Senses Darkvision 60 ft., Passive Perception 8
Languages Common
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Dark Devotion: The Cult Brute has advantage on saving throws against being Charmed or frightened.

Actions

Greatclub. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Description

Cult Brutes are Cultists who have been changed through dark magic

Previous Versions

Name Date Modified Views Adds Version Actions
2/16/2021 11:48:55 PM
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Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

Infernal_BardLocke

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