This post has potentially manipulated dice roll results.
DM Screen:
3/21 21/21 21/21
Claws vs. Garu: 7Damage: 8 Slam vs. Garu: 20Damage: 5 Slam vs. Garu: 9Damage: 7
Aisha launches two arrows back to back that meet their mark in the face of the nearest undead ghoul, dropping it. Garu follows the shots, lunging with her jian into the heart of a second ghoul and sending divine energy into the blade. The wound immediately festers and begins to eat away at the creature, which falls and clutches at the wound as it dies. She turns and plants her sword into the remaining ghoul as Harmony's arrow also meets its mark.
The zombies rise from their meals and throw themselves at Garu. Along with the ghoul, their claws and fists rake almost entirely ineffectively against the paladin's armor.
Round 2 Order: Players <===== Enemies
Placement: One ghouls and two zombies are attacking the party. All combatants are within movement range.
Health: The ghoul is severely wounded.
Garu is lightly wounded.
Ammunition: Aisha has used 2 arrows. Harmony has used 1 arrow.
Aisha is glad that they're making such quick progress, though she kept her eyes glancing for anything coming from the doorway(s) as she switched to her daggers, knowing that her bow was useless in these close quarters with enemies that insisted on getting in close. For now she would let Garu take atleast a few hits before actually engaging. Just keep whittling them down, Aisha doesn't know what these are but they seem mindless. So reply in kind with your attacks.
Most DM's consider weapon swapping a full action, so unless you don't that's all i can do this round.
Rollback Post to RevisionRollBack
I no longer am a Dungeon Master, for various reasons.
OOC: Correct, to stow or to draw a weapon requires use of your free interaction with an object each round, so to do so twice (stow + draw) requires use of your action.
Giving some more time for Harmony's action before botting and resolving.
OOC: Garu's first attack is enough to kill the ghoul, so redirecting her second toward a zombie.
Garu smites the remaining ghoul, turning her sword upon one of the zombies that continue to slam their limbs ineffectively against her armor. Harmony fires an arrow into its side as Aisha swaps weapons. The creature remains on its feet, but droops as it weakens.
Round 3 Order: Players <===== Zombies
Placement: Two zombies remain. All combatants are within movement range.
Health: One zombie is badly wounded.
Garu is lightly wounded.
Ammunition: Aisha has used 2 arrows. Harmony has used 2 arrows.
Garu cuts the injured zombie down. After it stubbornly tries to rise again, she slices her blade through its head again for good measure. Aisha's daggers, along with an arrow from Harmony, prod and weaken the remaining zombie, which still seems intent on dragging down Garu to no avail.
Round 3 Order: Players <===== Zombie
Placement: One zombie remains. All combatants are within movement range.
Health: The zombie is wounded.
Garu is lightly wounded.
Ammunition: Aisha has used 2 arrows. Harmony has used 3 arrows.
Garu winces a bit from the injuries sustained then casts an angry glare in the direction of the zombie. With her blade already singing, she moves to end the creature.
Attack: 10 Damage: 4
Attack: 21 Damage: 6
Rollback Post to RevisionRollBack
Halsen - Human Monk - Winter Splendor Aradurk - Half-Orc Fighter - Barty's Blade Bizarre Aradurk - Half-Orc Fighter - Betrayal at Devilsfall Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A) Aradurk - Half-Orc Fighter -Barty's "The Whispered Word (Doom Portals Part 5) Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
This post has potentially manipulated dice roll results.
If Garu doesn't end the creature, Aisha will attack it from behind, attempting to land two blows if only for the sake of finishing the thing and preventign Garu from needing healing after. She has no battle cry, not wanting to attract attention.
A1 - Attack: 10 Damage: 4
A2 - Attack: 15 Damage: 5
Sneak attack should apply since garu is near. Its been a LOGN time since i've rogue'd so i dunno if it's 1 or 1 per hit.
Rollign 2, take what it is.
1
5
Rollback Post to RevisionRollBack
I no longer am a Dungeon Master, for various reasons.
DM Screen:
3/21
21/21
21/21
Claws vs. Garu: 7 Damage: 8
Slam vs. Garu: 20 Damage: 5
Slam vs. Garu: 9 Damage: 7
Aisha launches two arrows back to back that meet their mark in the face of the nearest undead ghoul, dropping it. Garu follows the shots, lunging with her jian into the heart of a second ghoul and sending divine energy into the blade. The wound immediately festers and begins to eat away at the creature, which falls and clutches at the wound as it dies. She turns and plants her sword into the remaining ghoul as Harmony's arrow also meets its mark.
See my profile for all my PbP threads!
The zombies rise from their meals and throw themselves at Garu. Along with the ghoul, their claws and fists rake almost entirely ineffectively against the paladin's armor.
