Achen moves to the front. Now that he is the center of attention his young age is showing.
It takes a few tries for him to start talking and the famous hiss from Hiss. Then it all goes out of his mouth like a cascade.
"The Broken Ears have found a good place for ambushing. They are in the forest near the road leading to Felbar dwarves city. The rest of the group is in a mine a little further east just before the three witches forest. "
"I saw the small group hiding but they not see me. They looking at road not behind them. Five of them in total" he has to count on his fingers. " Smaller Boss and 4 warriors." He counts again.
"Shaman and two others warriors guard the mine and the larger group. They all look hungry not like us."
Achen proceed to tell you the general direction the took to find the ambushers. He also tells you exactly where the mine is.
Jungar smiles, rather pleased with the proceeding and after a few ackwards minutes jumps.from his seat.
"Well go.. enjoy the feast and then go do the ambushing yourselves." He shakes his head.
OOC: you have some time to buy steal borrow or take equipment. Fits is the merchant, he has many things to trade but he is rather suspicious and has a very bad temper.
Once you decide to leave I 'll ask you to do some skill rolls to hide sneak and discover your targets depending on what you wish to do.
"About time! I will wait outside when you young ones are ready to leave." Júhk gets up and leaves the room. He stops on the edge of the goblin settlement and waits for the rest of the party. While doing so he lights his pipe and fills it with mould.
Rollback Post to RevisionRollBack
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Grinzek finishes his meal before returning to his bunk to retrieve his staff and a random assortment of mismatched papers with mostly indecipherable markings. He stuffs the papers haphazardly into his pack before heading to meet with the those already waiting at the edge of the village.
After arriving and seeing Juhk and Creega, he stands awkwardly to one side trying to avoid making eye contact.
Belch grabs an empty sack and fills it with some leftovers from the feast. He's not hiding what he's doing, but he isn't making it obvious either. Once the sack is pretty full, he heads to the hallway pausing at the junction between the exit and Fits' shop...
Snizram takes his time with his meal: Not in any hurry to get my head chopped off, and even goes back for seconds since he's unsure when his next good meal will come. He finishes things off by licking the last morsels from his fingers and lets off a satisfying, "Aah, that hits the spot." He stands up patting his belly, and makes his way to the others. "Could use a walk now to help my dinner digest."
Belch grabs an empty sack and fills it with some leftovers from the feast. He's not hiding what he's doing, but he isn't making it obvious either. Once the sack is pretty full, he heads to the hallway pausing at the junction between the exit and Fits' shop...
... as if struck with a bit of knowledge, Belch makes his way to Hits' spot. He then asks the shopkeeper, with a broad goblin smile, "Oy Hits - we're on our way to TALK some sense into the broken ear clan... you got any extra cross bow bolts laying around I can use - what about maybe a short sword or rapier? You know - in case negotiations get aggressive."
// Let the negotiations begin - Persuasion: 23 .... G111 feel free to narrate the results... //
After leaving Hits', Belch makes his way to the others with his sack of food and gear.
"I KNOW your not the sharpest knife in the fighting but we 've been at this for a year now and my name is FITS not Hits you dummy half cow. " he has takwb a red sheen and the goblins that stood at the corner seem to be busy with something all of a sudden. They are not moving away though ready for a spectacle or a fight.
Seeing some gold coins FITS deflates and whispers something about his precious.
"Quarrels I got and a good blade to help you I had too.' He hands you 6 bolts and shows you a broken bastrad sword that can easily be handled as a short sword.
Last owner was a hafling. Called it singer because it makes a noise when you swung it" and he demonstrate that, swinging the weezing sword.
"Take it" he says "but let me have first pick of the loot you bring back. I ll make you good price'
// When the player writes a typo but the pc's roll is too high to cause much damage :) //
" Thanks, Fits. I'll see you soon." Belch joyfully takes a few swings with the sword, seemingly pleased by its sound. Content, Belch goes out to meet the others.
"Yeahup - we take the head off the Broken Ears' shoulders... and we bribe the hungry ones," says Belch as he lifts the sack full of left overs from the feats, the finishing, "... maybe get the Shaman to work for us."
The plan seems to be set and you decide to move on. There is a large treck to take in the forest but it is an area you know. Still, there are dangers in the wild and goblins can become juicy bits.
You are all eager to mess with the Broken ears top dogs and show them you are made of sterner stuff. You ll have to scout ahead to get the lay of their camp.
A few hours of walking into the wood tempers.your initially rowdy mood. You creep closer to the place where the Broken Ears ambush party last stayed. The spot has been well chosen, with a clear view of the road but still hidden from view behind trees and rocks.
Cold ashes surrounded by gnawed rabbit bones and refuse mark their camp.
Creega slips into the camp undetected not that there is anyone left to admire his skills.
He quickly does a check of the place. The goblins that stayed here were sloppy to.say the least but have left nothing useful or even remotely appetizing.
The tracks lead to the north to a small crossroad you know about, not very far from here. There are six different footprints.
OOC: sorry folks for keeping you waiting
Iruk snarls at the sound of dwarves. "Me likey kill dwarfy for take my shiny... I want dwarf shiny. How hard to fight dwarf?"
Just an average metalhead who plays DnD in his spare time.
PbP Character: Roberta Thalan, Void Beyond the Stars Otherside
PbP Character: Primus Eidolon, Eotha 2
PbP Character: Usmor Illiqai, Tomb of Corrosion
PbP Character: "Templar" Danver, You're the Villains
Homebrew stuff
Jungar looks at Iruk. "I hate dwarves like the best of them."
He grins. " Let them grow fat and do their digging of shiny things then we will go get it."
For now, we get stronger.
He waves the others out of the cave but for you all, Hiss and the youth who did the scouting.
"tell them what you saw."
