Alysa follows Jhasso, making sure that any sign of the flaming fist is hidden.
She takes Bryce on the side for one second: "I did hear what you proposed yesterday and I must say I am also for direct confrontation most of the time. But I'm afraid whoever is behind will flee if they hear us. Having some kind of surprise would be beneficial"
Inside, Alysa will wait until the path is clear to check the North side of the building, where Jhasso saw something.
“Very well, I’ll follow your lead.” Bryce gives a confirming Nod and follow along with Alysa and the others. He makes sure to stick to the back of the group as to give the others a chance of sneaking about the place.
Rollback Post to RevisionRollBack
Felix Windfall (Human-V Lv.7 Rogue) killed in ToA,Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA
Jhasso walks over the main entrance and addresses the person that manages the place: "The hopes are that a good morning finds you. This man and his group would like to enjoy a hot bath if it is not an impediment to your business."
The southern room is closed for treatment, the door to the northern room is open, the masseuse moves between the main area and the treatment room, making sure the main baths are filled with coloured water and scented perfectly, one with refreshing citrus notes, one with calming lavender and one with honey and green tea.
When the female with the short black hair is spoken to, she notices the people who have just entered the bath house and addresses Jhasso. "Yes, of course, good morning! Please come in! To use the baths, it is 1 SP per person, to get a massage, it is an additional 2 SP. Jabaz is busy right now, but will soon be free for a massage. My name is Qurmilah, I am free right now, after finishing my morning chores, but will have another customer later. Please let me know what you choose! Ohhh, the weather is getting worse, I will need to go outside and bring the towels in, then I am here for you."
Alysa gives 5 silvers to the lady. "Many thanks, this is for me and my friends. I had a tough day yesterday. I will just take my time and wander a bit in your establishment. A tasty drink and a nice rest will be pleasant."
Qurmilahtakes the money from Alysa, then rushes out the door to collect the towels while the first drops of rain hit the dusty roads.
The adventurers seize the opportunity and silently file one by one into the northern treatment room. Jhasso goes first, pointing out the slight colour differences on the northern section of the wall, letting his fingers slide over the uneven surface. Then, with professional ease finds the grooves to press and the door swings inwards. A foul, sewer-like stench rushes into the room.
Bryce, just enters the room the second the secret door is opened and surprised by the smell stumbles backwards and scrapes his shield along the wall, making a lot of noise. You all quickly step through the door and close it behind you, holding your breath.
Behind the door, a staircase descends, featuring smooth stone steps and brick walls. Two sputtering torches in wall sconces illuminate the staircase, but the dungeon below is dark.
Nyx, seeing the dark passage, flits around Alysa and Bryce. Shadowy sparkles fall from the fairy's wings, and into their eyes. Their irises become a twilight gray, and the two humans now see the darkness as if it were daylight (extra long range 300 foot darkvision for an hour)
As Jhasso takes a torch, the quiet Nyx makes a suggestion. "Let me look ahead, as the light will give us away"
Alysa suddenly sees in the dark, everything in a shade of grey. What a strange feeling. She rearranges her armour and whispers: "Well, thanks Nyx. I agree that scouting this basement would be beneficial. Please do"
Nyx flies down the stairs. The chamber at the bottom of the staircase is empty, unlit, and flooded with foul-smelling water, that is covering the floor.
Stumbling around Nyx flitting around Bryce, his vision becomes clearer “Ah, thanks Nyx it’s s appreciated.” Being able to see in the dark Bryce thinks to himself he could get used to this…
As Bryce walks down the steps he sees the one room to the right and looks in it for anything interesting.
Bryce is first to wade into the knee-deep stagnant sewer water, while Nyx flits ahead and is able to stay dry. The smell is almost unbearable. Bryce finds the room on the right to be empty, as is the main room.
The group then slowly follows the path up the stairs and out of the water until everyone reaches another small room. This chamber is empty but not bereft of decor.
Three adorned doors lead from the chamber in different directions.
