Rohuzaronce again feels his blade pass through something almost tangible, and the unseen shape shrieks in his ears.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Guilim will move into the room to his left and move to get as close as he can to whatever is attacking his teammates in there, swinging at it with his halberd.
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Unable to parse dice roll. Damage since it is being dumb...
This post has potentially manipulated dice roll results.
[I need one more attack roll from Guilim. The poltergeist is outlined in flour so you have an idea of where to attack, but attacks are still at disadvantage.]
Grugga, make a STR save DC Unable to parse dice roll.. On a success, you feel an invisible force push against you, but are able to resist. On a failure, you are lifted off your feet and then pushed down the length of the dining room table, scattering the remaining dishes and tablecloths, before sailing off the south side and into the wall there, landing prone and taking Unable to parse dice roll. bludgeoning damage.
Success or failure, the poltergeist floats over the table toward the exit to the dining room. Guilim(and Grugga, if he makes the save) make take AoO against it as it moves out of their reach.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
This post has potentially manipulated dice roll results.
STR save: Unable to parse dice roll.
Grugga careens across the room, landing on his back. "uggh..." he moans, and seems surprised that he's making noise again. He touches his face to this mouth.
[Yeah, let's say the silence and fear are removed from Grugga. I think they have outlived their narrative and mechanical usefulness, and I couldn't bear to watch you miss any more saves.]
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
This post has potentially manipulated dice roll results.
Grugga gets up and chases the flour-covered apparition into the hallway, striking it with his magical flamberge, if he can reach it. He also orders Zip to release a burst of energy that he hopes will harm his ethereal foe.
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Zip: Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
As the partially invisible, flour covered phantasm tries to flee the dining room, Guilim, Gruggaand Zip's attacks combine to bring it down. There is a haunting scream, and the flour drops to the floor. For a moment, you are all overcome with a feeling of fear, confusion, and disorientation.
Why am I here?
What has happened to me?
Why can't I escape!?
And then the dining room is quiet.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
This post has potentially manipulated dice roll results.
Aubrey hurries through the corridor over to the sitting room, peeking inside, seeing Rohuzar swinging at something, sending a beam of golden eldritch force in that direction, hoping for a lucky hit.
Eldritch blast: Unable to parse dice roll. (rolled with disadvantage) Force: Unable to parse dice roll.
[The poltergeist in the sitting room is still invisible. Rohuzaris attacking with disadvantage because it is right next to him, occasionally striking him, and he has a good guess at where to hit. PC's just coming into the room or firing from outside would have no idea where to attack - which actually makes the critical miss from Aubreyconsistent.
Also, Grugga's attack on the sofa will dislodge it and clear the way into the room, but Guilimstill has an action first.]
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Leelan will follow the rest of his companions as they rush to save their leader. He will try to stay out of the way so that the melee fighters of the group can join the fray.
The invisible undead moans and wails. Gruggaand Rohuzarboth sense its presence nearby [both can attack at disadvantage]. It reaches out with another telekinetic thrust. Aubrey, make a STR save against DC Unable to parse dice roll..
On a success, you feel a slight push, but are able to resist.
On a failure, Aubreyis forcibly thrown north down the short hallway, striking Guilimand Leelanand finally the wall at the end of the hall. In this scenario, all three take Unable to parse dice roll. bludgeoning damage.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
This post has potentially manipulated dice roll results.
After bursting through the barricade, Grugga senses a twist in the weave and hears his allies knocked over like bowling pins behind him. Focusing on the supernatural disturbance, Grugga strikes where he thinks the ghost is, and orders Zap to do the same.
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll. Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Rohuzar once again feels his blade pass through something almost tangible, and the unseen shape shrieks in his ears.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Guilim will move into the room to his left and move to get as close as he can to whatever is attacking his teammates in there, swinging at it with his halberd.
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Unable to parse dice roll. Damage since it is being dumb...
[I need one more attack roll from Guilim. The poltergeist is outlined in flour so you have an idea of where to attack, but attacks are still at disadvantage.]
