Armor Class
11
(hide armor)
Hit Points
52
(7d10 + 21)
Speed
40 ft.
STR
19
(+4)
DEX
8
(-1)
CON
16
(+3)
INT
5
(-3)
WIS
7
(-2)
CHA
7
(-2)
Senses
Darkvision 60 ft., Passive Perception 8
Languages
Common
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Dark Devotion: The Cult Brute has advantage on saving throws against being Charmed or frightened.
Actions
Greatclub. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Description
Cult Brutes are Cultists who have been changed through dark magic
Previous Versions
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2/16/2021 11:48:55 PM
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Coming Soon
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