Syd and the party find nothing unusual remaining in the attic, leaving them with the Mechanus-inspired amulet, 250 gp worth of coin delicately extracted from the wooden chest, and a wooden crate full of the finest literature to be found in... this attic.
Ollezall progressed down the rope and towards the eastern door the party had yet to explore.
" I heard footsteps while we were up I'm the attic, but there was nobody there......I suspect we haven't met every mischievous tenant of the mansion yet"
(Yea sorry, my fault; I saw the post, had in my head what I wanted to write, then I fell asleep.)
(Also the smut collection we just made up burns my eyes, but is also funny; no regrets)
Syd briefly takes his boots off to access his toes to help with counting. "Let's see, 250 gold pieces, 5 party members...... " You can almost see the gears turning in his head, probably about the same size as the tiny cogs in the amulet. After a few long moments, he says, "Looks like 50 gold apiece, to me."
Opening the door heading eastward after dividing up the treasure, the party find themselves in a pleasant parlour. The walls are composed of deep cherry wainscoting and a burgundy velvet wallpaper. Around the exterior of the room sit four scarlet armchairs with accompanying reading tables, piled high with books. A cheery fire burns in the stone fireplace on the south wall. A pair of swords sits in a rack above the fireplace, and the heads of various animals are mounted on the walls. On the wall opposite where they are standing, there is another door, slightly ajar.
(Yes, if you've looked at the map posted in the campaign notes, there is for some bizarre reason another hallway here that I've elected to ignore for the sake of expedience.)
“Ohh, more books!” Cerlinde exclaims with joy, but she approaches the stacks with caution, and gingerly selects one off the top..
Investigation25. She will look for more books with the letters on the spine, look for arcana or spellbooks, and also catalog what is here as she updates on her map. (Note- she didn’t bother to catalog the smut books in the attic!)
Syd warily regards the animal heads, as decorations in this mansion have a nasty habit of springing to life rather vigorously and viciously. If a few cautious prods with his greatsword do not elicit attacks, he will next examine the swords in the rack.
(Just waiting to see if any other intrepid adventurers want to chime in. Looks like Mohdrak and Dyumi's players haven't posted anywhere in a few days, so hopefully they'll be able to rejoin us soon!)
Ollezall enters the room. A thought occurs to Ollezall there does not appear to be any dedicated space to sleeping so far; perhaps Fistianda is among the races who do not need sleep.
Ollezall draws a dart, pokes an armchair and if it does not respond, Ollezall will take a seat.
" Not many room left now. Cerlinde, what lettered books do you have so far? Perhaps we can fill blanks if the key word or phrase is common?"
Ollezall will take a cloth out of his pack and start polishing his shield, being particular around the sigil of his deity. While not a narcissistic god, Kelemvor was all about purity, and having grubby armour was not a good look.
" Syd, tell me more about yourself. You were a farmer, do you have a deity you pay homage to over another? Chauntea is usually the go to for farmers, but I thought I would ask as there is a bloke back in town who worships Lloth. He farms spiders for silk and venom, but I don't think that was the only connection. It's a wide world haha..."
As Cerlinde goes about cataloguing the books, she finds that they are all poetry or heroic fiction meant for entertainment. She does find the next volume in our puzzle book series, this one with the letter 'Y' on its spine.
Ollezall is able to safely sit and goes about his described actions.
Syd observes the trophy heads looming over the adventurers, placed on the east and west walls: a stag, a wolf, a peryton, a hell hound, and a black dragon wyrmling. As far as he can tell, they are thankfully purely decorative. Approaching the fireplace, Syd notices that the fire is an illusion that looks pleasant but provides no heat. Unfortunately, his approach seems to have triggered yet another of Fistandia's security features, as the swords begin to raise from their fixture above the mantle. They are certainly not decorative and the light from the faux fire glistens menacingly on the polished steel of their blades. The weapons hover and turn to point toward the party. It seems that you all have a moment to decide on your course of action.
Syd smiles. "I knew there would be something. Luckily, steel I know how to deal with. I'll take flying swords over fairy farts any day."
He will (bonus action) allow his battle rage to engulf him and, eyes now blazing, swing his new greatsword at the nearer of the animated blades with a savage snarl.
Cerlinde drops her map onto the book pile and retreats to the door of the room, unsure what type of magic might damage these blades, she resorts to firebolt, hitting the one Syd hit or another if that one is down..
Hearing his name, Syd's head swivels to look at the cleric momentarily, but the light of reason in his eyes has been replaced by something more primal. He gives Ollezall a brief glance, as if evaluating threat potential, and then turns away, sharpened tusks bared, chest heaving, to face the floating weapons once again.
Syd has apparently been rarin' to go and summons his inner rage. His strike is true, with the floating blade vibrating wildly from the force and emitting an eerie, wobbly tone.
Cerlinde lets fly with her Fire Bolt, but just as it's about to soar wide of the sword, she can feel the amulet from the attic start to buzz, its gears evidently spinning at an accelerated rate. (What would Cerlinde like to do?)
