OOC: No offense, but why do you think I tooltipped it?
(Don't flaunt your fancy technology and tips of tools in my face!)
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
This post has potentially manipulated dice roll results.
After being raked by the oni's glaive, Sohyme retreat back a few steps. Looking at the others fighting the trolls she knows she needs to create a backfield and get to it. Sohyme yells to her friends fighting the trolls "Stay where you are!" She then points her finger behind the trolls (where a 25ft radias would not hit her friends but the trolls) and fires
(Need to get better at posting at least a spreadsheet with colored squares for locations... Not sure if Gridolpho moved around the side of Kyrthas's troll or in between the two. Going to ignore him for the fireball since I don't have a clear visual for myself :) )
Troll3: 7
Troll4: 16
The trolls are caught in the conflagration that sets the woods ablaze. I would avoid that area.
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
(Need to get better at posting at least a spreadsheet with colored squares for locations... Not sure if Gridolpho moved around the side of Kyrthas's troll or in between the two. Going to ignore him for the fireball since I don't have a clear visual for myself :) )
He's very, very hard to hit, especially with a Dex Save.
Dex Save: Lucky, Evasion
21
Evasion - no damage on successful save.
As he sees the white hot bead of fire pass over him on its way to explode, Gridolpho shoves the burning torch into the troll's hand.
"Whoops. Hol' this."He quickly spins behind the troll as the wave of heat flashes over the beast, leaving just enough of a blast shadow for a clever thief to stand in.
As the troll screeches and recoils in pain, it drops the torch right into Gridolpho's waiting, unburnt hand.
Kyrthas is up, then the melty troll, Oni, then parade of death.
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
This post has potentially manipulated dice roll results.
You are totally right, sorry. I also forgot Troll3...
Troll3 is enraged by the cocky halfling and moves to an advantageous spot across from Troll4 before attacking the rogue. Move to flanking Gridolpho, Claw1 22 for 8, Claw2 25 for 10, Bite 15 for 8 plus 3 for the crit.
Vaike to end the round, good thing Gridolpho has that Evasion advantage with the fireball.
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Uncanny Dodge on the Bite, halving the damage to 8.
19 damage total. Gridolpho is at 27/63.
The risks of being cocky.
Per our discussion via OOC, we had not made it clear that flanking was being used. Could someone confirm the attack rolls for the 3? I'm running off mobile and it does not show the breakdown of rolls.
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Uncanny Dodge on the Bite, halving the damage to 8.
19 damage total. Gridolpho is at 27/63.
The risks of being cocky.
Per our discussion via OOC, we had not made it clear that flanking was being used. Could someone confirm the attack rolls for the 3? I'm running off mobile and it does not show the breakdown of rolls.
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Perrin looks at the fight about to wrap up, then kneels and puts his hands on the ground. A light green mist rises from the ground and wraps itself around all his companions. As the mist comes in contact with their wounds, a fine powder deposits on them. It stops the bleeding and dulls the pain from injuries. Finally, a thin layer, smelling of pine tree resin covers the wounds completely.
This post has potentially manipulated dice roll results.
Troll4 drops in a smoldering heap while the Oni's wounds begin to close (regen 10hp). Seeing the imminent defeat, the blue brute makes a last-ditch attempt to bloody the party with a pair of glaive attacks at Caelynn before flying to the tree canopy.
Glaive1: 16, 15 damage
Glaive2: 17, 10 damage
Natural Fly speed of 30 to move up closer to the thick cover of the treetops. Caelynn can take an attack of opportunity, then anyone with ranged attacks can do so.
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
After being raked by the oni's glaive, Sohyme retreat back a few steps. Looking at the others fighting the trolls she knows she needs to create a backfield and get to it. Sohyme yells to her friends fighting the trolls "Stay where you are!" She then points her finger behind the trolls (where a 25ft radias would not hit her friends but the trolls) and fires
Fireball dex save 16 half damage on save.
Damage : 36
(Need to get better at posting at least a spreadsheet with colored squares for locations... Not sure if Gridolpho moved around the side of Kyrthas's troll or in between the two. Going to ignore him for the fireball since I don't have a clear visual for myself :) )
Troll3: 7
Troll4: 16
The trolls are caught in the conflagration that sets the woods ablaze. I would avoid that area.
