Keashirryl starts to back up towards where they came from, hoping to get a better spot for the fight to come. While retreating, she touches a smaller rock along the path between them and the bridge, causing it to light up (light) so that everyone from the party can see what is to come.
Oppleby's attack goes wide as he stumbles over a small rock. Keashirryl lights up the area and you can clearly see the lone goblin on the bridge waving towards area 7
"Cover me! If that little guy gets me with an arrow, you shoot him in the face!" Salty Paul says to Oppleby as he grabs the strange green torch again. Paul will use what light is available to run as far as he can, trying to get directly under the bridge on this turn, with plans to look for a way up next turn.
(OOC: Does grabbing the torch from Oppleby's pack count as my action? If not, Salty Paul will take the dodge to try to avoid incoming arrows.)
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Promise cant do much from this distance but shell try to act as a meat shield if any arrows come their way. Her hand moves to her spear, but she changes her mind as she doesn't want to lose it.
"I got you covered Salty Paul." Oppleby shouts and peeks out of the tunnel, firing a rocket like bolt at the goblin. Light crossbow:19 Damage:10 He then stays in cover, hopefully about 3/4.
(OOC: Posting now since Oppleby has same initiative as the goblin)
Oppleby takes a shot at the goblin and it falls off the bridge.
The passage is suddenly filled with a mighty roar, as a huge surge of rushing water pours down from above!
I need everyone to make a strength save to grab something and hold on. Oppleby and Keashirryl, you may make dex saves if you want to dodge saves as you are near cover you can dodge behind.
"By Gonds unruly nose hair." Oppleby shouts and scurries up the side tunnel trying to dodge the huge surge of rushing water, while a weird whirring device on his backpack starts to inflate some kind of life jacket for him (for absolutely no game effect). Dex save:22
This post has potentially manipulated dice roll results.
You better be alive and well, Rockseeker, after this unholy amount of trouble, Keashirryl thinks to herself while planting her feet and trying to grab onto any solid object around her. Strength save: 17
“Glub glub glub!” Salty Paul shouts as he catches a tidal wave in the mug.
Strength Save 24
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Oppleby is able to dive further up the passage as Paul stands strong, grabbing an out crop of rock. Keashirryl unfortunately is not able to find a grip and is swept out of the cave taking 5 damage as she tumbles over the rocky stream bed.
(I'll wait one more day for Promise to post before rolling for her)
As the flood calms down, you notice Promise has been swept out as well as Keashirryl. You don't see any further movement from the bridge after Oppleby's blasting of the goblin. Could everyone make me a perception check
(OOC: I would imagine Salty Paul's torch was extinguished by the floodwaters, leaving him in darkness. However, if he somehow manages to keep the torch lit so he could see in darkness, or if this is a sound related check, Perception 12)
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
This post has potentially manipulated dice roll results.
Keashirryl hisses as she lands on the hard rocks and stones. She somehow gets back up on her feet, trying to help Promise up as well. Then, she heads back where she had last seen the others, slightly limping to one leg. She wipes away a strand of hair upon arrival, and glances around, a free hand playing with the holy symbol hanging from her neck. Perception: 10
With no more goblins in the vicinity, and with the others washed out of the cave, Paul retreats from below the bridge and follows Oppleby up the western passage.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Looking over the group in the green light from Oppleby's torch - water-logged, wounded, facing a cave full of goblins, with Promise yet to return from her washout - Paul sighs. "So... just how close of a friend is Mr. Rockseeker to you two? I mean, I know the guy but...". Paul watches their faces for reaction before he decides if he is kidding around or not.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
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Keashirryl starts to back up towards where they came from, hoping to get a better spot for the fight to come. While retreating, she touches a smaller rock along the path between them and the bridge, causing it to light up (light) so that everyone from the party can see what is to come.
(OOC: No problem :) )
Oppleby's attack goes wide as he stumbles over a small rock. Keashirryl lights up the area and you can clearly see the lone goblin on the bridge waving towards area 7
"Cover me! If that little guy gets me with an arrow, you shoot him in the face!" Salty Paul says to Oppleby as he grabs the strange green torch again. Paul will use what light is available to run as far as he can, trying to get directly under the bridge on this turn, with plans to look for a way up next turn.
(OOC: Does grabbing the torch from Oppleby's pack count as my action? If not, Salty Paul will take the dodge to try to avoid incoming arrows.)
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
(I'll say you can dodge)
Paul you can see the rock may be climbable. The trail curves around the side and goes upward as well
Promise is up
Promise cant do much from this distance but shell try to act as a meat shield if any arrows come their way. Her hand moves to her spear, but she changes her mind as she doesn't want to lose it.
"I got you covered Salty Paul." Oppleby shouts and peeks out of the tunnel, firing a rocket like bolt at the goblin.
Light crossbow:19 Damage:10
He then stays in cover, hopefully about 3/4.
(OOC: Posting now since Oppleby has same initiative as the goblin)
Oppleby takes a shot at the goblin and it falls off the bridge.
The passage is suddenly filled with a mighty roar, as a huge surge of rushing water pours down from above!
I need everyone to make a strength save to grab something and hold on. Oppleby and Keashirryl, you may make dex saves if you want to dodge saves as you are near cover you can dodge behind.
"By Gonds unruly nose hair." Oppleby shouts and scurries up the side tunnel trying to dodge the huge surge of rushing water, while a weird whirring device on his backpack starts to inflate some kind of life jacket for him (for absolutely no game effect). Dex save:22
You better be alive and well, Rockseeker, after this unholy amount of trouble, Keashirryl thinks to herself while planting her feet and trying to grab onto any solid object around her. Strength save: 17
“Glub glub glub!” Salty Paul shouts as he catches a tidal wave in the mug.
Strength Save 24
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Oppleby is able to dive further up the passage as Paul stands strong, grabbing an out crop of rock. Keashirryl unfortunately is not able to find a grip and is swept out of the cave taking 5 damage as she tumbles over the rocky stream bed.
(I'll wait one more day for Promise to post before rolling for her)
As the flood calms down, you notice Promise has been swept out as well as Keashirryl. You don't see any further movement from the bridge after Oppleby's blasting of the goblin. Could everyone make me a perception check
(OOC: I would imagine Salty Paul's torch was extinguished by the floodwaters, leaving him in darkness. However, if he somehow manages to keep the torch lit so he could see in darkness, or if this is a sound related check, Perception 12)
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Oppleby adjusts his goggles to scan for goblins, ready with his blazooka by the side tunnel.
Perception:6
Keashirryl hisses as she lands on the hard rocks and stones. She somehow gets back up on her feet, trying to help Promise up as well. Then, she heads back where she had last seen the others, slightly limping to one leg. She wipes away a strand of hair upon arrival, and glances around, a free hand playing with the holy symbol hanging from her neck. Perception: 10
Oppleby hear some goblin muttering from around then bend. If you speak goblin:
"Did that get them?" "I don't know, we should send another flood down."
"Look out, there´s more of them around the bend. Let´s move up here instead." Oppleby says to the others, motioning up the western corridor.
With no more goblins in the vicinity, and with the others washed out of the cave, Paul retreats from below the bridge and follows Oppleby up the western passage.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Keashirryl catches up to the others, draws her weapon, and adjusts the shield on her arm.
Looking over the group in the green light from Oppleby's torch - water-logged, wounded, facing a cave full of goblins, with Promise yet to return from her washout - Paul sighs. "So... just how close of a friend is Mr. Rockseeker to you two? I mean, I know the guy but...". Paul watches their faces for reaction before he decides if he is kidding around or not.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War