Nyx's eyes roll back in their head, and they make contact with the twilight realm. The fairy lifts into the air, and a dim light begins to emanate from their being. The light fills the hallways, bring a strange sense of otherness to the party. The light washes Nyx, and while their wounds do not heal, they feel a sense of energy and vigor, renewing them for the fight ahead.
Action: Channel Divinity: Twilight Sanctuary End of turn: gain 7 temp hit points.
As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-ft. radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:
- You grant it 1d6+2 temporary hit points.
- You end one effect on it causing it to be charmed or frightened.
Nyx's healing aura is strong. They strengthen Jhasso and Hal and even the wildfire spirit.
The cultist underneath the fire spirit takes a step forward to attack Jhasso - but first he sees Hal's Eldritch Blast streak towards him. Only the added cover from the adventurers make it possible for the cultist to evade the shot (1/2 cover).
The cultist (B) attacks Jhasso. to hit 10 for damage 9 but he is shaken from the sudden appearance of the Eldritch blast and misses his attack.
Another cultist takes his place under the fiery spirit and swings his mace against Alysa. to hit 21 for damage 8 He misses, hitting around corners is harder than he expected.
The last two cultists try to eliminate the fiery heat above their heads, attacking Jhasso's spirit. Only one hits.
to hit 25 for damage 6 to hit 6 for damage 7
Nyx (11+7/15) > Jhasso (7+7/15) Wildfire Spirit (8+1/15) > Hal (17+7/17) > Cultists A (9 dmg), B (16 dmg), C (12 dmg), D (22 dmg), E (1 dmg) > Alysa (21/22) > Bryce (17/17)
Nyx's divine magic gives strength to Alysa. "This group has a lot of potential" she thinks. Her muscles contract, pumped with blood, she then thrusts her longsword toward the abdomen of the cultist that have stepped in front of her.
Action: Attack: 20 Damage 7 slashing
If the cultist goes down, Alysa will take his place to block the passage
Following Alysa, Bryce pushes forward right behind her to give his support (help action). With the fire spirit and Alysa in front of the cultist, Bryce tries to distract him. “Just give up fool! Before it’s too late.”
This post has potentially manipulated dice roll results.
Jhasso struggles to hit anyone around the corner of the wall in this cramped dungeon. The wildfire spirit also misses its attack, but at least gains some strength from Nyx's twilight.
One cultist attacks Alysa, who's right in front of him: to hit 8 for damage 6
The two cultists in the back try and hit the fire spirit: to hit 22 for damage 4 to hit 14 for damage 9
The cultist in front of Alysa finds a small opening in her defence and gets a hit in, only denting the extra protection Alysa gained from Nyx. One of the two cultists attacking the fire spirit also makes his attack count.
Nyx (help action 11+7/15) > Jhasso (7+7/15) Wildfire Spirit (6/15) > Hal (hold attack action 17+7/17) > Cultists A (9 dmg), B (16 dmg), C (12 dmg), D (22 dmg), E (1 dmg)> Alysa (21+1/22) > Bryce (help action 17+7/17)
Seeing the Remaining cultist in full view, Bryce begins to mutter a prayer damning( Bane ) them for their evil deeds! “Oh, Tyr bring about your divine justice! Let these hereitics be damn for their evil deed they have done!”
[The two cultist that Bryce can see must make Cha saving throws DC13! If they fail the take a minus 1d4 to attack rolls and saves!]
Rollback Post to RevisionRollBack
Felix Windfall (Human-V Lv.7 Rogue) killed in ToA,Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA
This post has potentially manipulated dice roll results.
Cultist C, D, E Charisma saves: 16, 14, 19
One of the cultists suddenly shivers and tries to shake off this strange feeling of his actions being evil, but he can't. Somehow he doesn't really want to attack anymore....
Nyx (help action 11+7/15) > Jhasso (7+7/15) Wildfire Spirit (6/15) > Hal (hold attack action 17+7/17)> Cultists A (9 dmg), B (16 dmg), C (18 dmg - BANE), D (22 dmg), E (1 dmg) > Alysa (21+3/22) > Bryce (17+7/17)
[OOC Nyx and Hal didn't use their actions last turn - no visual for attack]
Frustrated at the lack of mobility in these tight quarters, Nyx flies to the side of Bryce, making more room for others. At Bryces side, they lay a helping hand on Bryce's shoulders.
movement: to square east of Bryce action: Help action on Bryce
Looking one way and then another and then standing on his tip toes, Hal strained to see how he could help his new friends…and expedite his growing desire to smell something better. Crawling on his hands and knees and then his belly, Hal found himself inching up until he poked out from underneath Alysa’s legs.
