Based on the map that Bree got, Yasei recognizes the smelter area as area #2 (it reminds her of the smelters in her father's master swordsmith's workshop).
Pointing to that zone on the map, Yasei "I suggest we head this direction. The firenewts must be there. It appears that these metal tracks will lead us there. Perhaps we can hide in one of these carts and be transported to the smelter unnoticed? And wow, is it hotter than a mamushis posterior in a rickshaw rut in here!"
As Sithi puts her down, Bree stomps away and pushes the map into Mal’s hands, cursing under her breath about “Stupidthi” not being so awesome after all.
Once we are in the cave...
”I got a couple tricks for the newts, Bacon, but I don’t know if we should leave this cave,” she indicates area 8 to the right, “Unchecked behind us. I don’t like being surprised.”
As Sithi puts her down, Bree stomps away and pushes the map into Mal’s hands, cursing under her breath about “Stupidthi” not being so awesome after all.
Once we are in the cave...
”I got a couple tricks for the newts, Bacon, but I don’t know if we should leave this cave,” she indicates area 8 to the right, “Unchecked behind us. I don’t like being surprised.”
“Fair enough, let’s snoop around a bit.”
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
The size and shape of this area are impossible to determine. Clouds of roiling smoke sting your eyes, and drifting embers burn your throat as you breathe. You can, however, barely make out what looks like a lantern farther back in the smoke about 30 feet away.
Shariel draws her bow and nocks an arrow. "That's a nice trick," she remarks to Yasei. The arrow is pulled nearly to full extension, ready for any threat.
(Prepared Action: Arrow-to-face against any baddie.)
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Clayton puts a sleeve over his mouth and is going to attempt to walk toward the lantern while holding his breath (Which I believe he can do for two minutes?).
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Mal hangs back next to Bree as the cowboy goes in.
"You know maybe I shoulda gone in. I do tend to be more resistant to heat." He whispers to her. He then takes another look at Clayton to see how he's doing, surprised to see him seemingly unaffect by the heat.
Based on the map that Bree got, Yasei recognizes the smelter area as area #2 (it reminds her of the smelters in her father's master swordsmith's workshop).
Pointing to that zone on the map, Yasei "I suggest we head this direction. The firenewts must be there. It appears that these metal tracks will lead us there. Perhaps we can hide in one of these carts and be transported to the smelter unnoticed? And wow, is it hotter than a mamushis posterior in a rickshaw rut in here!"
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Bree
As Sithi puts her down, Bree stomps away and pushes the map into Mal’s hands, cursing under her breath about “Stupidthi” not being so awesome after all.
Once we are in the cave...
”I got a couple tricks for the newts, Bacon, but I don’t know if we should leave this cave,” she indicates area 8 to the right, “Unchecked behind us. I don’t like being surprised.”
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
OOC: Fire-based creatures just LOVE water....hint-hint!
Last to know and first to be blamed...
As a free action, can I regret my life choices?
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Bree
”That’s a great idea, Princess Yasei! How would we push the carts...”
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Yasei: "Have the servants push the.....oh....yeah, I see your point." Embarrassed, she looks down and shies away.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Bree
She laughs, but not at Yasei’s uncomfortableness. She touches her sleeve and pulls gently. “Yeah, Mal should probably be in a cart, too!”
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
You can head to AREA 8, or get in a cart or two and head towards AREA 2. There is enough noise in the area that no one would know your presence.
OOC: Area 8 is my vote, just so we don’t get jumped from behind
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
SMOKE-FILLED CAVERNS
The size and shape of this area are impossible to determine. Clouds of roiling smoke sting your eyes, and drifting embers burn your throat as you breathe. You can, however, barely make out what looks like a lantern farther back in the smoke about 30 feet away.
OOC: How far back is the lantern?
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Yasei magically dons her o-Yoroi armor. She'll probably start sweating in this stifling heat, but it offers more protection than her measly kimono!
And yes, she looks JUST like this (with army in background, no less):
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Shariel draws her bow and nocks an arrow. "That's a nice trick," she remarks to Yasei. The arrow is pulled nearly to full extension, ready for any threat.
(Prepared Action: Arrow-to-face against any baddie.)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Bree
”I know it was my idea, but I’m not going first.” Bree will hang back but follow the first line in.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Clayton puts a sleeve over his mouth and is going to attempt to walk toward the lantern while holding his breath (Which I believe he can do for two minutes?).
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
The smoke and heat are choking. Stifling.
Clayton, can you please make a CD 10 Con save with advantage.
Cowboy Powers Go: 17!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Mal hangs back next to Bree as the cowboy goes in.
"You know maybe I shoulda gone in. I do tend to be more resistant to heat." He whispers to her. He then takes another look at Clayton to see how he's doing, surprised to see him seemingly unaffect by the heat.
"Nah never mind cowboys got it."
As Clayton travels through the heat and smog, he thinks to himself, “Shoot! Why didn’t we send the tiefling in here!? Bright move, cowboy...”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
The lantern lights move further back into the cave. You go a bit deeper in.
Clayton, can you please make a CD 10 Con save with advantage.