Grugga, make a STR save DC Unable to parse dice roll.. On a success, you feel an invisible force push against you, but are able to resist. On a failure, you are lifted off your feet and then pushed down the length of the dining room table, scattering the remaining dishes and tablecloths, before sailing off the south side and into the wall there, landing prone and taking Unable to parse dice roll. bludgeoning damage.
Success or failure, the poltergeist floats over the table toward the exit to the dining room. Guilim (and Grugga, if he makes the save) make take AoO against it as it moves out of their reach.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Unable to parse dice roll.
AoO: Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
STR save: Unable to parse dice roll.
Grugga careens across the room, landing on his back. "uggh..." he moans, and seems surprised that he's making noise again. He touches his face to this mouth.
[Yeah, let's say the silence and fear are removed from Grugga. I think they have outlived their narrative and mechanical usefulness, and I couldn't bear to watch you miss any more saves.]
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Grugga gets up and chases the flour-covered apparition into the hallway, striking it with his magical flamberge, if he can reach it. He also orders Zip to release a burst of energy that he hopes will harm his ethereal foe.
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Zip: Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
As the partially invisible, flour covered phantasm tries to flee the dining room, Guilim, Grugga and Zip's attacks combine to bring it down. There is a haunting scream, and the flour drops to the floor. For a moment, you are all overcome with a feeling of fear, confusion, and disorientation.
Why am I here?
What has happened to me?
Why can't I escape!?
And then the dining room is quiet.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Leelan slowly comes out from his hiding place after hearing the scream. It seems things are now under control.
"Is everyone alright? Did anyone get hurt?"
(sorry for the delayed response. I was a little lost in the initiative order.)
The gnome will then move back into the hallway to rejoin the others.
[Whoops. Yes, got my poltergeists mixed up.]
One of the large sofas in the sitting room flies up from the floor and into the doorway, twisting hard and becoming jammed in place.
ROUND FIVE?
Sitting Room poltergeistPC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Aubrey hurries through the corridor over to the sitting room, peeking inside, seeing Rohuzar swinging at something, sending a beam of golden eldritch force in that direction, hoping for a lucky hit.
Eldritch blast: Unable to parse dice roll. (rolled with disadvantage) Force: Unable to parse dice roll.
Grugga shoulder rams the couch, trying to dislodge it from the door frame. "Hang on; we're coming."
Athletics: Unable to parse dice roll.
Rohuzar balks at Aubrey's wild blast before diving into the fracas again
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Paladin - warforged - orange
[The poltergeist in the sitting room is still invisible. Rohuzar is attacking with disadvantage because it is right next to him, occasionally striking him, and he has a good guess at where to hit. PC's just coming into the room or firing from outside would have no idea where to attack - which actually makes the critical miss from Aubrey consistent.
Also, Grugga's attack on the sofa will dislodge it and clear the way into the room, but Guilim still has an action first.]
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Guilim will use his full movement to get as far as he can before using his action to Dodge incase any more invisible enemies try to attack.
Leelan will follow the rest of his companions as they rush to save their leader. He will try to stay out of the way so that the melee fighters of the group can join the fray.
Grugga successfully shoves the couch out of the way and barges into the room.
ROUND SIX
The invisible undead moans and wails. Grugga and Rohuzar both sense its presence nearby [both can attack at disadvantage]. It reaches out with another telekinetic thrust. Aubrey, make a STR save against DC Unable to parse dice roll..
On a success, you feel a slight push, but are able to resist.
On a failure, Aubrey is forcibly thrown north down the short hallway, striking Guilim and Leelan and finally the wall at the end of the hall. In this scenario, all three take Unable to parse dice roll. bludgeoning damage.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Aubrey STR save: Unable to parse dice roll.
Aubrey comes flying down the corridor hitting both Guilim and Leelan before crashing into the far wall, landing in a heap.
(Sorry guys)
Unsure what he can do to help Aubrey gets up again but decides to not try anything for now.
After bursting through the barricade, Grugga senses a twist in the weave and hears his allies knocked over like bowling pins behind him. Focusing on the supernatural disturbance, Grugga strikes where he thinks the ghost is, and orders Zap to do the same.
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.