“Well, this is a bit awkward but I finally have a clear shot now…kinda”.
OOC: Eldritch blast with disadvantage 13, damage if hit 7
The first cultist attacks Alysa: to hit 18 - BANE 2 for damage 4 The one around the corner also tries to hit Alysa (3/4 cover): 25 for damage 8
The third one shoots an arrow at Bryce (1/2 cover) to hit 14 for damage 4
The first cultist attack hits Alysa squarely in the chest, but the second one doesn't have enough room to manoeuvre his heavy weapon around the corner. The arrow shot however, lands in Bryce's shoulder to perfection. The cultist in the far corner is proud of himself.
Nyx (help action for Bryce 11+7/15) > Jhasso (7+7/15) Wildfire Spirit (6+6/15) > Hal (17+7/17) > Cultists A (9 dmg), B (16 dmg), C (18 dmg - BANE), D (22 dmg), E (1 dmg)> Alysa (16/22) > Bryce (14/17)
Heat and light washed over Hal as he crouched near the floor, waiting for the next cultist to pop a head out from around the corner.
"Whoa. Burn indeed."
OOC: Ready an action to use Eldritch Blast again as soon as he has a line of sight on a cultist.
DEX save B, C, D, E: 7, 17, 9, 12
The cultists get all hit with fire, some more than others.
Nyx (11/15) > Jhasso (7/15) Wildfire Spirit (8/15) > Hal (17/17) > Cultists
A (9 dmg), B (16 dmg), C (12 dmg), D (22 dmg), E (1 dmg) > Alysa (21/22) > Bryce (17/17)Nyx's eyes roll back in their head, and they make contact with the twilight realm. The fairy lifts into the air, and a dim light begins to emanate from their being. The light fills the hallways, bring a strange sense of otherness to the party. The light washes Nyx, and while their wounds do not heal, they feel a sense of energy and vigor, renewing them for the fight ahead.
Action: Channel Divinity: Twilight Sanctuary
End of turn: gain 7 temp hit points.
As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-ft. radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:
- You grant it 1d6+2 temporary hit points.
- You end one effect on it causing it to be charmed or frightened.
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Nyx's healing aura is strong. They strengthen Jhasso and Hal and even the wildfire spirit.
The cultist underneath the fire spirit takes a step forward to attack Jhasso - but first he sees Hal's Eldritch Blast streak towards him. Only the added cover from the adventurers make it possible for the cultist to evade the shot (1/2 cover).
The cultist (B) attacks Jhasso. to hit 10 for damage 9 but he is shaken from the sudden appearance of the Eldritch blast and misses his attack.
Another cultist takes his place under the fiery spirit and swings his mace against Alysa. to hit 21 for damage 8 He misses, hitting around corners is harder than he expected.
The last two cultists try to eliminate the fiery heat above their heads, attacking Jhasso's spirit. Only one hits.
to hit 25 for damage 6
to hit 6 for damage 7
Nyx (11+7/15) > Jhasso (7+7/15) Wildfire Spirit (8+1/15) > Hal (17+7/17) > Cultists
A (9 dmg), B (16 dmg), C (12 dmg), D (22 dmg), E (1 dmg) > Alysa (21/22) > Bryce (17/17)Nyx's divine magic gives strength to Alysa. "This group has a lot of potential" she thinks.
Her muscles contract, pumped with blood, she then thrusts her longsword toward the abdomen of the cultist that have stepped in front of her.
If the cultist goes down, Alysa will take his place to block the passage
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
A second cultist falls dead to the floor. Alysa steps forward and stands now opposite of two cultists and next to the fire spirit.
Nyx (11+7/15) > Jhasso (7+7/15) Wildfire Spirit (8+1/15) > Hal (17+7/17) > Cultists
A (9 dmg),B (16 dmg), C (12 dmg), D (22 dmg), E (1 dmg) > Alysa (21+7/22) > Bryce (17/17)Following Alysa, Bryce pushes forward right behind her to give his support (help action). With the fire spirit and Alysa in front of the cultist, Bryce tries to distract him. “Just give up fool! Before it’s too late.”
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiANyx (11+7/15) > Jhasso (7+7/15) Wildfire Spirit (8+1/15) > Hal (17+7/17) > Cultists
A (9 dmg),B (16 dmg), C (12 dmg), D (22 dmg), E (1 dmg) > Alysa (21+7/22) > Bryce (help action 17+7/17)Jhasso steps diagonally to go beside Alysa, and hit the the cultist right in front of her.
Action: Shillelagh, +20 to hit, 5 bludgeoning damage ---> Cultist C
Bonus Action: Flame Seed, +13 to hit, 8 fire damage ---> Cultist D
Nyx puts a small but firm hand on Hal's shoulder. They aid the warlock, pointing out where one of the cultists is vulnerable and distracted.
action: Help action on Hal's next attack
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Jhasso struggles to hit anyone around the corner of the wall in this cramped dungeon. The wildfire spirit also misses its attack, but at least gains some strength from Nyx's twilight.
One cultist attacks Alysa, who's right in front of him: to hit 8 for damage 6
The two cultists in the back try and hit the fire spirit:
to hit 22 for damage 4
to hit 14 for damage 9
The cultist in front of Alysa finds a small opening in her defence and gets a hit in, only denting the extra protection Alysa gained from Nyx. One of the two cultists attacking the fire spirit also makes his attack count.
Nyx (help action 11+7/15) > Jhasso (7+7/15) Wildfire Spirit (6/15) > Hal (hold attack action 17+7/17) > Cultists
A (9 dmg),B (16 dmg), C (12 dmg), D (22 dmg), E (1 dmg) > Alysa (21+1/22) > Bryce (help action 17+7/17)Alysa raises once again her sword. "If you are so keen to meet your god, I can help you with that".
Alysa feels the healing power of Nyx bathing them, some of her cuts closes (+3 Temp HP)
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Nyx (help action 11+7/15) > Jhasso (7+7/15) Wildfire Spirit (6/15) > Hal (hold attack action 17+7/17) > Cultists
A (9 dmg),B (16 dmg), C (18 dmg), D (22 dmg), E (1 dmg) > Alysa (21+1/22) > Bryce (17+7/17)Seeing the Remaining cultist in full view, Bryce begins to mutter a prayer damning( Bane ) them for their evil deeds! “Oh, Tyr bring about your divine justice! Let these hereitics be damn for their evil deed they have done!”
[The two cultist that Bryce can see must make Cha saving throws DC13! If they fail the take a minus 1d4 to attack rolls and saves!]
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiACultist C, D, E Charisma saves: 16, 14, 19
One of the cultists suddenly shivers and tries to shake off this strange feeling of his actions being evil, but he can't. Somehow he doesn't really want to attack anymore....
Nyx (help action 11+7/15) > Jhasso (7+7/15) Wildfire Spirit (6/15) > Hal (hold attack action 17+7/17) > Cultists
A (9 dmg),B (16 dmg), C (18 dmg - BANE), D (22 dmg), E (1 dmg) > Alysa (21+3/22) > Bryce (17+7/17)[OOC Nyx and Hal didn't use their actions last turn - no visual for attack]
Jhasso and his Wildspirit keep attacking the cultists, now that the odds seem to be in the party favour.
Action: Shillelagh: +15 to hit, 10 bludgeoning damage ---> Cultist C
Bonus action: Flame seed: +8 to hit, 7 fire damage ---> Cultist C
Frustrated at the lack of mobility in these tight quarters, Nyx flies to the side of Bryce, making more room for others. At Bryces side, they lay a helping hand on Bryce's shoulders.
movement: to square east of Bryce
action: Help action on Bryce
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Looking one way and then another and then standing on his tip toes, Hal strained to see how he could help his new friends…and expedite his growing desire to smell something better. Crawling on his hands and knees and then his belly, Hal found himself inching up until he poked out from underneath Alysa’s legs.
“Well, this is a bit awkward but I finally have a clear shot now…kinda”.
OOC: Eldritch blast with disadvantage 13, damage if hit 7
Jhasso and his spirit both miss their targets.
And Hal unfortunately, misses his attack too.
The first cultist attacks Alysa: to hit 18 - BANE 2 for damage 4
The one around the corner also tries to hit Alysa (3/4 cover): 25 for damage 8
The third one shoots an arrow at Bryce (1/2 cover) to hit 14 for damage 4
The first cultist attack hits Alysa squarely in the chest, but the second one doesn't have enough room to manoeuvre his heavy weapon around the corner. The arrow shot however, lands in Bryce's shoulder to perfection. The cultist in the far corner is proud of himself.
Nyx (help action for Bryce 11+7/15) > Jhasso (7+7/15) Wildfire Spirit (6+6/15) > Hal (17+7/17) > Cultists
A (9 dmg),B (16 dmg), C (18 dmg - BANE), D (22 dmg), E (1 dmg) > Alysa (16/22) > Bryce (14/17)