Writing a Story
https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/27837-magister-reborn-story-thread
Achen moves to the front. Now that he is the center of attention his young age is showing.
It takes a few tries for him to start talking and the famous hiss from Hiss. Then it all goes out of his mouth like a cascade.
"The Broken Ears have found a good place for ambushing. They are in the forest near the road leading to Felbar dwarves city. The rest of the group is in a mine a little further east just before the three witches forest. "
"I saw the small group hiding but they not see me. They looking at road not behind them. Five of them in total" he has to count on his fingers. " Smaller Boss and 4 warriors." He counts again.
"Shaman and two others warriors guard the mine and the larger group. They all look hungry not like us."
Achen proceed to tell you the general direction the took to find the ambushers. He also tells you exactly where the mine is.
Jungar smiles, rather pleased with the proceeding and after a few ackwards minutes jumps.from his seat.
"Well go.. enjoy the feast and then go do the ambushing yourselves." He shakes his head.
OOC: you have some time to buy steal borrow or take equipment. Fits is the merchant, he has many things to trade but he is rather suspicious and has a very bad temper.
Once you decide to leave I 'll ask you to do some skill rolls to hide sneak and discover your targets depending on what you wish to do.
Writing a Story
https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/27837-magister-reborn-story-thread
"About time! I will wait outside when you young ones are ready to leave." Júhk gets up and leaves the room. He stops on the edge of the goblin settlement and waits for the rest of the party. While doing so he lights his pipe and fills it with mould.
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Grinzek finishes his meal before returning to his bunk to retrieve his staff and a random assortment of mismatched papers with mostly indecipherable markings. He stuffs the papers haphazardly into his pack before heading to meet with the those already waiting at the edge of the village.
Ryndar Shadowsbane - Lvl 3 Eldarin Fighter | Kassar - Lvl 2 Lizardfolk Druid (Circle of Stars) | Finnegan (Finn) Taggert - Lvl 1 Human Cleric (Peace Domain) |
Verdan Schmidt - Lvl 2 Half-Elf Bard | Grithik - Lvl 5 Deep Gnome Warlock (Celestial)
Belch grabs an empty sack and fills it with some leftovers from the feast. He's not hiding what he's doing, but he isn't making it obvious either. Once the sack is pretty full, he heads to the hallway pausing at the junction between the exit and Fits' shop...
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Snizram takes his time with his meal: Not in any hurry to get my head chopped off, and even goes back for seconds since he's unsure when his next good meal will come. He finishes things off by licking the last morsels from his fingers and lets off a satisfying, "Aah, that hits the spot." He stands up patting his belly, and makes his way to the others. "Could use a walk now to help my dinner digest."
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
The shopkeeper looks at Belch like he's an idiot.
"I KNOW your not the sharpest knife in the fighting but we 've been at this for a year now and my name is FITS not Hits you dummy half cow. " he has takwb a red sheen and the goblins that stood at the corner seem to be busy with something all of a sudden. They are not moving away though ready for a spectacle or a fight.
Seeing some gold coins FITS deflates and whispers something about his precious.
"Quarrels I got and a good blade to help you I had too.' He hands you 6 bolts and shows you a broken bastrad sword that can easily be handled as a short sword.
Last owner was a hafling. Called it singer because it makes a noise when you swung it" and he demonstrate that, swinging the weezing sword.
"Take it" he says "but let me have first pick of the loot you bring back. I ll make you good price'
Writing a Story
https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/27837-magister-reborn-story-thread
// When the player writes a typo but the pc's roll is too high to cause much damage :) //
" Thanks, Fits. I'll see you soon." Belch joyfully takes a few swings with the sword, seemingly pleased by its sound. Content, Belch goes out to meet the others.
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
"Yeahup - we take the head off the Broken Ears' shoulders... and we bribe the hungry ones," says Belch as he lifts the sack full of left overs from the feats, the finishing, "... maybe get the Shaman to work for us."
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Seeing Creega almost dance inspires Belch... He quickly brings his bagpipes forward and begins playing a discordant tune....
// Performance 8 //
.... it seems that he's a bit on or off key - no one can be sure.
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
The plan seems to be set and you decide to move on. There is a large treck to take in the forest but it is an area you know. Still, there are dangers in the wild and goblins can become juicy bits.
You are all eager to mess with the Broken ears top dogs and show them you are made of sterner stuff. You ll have to scout ahead to get the lay of their camp.
OOC: You 'll all have to roll a D20, please.
Writing a Story
https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/27837-magister-reborn-story-thread
Belch 6
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
11
Ryndar Shadowsbane - Lvl 3 Eldarin Fighter | Kassar - Lvl 2 Lizardfolk Druid (Circle of Stars) | Finnegan (Finn) Taggert - Lvl 1 Human Cleric (Peace Domain) |
Verdan Schmidt - Lvl 2 Half-Elf Bard | Grithik - Lvl 5 Deep Gnome Warlock (Celestial)
Júhk: 2
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
6
A few hours of walking into the wood tempers.your initially rowdy mood. You creep closer to the place where the Broken Ears ambush party last stayed. The spot has been well chosen, with a clear view of the road but still hidden from view behind trees and rocks.
Cold ashes surrounded by gnawed rabbit bones and refuse mark their camp.
Writing a Story
https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/27837-magister-reborn-story-thread
Belch whispers to the others, "I don't suppose any of you could figure out where they went off to, eh? Never been a keen tracker myself..."
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Creega slips into the camp undetected not that there is anyone left to admire his skills.
He quickly does a check of the place. The goblins that stayed here were sloppy to.say the least but have left nothing useful or even remotely appetizing.
The tracks lead to the north to a small crossroad you know about, not very far from here. There are six different footprints.
Writing a Story
https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/27837-magister-reborn-story-thread