Round 2 Order:
Players <=====
Enemies
Placement:
One ghouls and two zombies are attacking the party.
All combatants are within movement range.
Health:
The ghoul is severely wounded.
Garu is lightly wounded.
Ammunition:
Aisha has used 2 arrows.
Harmony has used 1 arrow.
See my profile for all my PbP threads!
Aisha is glad that they're making such quick progress, though she kept her eyes glancing for anything coming from the doorway(s) as she switched to her daggers, knowing that her bow was useless in these close quarters with enemies that insisted on getting in close. For now she would let Garu take atleast a few hits before actually engaging. Just keep whittling them down, Aisha doesn't know what these are but they seem mindless. So reply in kind with your attacks.
Most DM's consider weapon swapping a full action, so unless you don't that's all i can do this round.
I no longer am a Dungeon Master, for various reasons.
Garu, seeing the ghoul in its wounded condition, attacks it with ferocity:
Attack: 18 Damage: 5
Attack: 20 Damage: 9
(Reporting these to the dice jail, immediately)
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
OOC: Correct, to stow or to draw a weapon requires use of your free interaction with an object each round, so to do so twice (stow + draw) requires use of your action.
Giving some more time for Harmony's action before botting and resolving.
See my profile for all my PbP threads!
Harmony nodded back as she heard Aisha, shooting another arrow at one of the enemies again, the closest or the most wounded.
Attack: 18
Damage: 3
DM Screen:
5/21
21/21
Slam vs. Garu: 4 Damage: 5
Slam vs. Garu: 4 Damage: 7
See my profile for all my PbP threads!
OOC: Garu's first attack is enough to kill the ghoul, so redirecting her second toward a zombie.
Garu smites the remaining ghoul, turning her sword upon one of the zombies that continue to slam their limbs ineffectively against her armor. Harmony fires an arrow into its side as Aisha swaps weapons. The creature remains on its feet, but droops as it weakens.
Round 3 Order:
Players <=====
Zombies
Placement:
Two zombies remain.
All combatants are within movement range.
Health:
One zombie is badly wounded.
Garu is lightly wounded.
Ammunition:
Aisha has used 2 arrows.
Harmony has used 2 arrows.
See my profile for all my PbP threads!
Garu slings the muck from the previous ghoul off her blade and turns to the shuffling zombies and attacks:
Attack: 24 Damage: 9
Attack: 26 Damage: 8
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
OOC: Giving some more time for Aisha and Harmony's actions before botting and resolving.
See my profile for all my PbP threads!
Aisha rushes into the melee for once, swiping both both daggers at the one that looks ready to fall. Seeing as no one seems heavily injured just yet.
Attack: 15 Damage: 6
Attack: 10 Damage: 5
(sorry in a rush before work)
I no longer am a Dungeon Master, for various reasons.
OOC: Botting Harmony for this round with a shortbow attack.
Shortbow vs. Zombie: 22 Damage: 4
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Zombie CON Save: 20
See my profile for all my PbP threads!
Zombie CON Save: 10
See my profile for all my PbP threads!
DM Screen:
8/21
Slam vs. Garu: 11 Damage: 3
See my profile for all my PbP threads!
Garu cuts the injured zombie down. After it stubbornly tries to rise again, she slices her blade through its head again for good measure. Aisha's daggers, along with an arrow from Harmony, prod and weaken the remaining zombie, which still seems intent on dragging down Garu to no avail.
Round 3 Order:
Players <=====
Zombie
Placement:
One zombie remains.
All combatants are within movement range.
Health:
The zombie is wounded.
Garu is lightly wounded.
Ammunition:
Aisha has used 2 arrows.
Harmony has used 3 arrows.
See my profile for all my PbP threads!
Garu winces a bit from the injuries sustained then casts an angry glare in the direction of the zombie. With her blade already singing, she moves to end the creature.
Attack: 10 Damage: 4
Attack: 21 Damage: 6
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
OOC: Giving some more time for Aisha and Harmony's action before botting and resolving.
See my profile for all my PbP threads!
If Garu doesn't end the creature, Aisha will attack it from behind, attempting to land two blows if only for the sake of finishing the thing and preventign Garu from needing healing after. She has no battle cry, not wanting to attract attention.
A1 - Attack: 10 Damage: 4
A2 - Attack: 15 Damage: 5
Sneak attack should apply since garu is near. Its been a LOGN time since i've rogue'd so i dunno if it's 1 or 1 per hit.
Rollign 2, take what it is.
1
5
I no longer am a Dungeon Master, for various reasons.
OOC: Sneak attack can be applied once per turn.
Zombie CON Save: 9
See my profile for all my PbP threads!