Ollezall's divine magic summons the dark tolling of a bell, which resonates dissonantly with the tone coming from the damaged sword.
The sword is clearly damaged further, but continues to hover while it regains its equilibrium. (Why a metal weapon can take necrotic damage is beyond me, but rules are rules!) The yet undamaged sword launches itself toward Syd, feinting twice before moving to slash the raging orc.
The twice- (at least, pending Cerlinde) struck sword has finally righted itself and is now soaring directly toward Ollezall, still seated and looking quite erudite in the reading chair. It dashingly attempts to navigate the shield and chain mail in order to injure the pious bell ringer.
Cerlinde instinctively reaches for the amulet and as she clutches it, the small door concealing the gears springs open. She glances down at it, then back up, only to see her Fire Bolt swing back on the proper path and slam into the sword.
Syd will inspect the remainder of the attic space for anything they may have missed.
Syd and the party find nothing unusual remaining in the attic, leaving them with the Mechanus-inspired amulet, 250 gp worth of coin delicately extracted from the wooden chest, and a wooden crate full of the finest literature to be found in... this attic.
Active - Player: Sleeping Gods ---- Complete - Player: Masquerade, Teleportation Machine ---- Complete - DM: Extradimensional Spaces
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Then Syd will humbly suggest the party descend and proceed to the door just east of the decorative armor.
Ollezall progressed down the rope and towards the eastern door the party had yet to explore.
" I heard footsteps while we were up I'm the attic, but there was nobody there......I suspect we haven't met every mischievous tenant of the mansion yet"
(Yea sorry, my fault; I saw the post, had in my head what I wanted to write, then I fell asleep.)
(Also the smut collection we just made up burns my eyes, but is also funny; no regrets)
Cerlinde also climbs down the rope. And gets ready to enter the next room. (We also need to divide up the gold).
Syd briefly takes his boots off to access his toes to help with counting. "Let's see, 250 gold pieces, 5 party members...... " You can almost see the gears turning in his head, probably about the same size as the tiny cogs in the amulet. After a few long moments, he says, "Looks like 50 gold apiece, to me."
“That sounds right” smiles Cerlinde. She scoops her share.
Opening the door heading eastward after dividing up the treasure, the party find themselves in a pleasant parlour. The walls are composed of deep cherry wainscoting and a burgundy velvet wallpaper. Around the exterior of the room sit four scarlet armchairs with accompanying reading tables, piled high with books. A cheery fire burns in the stone fireplace on the south wall. A pair of swords sits in a rack above the fireplace, and the heads of various animals are mounted on the walls. On the wall opposite where they are standing, there is another door, slightly ajar.
(Yes, if you've looked at the map posted in the campaign notes, there is for some bizarre reason another hallway here that I've elected to ignore for the sake of expedience.)
Active - Player: Sleeping Gods ---- Complete - Player: Masquerade, Teleportation Machine ---- Complete - DM: Extradimensional Spaces
Come join the Worlds of Pphost, a new and growing PbP community! Adventures are currently running in the world of Haven or do some role-playing!
It never hurts to help! ---- PbP: [Rolling Dice] [Tooltips] ---- DDB Content: [Free Adventures] [Encounter of the Week]
“Ohh, more books!” Cerlinde exclaims with joy, but she approaches the stacks with caution, and gingerly selects one off the top..
Investigation25. She will look for more books with the letters on the spine, look for arcana or spellbooks, and also catalog what is here as she updates on her map. (Note- she didn’t bother to catalog the smut books in the attic!)
(Oh, but Syd did.)
Syd warily regards the animal heads, as decorations in this mansion have a nasty habit of springing to life rather vigorously and viciously. If a few cautious prods with his greatsword do not elicit attacks, he will next examine the swords in the rack.
(Just waiting to see if any other intrepid adventurers want to chime in. Looks like Mohdrak and Dyumi's players haven't posted anywhere in a few days, so hopefully they'll be able to rejoin us soon!)
Active - Player: Sleeping Gods ---- Complete - Player: Masquerade, Teleportation Machine ---- Complete - DM: Extradimensional Spaces
Come join the Worlds of Pphost, a new and growing PbP community! Adventures are currently running in the world of Haven or do some role-playing!
It never hurts to help! ---- PbP: [Rolling Dice] [Tooltips] ---- DDB Content: [Free Adventures] [Encounter of the Week]
Ollezall enters the room. A thought occurs to Ollezall there does not appear to be any dedicated space to sleeping so far; perhaps Fistianda is among the races who do not need sleep.
Ollezall draws a dart, pokes an armchair and if it does not respond, Ollezall will take a seat.
" Not many room left now. Cerlinde, what lettered books do you have so far? Perhaps we can fill blanks if the key word or phrase is common?"
Ollezall will take a cloth out of his pack and start polishing his shield, being particular around the sigil of his deity. While not a narcissistic god, Kelemvor was all about purity, and having grubby armour was not a good look.
" Syd, tell me more about yourself. You were a farmer, do you have a deity you pay homage to over another? Chauntea is usually the go to for farmers, but I thought I would ask as there is a bloke back in town who worships Lloth. He farms spiders for silk and venom, but I don't think that was the only connection. It's a wide world haha..."
As Cerlinde goes about cataloguing the books, she finds that they are all poetry or heroic fiction meant for entertainment. She does find the next volume in our puzzle book series, this one with the letter 'Y' on its spine.
Ollezall is able to safely sit and goes about his described actions.
Syd observes the trophy heads looming over the adventurers, placed on the east and west walls: a stag, a wolf, a peryton, a hell hound, and a black dragon wyrmling. As far as he can tell, they are thankfully purely decorative. Approaching the fireplace, Syd notices that the fire is an illusion that looks pleasant but provides no heat. Unfortunately, his approach seems to have triggered yet another of Fistandia's security features, as the swords begin to raise from their fixture above the mantle. They are certainly not decorative and the light from the faux fire glistens menacingly on the polished steel of their blades. The weapons hover and turn to point toward the party. It seems that you all have a moment to decide on your course of action.
Active - Player: Sleeping Gods ---- Complete - Player: Masquerade, Teleportation Machine ---- Complete - DM: Extradimensional Spaces
Come join the Worlds of Pphost, a new and growing PbP community! Adventures are currently running in the world of Haven or do some role-playing!
It never hurts to help! ---- PbP: [Rolling Dice] [Tooltips] ---- DDB Content: [Free Adventures] [Encounter of the Week]
Syd smiles. "I knew there would be something. Luckily, steel I know how to deal with. I'll take flying swords over fairy farts any day."
He will (bonus action) allow his battle rage to engulf him and, eyes now blazing, swing his new greatsword at the nearer of the animated blades with a savage snarl.
Greatsword Attack: 21 Damage: 10 slashing + 2 rage damage
Cerlinde drops her map onto the book pile and retreats to the door of the room, unsure what type of magic might damage these blades, she resorts to firebolt, hitting the one Syd hit or another if that one is down..
15 to hit
2 damage
Ollezall stays seated. Ollezall summons toll-the-dead for 4 damage or 9 if the target is missing any of its hit points; WIS 15 save.
"Hey Syd, what would happen if you tried to grapple one of the blades( restrain it in your hand by the pommel)? Only the pointy end is dangerous"
Hearing his name, Syd's head swivels to look at the cleric momentarily, but the light of reason in his eyes has been replaced by something more primal. He gives Ollezall a brief glance, as if evaluating threat potential, and then turns away, sharpened tusks bared, chest heaving, to face the floating weapons once again.
Syd has apparently been rarin' to go and summons his inner rage. His strike is true, with the floating blade vibrating wildly from the force and emitting an eerie, wobbly tone.
Cerlinde lets fly with her Fire Bolt, but just as it's about to soar wide of the sword, she can feel the amulet from the attic start to buzz, its gears evidently spinning at an accelerated rate. (What would Cerlinde like to do?)
Ollezall's divine magic summons the dark tolling of a bell, which resonates dissonantly with the tone coming from the damaged sword.
Flying Sword - Saving Throw WIS 15
The sword is clearly damaged further, but continues to hover while it regains its equilibrium. (Why a metal weapon can take necrotic damage is beyond me, but rules are rules!) The yet undamaged sword launches itself toward Syd, feinting twice before moving to slash the raging orc.
Flying Sword 2 - attack vs. Syd: 8, damage (slashing): 7
The twice- (at least, pending Cerlinde) struck sword has finally righted itself and is now soaring directly toward Ollezall, still seated and looking quite erudite in the reading chair. It dashingly attempts to navigate the shield and chain mail in order to injure the pious bell ringer.
Flying Sword 1 - attack vs. Ollezall: 20, damage (slashing): 8
Active - Player: Sleeping Gods ---- Complete - Player: Masquerade, Teleportation Machine ---- Complete - DM: Extradimensional Spaces
Come join the Worlds of Pphost, a new and growing PbP community! Adventures are currently running in the world of Haven or do some role-playing!
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Cerlinde will release the magic from the amulet if she thinks it will help her in combat…
Cerlinde instinctively reaches for the amulet and as she clutches it, the small door concealing the gears springs open. She glances down at it, then back up, only to see her Fire Bolt swing back on the proper path and slam into the sword.
Active - Player: Sleeping Gods ---- Complete - Player: Masquerade, Teleportation Machine ---- Complete - DM: Extradimensional Spaces
Come join the Worlds of Pphost, a new and growing PbP community! Adventures are currently running in the world of Haven or do some role-playing!
It never hurts to help! ---- PbP: [Rolling Dice] [Tooltips] ---- DDB Content: [Free Adventures] [Encounter of the Week]