Kyrthas21, Troll4(27, burned)21, Oni(76)18, Perrin16, Caelynn13, Gridolpho7, Troll3(6, burned)7, Vaike6, Sohyme3.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
He's very, very hard to hit, especially with a Dex Save.
Dex Save: Lucky, Evasion
21
Evasion - no damage on successful save.
As he sees the white hot bead of fire pass over him on its way to explode, Gridolpho shoves the burning torch into the troll's hand.
"Whoops. Hol' this." He quickly spins behind the troll as the wave of heat flashes over the beast, leaving just enough of a blast shadow for a clever thief to stand in.
As the troll screeches and recoils in pain, it drops the torch right into Gridolpho's waiting, unburnt hand.
"Thanks, Bigjob!"
DCI: 3319125026
Kyrthas is up, then the melty troll, Oni, then parade of death.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Ayyy, I think your forgetting about somebody who hasn’t done anything this turn
You are totally right, sorry. I also forgot Troll3...
Troll3 is enraged by the cocky halfling and moves to an advantageous spot across from Troll4 before attacking the rogue. Move to flanking Gridolpho, Claw1 22 for 8, Claw2 25 for 10, Bite 15 for 8 plus 3 for the crit.
Vaike to end the round, good thing Gridolpho has that Evasion advantage with the fireball.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Uncanny Dodge on the Bite, halving the damage to 8.
19 damage total. Gridolpho is at 27/63.
The risks of being cocky.
DCI: 3319125026
So Vaike is just gonna step in and stab the badly wounded troll (Troll 3). (Attack rolls 24, 26) (Damage Rolls 6, 9)
Afterwards the band of golden light will shimmer off of Ky, and instead wrap itself around Grid (8)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Due to Vaike's flanking position, he received advantage re-roll attack rolls, then Kyrthas is up!
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
2717, 9 (I probably don't need to reroll attack, just keep what I had the previous time)
DCI: 3319125026
Troll3 is out of commission due to Vaike's sword and Sohyme's fire. Only Troll4 and the Oni remain. Kyrthas is up!
Kyrthas21, Troll4(27, burned)21, Oni(76)18, Perrin16, Caelynn13, Gridolpho7, Vaike6, Sohyme3.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Kyrthas launches himself against the troll, waving his axe trying to finish him off.
He showed his vocabulary while doing so:
”RRAAAAaaaAAGGHHHH”
Attack1: 14. Damage: 15
Attack2: 22. Damage: 11
Attack3 IF the troll falls to 0 HP AND the oni is less than 5 ft away: 14. Damage: 20
Woow crit! Another D12 of damage in case it hits. 1
PbP Character: A few ;)
Perrin looks at the fight about to wrap up, then kneels and puts his hands on the ground. A light green mist rises from the ground and wraps itself around all his companions. As the mist comes in contact with their wounds, a fine powder deposits on them. It stops the bleeding and dulls the pain from injuries. Finally, a thin layer, smelling of pine tree resin covers the wounds completely.
Mass Cure Wounds all 6 members of the party heal 3d8+5.
Perrin's own heal: 19
Troll4 drops in a smoldering heap while the Oni's wounds begin to close (regen 10hp). Seeing the imminent defeat, the blue brute makes a last-ditch attempt to bloody the party with a pair of glaive attacks at Caelynn before flying to the tree canopy.
Glaive1: 16, 15 damage
Glaive2: 17, 10 damage
Natural Fly speed of 30 to move up closer to the thick cover of the treetops. Caelynn can take an attack of opportunity, then anyone with ranged attacks can do so.
Kyrthas21, Oni(86)18, Perrin16, Caelynn13, Gridolpho7, Vaike6, Sohyme3
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Caelynn narrowly evades the oni's attacks, then retaliates (18, 12 damage), landing a noticeable gash on its leg.
21 healing.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
Healing: 17
DCI: 3319125026
Healing: 30
PbP Character: A few ;)