The door to the East shows the carving of a a tall, armored man wearing a bucket helm. His right gauntlet is painted black and clutches a set of shackles. The door to the West depicts a powerfully built, skull-headed man with long, curved blades where his hands should be. The door to the South is adorned with a cloaked figure whose face is hidden under a cowl. In their skeletal hands, they clutch a screaming human skull.
Alysa approaches the three door and tries to identify the carving. (Are they ringing any bell ?). (Religion 14) She will then try to listen if any sounds are coming from each of the door. (Perception East/South/West: 21-11-12)
Alysa has been around the city for long enough to have heard many of the stories of the Dead Three.
It is those three gods, depicted on the doors
East Door. The face of this door bears a carving of Bane, the lawful evil god of tyranny, who is depicted as a tall, armored man wearing a bucket helm. His right gauntlet is painted black and clutches a set of shackles.
West Door. This door bears a carving of Bhaal, the chaotic evil god of murder. He’s depicted as a powerfully built, skull-headed man with long, curved blades where his hands should be.
South Door. This door bears a carving of Myrkul, the neutral evil Lord of Bones. He is portrayed as a cloaked figure whose face is hidden under a cowl. In his skeletal hands, he clutches a screaming human skull.
Alysa is listening at each of the doors. The first one she steps to seems silent. But just as she wants to turn to the next door, a sort of faint moaning emanates. She cannot discern any activity or noise behind other two doors.
Alysa approches the door with Bhaal's skull on it and pushes it open. She can enter for a few feet, before a set of stairs descends again into a stagnant puddle.
Three wooden beams brace the ceiling of this flooded chamber, which features a stone altar covered with entrails in the northeast corner. Hanging on the wall above the altar is a three-foot-tall steel mask cast in the form of a frowning human skull. In the corner is an alcove.
Alysa follows Jhasso, making sure that any sign of the flaming fist is hidden.
She takes Bryce on the side for one second: "I did hear what you proposed yesterday and I must say I am also for direct confrontation most of the time. But I'm afraid whoever is behind will flee if they hear us. Having some kind of surprise would be beneficial"
Inside, Alysa will wait until the path is clear to check the North side of the building, where Jhasso saw something.
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
“Very well, I’ll follow your lead.” Bryce gives a confirming Nod and follow along with Alysa and the others. He makes sure to stick to the back of the group as to give the others a chance of sneaking about the place.
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAThe southern room is closed for treatment, the door to the northern room is open, the masseuse moves between the main area and the treatment room, making sure the main baths are filled with coloured water and scented perfectly, one with refreshing citrus notes, one with calming lavender and one with honey and green tea.
When the female with the short black hair is spoken to, she notices the people who have just entered the bath house and addresses Jhasso. "Yes, of course, good morning! Please come in! To use the baths, it is 1 SP per person, to get a massage, it is an additional 2 SP. Jabaz is busy right now, but will soon be free for a massage. My name is Qurmilah, I am free right now, after finishing my morning chores, but will have another customer later. Please let me know what you choose! Ohhh, the weather is getting worse, I will need to go outside and bring the towels in, then I am here for you."
Alysa gives 5 silvers to the lady. "Many thanks, this is for me and my friends. I had a tough day yesterday. I will just take my time and wander a bit in your establishment. A tasty drink and a nice rest will be pleasant."
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Qurmilah takes the money from Alysa, then rushes out the door to collect the towels while the first drops of rain hit the dusty roads.
The adventurers seize the opportunity and silently file one by one into the northern treatment room. Jhasso goes first, pointing out the slight colour differences on the northern section of the wall, letting his fingers slide over the uneven surface. Then, with professional ease finds the grooves to press and the door swings inwards. A foul, sewer-like stench rushes into the room.
Bryce, just enters the room the second the secret door is opened and surprised by the smell stumbles backwards and scrapes his shield along the wall, making a lot of noise. You all quickly step through the door and close it behind you, holding your breath.
Behind the door, a staircase descends, featuring smooth stone steps and brick walls. Two sputtering torches in wall sconces illuminate the staircase, but the dungeon below is dark.
Jhasso takes one of the torches and leads the party downstairs.
Nyx, seeing the dark passage, flits around Alysa and Bryce. Shadowy sparkles fall from the fairy's wings, and into their eyes. Their irises become a twilight gray, and the two humans now see the darkness as if it were daylight (extra long range 300 foot darkvision for an hour)
As Jhasso takes a torch, the quiet Nyx makes a suggestion. "Let me look ahead, as the light will give us away"
Nyx will fly ahead, staying quiet
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Alysa suddenly sees in the dark, everything in a shade of grey. What a strange feeling.
She rearranges her armour and whispers: "Well, thanks Nyx. I agree that scouting this basement would be beneficial. Please do"
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Nyx flies down the stairs. The chamber at the bottom of the staircase is empty, unlit, and flooded with foul-smelling water, that is covering the floor.
Stumbling around Nyx flitting around Bryce, his vision becomes clearer “Ah, thanks Nyx it’s s appreciated.” Being able to see in the dark Bryce thinks to himself he could get used to this…
As Bryce walks down the steps he sees the one room to the right and looks in it for anything interesting.
Perception: 5
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiABryce is first to wade into the knee-deep stagnant sewer water, while Nyx flits ahead and is able to stay dry. The smell is almost unbearable. Bryce finds the room on the right to be empty, as is the main room.
The group then slowly follows the path up the stairs and out of the water until everyone reaches another small room. This chamber is empty but not bereft of decor.
Three adorned doors lead from the chamber in different directions.
The door to the East shows the carving of a a tall, armored man wearing a bucket helm. His right gauntlet is painted black and clutches a set of shackles.
The door to the West depicts a powerfully built, skull-headed man with long, curved blades where his hands should be.
The door to the South is adorned with a cloaked figure whose face is hidden under a cowl. In their skeletal hands, they clutch a screaming human skull.
Alysa approaches the three door and tries to identify the carving. (Are they ringing any bell ?). (Religion 14)
She will then try to listen if any sounds are coming from each of the door. (Perception East/South/West: 21-11-12)
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Alysa has been around the city for long enough to have heard many of the stories of the Dead Three.
It is those three gods, depicted on the doors
East Door. The face of this door bears a carving of Bane, the lawful evil god of tyranny, who is depicted as a tall, armored man wearing a bucket helm. His right gauntlet is painted black and clutches a set of shackles.
West Door. This door bears a carving of Bhaal, the chaotic evil god of murder. He’s depicted as a powerfully built, skull-headed man with long, curved blades where his hands should be.
South Door. This door bears a carving of Myrkul, the neutral evil Lord of Bones. He is portrayed as a cloaked figure whose face is hidden under a cowl. In his skeletal hands, he clutches a screaming human skull.
Alysa is listening at each of the doors. The first one she steps to seems silent. But just as she wants to turn to the next door, a sort of faint moaning emanates. She cannot discern any activity or noise behind other two doors.
Jhasso approaches the west door, the one depicting the skull-headed man, keeping the torch to lit it and checking for traps.
Perception check: 15
Jhasso is sure that there are no traps.
"Very well.. it seems that Jhasso has chosen". Alysa will try to open the door by pushing or sliding it, as silently as possible
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Alysa approches the door with Bhaal's skull on it and pushes it open. She can enter for a few feet, before a set of stairs descends again into a stagnant puddle.
Three wooden beams brace the ceiling of this flooded chamber, which features a stone altar covered with entrails in the northeast corner. Hanging on the wall above the altar is a three-foot-tall steel mask cast in the form of a frowning human skull. In the corner is an alcove.
Bryce keeps his guard up as the others begin to walk into the room, coming in last he wait just before entering the water in case nothing is found.
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiASimilar to Bryce, Alysa let pass the more stealthy person of the group. With her chair mail, it is a challenge to make no sounds.
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation